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Chats with Kent C. Dodds

Kent C. Dodds
Chats with Kent C. Dodds
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126 episodios

  • Chats with Kent C. Dodds

    Primitives, agent UX, and Executor — product engineering with Rhys Sullivan

    20/05/2026 | 41 min
    Rhys has an unusually current perspective on product engineering because he is working right at the edge of the agent tooling shift. The conversation starts with his recent work on Vercel Domains and then moves into Executor, where the challenge is no longer just implementing integrations, but choosing the abstractions that make a system composable, safe, and pleasant to use over time.

    What makes the episode strong is how often it comes back to product judgment instead of novelty. Rhys and Kent talk about finding the right primitives, observing how other products solve hard UX problems, resisting the urge to ship every request immediately, and building systems that help agents without letting them become dangerously "helpful."

    Homework

    Create a dedicated notes channel or system where you save examples of products doing something well.

    Use those notes as reusable product input: when you need to build a flow later, pull the examples back up instead of starting from scratch.

    Resources

    Executor

    Rhys Sullivan — site

    Executor — GitHub

    OpenCode

    Guest: Rhys Sullivan

    Company: Executor

    GitHub: @RhysSullivan

    𝕏: @RhysSullivan

    Host: Kent C. Dodds

    Website: kentcdodds.com

    𝕏: @kentcdodds

    GitHub: @kentcdodds

    YouTube: Kent C. Dodds

    Video

    Watch this episode on YouTube
  • Chats with Kent C. Dodds

    Customer research, desire, and Sales Safari - product engineering with Alex Hillman

    13/05/2026 | 1 h 11 min
    Alex brings a product and marketing lens that fits this season perfectly: great products do not just solve technical problems, they help the right people recognize that you understand their world. The conversation starts with finding an audience and quickly turns into a practical way to build product sense inside a company: learn how customers describe themselves, observe where they gather, listen for the language they use, and speak from their priorities instead of your own taste.

    The second half gets into Sales Safari, Stacking the Bricks' observational research practice. Alex explains why surveys and interviews can miss important signal, what to look for in real conversations, and how notes on jargon, pain, worldview, and recommendations can turn scattered internet conversations into useful product understanding. The through-line is simple and demanding: reduce the distance between you and the people you serve so your software, messaging, and decisions feel anticipated rather than manipulative.

    Homework

    The next time coworkers or product teammates disagree about direction, step back and observe the conversation.

    Ask: who is this disagreement in service of? Is it serving the customer, the decision maker, the loudest person, or someone else?

    Practice this once a day or once a week, then use the patterns you notice to decide what you should contribute.

    Resources

    Stacking the Bricks

    30x500

    The Tiny MBA

    The Mom Test

    Alex Hillman on X

    Guest: Alex Hillman

    Company: Stacking the Bricks

    GitHub: @alexknowshtml

    𝕏: @alexhillman

    Host: Kent C. Dodds

    Website: kentcdodds.com

    𝕏: @kentcdodds

    GitHub: @kentcdodds

    YouTube: Kent C. Dodds

    Video

    Watch this episode on YouTube
  • Chats with Kent C. Dodds

    Speed, prioritization, and maintainability — product engineering with Julius Marminge

    06/05/2026 | 42 min
    Julius is building right in the middle of one of the fastest-moving product categories in software, and that gives this episode a useful tension: everything feels possible, but that does not mean everything belongs in the product. The conversation covers the shift from one-agent-at-a-time coding to orchestration, why T3 Code focuses so much on a fast app layer, and how Julius thinks about what should live in the core product versus forks, plugins, or future work.

    The deeper lesson is about judgment under speed. Julius and Kent keep returning to the same idea from different angles: when agents can generate a lot of implementation quickly, the real work is deciding what is worth building, what will age well, and what future decisions you might accidentally box yourself out of.

    Homework

    Take a step back and look at your product from the whole picture, not just the slice you currently touch.

    Before prioritizing a feature, ask whether it keeps the product maintainable long-term and whether it fits the job to be done for your users.

    Resources

    T3 Code

    T3 Chat

    Julius Marminge — GitHub

    OpenCode

    Guest: Julius Marminge

    GitHub: @juliusmarminge

    𝕏: @jullerino

    Host: Kent C. Dodds

    Website: kentcdodds.com

    𝕏: @kentcdodds

    GitHub: @kentcdodds

    YouTube: Kent C. Dodds

    Video

    Watch this episode on YouTube
  • Chats with Kent C. Dodds

    Stakeholder empathy, UX, and durable product skills — product engineering with Jamon Holmgren

    29/04/2026 | 56 min
    Jamon brings a useful mix to this conversation: founder of Infinite Red, longtime consultant, React Native specialist, and now indie game developer. That perspective makes the episode unusually practical. He has spent years watching where projects go wrong when product thinking is weak: bad requirements, unclear stakeholder alignment, UX details nobody owned, and engineers optimizing the wrong thing too early.

    The thread through the whole episode is durability. Product engineering is not just about shipping faster with agents or getting better at a specific tool. It is about understanding people, shaping better requirements, recognizing when the human side of the workflow matters more than the code, and making decisions that keep paying off as the technology changes around you.

    Homework

    Sit down with a non-technical person and watch them try to use a feature you built.

    Write down every hesitation, workaround, double-click, or confusing step you notice, then use that list to reprioritize what you fix next.

    Resources

    Infinite Red

    Jamon Holmgren — site

    Night Shift Agentic Workflow

    Gunship Origins on Steam

    Guest: Jamon Holmgren

    Company: Infinite Red

    GitHub: @jamonholmgren

    𝕏: @jamonholmgren

    Host: Kent C. Dodds

    Website: kentcdodds.com

    𝕏: @kentcdodds

    GitHub: @kentcdodds

    YouTube: Kent C. Dodds

    Video

    Watch this episode on YouTube
  • Chats with Kent C. Dodds

    Watch users, fix systems, and design for humanity — product engineering with Don Norman

    22/04/2026 | 1 h 16 min
    Don's career makes this episode unusually wide-ranging: early computing, human error, aviation safety, Unix, Apple product decisions, digital cameras, color TV, and the long arc from usable products to systems that shape society. The through-line is straightforward but demanding: if you want better products, watch what people actually do, notice the workarounds they no longer complain about, and treat clusters of small usability problems like real product debt.

    The second half brings that thinking into the present. Don and Kent talk about AI coding tools as force multipliers that still need direction, architecture, and supervision, then zoom out to Design for a Better World and the Don Norman Design Award. The result is a conversation about product sense that spans decades without feeling dated: the tools change, but the responsibility to understand people, systems, and consequences does not.

    Homework

    Spend time watching people do real work before you ask them for solutions; observation reveals the hidden setup, workarounds, and friction they now assume are just "how it works."

    After a release, step back and fix clusters of small usability issues as a system instead of waiting for one confusing bug to become catastrophic.

    Treat AI as a force multiplier you must instruct and supervise; stay responsible for the problem definition, architecture, and review.

    Resources

    Don Norman Design Award (DNDA)

    Design for a Better World

    The Design of Everyday Things

    Nielsen Norman Group — Don Norman

    United Nations Sustainable Development Goals

    Guest: Don Norman

    Company: Don Norman Design Award (DNDA)

    Host: Kent C. Dodds

    Website: kentcdodds.com

    𝕏: @kentcdodds

    GitHub: @kentcdodds

    Youtube: Kent C. Dodds

    Video

    Watch this episode on YouTube
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