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Fun Problems

AJ Brandon and Peter C. Hayward
Fun Problems
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  • #67 - Grab Bag Minisode 2
    In this episode AJ and Peter dig into core game-design ideas: the difference between strategy and tactics, how scarcity and tough choices make games engaging, best practices for scoring and playtesting, and designing emergent combos that let players discover clever strategies. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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  • #66 - The Best Design Advice on the Internet – Part 6
    The best game design advice on the internet can be found at https://daniel.games/ – we can't recommend it highly enough! This is part 6 of a series where we explore the game design blog "Daniel.Games," written by Daniel Piechnick. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod Big thanks to Eduard Matei for our theme song!
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  • #65 - How to make a (DEEP) Childishly Simple Game
    This week, we explore the concept of 'childishly simple' games, and how it applies to creating elegant games that seem effortlessly simple but also offer depth. Join us as we share personal anecdotes, dissect both successful and challenging game designs, and discuss the art of simplifying mechanics no matter the weight class of the game. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod
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    1:29:09
  • #64 - Helpful Advice with Tim Armstrong
    In this episode of Fun Problems, hosts Peter C. Hayward and guest Tim Armstrong dive deep into the world of game design and publishing. With AJ Brandon absent, Peter brings on Tim, a designer and friend, to explore how their processes differ as they discuss their 10-year journeys in the board game industry. They unpack strategies for pitching to publishers, the value of sell sheets, and why specific design choices are made. Peter also highlights the challenges of maintaining passion in game design while avoiding burnout. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod
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    1:27:46
  • #63 - A Week in the Life of a Game Designer
    Join Peter and AJ as they take you behind the curtain to explore a week in the busy life of board game designers. They share their daily routines, challenges, and the creative processes involved in crafting engaging board games.  Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Facebook/Twitter: @FunProblemsPod
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Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
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