PodcastsArteBehave And Design

Behave And Design

Daniel Irala
Behave And Design
Último episodio

17 episodios

  • Behave And Design

    2.3 Designing for HandOffs

    23/02/2026 | 16 min
    In Part 1, we explored how context dies at organizational handoffs. Now we ask: why does this keep happening?
    This episode examines the root causes behind handoff failures: the design assumptions that create invisible barriers, the structural choices that determine what information survives, and why making integration work visible is critical to system coherence.
    You'll walk away with diagnostic questions to identify handoff problems in your own organization and design principles for creating systems that preserve context across boundaries.
    Part 2 of 2 | Season 2: Designing for Consistency in Complex Systems
  • Behave And Design

    2.2 Where Context Dies

    16/02/2026 | 13 min
    Why do organizations struggle with consistency even when everyone knows what to do? The answer often lies in the handoffs—those critical moments where context disappears between systems, teams, and people.
    In this episode, we explore the handoff problem across three scales: system-level design assumptions, organizational structure, and interpersonal transitions. You'll discover why information loss at boundaries isn't a communication failure—it's a design problem.
    Perfect for service designers, UX researchers, and anyone working to create coherent experiences in complex organizations.
    Part 1 of 2 | Season 2: Designing for Consistency in Complex Systems
  • Behave And Design

    2.1 Consistency Is a System Outcome, Not a People Problem

    09/02/2026 | 12 min
    Inconsistent behavior in organizations isn't a discipline problem—it's a design problem. When employees create workarounds, bypass official processes, or behave "non-compliantly," they're often responding rationally to systems that make the wrong path easier than the right one.
    In this foundational episode of Season 2, Senior UX Researcher Daniel explores why consistency emerges from system design, not willpower. Drawing from real enterprise systems mapping work, he breaks down a case where business teams consistently bypassed internal IT experiences—not due to lack of training, but because the system structure made external vendors the only viable path to meet deadlines.
    You'll discover:
    The "Replace the People" test: A diagnostic framework to identify true system problems
    Three critical questions to ask when analyzing inconsistent organizational behavior
    Why layered governance can accidentally create shadow IT and security blind spots
    How to shift accountability from frontline teams to the designers and leaders who create system conditions
    Perfect for service designers, UX researchers, organizational designers, and anyone responsible for employee experience in complex systems.
    Season 2, Episode 1: Foundation Arc
  • Behave And Design

    1.7 Systems Over Willpower: When Movement Creates Motivation

    06/10/2025 | 22 min
    Why do some people consistently create, while others wait for motivation to strike? In this episode, we flip the script on willpower and uncover why action sparks motivation—not the other way around. Drawing from behavioral science, systems thinking, and real-world examples—from Olympic athletes to public transit and grocery store design—we explore how structure beats self-control every time.
    You’ll learn:
    Why “motivation waves” always crash—and how to stop relying on them.

    How the Zeigarnik Effect makes starting the hardest step.

    What Olympic routines, supermarket layouts, and tech apps teach us about consistency.

    Practical ways to design your starting line so showing up becomes inevitable.

    If billion-dollar companies use behavioral design to shape your habits, why not apply the same principles to your creative life? Stop waiting to feel ready—start building systems that carry you forward.
    🔗 Research & books mentioned: BJ Fogg, Amy Cuddy, B.F. Skinner, Daniel Kahneman, Charles Duhigg, James Clear, Richard Thaler, Carol Dweck, Paco Underhill.
    👉 Actionable challenge inside: Design the tiniest first step for a creative project you’ve been postponing.
  • Behave And Design

    1.6 Hidden Forces Behind Decision-Making

    02/10/2025 | 15 min
    Why do we pick the “popular” option, stick with sunk costs, or feel swayed by the first number we hear? In this episode, we uncover the hidden forces, social proof, anchoring, the decoy effect, and loss aversion that shape our choices more than we realize. From pricing tricks to team decisions, these biases are everywhere. Spotting them doesn’t make us immune, but it does give us a pause, and in that pause lies the power to choose differently.
    So here’s the question: if you could see the invisible strings behind your decisions, which ones would you cut, and which would you let guide you?
    Curious to dig deeper? Check out Daniel Kahneman & Amos Tversky’s classic work on loss aversion link, or Solomon Asch’s conformity experiments link.

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Acerca de Behave And Design

Where behavioral science meets enterprise complexity. Behave & Design decodes why organizations struggle with consistency, governance, and transformation - despite having smart people and good intentions. Host Daniel Irala, Senior UX Researcher and Service Designer at Nestlé, reveals the hidden system forces that drive real behavior in complex organizations. Through frameworks like journey management, service blueprinting, and systems thinking, each episode transforms organizational friction into design opportunities. For practitioners, consultants, and leaders who know that 'just follow the p
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