PodcastsOcioIndieGameBusiness®

IndieGameBusiness®

Jay Powell
IndieGameBusiness®
Último episodio

504 episodios

  • IndieGameBusiness®

    How to Start an Indie Game Studio the Right Way | Rob Carroll, Roll Craft

    12/06/2026 | 1 h 3 min
    In this episode of IndieGameBusiness, we’re joined by Rob Carroll, CEO of Roll Craft, to break down what it really takes to start an indie game studio from the ground up.

    Rob walks through the key decisions founders need to make early, including choosing the right company structure, deciding whether to go solo or bring on co-founders, and where to form your company. He also shares the story behind starting Roll Craft and the thought process that guided its formation.

    We’ll dive into fundraising, including why Roll Craft chose WeFunder over traditional venture capital, and what indie teams should consider when raising money. Rob also emphasizes the importance of having a clear plan to get to market, outlining the major milestones developers need to hit to successfully launch their game.

    If you’re thinking about starting your own studio or want to avoid common early mistakes, this episode delivers practical, real world advice.

    Follow Rob Carroll and Roll Craft:
    LinkedIn: https://www.linkedin.com/in/rcarroll23/
    Facebook: https://www.facebook.com/rollcraft.games
    Instagram: https://www.instagram.com/rollcraft_adventure/

    #IndieGameBusiness #IndieDev #GameStudio #GameBusiness #RollCraft
  • IndieGameBusiness®

    How Indies Win with Creators Without Big Budgets | Mercedes Boberg, Pragma/Firstlook

    05/06/2026 | 1 h 4 min
    In this episode of IndieGameBusiness, we’re joined by Mercedes Boberg, Sales Manager at Pragma and Firstlook, to break down how indie developers should approach working with creators from day one.

    Mercedes shares why thinking about creators early, before launch, is critical and explains the difference between paid creator campaigns and organic creator growth. We’ll talk about what actually makes creators stick with a game long term, how to approach creators when you don’t have budget or brand recognition, and the most common mistakes studios make when trying to work with them.

    This conversation also dives into how to turn creators into long term partners instead of one off promotions, and what real success looks like when your creator strategy is working. If you want to build lasting relationships that actually move your game forward, this episode is packed with practical insight.

    Follow Mercedes Boberg:
    LinkedIn: https://www.linkedin.com/in/mercedes-boberg-225023234/
    Instagram: https://www.instagram.com/mercedesboberg/

    #IndieGameBusiness #CreatorMarketing #IndieDev #GameMarketing #Firstlook #Pragma
  • IndieGameBusiness®

    Working with Publishers: Lessons Learned from 3,000 Agreements

    04/06/2026 | 1 h
    Join Patrick Sweeney for “Working with Publishers: Lessons Learned from 3,000 Agreements”

    Publishing deals can be complex, and small misunderstandings can lead to big problems. Drawing from experience across thousands of agreements, Patrick breaks down common myths, recurring pitfalls, and what developers often overlook when entering partnerships. This session offers clear guidance on how to approach deals with better expectations, stronger communication, and a more balanced relationship from the start.

    #FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry #Publishing
  • IndieGameBusiness®

    Building International Networks: Ambassador & Partnership Strategies

    03/06/2026 | 1 h
    Join Katherine Vildoso for “Building International Networks: Ambassador & Partnership Strategies”

    Expanding beyond local reach can be one of the biggest hurdles for growing organizations. Katherine shares how to build and scale an international network, drawing from her experience launching and formalizing an association within a year. This session covers how to develop a strong ambassador program, form strategic partnerships, and create a governance structure that attracts both government and private support. You’ll leave with practical approaches to growing your network with purpose and structure.
  • IndieGameBusiness®

    Your Publisher Is Still Judging You

    02/06/2026 | 57 min
    Join Eline Muijres for “Your Publisher Is Still Judging You: How Trust Is Built, Lost, and Repaired in a Publishing Relationship”

    Signing a publishing deal isn’t the finish line, it’s the start of a long-term relationship. Eline draws from her experience as a Publisher Producer to explain how trust is built, tested, and sometimes broken throughout development. Using real-world examples, this session explores how publishers evaluate not just your game, but your communication, reliability, and team dynamics. You’ll learn what strengthens a partnership, what damages it, and how to recover when things start going sideways.

    #FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry #Publishing
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Acerca de IndieGameBusiness®
Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers.
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