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Citizen One: Exploring Our Urban Future

Douglas Stuart McDaniel
Citizen One: Exploring Our Urban Future
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  • Citizen One S2:E3 The River Serpent
    In this episode of Citizen One: Exploring Our Urban Future, an urbanNext original podcast series, I return to my ancestral grounds of East Tennessee to explore the hidden consciousness of a river — and by extension, of every city built upon the bones of older worlds. This podcast essay traces the evolution of what was, for sometime, considered Stephen Holston’s River, and before that, the Cherokee Nvsgi (NUH-skee in the eastern band dialect)—meaning “the curved one”— and on through centuries of renaming, remapping, and reengineering, until it became the domesticated Tennessee River of the modern TVA era.What begins as personal memoir — campfires on the Holston, my great-uncle John Alan Maxwell’s illustrations of Cherokee hunters and frontiersmen — unfolds into a meditation on how naming, mapping, and building alter not only landscapes but collective consciousness. The essay reveals that every act of development, from colonial cartography to contemporary megaprojects, is also an act of translation: an attempt to redefine what a place remembers about itself.In a new novel I am working on, I imagine, beneath Knoxville’s polished surface, a River Serpent stirring — the buried hydrology and spiritual residue of the downstream Cherokee towns and villages of Citico, Chota, and Tanasi, drowned beneath the reservoirs of progress. It is not a monster, but the repressed memory of land and water. The river, I write, “never signed off on any of these modern politics.”In Citizen One terms, the River Serpent represents a city’s unconscious — the underlayer of memory, grief, and adaptation that powers every visible skyline. Just as smart cities claim to sense and respond through data and networks, ancient places once did so through water, myth, ritual, and transportation. Both are systems of awareness; only some of the interfaces have changed.This episode asks:* What do cities forget when they rename their rivers and rearrange their histories?* Can infrastructure be an act of amnesia as much as progress?* And how do we recover the voice of a place when it’s been drowned by its own development?The central line — “You can do surgery with names or you can commit a neat murder” — becomes the moral axis of the discussion. Cities, I would argue, are linguistic organisms. Every boundary, district, and zoning code is a word that can heal or wound the consciousness of the ancestors beneath it or the descendants yet to inherit it.In connecting East Tennessee’s drowned valleys to the global arc of urban transformation, The River Serpent extends Citizen One’s central premise:That cities are not merely built environments but living systems of cognition — layered with myth, memory, and moral consequence.What we choose to call a river, a district, or a nation determines whether we nurture a living system or bury it under another name. The river, like the city, keeps score. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit multiversethinking.substack.com
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  • Citizen One S2:E2 – 8 Minutes 20 Seconds – Housing After Banking
    What if housing were designed not for banks, but for photons? This deceptively simple question sits at the heart of Michael Bell and Eunjeong Seong’s work, and in this episode of Citizen One: Exploring Our Urban Future, they join Douglas Stuart McDaniel to explore how light, not leverage, might reshape the foundations of our cities.Their book, 8 Minutes, 20 Seconds: Housing After Banking, takes its title from the time it takes sunlight to travel from the sun to the earth. It’s a cosmic measure of abundance that reframes housing as energy infrastructure rather than financial collateral. For over a century, mortgage debt, land speculation, and securitization have dictated how homes are built and who gets to live in them. But Bell and Seong argue that in an age of climate crisis and financial fragility, sunlight itself may be the more profound constraint—and the greater opportunity.Personal Memory, Planetary FuturesThe cosmic is always personal. Bell recalls his father’s NASA work in the 1970s, capturing X-ray images of the sun and noting that a solar flare could generate enough energy to power civilization for 2,000 years. It took him decades to fully grasp that lesson: climate change, urban heat sinks, and the precarity of fossil fuels were already being observed before the politics of climate entered public life. That memory threads through the book’s central metaphor: fossil fuels that took millions of years to form have been consumed in just 150 years, while the sun’s energy flows to us continuously, freely, and without depletion.From Fragility to AbundanceHousing today, according to Bell and Seong, is propped up by central banks holding trillions in securitized assets. Land values have skyrocketed past housing values since the 1970s, outpacing the cost of actual structures and embedding scarcity into the DNA of our cities. Housing, as Eunjeong puts it, is a “fragile system,” one that depends on leverage and debt at unsustainable scales. Yet against this fragility stands the constancy of the sun—renewable energy that arrives every eight minutes, inexhaustible and replenishing. Designing with photons shifts the conversation from scarcity to abundance, from fragile debt to resilient infrastructure.The Singularity of Housing FinanceBell and Seong also describe financialized housing as its own kind of singularity—an event horizon where debt, derivatives, and central bank interventions spiral beyond sustainability. Numbers themselves bend space until stability becomes illusion. Like a black hole at the center of urban life, the gravitational pull of housing finance threatens to consume itself. The question becomes: what lies beyond that horizon, and can the light of solar abundance bend the trajectory toward a new civic future?Architecture in Space and TimeAt its core, this is not just an economic critique but a philosophical reorientation. Architecture has always been bound up with space and time—whether through the Renaissance canvas, Picasso’s Cubist experiments, or Einstein’s relativity. Bell and Seong extend this lineage by asking what it means to design when your home is literally recharged by the sun every eight minutes. Housing becomes spacetime choreography: shadow as a design tool, roofs as collectors, facades as thermodynamic instruments. The house ceases to be a fixed asset and instead becomes a living system.Automation and Employment FuturesThis reframing of housing also intersects with the future of work. As automation accelerates, employment itself becomes less stable, and the wage-based housing model—where mortgages are tethered to decades of salaried labor—grows more precarious. Imagine robots fabricating walls while displaced workers become stewards of solar grids—automation dismantles one model of housing but seeds another. Housing, in this light, is not simply shelter but a platform for employment transition—where automation displaces old labor models but also seeds new ones, from energy stewardship to urban technology ecosystems.Reimagining the Solar PolisOut of this emerges the vision of the “solar polis”—a civic imaginarium where zoning follows wattage, not acreage, and homes become nodes in a distributed energy grid. It’s not just about efficiency or green design. It’s about rethinking citizenship, equity, and urban form around an abundant and democratic energy source. The solar polis is both speculative and practical: it asks us to imagine new forms of density and distribution, new settlement patterns, and a new contract between energy, housing, and civic life.Beyond Prefab: Housing as Advanced ManufacturingCrucially, Bell and Seong argue this future won’t come from incremental prefab housing models. Instead, it requires the leap of advanced manufacturing and material science, the same ecosystems that produced aerospace and consumer electronics. Imagine chemically tempered glass that heats and cools, walls that act as energy storage, or modular housing produced with the precision of an iPhone. Housing R&D, they insist, needs to move from the margins of architecture into the center of innovation economies.An Invitation to ReimagineThe conversation in this episode is both urgent and expansive—part history, part projection, part manifesto. It traces the arc from Bretton Woods to the 2008 crash, from the volatility of mortgage-backed securities to the inexhaustible flow of photons. It asks us to consider what happens when automation disrupts labor markets, when density no longer serves as arbitrage for land, and when central banks cannot continue to underwrite fragile systems.This is not collapse but reorientation—an invitation to transform fragility into resilience, scarcity into abundance, and housing into an architecture of light and life itself. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit multiversethinking.substack.com
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  • Citizen One S2:E1 — Waffle House Urbanism, Resilient Cities, and a New Literary Frontier
    Welcome back to the Season Two premiere of Citizen One, Exploring Our Urban Future. I'm your host, Douglas Stuart McDaniel, currently back on the Mississippi Gulf Coast. This season, I'm changing up the rhythm and structure of Citizen One a bit. Each episode will include, as always, a deep exploration of urbanism and the past, present, and future of cities, followed by a segment on narrative architecture, a way of framing stories, speculative futures, and imagination around visual storytelling and worldbuilding, one of my favorite topics. A Quick Book UpdateBut first, an update about the book. Due to seismic shifts in the global smart city arena, I regret to inform you that my book, Citizen One, will not be published this fall, but for a very good reason. I freely admit that this feels a bit like when Bill Gates released The Road Ahead in 1995, and he barely mentioned the internet. He had to quickly rewrite a year later to keep up with a fast-moving new reality.However, I'd rather pause a book than miss or gloss over an important shift everyone will be talking about for some time to come about the future of cities. In particular, I'm setting off to do some sorely needed research on AI models that read satellite and geospatial sensor data that inform the resilience of cities. And I'm also working on a deeper focus on people-centered governance over gadget-centered innovation. And that brings me to resilience — not just in manuscripts, but in the everyday fabric of our cities.Waffle House UrbanismThe FEMA Index says it best: if your Waffle House is still open, you’ll survive the storm. If it’s shuttered, it’s already too late. That grim little measure says everything about the American built environment — disposable, fragile, engineered for throughput and profit rather than for people. Waffle House has perhaps become one of the last civic institutions standing — a 24-hour diner doubling as lighthouse, while the rest of the built environment collapses into gas stations, payday lenders, and drive-throughs.Resilience isn’t just an urban design principle. It’s also a narrative one — how we remember, imagine, and refuse to accept sameness as destiny. There are places that prove otherwise — districts where walkability, memory, and human scale still matter. Savannah’s street grid, Portland’s Pearl District, San Francisco’s Mission. They remind us resilience can be designed into the bones of a city rather than outsourced to a 24-hour diner.Introducing Premium Pulp FictionSo I am super excited about this second segment on world building storytelling, we're going back a few millennia for a really good reason. This is about worldbuilding, storytelling, and the launch of Premium Pulp Fiction, beginning with my upcoming historical epic novel, Ashes of Empire: Ghost Emperor, coming in early 2026. So let's dive in. Every city is a story, even ancient Babylon, how it was built, how it worked. What gods were worshiped there. And so as a story, a city is not a metaphor, it's a fact. Cities are imagined before they are built. From the carved thresholds of Petra to the pylons of Luxor, the places we inherit were designed not only to shelter people, but to embody power, belief, and survival.That act of imagining, of turning ideas into places is now what we call world building. And it isn't just ancient. It's the foundation of what I've been working on with my friend and collaborator, Olivier Pron, one of the great concept artists and visual storytellers of our time. Over the summer, as you may have seen in a prior episode, Olivier and I set up camp in the Dordogne in Southwest France for about two weeks, deep in the Le Périgord Noir, a landscape already steeped in its own layers of history, caves, cave paintings, and memory. There we continued developing an AI powered design and storytelling workflow that we're pretty excited about, where we're blending concept art, narrative, and digital tools into something that lets us move seamlessly between page, screen, and sound. It's part cinema, part architecture, and part literature. Because part of what we've done here is developed a platform where it's easy to imagine not just the future of cities, but also their past and present. You want to reimagine a coastal community in Mississippi, or you want to reimagine what Babylon looked like in the third century BCE? That's what we can quickly mock up, prototype and explore from a worldbuilding perspective. And so that process has become the seed for something larger. This new literary line I'm calling Premium Pulp Fiction. These are going to be stories that span genres, historical, speculative futurism, noir, science fiction, but all grounded in the same philosophy of pulp fiction with depth, narrative with muscle, fiction that is as cinematic on the page as it is in your imagination. So when I talk about worldbuilding here, I'm talking about more than ruins or futuristic skylines. I'm talking about storytelling practice, a way of imagining that moves across media, across centuries, and across these genres.And of course, cities are one of our oldest forms of world building, yes, but so are stories. And now with these tools, we can begin to stitch together. And now with these tools, we can begin to stitch them together in new ways that feel both ancient and radically new. So without further ado, what follows is a short three and a half minute book trailer that introduces this first work of fiction that I'm going to be releasing in early 2026. It's a novel born from my obsession with the ruins of ancient cities, empires, and the human cost of ambition. The title is Ashes of Empire, Ghost Emperor, and it begins in Babylon in 323 BCE, where the body of Alexander the Great lies unburied, already rotting, already unraveling the order of the known world. Why It MattersGhost Emperor isn’t just antiquity on fire — it’s a mirror. Alexander’s corpse, contested and dragged across hostile lands, becomes a commentary on today’s fractured empires, the redrawings of borders in blood, and the slow violence of decline. In that sense, it belongs in the same universe as Citizen One — a world asking how we build, govern, and endure when the center no longer holds.Ghost Emperor will go to press in early 2026 under Premium Pulp Fiction, my new literary imprint. Alongside it, I'll be rolling out other titles already in the pipeline. Here on Substack first as audiobooks, ebooks, and Premium Pulp paperbacks. You'll be able to subscribe monthly or annually for exclusive access to every forthcoming release. Think of CitizenOne.World and Premium Pulp Fiction as more than a book of the month club. It's an invitation into the writer's room, into the world-building experience, and gaining a seat at the table as this new literary line starts to take shape in real time.Ghost Emperor will be the first volume in a projected five novel saga. And it reimagines the succession wars of the Diadochi after the death of Alexander the Great not as a footnote to conquest, but as a descent into political horror and mythic grief. This is epic saga-scaled history, rich in blood, betrayal, and the slow collapse of a civilization that mistook ambition for divinity, like Game of Thrones, but without the dragons and greater historical intrigue and betrayal. It’s a prestige historical epic set in the brutal aftermath of Alexander’s death, where commanders become warlords, widows become assassins, and embalmers whisper prophecy over a corpse too heavy to move and too sacred to burn. And what truth emerges? The body is the crown. And whoever buries the king inherits the myth.A Heartfelt Thank YouSo thank you for listening to the unorthodox Season Two premiere of Citizen One, Exploring Our Urban Future. This is the structure I'll return to every week, like a small book with an introduction, a world building or storytelling framework, and always an exploration of urbanism and the future of cities. Together, I hope to form a new multiverse of Citizen One, nonfiction, fiction, speculation, and lived reality woven into one unfolding conversation. And I have to say, this means so much to me. To finally be back here with you, opening a new season, building on years of work, and sharing stories that stretch from Petra in Jordan to the Gulf Coast, from Alexander's empire to the future of AI in our cities.I don't take your time or your attention lightly. Even through the hardest stretches, your encouragement has kept this project alive. And so Season Two opens here — on I-10 asphalt, with the Waffle House light burning against the storm, and in Babylon, where Alexander’s body still waits to be buried. These are the stories of resilience we inherit, and the ones we choose to write.Season Two will be bolder, more personal, and more unflinching in exploring what it means to build, to imagine, and to endure. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit multiversethinking.substack.com
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  • Unearthing the Future
    Some places feel like they’ve been waiting for you. Others barely tolerate your presence, indifferent to your wonder. I’ve traveled enough—across continents, cultures, and climates—to know the difference. I’ve stood on volcanic cliffs in the Aegean, wandered the souks of North Africa and the Arabian Peninsula, traced the edges of fjords and desert plateaus, and walked through cities that practically begged to be admired. But admiration isn’t the same as belonging. Most places, no matter how beautiful, remind you that you’re just passing through.But then there are the rare ones, like here in Le Périgord Noir, that refuse to play that game. They don’t care if you’re ready. They just are. And if you’re lucky, they let you feel it—the hum of the earth beneath your feet, the mineral memory in the air, the collapse of centuries into a single breath.The Dordogne valley caught me off guard in a way I didn’t expect. In some respects, it echoes my once-familiar mountains of North Carolina and Tennessee—not in landscape alone, but in something deeper, more atmospheric. The Blue Ridge and Smoky Mountains hold you close with a soft, green hush, like an old song you half-remember. Their beauty is familiar, almost familial—humid, fragrant, and gently worn.But here, in Le Périgord Noir, the feeling turns—earthier, older, more elemental. And not just geologically, but civilizationally. This is a land that remembers. Its caves still cradle the ochre-stained breath of Paleolithic hands, and the hills carry the weight of Roman roads, templar and medieval fortresses, and hamlets both vanished and persistent. Time doesn't layer here—it seeps, settles, seeps forth again. You can feel it in the chill that clings to the stone walls of a half-collapsed barn in which a wild duck nurses her eggs, in the way the path bends not for efficiency but because it always has.The streams smell of limestone and leaf rot, edged with the scent of mushroom caps and waterlogged lichen. Fungi cling to the bases of black oaks, and the sun doesn’t pour through the trees so much as filter—dim, precise, like a cathedral’s light catching dust motes in mid-air. Spruce needles mix with smoke from a distant chimney. Every breath reminds you: something ancient is still alive here.They call it Noir for a reason—not just the color of the soil or the shade of the truffles hidden beneath it, but for the quality of the light itself. The darkness gathers in the understory, where ferns and moss curl low and quiet, and tree trunks rise like stone pillars out of shadow. It’s a darkness that feels cultivated, patient. Above, the canopy breaks open in sudden, holy shafts—sunlight not as warmth, but as revelation. The contrast plays tricks on your sense of depth, as if the forest is folding in on itself, layering time and silence. You walk through it as if trespassing in a forgotten prayer.I’d come to the Dordogne to spend the week with my friend, Olivier Pron—artist, world-builder, philosopher by accident and craftsman by blood—the fire already lit, the wine already breathing as we settled in to discuss a new project. The timeless, family home– built around a medieval bread oven–was perched quietly on land that had been occupied without interruption for half a million years, and it was already speaking to me.The hamlet where Olivier’s family farm sits consists of about five houses, and it isn’t marked by signage or ceremony. It’s not a destination. It’s a slow-breathing fold in the land, tucked just 900 meters from the glittering patience of the Dordogne River. A narrow and crooked paved path winds you into it, though to call it a “road” is already generous. More like a stone-lined vein leading you to the marrow of something older than memory.The first thing you notice is the minerality—a texture in the air, underfoot, in the bones of the buildings. The soil here resists. Orchards struggle. Fruit trees lean slightly off-axis like they’ve grown wise to disappointment. This is no Eden. The land doesn’t yield sweetness easily. But that’s not the point. This isn’t a place of abundance—it’s a place of resilience. The alluvial soils from the Lentinol—a nearby stream that swells and spills into a 100-year-old lake when it rains too hard—remind you that even modest water remembers its path.Five centuries ago, this stream—one that today barely warrants a name on a map—powered eight mills. You don’t need a cathedral to anchor a civilization. Sometimes a mill is enough.And while most of the world has moved on to stainless steel and silicon chips, Le Périgord Noir never quite signed the contract. The rhythms here are older, rooted in muscle, weather, and inheritance. Goat herders still walk the same limestone trails their grandfathers did, guiding shaggy-haired chèvres du Massif Central—hardy climbers with amber eyes and a taste for steep, unforgiving terrain. The sheep—mostly Causses du Lot and Lacaune—graze behind iron gates that haven’t latched properly in decades, their bells a soft metronome under the canopy.These are not ornamental flocks. They are meat, milk, and lanolin—stone-footed workers of the land. The pigs, mostly black-skinned and barrel-bodied, root through oak leaves for acorns, their diet shaping the marbled fat locals swear you can taste in every cured slice. Cattle, thick-necked Limousin and auburn Salers, move slowly through fields bordered by low dry-stone walls. They were bred for this—for hauling, for meat, for enduring long winters without complaint.It isn’t just livestock. There are still true butchers here—not charcutiers in white tile boutiques, but people who know the anatomy of sustenance by feel. Fishermen still know the bends of the Dordogne blindfolded, where catfish nest and perch dart under fallen logs. Beekeepers don’t speak of honey as product, but as weather, memory, and mercy—thick with walnut blossom or light as acacia, depending on what the hills decided that season.Even beneath the soil, the past is patient. Old quarries still yield the golden limestone that built half of southwest France. Truffle hunters work with muttering dogs at dawn, seeking the black diamonds that hide beneath the roots. And though there are computers in homes, satellites overhead, and the occasional drone above a vineyard, none of it alters the fundamental truth: this is a place that never traded its pace for efficiency. It remembers how to feed itself. And how to wait.Artists, of course, are here. How could they not be? Places like this demand translation—through brush, chisel, lens, loom, ink. The land hums in a register that begs to be interpreted, and the people who stay long enough start to listen. You’ll find sculptors working with local limestone in courtyards overgrown with vine, ceramicists glazing earthy reds in half-ruined barns, blacksmiths coaxing iron into hinges and hooks no machine could replicate. Woodworkers still plane walnut by hand. Textile artists dye wool with oak bark and lichen. Even the beekeepers, bakers, and foragers move like quiet choreographers, each action part of an unbroken lineage of making.The houses—thick-walled, slate-topped, soot-stained—weren’t built to impress. They were built to endure. One squats in shadow, shutters drawn like eyelids mid-prayer. Another tilts into the afternoon light, its golden stone façade stitched with rusted iron fixtures that predate the camera by a century or two. You get the feeling they’ll outlast the next four generations without asking for much in return.There’s a rhythm here. A humility. The air smells of woodsmoke, yes—but also wet stone, boiled chestnuts, and cold iron. And it carries the sound of lives not amplified: a rooster’s static crow, a hinge whining its opinion, the deliberate scrape of a chair across tile. Even the ducks eye you sideways, as if to say, you’re late.It’s the absence of performative noise masquerading as progress that defines this place. It doesn’t sell nostalgia. It functions—not as a monument, but as an ancestral memory still in motion. This village isn’t frozen in time. It’s layered with it: 500 years of architecture stacked atop 400,000 years of human presence, whispering in tongues only the patient can hear.This is where Olivier spent the summers of his youth. Long before he was conjuring worlds for film studios or sketching speculative futures, he was running barefoot through these woods, jumping into streams, climbing crumbling stone walls, and disappearing into caves without telling anyone where he was going. The days stretched wide in that distinctly rural, pre-digital way—built from smoke, mischief, and unstructured time. A Goonies-era childhood, but real. Dirt under the fingernails, nettles in the socks, and an unspoken code: you don’t come home until someone calls your name from the window—or until the first bat screeches out of a cave.He introduces me to a few of the friends who were part of that season of his life—no need to say much. Their shared memory hangs in the air like dust caught in sunlight. This isn’t nostalgia; it’s continuity. They know the bends in the river and the bends in each other. There’s a tempo to their interaction that hasn’t changed. The jokes are quicker. The silences are full. Their children are joyful.You get the sense they didn’t just grow up in this place—they grew up with it. And it never let them go.Olivier leads me reverently into his late mother’s atelier, a quiet space still steeped in the scent of clay and smoke. Here, she once fired raku and other ceramics, including a series of figures inspired by the Paleolithic red ochre aurochs of Lascaux and Font-de-Gaume—creatures she shaped with such precision and soul they seem to nearly live and breathe. There’s something in the linear spike of a horn, the taut energy in a painted flank, that echoes the original artists: anonymous, ancient, yet unmistakably human.Despite daytime highs climbing to 33°C in the valley, the woods and streams here carry their own microclimate—cool, shaded, immune to the heat’s urgency. The house, built from ancient rock and settled deep into the hillside, holds onto that coolness like a memory. By late at night, even in July, the temperature drops to 10°C, the kind of chill that sharpens the air and makes firelight feel earned. And this is where we sat, on our first fire-lit summer evening, trying to describe a future already alive beneath our feet.The conversation didn’t begin so much as arrive—slow, unhurried, like mist rolling off the hillside after dusk. We sat by the fire, the stone walls absorbing our silence. Outside, the woods whispered their own language; inside, something ancient was beginning to speak through us.Olivier stared out the window, eyes tracing the line where forest met sky.“You don’t carry a place like this,” he said. “It carries you. You feel it. In your feet. In your chest. Not from the books—but from the ground.”He wasn’t romanticizing. This wasn’t nostalgia dressed up as insight. The Dordogne is more than a picturesque region of foie gras and castle tourism—it’s a cradle of human continuity. Four hundred thousand years of it. Neanderthals, Celts, Romans, Visigoths, Templars. Layer upon layer of story, not archived but embedded.And you feel it. Not in your head. Not as information. But viscerally—like memory passed through the soles of your feet.⸻Cave Villages and Ancient MetropoliWe talked caves first. Of course we did.From the caves here in the Dordogne to those other caves we had so recently visited—the Nabataean caves of Petra in Jordan and Mad’ain Saleh, or Hegra, in Saudi Arabia.Here, nearby caves were carved into limestone cliffs just minutes from where we sat. Caves that were homes before the word home had architecture. Some of these structures still bear art older than the last Ice Age.I leaned back, wine in hand, the fire snapping gently behind us.“You know, Olivier,” I said, “how much the caves here weirdly remind me of the once inhabited caves of Petra and Al Ula, remember?”He nodded slowly, eyes narrowing in recognition. “Yeah. Petra especially. Not just the monuments, but the parts they don’t show you—the warrens of carved dwellings winding through the side canyons.”I sat up a little straighter. “Exactly. Everyone gawks at the treasury façade like that’s the point. But it’s the thousands of homes carved behind and around in the different wadis—the kitchens, cisterns, living spaces, goat pens—that floored me.”I looked at him. “That wasn’t just a city—it was a cave metropolis.”Olivier let the phrase hang in the air, then gave a small shrug. “That’s one word for it. Petra did have amazing scale. Systems. Community. Not just carved temples—but carved life.”I turned, gesturing toward the darkness beyond the window.“So what about here?” I asked. “Did the cave settlements of the Dordogne ever reach a scale anything like Petra?”Olivier didn’t answer right away. He leaned forward, hands resting on his knees.“People—well, hominids, to be more precise—have been here in the Dordogne for at least 400,000 years. At least. That’s the oldest traces we’ve got. Tools, hearths, occupation layers.”He paused, taking a sip from his glass.“But if you’re talking about something like village structure—hamlets, shared infrastructure—you’re probably looking at maybe 12,000 years ago. Who really knows?”“So Ice Age receding,” I said, smirking. “Humans staying put for once.”“More or less,” he laughed. “You start seeing settlement patterns that suggest shared labor, not just survival. Trails linking cave mouths. Evidence of livestock. Maybe even primitive zoning.”“So,” I said, “Kind of Neolithic suburbia?”Olivier chuckled. “Exactly. Less monumental, but maybe more intimate than Petra. And designed to endure.”But unlike Petra, which was forgotten for millennia, the Dordogne never vanished.It’s been occupied, nonstop. From paleolithic hearths to Renaissance châteaux, the land kept living—people adapting, surviving, making, sheltering.“These weren’t just hominids,” Olivier said, waving off my earlier academic hedging. “They were early societies. The cave paintings—they’re not fantasy or religion. They’re documentation. Maybe ritual, maybe not. But definitely: record.”He stood up, crossed the room to a low shelf, and pulled out one of his mother’s ceramic pieces—a stocky aurochs, shoulders and flanks thick and stout, its horns curved like sickles.“There was a bear,” he said, “scratched into stone, cartoon-like. So modern it could be in a children’s book.”“My mother was obsessed with those images,” he said, turning the figure in his hands before handing it to me gingerly. “She recreated aurochs and horned creatures in clay, always trying to get the line right. The movement. The breath.”“You see the angle of the horns?” he added. “That’s not abstraction. That’s memory. Embodied memory.”We sat with that for a moment, the fire casting long shadows on the walls.“One thing about the Dordogne,” he added quietly, “is that it hasn’t sold its soul.”I raised an eyebrow.“Yes, there are tourists,” he said. “But no neon signs. No b******t T-shirt stands. No attempt to paste on medievality.”“Because it never left,” he gestured around the room, pointing to a 16th century medieval armoire — An ancient family piece.He went on. “You go to a sound-and-light show here, it’s in a thousand-year-old fortress. A Renaissance fair here doesn’t feel like pageantry. It feels like continuity.”“You do a Renaissance fair in the U.S.,” he said, “it’s fantasy.”A pause.“You do it here—it’s context.”That landed. It’s the difference between a theme and a memory. Between culture on display and culture still inhabited. And when they fire real trebuchets across a medieval field, you don’t think, Wow, look at that re-creation.You think, Oh right—they built this.With math. With proportion. With muscle and metallurgy and golden ratios.And today, we still find ourselves behind the craftsmanship curve.Olivier went on to describe the Compagnons du Devoir—a medieval brotherhood. A national guild of master craftsmen whose methods have barely changed in centuries.“You enter young. You live communally,” he shared. “You apprentice under masters across France, moving from city to city, learning your craft the hard way—by doing it.”Masons shape arches. Carpenters build staircases by hand. Blacksmiths forge hinges and locks from raw metal. Roofers, tilers, stonecutters, and joiners—each trade passed down with exacting care.After years of work, you produce a masterpiece. A real one. Built, not theorized. It’s judged by peers—not for prestige, but for precision. No shortcuts. No spectacle. Just deep skill, patience, and pride.When a cathedral needs restoring, or a centuries-old beam needs replacing, they still call the Compagnons. Because they never stopped remembering how to build.“They’re hired all over the world to restore cathedrals,” Olivier said. “These guys know proportion better than any AI model ever will.”He said he wished someone had told him about them when he was young. He’d have been a blacksmith, maybe. Built with his hands instead of pixels and light.And yet, here’s the irony: digital perfection is making handcraft more valuable than ever.As our conversation continued into the night, we shifted, in a strange twist of fate, to how Artificial Intelligence and Augmented Reality were oddly elevating new material realities. AR sharpens the contrast—makes us hunger for tactile truth. We’re moving past mass-produced “perfection” and into an era where imperfection perhaps signals care, time, soul.“Luxury is returning to its roots,” he said. “Not in diamonds, but in story. In texture. In the myth of the maker.”He told me about Vincenzo Cotiis, an artist whose resin furniture mimics marble so convincingly you’re fooled by weight and texture—until you tap it. His pieces sell for hundreds of thousands of euros, not because they’re heavy, but because they’re conceptually anchored. Like the cave paintings, and like his mother’s ceramic aurocs, Cotiis’ works carry weight in intention, not mass.You want a table that’s just a table? IKEA’s got you.You want something that unsettles your perception? That makes you question materiality? That reminds you that illusion is a craft? Then you’re back in the domain of the artisan.We sat with that familiar ache—creation without ownership. Olivier, an artist. Me, a writer. Both of us storytellers by trade. Paid to conjure worlds, but never named as their keepers. We carved but didn’t sign. Designed structures that others would furnish.Olivier built whole planets for the Marvel Cinematic Universe. I once helped design futures that now appear in glossy smart city brochures. Neither of us own any of it.“You must be rich,” people say to him.“You must be influential,” they say to me.We both shrug. It was work for hire. We got paid. The rights belong elsewhere.Like my great-uncle John, who painted book covers for John Steinbeck and Aldous Huxley and the original Horatio Hornblower novels—art for legends, but all under contract. All labor without legacy.But the impulse to create? That isn’t something you can assign a copyright to. It’s not a career. It’s a compulsion.“It’s not a choice,” Olivier said. “It’s in your bones. In French we say, une compulsion. It’s the same word. You have to get it out.”******Toward the end of the night, we circled back—not to nostalgia, but to purpose. Shared purpose, both global and personal—as artists, writers, and thinkers. To what it means to make anything at all in a world increasingly shaped by machines.Not just stone or shelter. Not blueprints or governance.But meaning. Shared, built, durable.“Urbanism isn’t a word,” Olivier said. “It’s behavior _ its vivre emsenble. It’s how people live together. Build stuff together. And that’s been happening right here for 400,000 years.”He nodded toward the hearth.“Not just in the tallest buildings or biggest bridges. But in stories by the fire in the mouth of a cave. In the choices about where to place fire and food and light.”It was about the unfinished work—the kind artists and writers still carry. The kind that doesn’t scale, doesn’t automate, and doesn’t vanish every few years.Olivier smiled into his glass.“My brother, Guillaume, reminded me recently of the old motto of the Compagnons du Devoir—Soyez de ceux qui construisent l’avenir.”I took in the phrase along with a slug of Bordeaux, translating it slowly through my rusted French.“Be among those who build the future,” he added, raising his glass. We clinked.Dordogne isn’t ancient—it’s ongoing. Not a relic, not a memory, but a living reminder that story is still made by hand—even with new tools, always in the spirit of the cave painters and the mothers who shaped clay and raku with love and fire.The future doesn’t wait. It settles into the soil and waits to be unearthed once more.About this Episode:Much of the b-roll footage in this episode was created during a 10-day summer visual storytelling workshop, where we approached the ancient landscapes of Le Périgord Noir as one of our speculative film locations. This 27-minute rough-cut documentary podcast essay emerged as a thought exercise—an experiment in blending layered, site-based exploration and multi-pass narrative mapping with reference photography and AI-generated imagery and animation. Using platforms like Midjourney and Runway, alongside traditional tools like Photoshop and Premiere, we explored how these technologies can extend the craft of narrative worldbuilding beyond what a camera alone can capture—into terrains that are imagined, remembered, or not yet built. Just a few years ago, documentary style scenes like these would have demanded complex 3D builds in Unity or Unreal Engine. Today, we can evoke them in a matter of days. For example, reimagining scenes from Olivier’s childhood—storming castles and exploring caves in the Dordogne with friends during the 1990s—allowed us to rapidly prototype and storyboard with surprising emotional and visual fidelity.We chose these technologies not out of convenience, but as part of a deliberate experiment in expanding the visual vocabulary of storytelling. Traditional footage—whether historical, speculative, or symbolic—is often limited by access, cost, or the narrow archive of what’s already been documented. Generative AI, by contrast, allows us to render what doesn’t yet exist or was never captured: vanished streets, imagined ruins, mythic figures, speculative architectures. These tools let us bridge eras, sketch concepts still in gestation, and test narrative tone before a single frame of film is shot. They’re not substitutes for archival or live-action work, but a conceptual layer—a kind of visual dramaturgy in motion.In our evolving practice of visual storytelling, artists like Olivier and I use AI not as a shortcut, but as a new kind of chisel—one that demands its own discipline. We embed ourselves as narrators inside both ancient worlds and cities yet to be built, using AI-powered tools to collapse temporal boundaries and prototype possibility. These technologies allow us to simulate histories that might have been and futures that could be, not merely for spectacle, but for meaning—each frame, each artifact, each architectural line becoming part of a larger cognitive canvas. This process requires discernment, iteration, and narrative structure. We’re not simply generating images; we’re shaping coherent worlds with their own internal logics, guided by the same rigor a stonemason might bring to carving the keystone of a cathedral.That level of craftsmanship—deliberate, cumulative, and steeped in discipline—reminds us of les Compagnons du Devoir, the medieval guilds whose apprentices traveled across France for years, mastering their trades through repetition and reverence for tradition. Our “tour de France” is digital, but no less demanding. The ethical blind spots of AI are real: bias embedded in training data, the potential erasure of cultural specificity, the uneasy tension between originality and mimicry, and the risk of aesthetic homogenization masquerading as progress. But there is also opportunity here—to reimagine access, authorship, and the act of worldbuilding itself. We don’t seek to replace artisanship; we seek to evolve it. To graft our lineage as storytellers onto a new scaffolding—one that still requires human hands, human questions, and human intent.This evolving approach to worldbuilding also reframes the role of the audience—not just as passive viewers, but as co-interpreters. When scenes are rendered from memory, myth, or imagined futures, they invite an active gaze: to decode, to project, to question what is being shown and why. AI-generated storytelling opens new terrain for ambiguity, symbolism, and layered meaning—blurring the lines between historical document, speculative fiction, and emotional archive. In this sense, authorship becomes less about control and more about creating frameworks through which others can explore. The audience steps into the storyboard, not just to witness a world, but to move through it. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit multiversethinking.substack.com
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  • Citizen One: E12 - Fault Lines of Feeling
    In this episode of Citizen One: Exploring Our Urban Future, an urbanNext original podcast series, host Douglas Stuart McDaniel speaks with architect and urbanist Marcella del Signore about her groundbreaking exhibition Emotional Geographies of the Mediterranean, currently featured in the Italian Pavilion at the 2025 Venice Architecture Biennale.Associate Professor and Director of the MS in Architecture and Urban Design program at the New York Institute of Technology and a Founder and Principal of X-Topia, Marcella discusses how emotion—too often overlooked in data-driven design—is in fact central to how we perceive, inhabit, and construct space. Her project combines sensorial mapping, social media sentiment analysis, soundscapes, and walking interviews to chart the emotional layers of Mediterranean coastal cities.Together, Doug and Marcella explore the implications of mapping affective experience in a region shaped by migration, climate crisis, and cultural rupture. The conversation challenges the limitations of Human-Centered Design, proposing instead a shift toward relational-centered urbanism—one grounded in multiplicity, memory, and spatial justice.“Each image, each caption, becomes a subjective map,” Marcella explains. “And when we read them collectively, we begin to see how people feel their way through space.”Concepts like the emotional city or empathetic urbanism are no longer fringe or theoretical indulgences, Doug notes—they are simply new datasets we’ve long neglected. “They’re not woke or woo,” he said, “they’re just new data sets we hadn’t really considered before—just as valid, just as measurable.” Marcella agreed, emphasizing that emotions, sensory input, and embodied experiences are not intangible abstractions but critical indicators of spatial justice, cognitive well-being, and urban livability. This exchange crystallized a shift in discourse: from seeing affect as anecdotal or ornamental, to recognizing it as infrastructural—a vital layer of urban knowledge that expands how we assess, design, and care for cities.In the conversation, the pair critiques dominant architectural practices as "archetype factories"—systems that replicate reductive models of the “user” based on algorithmic patterns, market typologies, and cultural assumptions. These models often flatten human diversity into performative proxies, producing cities that optimize for efficiency rather than experience. In contrast, her work across neurourbanism, sensorial urbanism, and what she calls emotional urbanism seeks to reclaim space as a cognitive and affective ecology. Drawing on neuroscience, environmental psychology, and data-driven mapping of affective responses, she challenges the discipline to move beyond consensus and standardization toward architectures of multiplicity, memory, and perception. “We design not just with data,” she notes, “but with grief, with joy, with friction.” It’s a call to reimagine urbanism not as a delivery mechanism for normative users, but as an open-ended dialogue with the invisible infrastructures of emotion.From post-Katrina New Orleans to her work in Latin America, in the GCC region and Europe, Marcella’s practice asks us to rethink what it means to map, to know, and to study the emotional geography of the city.X-Topia is Marcella del Signore’s interdisciplinary design and research practice operating at the intersection of architecture, urban design, landscape, and emerging technologies. With offices in New York, Rio de Janeiro, Rome, and soon Riyadh, X-Topia blends academic research, public interest design, and speculative urbanism into a hybrid consultancy model.Founded during her time in post-Katrina New Orleans—where she also taught at Tulane for a decade—X-Topia initially focused on urban regeneration and resilience. Over time, it evolved into a platform for advancing sensorial and neurourbanist methods, applying them to both physical master plans and digital user journeys. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit multiversethinking.substack.com
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Welcome to Citizen One: Exploring Our Urban Future. I’m Douglas Stuart McDaniel—author, innovation veteran, and accidental urbanist—exploring the forces shaping the cities of tomorrow. It’s not just a conversation—it’s a call to action. Here, we challenge assumptions, explore bold ideas, and rethink what cities can be—both now and in the future. multiversethinking.substack.com
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