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The Harvest Season

Al McKinlay
The Harvest Season
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  • Undead Millipede
    Codey and Kevin talk through all the recent news. Also bugs again. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:17: What Have We Been Up To 00:19:17: I Know What You Released Last Month 00:26:44: Upcoming Game Releases 00:30:40: Game Updates 00:40:52: New Games 00:51:08: Other News 01:12:01: Outro Links Harvest Moon Double Pack for Switch Release Date Cattle Country Release Date To Pixelia Release Hello Kitty Island Adventure “Friends, Furniture, and Frozen Peaks” Update Hello Kitty Island Adventure Month of Meh Farlands “0.5” Update Sunseed Island Starsand Island Mudborne Soundtrack Tales of the Shire Store Wholesome Direct ConcernedApe Interview New Lego Animal Crossing Sets Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another (0:00:33) Kev: Contractually obligated episode of the harvest season that’s not true at all. There’s no contracts whatsoever (0:00:36) Codey: Not true. (0:00:40) Kev: By no one, have you ever seen Paul board and the mall cop movie? (0:00:45) Codey: Uh, for not for a hot minute. (0:00:49) Kev: Well, I’m just reminded like he he there’s this plaque (0:00:53) Kev: You know mall security whatever and he just made it himself for himself and that’s all that I’m thinking (0:00:57) Codey: Okay. (0:01:00) Kev: Contract I drafted for myself. Oh (0:01:03) Kev: Anyways, hello. My name is Kevin (0:01:05) Codey: And I am Cody. (0:01:07) Kev: And we are here today to talk about cottagecore games per the first section for the party of the first part. Oh, yeah (0:01:12) Codey: A-wooo! (0:01:15) Codey: Ow-ow-ow! (0:01:17) Kev: You go (0:01:19) Kev: I don’t know Rick flair, but I feel like I should try to mimic kids. I might be mimicking these woo already (0:01:25) Kev: I don’t know, but I just know he does the woo (0:01:28) Codey: No, I, I do not, I do not wrestle. (0:01:28) Kev: You don’t talk about wrestler guy (0:01:30) Kev: He does booze (0:01:32) Kev: Yeah, there’s a wrestler. He’s kind of an older guy. I think he’s actually like running WWE now, but anyways (0:01:38) Codey: That’s a choice. (0:01:39) Kev: Hello everyone (0:01:42) Kev: It is (0:01:44) Kev: Okay today, it’s all it’s just another news episode (0:01:48) Kev: Life is chaotic. Cody actually managed to get on thankfully after actually surviving the wilderness for this past weekend (0:01:52) Codey: Mm hmm. Mm hmm. I will. We’ll talk we’ll talk about that. I can. Yeah. So it’s big, big old news episodes. We got lots of stuff to talk about. We this is the first of this month. So this will be our I know what you released last month. Boo. Episode as well. But what we have been up to. So this farmers has been a (0:01:57) Kev: but it (0:01:58) Kev: Hey, Oleg. (0:02:00) Kev: Well, do you want do you want to open because obviously okay. All right, let’s just let’s get into it (0:02:16) Kev: Yeah. (0:02:22) Codey: wild ride. So this last week, on Tuesday, I was working at the (0:02:28) Codey: Wildlife Center, it was going great, no issues. And we we (0:02:32) Codey: heard that there was going to be this huge storm coming through. (0:02:35) Codey: And that there’s probably going to be a lot of animals like (0:02:38) Codey: thrown out of trees. And so we were probably going to get a lot (0:02:41) Codey: of animals from people. And just kind of be ready for that. And (0:02:45) Codey: we were like, Okay, and then, like seven o’clock, power goes (0:02:52) Codey: on. And I had gone outside at one point, because we knew this (0:02:55) Codey: storm was happening. But we the our wildlife center is in the (0:02:57) Codey: basement of the owner’s house. Answer. p.m. p.m. crucial (0:02:58) Kev: Okay, wait question you say it’s 7 o’clock a.m. Or p.m.. Okay. All right. This is all right (0:03:05) Kev: There’s still light at that time, but okay. Yeah, all right (0:03:06) Codey: information. Yeah. So I had gone outside, just like poked my (0:03:10) Codey: head outside. And it sounded like a frickin jet engine. It (0:03:13) Codey: was so loud. And I was like, Yep, it sure is storming. And I (0:03:17) Codey: told the other people to go check it out. They poked their (0:03:20) Codey: heads out. They were like, “Yep, sure, it’s working.” (0:03:22) Codey: And so we were like, “Okay.” And then, yeah, not long after that, power goes out. (0:03:28) Codey: And so we’re feeding, we’re like laughing about it, whatever, we have like little lights and everything. (0:03:33) Codey: We’re feeding baby squirrels with lamps with like headlamps on and stuff and doing just us, I think. (0:03:36) Kev: Very cute. (0:03:37) Kev: The pictures, I’ve seen the pictures. (0:03:42) Kev: Wait, did you have the lamps (0:03:43) Kev: or did the squirrels have the lamps? (0:03:44) Kev: Both. (0:03:46) Codey: Yeah, it was just us. But there were like little, the owner has like lanterns everywhere. (0:03:51) Codey: We found out that the. (0:03:52) Codey: Um, sinks are run. (0:03:56) Codey: There’s a pump that takes the stuff from the sinks. (0:03:59) Codey: So then we weren’t even able to do dishes. (0:04:02) Codey: So then we were just kind of like sitting there waiting for her to put the backup (0:04:06) Codey: generator on took like 20, 30 minutes. (0:04:08) Codey: And then when we had backup generator, it was great. (0:04:10) Codey: Like no issues. (0:04:12) Codey: Um, Jeff, my partner texts me and is like, Hey, we don’t have power. (0:04:15) Codey: I’m like dope. (0:04:17) Codey: When I leave, I see all of the messages and basically it was a derecho storm (0:04:23) Codey: I don’t know how you say it. (0:04:24) Codey: We had like 90 mile an hour winds and there were trees, um, that were (0:04:30) Codey: straight up uprooted and like power lines that went across the road. (0:04:32) Kev: Oh, that’s sick. (0:04:38) Codey: Uh, animals were indeed. (0:04:38) Kev: Animals were indeed thrown out of the trees (0:04:41) Kev: with said trees. (0:04:42) Codey: Yes, they were. (0:04:43) Kev: With said trees. (0:04:45) Codey: We, I have not worked since that day and I, the messages have been going crazy, (0:04:50) Codey: but I have had other stuff to do. (0:04:52) Codey: So yeah, we’re out of power and we’re like, okay, this is probably just like, (0:04:57) Codey: they just got to put it back up every now and then we’ll go out of power (0:04:59) Codey: for like 10 or 15 minutes. (0:05:00) Codey: It’s not a big deal. (0:05:01) Codey: Um, nope. (0:05:03) Codey: Next morning we wake up and on our like weather outage app, it’s like, uh, (0:05:09) Codey: time estimated time to restoration, to restoration of, of power unknown. (0:05:16) Kev: Big old shrug (0:05:18) Codey: Yeah. (0:05:18) Codey: Big old shrug. (0:05:19) Codey: And they, it was like right down the street, like there was a power line (0:05:22) Codey: that was just straight up across the road. (0:05:24) Codey: And it was like that for a day and a half. (0:05:28) Codey: So like over 200,000 people in Western Pennsylvania, we’re just like out of power. (0:05:34) Codey: Um, I was out of power for two full days. (0:05:37) Codey: We had to throw away all of our food. (0:05:39) Codey: Um, and I was like really grumpy because I had planned on doing all of my chores (0:05:45) Codey: that Wednesday, I was so excited. (0:05:46) Kev: Mmm, mmm. (0:05:48) Codey: that includes like vacuuming and dishes and laundry. (0:05:53) Codey: I couldn’t do any of that stuff. (0:05:54) Codey: And yeah, it was like the whole town, except for they kicked power (0:05:57) Codey: on for like some of the businesses, some of the grocery stores. (0:06:00) Codey: Cause they knew everyone was going to need grocery store stuff. (0:06:02) Codey: So they made sure that those lines were up and that the like hospital was up and (0:06:07) Codey: stuff, but most of the residences didn’t have power for at least two days. (0:06:12) Codey: So that was crazy. (0:06:13) Codey: That was, so that was a reason, um, when they were like, Oh, you (0:06:17) Codey: want to do news this week? (0:06:18) Codey: I was like, I still have a lot of stuff to get caught up. (0:06:22) Kev: Yeah, well, appreciate it, you know, that you managed to strap the baby squirrels to (0:06:23) Codey: I don’t know, but it’s fun. (0:06:25) Codey: Um, (0:06:30) Kev: a hamster wheel to power your computer to record this. (0:06:31) Codey: yeah, yeah, they, some of them, the red squirrels would love that actually. (0:06:34) Kev: I’m sure they would. (0:06:38) Codey: Um, yeah. (0:06:39) Codey: So I’m, I did that. (0:06:40) Codey: That was me for two days. (0:06:41) Codey: I was straight up roughing it. (0:06:43) Codey: Um, also I went to a nursery today at plant nursery and I got four different (0:06:50) Codey: species, not species, four different varieties. (0:06:52) Codey: of peppers. I got some herbs and I got some tomatoes so it about to be in real (0:06:56) Kev: ooh peppers okay (0:07:03) Codey: life farming for me. Yeah. (0:07:05) Kev: all right that’s good stuff so you know back back in many many moons ago when I actually (0:07:12) Kev: lived in a house with the backyard um we we had a garden and we had and all basically all those (0:07:18) Kev: things um tomatoes and peppers I forget the other one but um but those are good ones to grow they’re (0:07:20) Codey: Yeah, and I also got kale as well. Yeah, so those are all going to grow in my back. I have like a little area that’s kind of closed off. So I’m going to give it a try because we got a shot, a glimpse of what it looks like to be in a post-apocalyptic scenario with no power and having to live on our own, you know. (0:07:23) Kev: hardy and you can get a lot of them, you know. (0:07:26) Kev: There you go. (0:07:43) Kev: Mm-hmm. Off the land. Yep. Yeah. Well, um, that’s pretty, well, the power outage thing’s (0:07:50) Codey: Like off the land. So I also, I wanted to garden anyway, but it’s a joke. (0:08:00) Kev: not cool. Like, that’s wild. I’ve never had an, I’ve extended power outage, I guess, like (0:08:04) Codey: Yeah, it was it was cool for a while, I just realized like I listeners I entreat you to take a moment, you can pause this for like a minute or something after I post this, think about what you do that requires electricity, and then just don’t touch that for a day. (0:08:05) Kev: couple hours. So that’s, that’s a lot to hear, but I’m glad you’re out of it. Okay. Son’s (0:08:26) Kev: I mean, yeah, everything. (0:08:29) Kev: We’re the brain rot termly online. (0:08:34) Kev: But even aside from that, yeah, I’m (0:08:37) Kev: living in an apartment complex. (0:08:39) Kev: Everything is electric for me. (0:08:40) Codey: Yeah, I got all like yep alt might our stove is electric all of our lights clearly are electric (0:08:42) Kev: Even my stove, I’d be out. (0:08:44) Kev: Yep. (0:08:49) Codey: Couldn’t do any cleaning couldn’t do like I was trying to use my phone as little as possible (0:08:56) Codey: but I could take it like I could jump in my car and like (0:08:56) Kev: Mm hmm. Mm hmm. Yeah. Yeah. (0:09:00) Codey: Drive around but I’m sure there were probably gas shortages because everyone was trying to power their generators (0:09:07) Codey: But yeah, I was like wow a lot of my life is (0:09:11) Codey: That so I did a lot of yard work (0:09:13) Kev: Yeah, yeah, I’m sure the the challenge I think would for at least in my scenario would be the food because (0:09:20) Kev: You know, we we’re you can’t go out because restaurants are gonna be down too, right? So (0:09:26) Codey: A lot of the restaurants were down and then the second day when some of the stuff had jumped back up, all the restaurants were swamped because everyone was going out to the restaurants. (0:09:34) Kev: Yeah, of course, of course, of course, yeah, but yeah (0:09:38) Codey: Yeah, so you can’t, you can’t really do that. (0:09:42) Kev: So you did non (0:09:43) Kev: perishable stuff that’s ready to eat and won’t go bad. So like, I hope you have a lot of fruit, (0:09:44) Codey: Yep. (0:09:48) Codey: It was boring. (0:09:50) Kev: I guess a cereal I don’t know because you can’t even have the cold milk. Nevermind. (0:09:52) Codey: I can’t yeah our milk went bad real fast, so. (0:09:56) Kev: Yeah, no. Um, yeah, I don’t even like break out the the spam. I don’t even know. (0:09:56) Codey: Yeah. (0:10:06) Codey: I pretty much, I got chips. (0:10:07) Kev: Can you eat spam out of the can? Yeah. (0:10:09) Codey: I got like a thing of chips. (0:10:10) Codey: So like of little individual packages of chips. (0:10:13) Codey: So I have that. (0:10:14) Codey: I bought Chewy bars, like granola bars. (0:10:16) Kev: Oh, all of those are good. Yep. One of the bars. That’s good. Yeah. (0:10:19) Codey: And that’s all I bought. (0:10:22) Codey: Because then after that, we just got like some fast, (0:10:26) Codey: but even the fast food lines were like so long. (0:10:30) Kev: Yeah, of course. Of course. (0:10:30) Codey: It was crazy. (0:10:33) Codey: Yeah. (0:10:33) Codey: The only other thing that I’ve been up to (0:10:37) Codey: Breath of the Wild. (0:10:39) Codey: And then now that we have power again, (0:10:41) Codey: suddenly there’s a new season of Fortnite (0:10:43) Codey: and it is all Star Wars themed. (0:10:46) Kev: Oh, is is glub shadow in it? (0:10:47) Codey: So I don’t know what that is. (0:10:51) Codey: I’m not a Star Wars human. (0:10:53) Codey: I don’t like Star Wars. (0:10:54) Codey: So you’re gonna send me a picture. (0:10:56) Kev: OK, hold on, let me just pronounce it correctly. (0:10:59) Kev: No, no, it’s it’s so it’s a it’s a meme (0:11:05) Kev: just because. (0:11:07) Kev: Yeah, because obviously Star Wars have all these goofy dumb names or whatever. (0:11:12) Codey: Mm-hmm (0:11:12) Kev: There’s the running gag of Guelp’s shadow of just being a made-up name-slash- (0:11:16) Kev: character and always saying, “Oh, I love Guelp’s shadow. He’s my favorite Star Wars (0:11:20) Kev: character just because he sounds like a real one.” But yeah, Star Wars. I mean, that makes sense that (0:11:22) Codey: Got it, okay, cool (0:11:28) Kev: the third one movie came out. I’m not that big of a Star Wars person, but yeah, sure. Why not? (0:11:34) Codey: Yeah. So that is the short version of what I expected to do. Oh, what have you got, Toucan? (0:11:35) Kev: I mean, it’s cool. I respect it. I just, I’ve never really watched much, many of the movies. (0:11:42) Kev: Yeah. (0:11:49) Kev: She didn’t get into how she had to kill the bear for survival. (0:11:54) Codey: Yeah, didn’t get into any of that. Or my knitting. I’ve been knitting a lot, but it’s fine. You (0:11:58) Kev: Ooh, ooh, ooh, ooh, good stuff. All right. Well, over here, I have had power. So, (0:11:58) Codey: You have to go to the Slack for that information, kids. (0:12:08) Kev: you know, a different experience. Going to roll that in. Just going to show off all the power I (0:12:10) Codey: - Wow. (0:12:12) Kev: have here. Okay. Okay. (0:12:16) Kev: So it’s been busy week. So it’s endless zone zero. I mean, I’ve played daily. I don’t talk about it much because most of the time it’s like it’s a new character I like about, but nobody cares about. So whatever. But this past update this past week or the week before was a big one. Because it was the final, final update for season one stuff. Season one had this whole storyline plot lines connected. And so the next update, we’re going to get a whole new (0:12:46) Kev: batch of stories and characters and all new no, no, no dangling threads, really. So it’s good. That’s, that’s kind of cool. And the character that dropped with this update, her name is Vivian. She is a kind of like Victorian gothic, you know, big, not super big. She’s got a dress with a big, like, almost hoop skirt looking thing and an umbrella, you know what I’m talking about. And she’s got pointy ears. So (0:13:16) Kev: it’s kind of vampire ish gothic, like I said, style that they’re going for her. And so she’s fun. But what I really like about her is that under the dress, there’s actually a bunch of rockets strapped under there. So she’ll launch yourself into the sky, and then launch yourself down at people, which is really funny. So yeah, she’s she’s great. I love Vivian. She’s also hilarious, because she’s something of a fanboy of the main character that you’re playing as. And it’s really, really funny. (0:13:26) Codey: Okay. (0:13:44) Kev: But anyways, yeah. (0:13:46) Kev: I’m just they did show a trailer for season two and there’s all sorts of new characters and stuff including a playable panda, which I’m looking forward to but but yeah, that’s that’s that’s my gotcha corner for myself. (0:14:01) Kev: Let’s see the other okay I picked up a new game this week actually. (0:14:05) Kev: rat topia do you do you remember this one? Oh, we’ve talked about it on the show. I don’t know if I’m in the episode you were on, but are you familiar. (0:14:06) Codey: Mm-hmm (0:14:11) Codey: Yeah, yeah (0:14:14) Kev: So, yeah, so for people who may not. (0:14:16) Kev: I don’t remember, it’s very Terraria like, right, like the 2D slice of earth, you see everything, but you control a rat princess queen, and you are establishing a new rat city village kingdom thing. (0:14:34) Kev: So it’s great because it’s, again, very Terraria like, but as the leader, you get to command the people who move into your town, you actually get to command them to go. (0:14:46) Kev: Do this job, do, you know, mine here, do this, you’re now the logger, whatever. (0:14:48) Codey: Hmm. (0:14:52) Kev: So that part is really cool. That really excited me because I love when you actually get to command people and they do stuff in these games, right? (0:14:58) Codey: Yeah. (0:15:00) Kev: And I like rats. The art style is cute. But, you know, I like little critters in general. So that was fun. (0:15:08) Kev: And the game’s good, but it also can be really hard. It turns out running a kingdom is really hard because sometimes. (0:15:12) Codey: Mmm (0:15:16) Kev: You have to defend from zombie rats invading your town. You have to manage an economy. Do you know how fun that is to figure out how much you should be taxing or subsidizing? (0:15:26) Codey: Nope. (0:15:28) Codey: That does not sound fun. (0:15:30) Kev: It’s wild. I’ve had to start over a few times because I just backed myself into a corner of unsavable. I destroyed the kingdom. (0:15:42) Kev: So, yeah, that, you know, kind of like the real life car, I mean, it’s just… (0:15:46) Kev: I can just restart the politics, yeah. (0:15:53) Kev: But yeah, that’s Rhetopia. (0:15:54) Kev: Overall, it’s a great game, two thumbs up from me. (0:15:58) Kev: I hear other people are interested in this game (0:16:00) Kev: and may talk about it and play it (0:16:02) Kev: and discuss it at length somewhere. (0:16:05) Kev: So yeah, keep an eye out for that. (0:16:08) Kev: And the other one, so lastly, not game specific, (0:16:14) Kev: But, uh, oh. (0:16:16) Kev: Uh, this past, a couple of days ago, I went, I went out to the club. (0:16:20) Kev: I don’t go very often, but I liked the club. (0:16:22) Kev: Um, I liked to dance. (0:16:24) Kev: Um, I, yeah. (0:16:24) Codey: Okay, awesome! (0:16:26) Kev: Um, so it was a solo trip. (0:16:29) Kev: It was just me. (0:16:31) Kev: Um, I was like, you know what? (0:16:32) Kev: I’ve been, I’ve had a very stressful couple of weeks. (0:16:34) Kev: I was like, you know, I’m going to get away for a day and go for a night out. (0:16:38) Kev: And then I had fun or whatever. (0:16:40) Kev: Um, I went to the, uh, club by the. (0:16:46) Kev: Area I went to is very college heavy. (0:16:48) Kev: Um, so, um, I, at first when I got there, I think I got there, no, not I think (0:16:48) Codey: Mm-hmm. (0:16:53) Kev: I did get there a little too early. (0:16:54) Kev: So I thought, you know what? (0:16:55) Kev: Maybe this was a bad call. (0:16:56) Kev: Cause you know, the semester’s are ending for colleges. (0:16:59) Kev: I don’t know. (0:16:59) Kev: People aren’t going to be there. (0:17:00) Kev: Um, but it did populate eventually. (0:17:03) Kev: Um, and now I’m only 30, what am I two? (0:17:04) Codey: Mm-hmm, mm-hmm, yeah, yeah, it doesn’t matter anymore. (0:17:08) Kev: No, yeah, 30. (0:17:09) Kev: Yeah, 30. (0:17:09) Kev: Yeah. (0:17:09) Kev: No, I forget after 26, I lose track. (0:17:12) Kev: Um, yeah, yeah, right. (0:17:14) Kev: So I’m. (0:17:16) Kev: Not, yeah, yeah. (0:17:17) Kev: So I’m not old, but especially in this college heavy area, I feel old (0:17:20) Kev: man at the club, just, just a wee bit. (0:17:24) Kev: I’m laying out there in my slacks and a little vest. (0:17:26) Kev: I’m looking, you know, I’m feeling snappy, but everyone else are the (0:17:30) Kev: majest majority of people are college aged kids with t-shirts and the shorts (0:17:34) Kev: and whatever, so I’m sticking out. (0:17:36) Kev: Um, but, uh, but overall I still had fun. (0:17:39) Kev: Um, I just, okay, here’s my biggest old man thing. (0:17:44) Kev: All right, embrace yourself. (0:17:44) Codey: Mm-hmm. (0:17:46) Kev: Um, I, um, so I’m a single guy, right? (0:17:46) Codey: Okay. (0:17:49) Kev: And, you know, obviously with heading out to the club, one of the things is like, (0:17:53) Kev: you know, maybe I’ll find someone to dance with, right? (0:17:56) Kev: Cause that’s, that’s just the thing. (0:17:57) Kev: Or so I thought because, uh, I struck out all night and that’s, that’s fine. (0:17:58) Codey: - Mm-hmm. (0:18:02) Kev: That happens. (0:18:03) Kev: And you know, whatever, but after talking to other people, apparently the scene (0:18:07) Kev: has kind of changed, like everyone’s just going up in groups or, or people very (0:18:14) Kev: We rarely actually (0:18:16) Kev: like reach out to strangers or accept the strangers to dance with and apparently you (0:18:23) Kev: gotta like you know meet up beforehand or you know you’re meet up online and decide (0:18:28) Kev: to do so or whatever but that’s just that’s that again that’s just me old manning here (0:18:32) Kev: like I’m I’m just shocked to see that the the the scene has changed as it will or as (0:18:39) Kev: it were (0:18:39) Codey: - Dating, dating is awful. (0:18:43) Codey: Yeah, I, when I was dating, (0:18:46) Codey: even like five years ago, I hated it. (0:18:48) Codey: - Yeah, no, it was awful. (0:18:50) Kev: Yeah, yeah, but um, but yeah, that’s just like I’m I’m too on hip to (0:19:00) Kev: Yeah, I’m I’m out of it. I’m it’s it’s all the zoomers. I can’t keep up with them (0:19:07) Kev: That their fortnight dances in the floss (0:19:11) Kev: All right, that’s all I got (0:19:15) Kev: Alright, let’s get to let’s get to I know what you’re at least (0:19:20) Kev: last month or monthly segment where we talk about stuff that just came out, but before we do, (0:19:23) Codey: No, I didn’t know there was a new one. (0:19:24) Kev: did you see the trailer for I know what you did last summer the new one? (0:19:30) Kev: Yeah, our you know, obviously what we’re riffing off here for the title segment that movie got a (0:19:37) Kev: I don’t sequel reboot thing it’s it’s it’s it’s that trend where it’s reusing the original title (0:19:44) Kev: just called I know what you did last summer and it’s you know the same premise but oh look there’s (0:19:50) Kev: original character who is it Sarah Michelle Keller I think it is I don’t remember the original actress (0:19:56) Kev: from the original oh and she’s there older and she’s gonna be helping out and and you know it’s (0:20:01) Kev: it’s just the rehash that Hollywood has been doing with all especially a lot of horror movies it feels (0:20:05) Kev: like but yeah I just just want to point out that I got a trailer I haven’t watched any of the other (0:20:12) Kev: ones so whatever but it’s just interesting (0:20:14) Codey: Yeah, I don’t mind like when they do that stuff. So I really love the scream franchise. (0:20:20) Kev: yeah the scream one seemed to do I hadn’t seen the newer ones but that seemed pretty well done how (0:20:26) Kev: they did it yeah all right there you go that first scream is really good like I get it when (0:20:28) Codey: So yeah, 10 out of 10. (0:20:36) Codey: Yeah, we. (0:20:36) Kev: I watched it the first time I was like oh okay I get it um okay uh all right not for games that (0:20:45) Kev: Come on, non-horror games, Cottage Court games, if you don’t like those, do you? (0:20:45) Codey: Mm-hmm, yeah. (0:20:50) Kev: If you like those movies, you might like this. (0:20:52) Kev: Alright, first of all, Bugaboo Pocket, what I call the Bugagotchi game, because it’s 2D pixel style, very detailed, very gorgeous looking sprite work of bugs, and you pet them and do games with them. (0:21:02) Codey: Mm hmm. It was so good. I’m like still so tempted to get that but I will I will I will hold off. (0:21:18) Kev: There’s, there is a lot I will say. There’s Tarot, there’s also it looks like a Fruit Ninja game, and a lot of petting of bugs, they’re very cute but yeah this, yeah, it looks, well maybe you should get the full release so, so it is as long as you want it to be. (0:21:26) Codey: Mm-hmm (0:21:31) Codey: Yeah, I played the demo the demo was super good it’s just wasn’t as long as I wanted it to be (0:21:43) Kev: Oh, if you look on their Steam page, they have a big, like, Nintendo seal of a period. (0:21:48) Kev: So now on the flip side, something that is more pocket, as in Polly Pocket, because Tiny (0:22:09) Kev: Garden came out. The Polly Pocket game, or inspired game, it is a game, not a physical. (0:22:18) Kev: Thing that you can open, and you garden inside your little Polly Pocket world, and you kind of (0:22:23) Kev: rearrange and decorate and all that good stuff. I have not played this game. It looks a lot like a (0:22:32) Kev: game called Garden Galaxy that I did play, which was fine. I think it looks very cute, this Tiny (0:22:38) Kev: Garden. It looks well done, but yeah, go check that out if you’re interested. The gardens are (0:22:46) Kev: So very cute, I will say that. (0:22:49) Kev: Um, let’s see here. (0:22:51) Kev: Next up, we have Opidum, I think. I think I say it different every time. (0:22:54) Codey: Mm-hmm. (0:22:57) Kev: It is the, what I call, multiplayer pow world-esque equivalent of Breath of the Wild, because it’s open world sandbox key. (0:23:09) Kev: And you know, it has all your usual survival, whatever. (0:23:13) Kev: Um, but the combat, the combat is just so very clearly Breath of the Wild-ish. (0:23:18) Kev: Feeling, um, which is fine because, you know, that’s a good game to take inspiration from. (0:23:24) Kev: But, uh, but yeah, um, I, you know, a full 3d game like this being multiplayer co-op, (0:23:31) Kev: that is pretty cool. I will give them that. Um, so I don’t know if I’m going to try it just because (0:23:36) Kev: I don’t have room for it right now, but, uh, good on, uh, good on, uh, E.P. games is the (0:23:42) Kev: dev. He came out with it and it’s finished. Um, well, I say it’s finished. It’s really (0:23:48) Kev: released. Um, yeah, and multi multiplayer Breath of the Wild, they’re, they’re just (0:23:54) Kev: sound like a neat niche for that. So, um, yeah, good on them. Uh, and then let’s see, (0:24:00) Kev: lastly on our list, we have Dean Come 1.0. This is our survive, again, survival-less life sim game, (0:24:09) Kev: whatever. Uh, but this time you’re, uh, you’re in Australia. Um, so you farm, hunt, mine, fish, (0:24:14) Kev: all that good stuff do do all the Australian things is our (0:24:18) Kev: friend mark and it may be because as we all know, (0:24:21) Kev: Australia is a small little island nation and almost really (0:24:25) Kev: the people they all know each other and just they basically (0:24:26) Codey: They should, they all know each other. (0:24:31) Kev: walk by each other every day on their way home. But anyways, (0:24:36) Kev: but yeah, look, Australia is very cool. I always I adore like (0:24:39) Kev: reading about as a kid who loved wildlife and animals and Steve (0:24:43) Codey: Mm-hmm. (0:24:44) Kev: Irwin, right? Like Australia was very big in the 90s. And I’ve (0:24:46) Codey: Mm-hmm. (0:24:47) Kev: read and bought a lot of (0:24:48) Kev: Australia. (0:24:49) Codey: Have you seen some of the new photos that Robert Irwin posted? (0:24:54) Kev: No, what does he do? (0:24:54) Codey: Mm-hmm. (0:24:56) Kev: What is he doing? (0:24:58) Codey: Don’t look at it. (0:25:00) Kev: Wait, don’t why not? (0:25:02) Codey: Unless you are a housewife that is bored. (0:25:07) Codey: He posted a risque. (0:25:08) Kev: Oh, dear. (0:25:10) Codey: No, it wasn’t. (0:25:11) Kev: Oh, my gosh, I see. (0:25:11) Codey: It wasn’t risque. (0:25:13) Codey: It was just Robert Irwin in underwear. (0:25:14) Kev: No, I get it. (0:25:17) Kev: I i didn’t yeah (0:25:18) Kev: oh that’s uh yeah that is underwear those are boxers yep I see it (0:25:18) Codey: But Instagram was going insane. (0:25:23) Kev: with him holding it looks like a gila monster or something (0:25:26) Codey: Yeah, he was also holding a snake at some point. (0:25:27) Kev: yeah oh wait oh I see oh that snake that’s a different one yeah (0:25:29) Codey: Yeah. (0:25:31) Codey: He could have a whole calendar. (0:25:34) Codey: And I’m sure he’d make millions. (0:25:36) Codey: Yeah, no, I think that the idea of a survival game in Australia– (0:25:37) Kev: oh that’s good (0:25:43) Codey: why hasn’t that happened yet? (0:25:46) Codey: Why has it taken this long? (0:25:46) Kev: Yeah, you’re right. And it’s an Australian pleasant places. This is just my daily lives. (0:25:58) Kev: This is just the Sims. This isn’t anything special. No, but but yeah, I mean, all you know, (0:26:05) Kev: all joking, the Australia danger death zone aside, you know, it has the wide variety of unique floor (0:26:13) Kev: and faunus that makes for I think doesn’t make great for (0:26:16) Kev: great setting for this kind of game although you know fighting the boss shark is kind of ridiculous (0:26:22) Kev: but in a fun way um so yeah that’s dinkum 1.0 um it is again much like op-ed you can play co-op (0:26:30) Kev: with people um that is out right now um 1.0 um there’s lots of stuff go check out the link you (0:26:39) Kev: know where to find all that stuff um okay yep there you go let’s talk (0:26:43) Codey: And that’s what released last month. (0:26:47) Kev: stuff that didn’t release next month but supposedly releasing in the future supposedly (0:26:54) Kev: all right harvest moon double pack of ports um we have sky tree uh lost valley and sky tree village (0:27:04) Kev: being released uh as a double pack um for uh let’s see I don’t know switch is that what it is okay (0:27:13) Kev: Yeah that makes sense. It is getting a… (0:27:17) Kev: A physical release through the Natsume store, that’s where it is, yeah through the Natsume store. (0:27:24) Kev: You can get a physical copy including an acrylic standee which I don’t think looks particularly noteworthy or nice, but there you go if you’re interested. (0:27:30) Codey: Yeah, but I mean maybe if this was a game that someone really liked then that’s that’s cool for them (0:27:35) Kev: Yeah, yeah, but do those people exist though? (0:27:37) Codey: But I (0:27:39) Codey: Don’t know not to me just trying to milk the cash cow as long as they can (0:27:45) Kev: the literal cash cow. (0:27:46) Codey: Yeah (0:27:48) Kev: I will give them this. They’ve done a dang good job because it’s been a hot minute since they just did the localization, (0:27:56) Kev: but they’re still running. It is so good. I respect that hustle. (0:28:04) Codey: So yeah, 3rd of July if folks are interested in that. (0:28:06) Kev: Oh, thank you. Yeah, the date. I guess that matters. (0:28:12) Kev: Um, next up, all right, here is a game I do care about though. (0:28:15) Kev: Actually, let’s talk about. (0:28:16) Kev: Cattle Country, um, your 2d pixel art Western frontier, um, Stardew ish like where you’re, you’re doing all the things, um, and you can little bit Oregon Trail, a little bit Stardew Valley, I guess, I don’t know, but, uh, yeah, um, it comes, it is releasing on May 27th, um, which that is very close. (0:28:35) Codey: Mm-hmm. (0:28:41) Codey: Ooh, that’s close. (0:28:44) Kev: Um, that’s a bad time. That’s always a busy time. (0:28:46) Kev: Um, yeah, that’s, that’s a couple of weeks. Um, I’m looking forward to it and I’ll be (0:28:47) Codey: Okay. (0:28:48) Codey: Did you, like, back it or anything, or you haven’t bought it yet? (0:28:53) Codey: Okay. (0:29:14) Kev: playing it. Keep your eyes. (0:29:16) Kev: Ears peeled, I guess. I don’t know how to peel ears. But here we are. Let’s see. Now we have (0:29:29) Kev: the next game, 2Pixellia, that is out now. This is, yeah, May 1st, it just released. This one is a (0:29:32) Codey: Mm hmm. Yep. (0:29:43) Kev: again pixel art to the kind of city (0:29:47) Codey: Mm-hmm. Yeah, this is the one that doesn’t know what it wants to be, (0:29:47) Kev: simulator I guess um yeah (0:29:53) Codey: and there’s so many different things in it. I believe Al backed this one, so he has it. (0:29:59) Kev: that’s a safe bet (0:29:59) Codey: We’ll probably hear about it, but watching the trailer and stuff, I was just so like… (0:30:06) Kev: it’s it’s a lot if it feels like honestly it feels like taking control of (0:30:12) Kev: one of the sims instead of watching them do (0:30:14) Codey: Yeah. (0:30:15) Kev: everything like just playing them you know (0:30:17) Kev: um so i’ll check it out if you want if you want to do (0:30:22) Kev: crimes you can do crimes so i’ll give them that (0:30:24) Codey: You can do crimes in this game can’t break up marriages though. (0:30:25) Kev: or you can do crimes i’ll give them that (0:30:29) Kev: all right not not yet again that is two pixely and that is (0:30:35) Kev: out now on steam at least I don’t know where else but uh (0:30:38) Kev: there you go all right let’s get into games that already (0:30:43) Kev: did come out but now have more stuff coming out (0:30:47) Kev: okay okay this first one blew my mind because I thought this game was (0:30:52) Kev: dead based like not dead but you know done I can (0:30:54) Codey: Dude, no, this game is not dead. (0:30:57) Codey: This game slaps. (0:30:59) Codey: I wanna play it so bad. (0:30:59) Kev: well I mean yeah I mean i’m not saying that (0:31:02) Kev: dead like people aren’t playing it just I didn’t think they were we’re gonna get (0:31:06) Kev: an update but I guess if there is one franchise in (0:31:09) Kev: the world that can do whatever they want it would be (0:31:13) Kev: san rio and hello kitty because hello kitty island adventure has (0:31:17) Kev: not one but two updates well one of them I think (0:31:21) Kev: came out already um the other one was announced (0:31:25) Kev: Um, so there is the first one is (0:31:29) Kev: the, um, friends furniture and frozen peaks expansion. Um, (0:31:34) Kev: I think that’s out already. Um, there is, uh, (0:31:39) Kev: expansions to believe new areas, Blizzard peak and snow village. (0:31:44) Kev: There are new types of weather flowers, all sorts of new story and cosmetics, (0:31:49) Kev: um, and more improvements and refinements to the friendship system, (0:31:53) Kev: which were needed. Um, just, yeah, just a lot of stuff. (0:31:57) Kev: There’s a lot of stuff again. (0:31:59) Kev: The ice area that’s the big one and improvements to the, you know, UIs and experiences. Nice little (0:32:07) Kev: quality of life touches here and there. All sorts of new furniture and cosmetics. (0:32:15) Kev: There’s some new quests and storylines, all that stuff. Yeah, yeah. (0:32:20) Codey: Sorry, I I was trying to see what it was available on and it is on Apple Arcade (0:32:27) Kev: I mean, it’s on the Steam page. (0:32:29) Kev: So I assume it’s, yeah. (0:32:31) Codey: Yeah, so it’s on Steam but it’s also on Apple Arcade well because on Steam it’s only or sorry it’s on Steam it’s only (0:32:40) Codey: Windows but then it so to play it on Mac you have to play it in Apple Arcade (0:32:43) Kev: Mm-hmm (0:32:47) Codey: I’m wondering, so it’s also on switch. (0:32:53) Kev: on everything, I think, right? I’m just gonna… Look, I’m assuming their deep pockets have (0:32:59) Kev: enabled it to just be out on everything. (0:33:02) Codey: No, they don’t have a Xbox. I was looking for that because I have game pass. Yeah, looking (0:33:08) Kev: - Oh, well, everything they’re on. (0:33:09) Codey: at this, looking at this like update, the biggest thing that I lost my mind about was (0:33:14) Codey: Aggretsuko. So they added, it was, I think it was just in the friends furniture and frozen (0:33:16) Kev: Yeah (0:33:23) Codey: peaks. One, they added Retsuko. So from the TV show, Aggretsuko, they added. (0:33:24) Kev: Yeah (0:33:30) Kev: Well retzeko was in already (0:33:32) Codey: But her friends and coworkers are now. (0:33:35) Kev: That’s correct (0:33:36) Kev: But she was the weird one because nobody knew her because she was from a different part of the scenario verse (0:33:41) Kev: But now yes the supporting ritz a gretzeko cast is here (0:33:46) Kev: I haven’t watched the anime so I can’t get hyped, but I’m kind of hyped because it’s cool (0:33:50) Kev: I like the anime without watching it. It’s a good concept (0:33:54) Codey: I friggin love that anime. Well, because I love metal, so it like tickles that fancy. (0:34:01) Codey: Yeah, I don’t know. Yeah, the other update is called the month of meh. (0:34:02) Kev: Yep, I’ll do it (0:34:07) Kev: But (0:34:10) Kev: Okay, I just got to say when I saw this I thought that was I’ll know it I was like wow I’ll jam (0:34:15) Codey: See, I thought I was saying like, eh, this game sucks. And then I looked, I was like, oh no, it’s literally. (0:34:17) Kev: Don’t like this update, huh? (0:34:24) Codey: Called the month of meh. And there’s Gudetama as. Oh, okay. (0:34:25) Kev: The next up is called month of man (0:34:32) Kev: As good atomic it’s a good atomic festival of sorts right cuz (0:34:38) Kev: yeah, because the Hello Kitty Island adventure does like kind of like Animal Crossing where you know special events or (0:34:45) Kev: Theirs are usually like maybe a week or two. Whatever like oh, here’s the (0:34:50) Kev: Chinese New Year’s the Christmas is the Halloween whatever right they do their monthly your seasonal events and this appears to be one of those (0:34:54) Codey: This, this character that’s dressed as an egg yolk though, a nisetami-san. (0:34:57) Kev: from a night what I saw (0:35:02) Kev: I (0:35:04) Kev: Don’t know who that is. Is that a Sandra Hill character because okay, cuz everyone knows Goude Thomas the lazy egg with the butt (0:35:05) Codey: I don’t like it. (0:35:07) Codey: I don’t like it. (0:35:11) Kev: All right, he’s it’s a little the little guy, right? It’s like, you know standard chicken egg and the little guy is that (0:35:18) Kev: But this guy (0:35:20) Kev: He said Thomas son. No, that is a full grown (0:35:24) Codey: That’s a person, and it’s in a weird costume, and I don’t like that. (0:35:24) Kev: sized human man in a (0:35:28) Kev: You know like yellow (0:35:32) Kev: Jump not jumps, you know, it’s those weird Halloween costumes (0:35:34) Codey: body suits. Yeah. That’s a choice. (0:35:36) Kev: Yeah, the bodysuits that are the single colors and he’s dressed up like Gudetama, but he’s got a very (0:35:43) Kev: Bland face. I don’t I don’t know how to (0:35:46) Codey: the face is honestly the worst part like if if it was like a normal face I would be like (0:35:51) Codey: oh it’s a person but the face I’m just like what is happening um (0:35:55) Kev: Yeah, no, I’m looking this up, this is not new, this is a Sanrio. (0:35:59) Codey: I’m sure it’s a character I just it’s character I didn’t know and I would love to go back to (0:36:01) Kev: Yup. (0:36:03) Kev: It’s a man dressed as Gudetama, so there you go. (0:36:06) Codey: I’d love to go back to five minutes ago when I did not know what six things existed (0:36:12) Kev: He’s got very thick eyebrows. (0:36:14) Kev: That might be part of the problem. (0:36:16) Codey: I don’t know I don’t know (0:36:19) Kev: Well, there you go. (0:36:19) Kev: There’s the month of May. (0:36:21) Kev: It’s through the month of May. (0:36:24) Kev: You get it? (0:36:25) Kev: You get it? (0:36:25) Kev: I don’t know if that was their intention, (0:36:27) Codey: it’s gonna be meth (0:36:27) Kev: but whatever worked out. (0:36:29) Kev: You know what’s not– well, actually, I’m (0:36:31) Kev: sure the update itself is not meh. (0:36:33) Kev: But you know what else is not meh? (0:36:35) Kev: These new games actually– no, they’re all right. (0:36:36) Codey: Oh, no, we got another update. (0:36:39) Kev: Oh, I did skip one. (0:36:41) Kev: Whoopsie. (0:36:41) Codey: There was another update, but it’s only the 0.5 update, (0:36:42) Kev: Oh yeah. (0:36:45) Codey: y’all, so don’t worry. (0:36:46) Codey: It’s not really– (0:36:50) Codey: it’s not a real update. (0:36:51) Codey: No, it’s fine. (0:36:53) Codey: The game Far Lands has a 0.5 update (0:36:56) Codey: that adds a bunch of stuff, including (0:36:58) Codey: hostile mobs in the mines, a new mine (0:37:01) Codey: that you can go to, 10 new social events, Steam Deck (0:37:05) Codey: support, uh, furniture. (0:37:06) Codey: I didn’t, I haven’t really looked at this game before, you kind of just look like a zombie. (0:37:14) Kev: yeah you look like a weird uh yeah a lot of the other characters because you crash line on like (0:37:20) Kev: an alien planet and they’re all alien zombie-ish in appearance I i I agree um but uh yeah okay it (0:37:29) Kev: feels a little space tardewy but it has a little more flavor it has a little more sauce as the kids (0:37:34) Kev: call it um like uh it I that’s what I hear look I still tutor kids okay you know okay (0:37:36) Codey: Is that what the kids are calling it? (0:37:44) Kev: tangent hey shocker me cody you’re going to tangent but okay look I know every generation (0:37:46) Codey: Tangent, boom, boom, boom, boom. (0:37:52) Kev: our generation and everyone has their slang and lingo and and bads and whatever right (0:37:58) Codey: Mm-hmm. (0:37:59) Kev: but that I think i’ve been thinking about this because as I tutor right like I see the the next (0:38:05) Kev: generation of kids or it’s also i’m like a couple cycles in at this point really um because i’ve (0:38:10) Kev: tutored for so dang long it’s it’s gotten horrendous the the skipper (0:38:15) Kev: generation as i’m gonna call it because I think that’s the emblematic uh term and and (0:38:16) Codey: Yeah, it’s it’s the brain rot generation. So they, they say like the they they’re that (0:38:22) Kev: yes the brain rot generation there too (0:38:26) Codey: what they’re going to watch is just brain rot and just cringe. And like, yeah, they (0:38:28) Kev: yep yep all that like I i don’t either it’s not and like (0:38:31) Codey: I don’t get it. It’s not entertaining to me. (0:38:39) Kev: the issue isn’t even the stuff itself per se I mean a little bit but you know like that’s i (0:38:43) Kev: I think also just kind of. (0:38:44) Kev: The nature of the generations, like our parents didn’t get our stuff either or whatever, right? (0:38:49) Kev: Um, but it just feels like so much more prevalent and ingrained and, and virulent than, uh, than other generations. (0:39:01) Codey: Verilent. It’s a virus, the brain rot virus. (0:39:01) Kev: And I’ve been thinking about it really. (0:39:03) Kev: Yeah, it really is. (0:39:06) Kev: And, and it’s, I’ve been thinking like, how should I put this right? (0:39:11) Kev: So when you and I grew up, let’s say, right in our middle school. (0:39:14) Kev: I’m a school, whatever, right? (0:39:15) Kev: Like there are the fads and there’s the playground speak and it would spread or whatever, right? (0:39:19) Codey: Mm-hmm. (0:39:20) Kev: But it was still kind of contained to our local area, right? (0:39:22) Codey: Mm-hmm. (0:39:24) Kev: Because we didn’t have the internet, but I think about it. (0:39:27) Kev: Like, I think that’s the issue, right? (0:39:29) Kev: All these kids have their phones and the same app. (0:39:32) Kev: So like, it’s all so homogenized. (0:39:35) Kev: Like, I think that’s just why like every single kid knows it and watches the same thing. (0:39:42) Kev: Like, it’s, it’s insane. (0:39:44) Kev: Oh, my gosh. Oh. (0:39:46) Codey: Yeah, that’s a whole other story about like whether or not that stuff is helping or harming (0:39:54) Codey: the socialization of the next generation. (0:39:58) Kev: Mm-hmm. That’s a, that is a good one. (0:39:59) Codey: That’s something I’ve been thinking about a lot lately as like, more discussions about (0:40:01) Kev: Yeah. Mm-hmm. (0:40:04) Codey: autism come out and stuff and like having been, you know, diagnosed as a autistic adult (0:40:10) Codey: at this point. (0:40:12) Codey: Um, yeah, but. (0:40:14) Kev: Yeah, it’s (0:40:16) Kev: And it’s tough because we you know, we’re not gonna have all the data until later right like it’s gonna be tougher kind of (0:40:23) Kev: Speculating but um, it’s it’s it’s what to see (0:40:27) Kev: and but I you know (0:40:28) Codey: Well, that’s Far Lands. (0:40:30) Kev: As about yeah, there you go, there’s your point five update for for this it’s out now (0:40:32) Codey: Pull us back. (0:40:33) Codey: Pull us back. (0:40:37) Codey: It’s out now. (0:40:38) Codey: If you want a hostile mob, if you’ve (0:40:40) Codey: been waiting for steam support, they’re there. (0:40:44) Kev: Achievements, they’re in there, too. (0:40:47) Codey: They are there. (0:40:49) Kev: All right, let’s talk– (0:40:51) Kev: those are the updates. (0:40:53) Kev: Let’s talk about some new game announcements. (0:40:54) Codey: Mm-hmm. (0:40:55) Kev: Let’s talk about “Scibbity Island.” (0:40:57) Codey: No! (0:40:59) Codey: We were leaving it. (0:41:00) Codey: We were leaving it. (0:41:02) Kev: No, it’s here to stay. (0:41:03) Codey: No, Sunseed, Sunseed Island. (0:41:05) Kev: OK. (0:41:07) Kev: OK, yeah, “Sunseed Island.” (0:41:10) Kev: OK, first of all, this is insanely cute art style. (0:41:14) Kev: Whoever their art team is, they’re (0:41:18) Kev: knocking out of the park. (0:41:20) Kev: The actual game itself, you’re playing (0:41:22) Kev: as a little cat with a little Pikmin-style flower (0:41:25) Kev: star on your head. (0:41:27) Kev: And you’re rebuilding your town. (0:41:29) Kev: You’re farming. (0:41:30) Kev: You’re fishing. (0:41:31) Kev: You’re exploring islands. (0:41:35) Kev: A lot of the hallmarks of the cottage core verse, (0:41:37) Kev: what can I say? (0:41:38) Kev: There’s different– it looks like– (0:41:40) Kev: I think it’s kind of like Animal Crossing, (0:41:42) Kev: where you can sail to different islands, (0:41:43) Kev: and there might be different environments. (0:41:44) Kev: It’s coming on April 24th on the eShop, actually. (0:41:51) Kev: Wait, what? (0:41:53) Kev: Wait, April 24th? (0:41:54) Codey: Oh, so it’s already out. (0:41:55) Kev: Is that already out? (0:41:56) Codey: It’s already out. (0:41:57) Kev: Oh, yeah, it is sale ends. (0:42:00) Codey: Yeah, so it’s already out. (0:42:02) Codey: Yeah, the little things on top– they all have little Pikmin. (0:42:06) Codey: It’s not just your character. (0:42:07) Codey: All the characters look like they (0:42:08) Kev: Yeah. (0:42:09) Codey: have little Pikmin-y things. (0:42:10) Kev: Mm-hmm. (0:42:11) Codey: Very cute. (0:42:12) Kev: Yeah. (0:42:14) Codey: And so their blurb for it is, welcome to Sunseed Island, (0:42:18) Codey: the perfect escape for cozy gamers who love (0:42:20) Codey: to farm, explore, and collect. (0:42:24) Codey: Rebuild a lost village, befriend magical creatures, grow crops, (0:42:27) Codey: fish and tranquil waters, and upgrade your tools, (0:42:29) Codey: discover the secrets of a mystical tree, (0:42:31) Codey: and reconnect the scattered islands. (0:42:35) Codey: I could read that for so many different of these games. (0:42:38) Kev: Okay. (0:42:41) Codey: Yeah, it looks cute. (0:42:43) Codey: Looks like all the other ones, unless you’d (0:42:46) Codey: want to play as a cat, then here you go. (0:42:47) Kev: Yep. Yeah. (0:42:49) Codey: So the price, though, was confusing. (0:42:54) Codey: So on May– (0:42:55) Kev: I mean it’s um well right it’s on sale on the us e-shop for three dollars that’s 72% off i’m (0:42:58) Codey: yeah, go for it. (0:43:04) Kev: too lazy to do the math that’s maybe what like 10 bucks maybe um yeah it’s something like that (0:43:10) Kev: usd uh I can’t see this because I don’t have the uke shop but (0:43:14) Kev: per one of al’s notes apparently it is 100 off on the uke shop so (0:43:18) Codey: I feel like they probably fixed that because the note out so Al said that he got it for free (0:43:24) Codey: because it was it was literally free on the eShop so he got that um and then the note that he left (0:43:25) Kev: yep (0:43:28) Kev: I i don’t blame him (0:43:33) Codey: for the US eShop was that it was 90% off but then I looked and it’s definitely 72% off so (0:43:36) Kev: So, sounds like some numbers were crossed and buttons were pushed incorrectly. (0:43:47) Codey: Y’all should– (0:43:49) Codey: Y’all should check this. (0:43:50) Kev: It’s on sale somewhere. (0:43:52) Kev: You can go get it for cheap right now, we’ll tell you that much. (0:43:54) Codey: Yeah, check this regularly. (0:43:57) Codey: Maybe they just are flipping a dice or something, (0:44:00) Codey: like throwing a dart at a board. (0:44:01) Kev: Maybe they put the wrong sign on. (0:44:07) Kev: It happened to me at the store, not just once multiple times, but they had something on sale and it wasn’t on sale, it made me sad because it was like boxes of cereal, it was like buy two, get three free, it was like wow that’s a great deal, and then I went to the register like no that’s wrong, and I was like oh, I guess I won’t get my cereal. (0:44:24) Codey: So check it out if you like the idea of a stardew where you’re a Pikmin cat. (0:44:31) Kev: Yeah, but you know it kills me that (0:44:33) Codey: The next s s island. (0:44:37) Kev: Okay, okay, you know you want to get into all right. Let’s get into that because what I was gonna say for both of these games (0:44:43) Kev: We went from was it sunseed Island to star sand Island, right? And (0:44:46) Codey: - Mm-hmm. (0:44:50) Kev: Look, you know (0:44:51) Kev: It’s a tough market. I get it right like you got to stand out (0:44:56) Kev: It’s tough and you know what there’s redeeming qualities here both of these (0:44:59) Kev: I’m not- I’m not gonna say these are off. (0:45:01) Kev: That’s awful, but I’m- I’m already loading the gun and ready to drag you out behind the barn for using those names because no, no. (0:45:06) Codey: S– yeah, for a lack of originality, for sure. (0:45:13) Kev: You went with the Noun Noun island slash valley, which is- is- (0:45:17) Codey: S– like, nouns that start with S. (0:45:20) Kev: And then you start with S, both of you, like, oh my gosh, what is- you know what, maybe- maybe the Skibitty kids aren’t so bad. (0:45:23) Codey: Yeah. (0:45:31) Codey: This one does look different, though. (0:45:33) Codey: So the blurb of it, again, is basic. (0:45:36) Codey: So it’s leave the hustle of the city behind (0:45:38) Codey: and embrace life on Starsand Island. (0:45:40) Codey: Fish, farm, raise animals, and befriend or fall in love (0:45:43) Codey: with locals to learn their secrets, (0:45:44) Codey: customize your world with our DIY system, (0:45:46) Codey: and invite friends to help build your dream paradise. (0:45:49) Codey: So the invite friends to help build (0:45:51) Codey: is kind of hinting at a co-playing thing, (0:45:58) Codey: playing with other people. (0:45:59) Kev: Yeah. Yeah. Okay. Yeah, right, because that’s a big one. This one is not your 2D Stardew, (0:46:00) Codey: But I don’t quite see it yet. (0:46:02) Codey: The thing– the art style, though. (0:46:08) Kev: like it is full 3D. It is a Japanese developer. Seed Lab, I think they’re new. But it feels (0:46:18) Kev: Story of Seasons-esque, I would say. That’s probably a much closer comparison. And there’s (0:46:24) Kev: a lot of production and polish into this. It looks great. There’s a giant watermelon, (0:46:26) Codey: Yeah. Yeah, the watermelon is pretty large. (0:46:29) Kev: size of your average human. There’s copy bearers and squirrels. Visually, this great game has (0:46:36) Kev: a lot going for it. I will say that. Yeah, again, Room Factory, maybe more than Story (0:46:37) Codey: Mm-hmm. (0:46:40) Codey: Yeah, I think it looks like 3D anime farming. (0:46:45) Codey: Looks– probably. (0:46:47) Kev: of Seasons, probably closer to Room Factory-ish. They got your fishing in there. You got a (0:46:55) Kev: potential, it looks like hinting at a romance already. (0:47:00) Kev: So yeah, it’s, it’s, it’s well trodden ground, but it does (0:47:05) Kev: look competently made. I will say that. So, you know, check. (0:47:07) Codey: - Yeah, I really liked that the squirrel, (0:47:11) Codey: you can like befriend the squirrel (0:47:13) Codey: and it can run all over you and like jump on your shoulder. (0:47:18) Codey: And that is such a squirrel thing. (0:47:20) Codey: I, they will run all over you 100%. (0:47:20) Kev: That’s hilarious. That’s great. I have not had, sadly, I’ve not had close contact with (0:47:26) Codey: If you let them, they will walk all over you. (0:47:35) Kev: a squirrel like that. I’m, yes, I’m, I look, I, I’m well aware. (0:47:36) Codey: I am not, okay, I need PSA, PSA, do not get in contact with wildlife unless they are injured (0:47:48) Codey: or too young. (0:47:50) Codey: Oh, I just, I have to say it for other people. (0:47:50) Kev: I’m not intending to, but I, yeah. Oh yeah. For sure. For sure. I’m just saying, cause (0:47:58) Kev: I know there’s places where you could possibly, in theory, experience, right? Like if I visited (0:48:04) Kev: Cody at the Wallace and it could, there’s a higher chance of, no. (0:48:06) Codey: Nope, nope, people can’t, if you visit the wildlife center, actually you can’t even visit (0:48:14) Codey: the wildlife center, first of all, but if you did, you don’t get to touch anything. (0:48:17) Codey: You have to like go through the training and everything and it’s just for the volunteer (0:48:18) Kev: No, well, I can’t okay. Okay, you know what part maybe nuts (0:48:24) Codey: at your local wildlife center, the squirrels are like the one thing we’d probably throw (0:48:25) Kev: There you go do that that’s how you (0:48:28) Codey: at people, be like feed this. (0:48:32) Kev: There you go, I can’t I I did feed a giraffe once at a zoo (0:48:36) Kev: That was nice and in touch it but but it just you know, you know drafts. They have a ridiculous tongue (0:48:37) Codey: That’s pretty, I’ve never done that. (0:48:42) Kev: So it just takes the lettuce right out of your hand. Yep. Just slurped it right out (0:48:43) Codey: Mm-hmm, just schlorp’d. (0:48:48) Kev: Oh, okay. You know what? You know, it’s a great one for animal encounters shout out to the Atlanta Aquarium (0:48:54) Codey: Mmm, yep. (0:48:57) Kev: They have some (0:48:58) Kev: banger animal encounters I (0:49:00) Kev: Hung out with the sea lion like they’ll bring them up to you and they’ll make you know (0:49:06) Kev: They’ll do some tricks for you and you can take a photo with the ceiling like, you know (0:49:10) Kev: Like my arm around the sea lion and it’s cool (0:49:13) Kev: You can dive into the pool. They’ll have a pool you can go and I didn’t do beluga (0:49:18) Kev: you can you can hop into the pool with the beluga you can feed penguins at the (0:49:24) Kev: Atlanta Aquarium Georgia Aquarium banger animal counters (0:49:27) Codey: Ten well just aquariums in general ten out of ten they got whale sharks. I went there (0:49:33) Codey: I was there for a soccer game a while back and in like 2019 and (0:49:34) Kev: Yeah (0:49:39) Codey: We went we went there because it was just a touristy thing to do while we were there, and it was absolutely amazing (0:49:44) Kev: Yeah (0:49:46) Kev: It’s probably our best touristy thing I would say I mean, you know that not that other stuff’s bad just (0:49:53) Kev: Georgia aquariums. It’s pretty strong. It’s good (0:49:56) Codey: Yeah, it’s a strong contender. (0:49:58) Kev: Yeah, so there you go that’s Star Sant Island (0:50:02) Codey: No, there’s more. (0:50:02) Codey: There’s more to Star Sand Island. (0:50:04) Codey: So it isn’t currently live on Kickstarter. (0:50:06) Codey: There are 26 days left to go at 37% of gold. (0:50:10) Codey: But the shocking thing, shocking, Al has not backed it. (0:50:20) Codey: I am– I’m floored. (0:50:20) Kev: Well, something will come out to convince him. (0:50:24) Codey: I’m floored, thank you. (0:50:26) Codey: No, he’s doing so well because that was a thing he wanted to back fewer things. (0:50:29) Kev: Yeah. (0:50:34) Codey: Very proud of him. (0:50:35) Codey: Don’t back it out. (0:50:36) Codey: I’m very proud. (0:50:37) Kev: Wait, there’s a whale shark at the end of this trailer. (0:50:38) Codey: They’re so cool. (0:50:39) Kev: Take it back. (0:50:43) Kev: Take it back. (0:50:43) Codey: Yeah, so that is Star of Saint Island. (0:50:45) Kev: Go go back the whale shark. (0:50:46) Kev: OK, I like whale sharks. (0:50:52) Codey: Those are the new games. (0:50:54) Kev: I know it’s the nature of Kickstarter that some games will just die, (0:50:58) Kev: some games don’t cut it, but it really feels like Sean Young (0:51:02) Kev: could share just a little, you know? (0:51:04) Kev: Just a little this way, Sean. (0:51:06) Codey: Yeah. (0:51:08) Kev: All right, let’s talk about some other stuff. (0:51:12) Codey: Yeah, just a couple more things here. (0:51:14) Kev: A few other news items. (0:51:16) Kev: That’s a good name. (0:51:18) Kev: That’s how you name things, games, the frog game. (0:51:22) Codey: This this sure is a thing that I need to play I (0:51:26) Codey: Have it I have it (0:51:28) Kev: It has a soundtrack that came out. (0:51:32) Kev: It’s very cheap. It’s like $2 USD. (0:51:34) Kev: I haven’t listened to the soundtrack, so I can’t say it, but… (0:51:36) Codey: I’m gonna look, if it is who I think it is, 100% back. (0:51:41) Codey: I mean, just in general, back this. (0:51:43) Kev: Mm hmm. Wow. Wow. Wow. Good for you. Well. (0:51:44) Codey: Oh, it’s just, it’s just Elle. (0:51:46) Codey: Elle made the music. (0:51:49) Codey: There you go. (0:51:51) Codey: The developer made the music. (0:51:55) Codey: Yeah, back it. (0:51:55) Codey: It’s just also straight up available on Spotify. (0:51:58) Codey: I’m probably gonna be listening to that. (0:52:00) Codey: But if you wanted to buy it on Steam, (0:52:03) Codey: it’s available for Windows, Mac, (0:52:06) Codey: but also just for Steam for two whole dollars. (0:52:10) Kev: That’s pretty good, that you’re underselling yourself, El. (0:52:14) Kev: You could have done five. (0:52:15) Codey: Yeah, Elle. (0:52:16) Kev: You could have done five, really. (0:52:19) Kev: No one would have minded, believe me. (0:52:22) Codey: Well, I, I think, I don’t, my coffee might’ve stopped, but I had, I, I had a coffee Kofi, (0:52:28) Codey: I don’t know what it’s called, subscription for L for a really long time. I need to check that out. (0:52:30) Kev: Oh, yeah. I, I love, oh. Hmm. I, you know what, out of all the give me money platforms, (0:52:35) Codey: Oh, they stopped it. I think they stopped it because he, they were like not doing as much (0:52:41) Codey: to things and they didn’t feel like they could do that. (0:52:50) Kev: I think Ko-fi might be one of the best ones, like the way it’s presented and like, oh, (0:52:53) Codey: Mm hmm. Yeah. (0:52:55) Kev: you’re cool. I’ll buy you a coffee or more or whatever. You know, like, I’d love that. (0:53:00) Kev: Oh, you go. Now we’re gonna, I’m gonna have to go buy the soundtrack multiple times to me. (0:53:06) Codey: Yeah, I need to I need to get it up on my I have I (0:53:07) Kev: And Mudborne. I should play Mudborne. You play as a frog. I’d like, I’d need anything else. (0:53:17) Kev: For, for people who didn’t realize the connection, this is the apico dev. So there’s a certain, (0:53:20) Codey: Yeah, I’m going to I’m going to download it now. (0:53:26) Kev: there’s a certain pedigree here that we’re already very (0:53:30) Kev: fond of. All right. Next up, something else we’re very fond (0:53:36) Kev: of, the JRR token and fantasy and the Lord of the Rings. It’s (0:53:40) Kev: Tezla Shire. It’s the drop in merch, folks. Oh, they’re going (0:53:43) Codey: Tales of the Shire and this is in real life merch so when I first read it when I first (0:53:44) Kev: for it. Yeah, in real life merch. These oven mitts? Yeah. (0:53:50) Codey: read it I was like what oven mitt in game oven mitts why am I going to care no no these (0:53:57) Codey: are real oven mitts (0:54:00) Kev: That’s 15 euro, which is I don’t know how much that is in USD, (0:54:03) Kev: maybe 20, under 30, I would hope, I could be wrong. It’s a (0:54:07) Kev: pretty design, nice little butterfly, very simple, tasteful. (0:54:11) Codey: I think, so one, my only complaint about the butterfly, the butterfly oven mitts is (0:54:16) Codey: there’s nothing on it that says specifically tales of the Shire or anything like that. (0:54:22) Kev: or Middle Earth at all, you’re right. (0:54:23) Kev: No, you know what? (0:54:24) Codey: It’s just a butterfly. (0:54:24) Kev: That’s a good point. (0:54:26) Kev: Like maybe the butterfly is a logo in game or something, (0:54:29) Kev: but I mean, we haven’t seen that thus far, (0:54:30) Codey: Yeah. (0:54:30) Kev: but it doesn’t feel emblematic. (0:54:35) Kev: Yeah, it is cute. (0:54:37) Kev: Let’s see, we got stickers. (0:54:39) Kev: We’ve got a, what is that green dragon? (0:54:42) Kev: Oh, it’s a computer mouse pad mat thing. (0:54:43) Codey: A dragon mat. Yeah, a desk mat. This says green dragon. That’s 20 bucks. (0:54:45) Kev: Yeah. (0:54:49) Kev: more stick. (0:54:49) Codey: Ovid mitts are 20 bucks. Stickers are 10. Desk mat is 20. (0:54:52) Kev: And then like a, it’s not an apron, I don’t know what it is, they have some in the picture, they, “Oh, thank you, that’s what it is.” Yeah, that’s a not very, I don’t experience that much, but there you go, all sorts of tales of the Shire stuff. (0:54:56) Codey: A tea towel. (0:55:06) Codey: Oh, put the stickers on your mittens. (0:55:06) Kev: See, what you do is you buy the stickers and then you put it on your mitt, in your mittens. (0:55:14) Codey: Nah, I would put the stickers on my laptop. (0:55:14) Kev: Nah, don’t do that. (0:55:17) Codey: I really, okay, let me click it again. (0:55:20) Codey: I need to see how big this sticker sheet is because I really like, there’s really not (0:55:26) Codey: anything that shows how big this is. (0:55:28) Kev: There is a hot one of the characters, I mean there’s the hobbit hole though. I don’t know what they’re called (0:55:30) Codey: They, okay, they have a picture of it on a Mac. (0:55:37) Codey: Oh, it might not be a Mac on a laptop, so you can kind of see how big it is. (0:55:41) Codey: I need small stickers, y’all. (0:55:43) Kev: Yeah, these are these are massive stickers, holy mackerel (0:55:43) Codey: I’m, these are pretty, pretty big. (0:55:47) Kev: The the Hobbit whole home thing. That’s like almost (0:55:53) Codey: That’ll cover your Apple logo and more. (0:55:53) Kev: It’s almost a quarter (0:55:56) Kev: Yeah, yeah, that’s these are doing big stickers. Yeah, I don’t know we’re gonna put those on there’s the butterfly again (0:56:02) Codey: Yeah (0:56:04) Kev: But yeah, there you go. I’m a big fan of yeah, I am too. I’m a big fan of the desk man (0:56:05) Codey: Very pretty art style (0:56:09) Kev: I’ll say that like in general this math. I think or a solid one (0:56:13) Kev: But there you go (0:56:14) Codey: - I think I need one. (0:56:15) Kev: Tales of the shard well you could get if you’d like to (0:56:19) Kev: alright next up our next news item is the announcement of news items and a whole bunch of (0:56:25) Kev: Tarvis season episodes as so we’re getting all some direct on June 7th, which is what like two months away (0:56:32) Kev: Two days after the switch truly, so will half of those announcements be existing cozy cotch core games (0:56:39) Kev: Just announcing switch to ports very likely yes (0:56:43) Kev: I look forward to that (0:56:43) Codey: Are we gonna take bets on whether or not Silksong’s gonna be in that? (0:56:47) Kev: Oh, I forgot I was gonna make that joke earlier what if that’s (0:56:51) Codey: Oh, were you really? (0:56:52) Kev: yes, I was thinking I was looking forward to their world announcement on the (0:56:59) Kev: the wholesome direct (0:57:00) Codey: I got so excited when I saw it in the game awards or whatever it was, (0:57:05) Codey: but then I saw someone like shared a video or a picture that (0:57:11) Codey: shows the same screenshot. (0:57:13) Codey: And it’s like, has like a picture of all of the places (0:57:14) Kev: Mm-hmm (0:57:18) Codey: that it’s been announced or released or whatever like that (0:57:21) Kev: Mm-hmm that specific shot (0:57:21) Codey: little five second thing has been shown. And there were at (0:57:26) Codey: least 20 or 30 that were crossed out like, Oh, no. (0:57:29) Kev: Over I (0:57:32) Kev: Mean for me, it’s always gonna be the Xbox tweet. You don’t talking about (0:57:38) Codey: box tweet. No. (0:57:39) Kev: Yeah, so at in one of their Xbox showcases or whatever (0:57:44) Kev: They said all of the titles in this video or whatever will be released within the year or whatever (0:57:52) Kev: And so somebody on Twitter responds (0:57:52) Codey: Okay. (0:57:54) Kev: So are you saying that silk song because it was in there, right? (0:57:58) Kev: Are you saying silk song will be releasing in the next year and then the official Xbox Twitter account replies? (0:58:04) Kev: Yes, we are saying that silk song will release in the next year (0:58:11) Codey: I have doubts. (0:58:13) Codey: I have so many doubts. (0:58:15) Kev: It’s beautiful (0:58:17) Kev: Okay, but you know what here’s here’s the crazy thing. Okay, I’m not (0:58:21) Kev: Like I’m not the one of the actual people who’ve been waiting and dying (0:58:25) Kev: I’m not one of the Kickstarter people who are owed silk song. I’ll say that right (0:58:29) Kev: But I think this time I don’t know. I just get the feeling I think this time (0:58:33) Kev: we’re actually gonna see it on switch to like (0:58:34) Codey: this time. (0:58:36) Kev: Like I (0:58:38) Kev: I love laughing at the silk song at the scong people as some would call them (0:58:43) Codey: Scong. (0:58:44) Kev: at the scong people but (0:58:46) Codey: I’ve never heard that, but I am a scong. (0:58:50) Codey: No, I’m just waiting for it. (0:58:52) Codey: I almost got a tattoo of the character, but then I didn’t. (0:58:56) Codey: So I am one of the scongs. (0:58:59) Kev: Oh my gosh, okay (0:59:02) Kev: Let’s see here. So yeah, it’s a wholesome directs with the guaranteed scong news to date on June 7th. Oh (0:59:11) Kev: But yeah, yeah, all right. All right. Let’s see. Let’s see next up (0:59:14) Kev: This was a fun one. So video gamer.com is the website. They did a little interview with or PC gamer, I think was actually the website. (0:59:24) Codey: No, it’s video gamer you were right (0:59:24) Kev: Well, video gamer did the article, but PC gamer did the interview. Some people sat down with one Eric Brown. I don’t know why he keeps that name. (0:59:36) Kev: I should just be legally just concerned, Dave, at this point, and I should wear a mask of the what is it, the bear with the glasses or whatever, because I’m not. (0:59:44) Kev: I’m comfortable seeing his human face. They sat down with concern, Dave, talk about all sorts of stuff. It’s like there’s a 25 minute full interview, but some of the highlights. (0:59:56) Kev: The big one really haunted chocolatier. He’s in this interview. He says that it will come out within the year and the Xbox and he said, no, what he’s actually saying is that (1:00:12) Kev: he is putting a halt on any stardew. (1:00:14) Kev: He’s saying he’s not necessarily done with stardew because I am genuinely concerned that man has an issue. (1:00:26) Kev: No, like seriously, like I think I’m a little concerned for his, you know, workaholic mental health stuff. (1:00:34) Kev: He’s reaching Sakurai levels a little bit. Like I genuinely think someone might have to come a little worried. (1:00:35) Codey: Pull him away from the star, do you guys? (1:00:39) Codey: I mean, he enjoys it, it’s fine. (1:00:42) Kev: You know, but yeah (1:00:44) Kev: Like right I say that like but if he enjoys it and he obviously is working well for him good for you, but that’s (1:00:50) Codey: Yeah, I mean, that’s his life, it’s his job, so. (1:00:53) Kev: It’s his thing. Yeah, I mean it’s his magnum opus. It’s his baby right like I get it (1:00:58) Kev: But but yeah, regardless he says that he’s he’s he’s drawn this glass sand in the line like sand in the line (1:01:06) Codey: line in the sand. (1:01:06) Kev: That’s correct. That’s correct (1:01:10) Kev: No, no stardew updates until he finishes haunted chocolatier (1:01:14) Codey: I will believe it when I see it, Eric. (1:01:15) Kev: And then then there’s that right so I listened to most of the interview (1:01:23) Kev: It’s uh, it’s pretty fun interview. He talks about (1:01:28) Kev: he goes a little into like some of the stuff about (1:01:32) Kev: like stardew his thoughts on it now like (1:01:36) Kev: He thought he thinks about some stuff he might be considering like he says there’s a lot of open (1:01:42) Kev: Threads or storylines that didn’t get a full proper (1:01:44) Kev: closure and he see he goes back and forth on that like says you’d like to (1:01:49) Kev: finish it but maybe it’s better that he doesn’t so that way you know players can (1:01:52) Kev: kind of fill in their own gaps with their mind or whatever making more (1:01:55) Kev: personal experience right he talks about yeah just that he’s probably never going (1:02:01) Kev: to be finished with it just because he loves it that much or whatever he talks (1:02:06) Kev: about haunted chocolatier he taught he makes the joke about actually locking (1:02:10) Kev: himself in the cabin so he can finish it and all I have to say is (1:02:14) Kev: that’s fine just make sure you bring George RR Martin with you in there. No (1:02:21) Kev: I’d say Team Cherry but the problem with Team Cherry is I think they are actually (1:02:25) Kev: locked in the cabin and just aren’t refused to come out I think that’s a (1:02:30) Kev: problem for Scott but anyways yeah it’s a fun interview he talks about some of (1:02:37) Kev: the other stuff he’s been playing he picked up Sun some of the other stardew (1:02:41) Kev: like Sun Haven was one and Graveyard Keeper. (1:02:44) Kev: He’s been playing some chess, apparently he’s been into that, and just all sorts of other stuff. (1:02:53) Kev: It’s a great interview so I suggest you guys check it out. (1:03:00) Kev: Next up, the next news item, they announced… (1:03:03) Codey: This is the last news item. (1:03:06) Kev: Oh there we go, well, fiddly enough they announced a huge deduction to Al’s wallet. (1:03:13) Kev: they’ve announced new (1:03:14) Kev: animal crossing LEGO assets. So the big one is the museum and (1:03:20) Kev: Blathers, which yeah, okay, I can get why it didn’t come out (1:03:26) Kev: already. But yeah, I mean, it was how to happen, right? I’m not (1:03:31) Kev: a LEGO connoisseur. I think it’s a good one. It’s probably (1:03:35) Kev: going to be way too expensive for me to buy it. But it’s a (1:03:39) Kev: good one. I’ll say that. It came out with a few other house (1:03:42) Kev: That’s what they know neighbors. (1:03:44) Kev: Including two of my absolute favorites in the series, Goldie and Stitches. (1:03:50) Kev: Then Fuchsia and Whitney are also going to be in coming out here. (1:03:54) Kev: I’m surprised they haven’t done the, you know, like the blind pack, box pack or whatever. (1:04:00) Kev: Just a random LEGO Animal Crossing minifig neighbor, but… (1:04:04) Codey: That would, that would make a lot of money. (1:04:06) Kev: That would make a lot of money! (1:04:10) Kev: As everyone tries to pull for, um… (1:04:12) Kev: Oh my gosh, what was it, Raymond? (1:04:14) Kev: The heterochrome me, I can’t. (1:04:16) Codey: Yeah. David Bowie cat. (1:04:16) Kev: Yeah. (1:04:18) Kev: You know, I actually got… (1:04:20) Kev: So I thought it was insane when that came out. (1:04:24) Kev: And I was like, “The Raymond people are crazy.” (1:04:26) Kev: And then I got Raymond, just naturally. (1:04:28) Kev: I was like, “Well, I’m just gonna hold this cat over all of you and just gloat.” (1:04:28) Codey: Yeah. Yeah. I liked him, but I, my favorite from that, that time was, uh, bisexual galaxy (1:04:40) Codey: bear or Judy. So she has like blue. She’s a mix of blue and pink and her eyes are like (1:04:43) Kev: But hold on, let me see. (1:04:51) Kev: Yeah, I see it, okay. (1:04:52) Codey: stars. Um, so I just, I called her bisexual galaxy bear. That was (1:04:53) Kev: Yeah. (1:04:58) Codey: that was my, my fave, but my absolute fave is blue bear. So I also like fauna stitches (1:05:03) Kev: Blue bear is pretty good. (1:05:05) Kev: So I mean, out of, I mean, we could go, (1:05:08) Kev: stitches is top tier for me. (1:05:10) Codey: is a cute one. Yeah. (1:05:12) Kev: Stitches is top tier (1:05:13) Kev: Goldie has a very special place in my heart (1:05:23) Kev: Goldie was one of the very first three neighbors in Animal Crossing original on the GameTube for me (1:05:30) Codey: Oh, yeah, I can’t beat that. (1:05:39) Codey: That was my situation with Blue Bear. (1:05:42) Codey: I had Blue Bear and Savannah. (1:05:43) Kev: I had a grumpy one too, gosh what was it? I mean obviously I played some of Animal Crossing trying to think back to the originals but yeah Goldie has the sweet kind personality and just oh that’s one of the reasons I’m here 30 years later still talking about this game because of you Goldie. (1:05:45) Codey: Savannah. (1:05:50) Codey: And then I might have had a grumpy one. (1:05:53) Codey: I don’t remember. (1:06:08) Codey: It’s you, Goldie, sweetie. (1:06:14) Kev: Yeah, so yeah new Lego set so yeah that’s why Lego should do the blind boxes and take all the money. I mean so okay one minor thing that I always kind of had an issue I have with Lego sets right in general like I find Lego sets to be very static. (1:06:20) Codey: They really should, they should. (1:06:37) Kev: Like the museum like it’s a beautiful looking museum design or whatever but (1:06:43) Kev: I wish you could open it or look inside right so the comparison point I’ll use you know mega construct mega blocks the ones that do the non Lego blocks that did the Pokemon sets they came out with a Pokemon Center set. (1:06:58) Kev: It was a big one and it was it was you know not just the front but the back of it you turn it around it was like fully modeled Pokemon Center functioning you could interact with it and it came with the chancy figure it was it was. (1:07:13) Kev: Awesome. And I just wish they do something like that for this museum right where it’s not just a pretty building but you could actually see an exhibit or something inside but. (1:07:24) Codey: Yeah, I mean, you can see they do have like, there’s a fountain that goes with it. And the fossil is really cute. The bug catching net like with a spider. But I agree though. Yeah. (1:07:30) Kev: Yeah, and they have a fossil and stuff like that. Yeah (1:07:35) Kev: The (1:07:37) Kev: Yeah, I mean it has stuff it’s not bad just I just would like a little you know (1:07:44) Kev: I mean like I’d love to I want to see a museum that (1:07:47) Kev: It’s come to life, right? (1:07:48) Codey: Well, and they have like those Lego house sets where it’s like a (1:07:54) Codey: City block or something and the buildings are like legit like you can they’ll have like a cafe that has cafe Legos inside of it (1:07:56) Kev: Mm-hmm. (1:08:02) Codey: So it’s it’s a thing that they do (1:08:06) Kev: Yeah. Yeah. I think it’s really funny that they have blathers doing the bug catching on the box (1:08:08) Codey: But they just haven’t (1:08:19) Kev: when he hates bucks so much. Like he’s doing that, I’ve, you know, knowing the character, (1:08:25) Kev: just imagine doing that to save his life basically at that point. But yeah, yeah, it has a little, (1:08:33) Kev: the whole thing there’s a little fish pond with uh I i don’t know what that frog’s name is that (1:08:36) Kev: such a your mind I don’t think it is um yeah um but yeah lego sets very cute um very expensive (1:08:43) Kev: i’m sure man do you buy lego at all cody (1:08:47) Codey: So I get Lego. My, let’s see, Jeff worked one of my okay, I (1:08:56) Codey: actually don’t remember who got me what but I got the like, (1:08:59) Codey: wildlife one that is a squirrel and an owl and a fox like with (1:09:05) Codey: the same Lego pieces. And I made the two and then of course (1:09:10) Codey: it’s in fox form now. And then someone gave me the Minecraft (1:09:12) Kev: » Mm-hmm. Oh, that’s a good one. I saw that. I think. Yeah. (1:09:15) Codey: box set. (1:09:18) Codey: Yeah. (1:09:20) Codey: And then I got another one that I am blanking on right now. (1:09:23) Codey: Oh, the insect set. (1:09:26) Codey: But yeah, I haven’t made those two those two. (1:09:29) Codey: I’m like, I kind of want to just show the box. (1:09:33) Kev: It’s yeah, I get it like that. I think that’s part of the challenge. I have with Legos right like they the sets are always just too (1:09:41) Kev: Small or lacking for me right like it’s uh (1:09:45) Kev: So a big bill like the Fox or you know these wildlife ones those I think are cool (1:09:50) Kev: Especially the non branded or whatever like you know like they they can put a little more oomph into those and still make their money (1:09:58) Kev: So yeah, those are good (1:10:01) Kev: but (1:10:03) Kev: like the fox one, the minecraft one, i’ve seen it and it looks great on the box but I get it when (1:10:08) Kev: you open up build it it’s it’s a few pieces nice but it’s not the whole you know diorama looking (1:10:13) Kev: feel on the box and and I get it like that’s part of the the challenge or appeal for some people (1:10:19) Kev: even right but um but really at the end all it comes down to is the price for me and like it’s (1:10:26) Kev: it’s just brutal for me it’s it’s tough man there’s some really nice um animal lego sets there’s a (1:10:34) Kev: these are great looking ones yeah (1:10:34) Codey: Mm-hmm. They got some good ones for sure. (1:10:38) Kev: yeah oh I don’t like this i’m oh no this is dangerous I might get this (1:10:43) Kev: this panda is pretty good my sister would love that she loves pandas (1:10:47) Kev: parrots I like parrots I want a parrot in real life (1:10:52) Codey: They’re too smart. And for me, I think well, and then they get attached. And like, (1:10:55) Kev: it is adopting a child like no I mean no no like I mean i’m saying no to you i’m saying (1:10:59) Codey: what if you pass away in a car accident and then they’re still alive and they miss you? (1:11:04) Codey: I (1:11:09) Codey: It is like, (1:11:13) Kev: to the people who hear because everyone hears you know the dog cat child or whatever you know (1:11:19) Kev: parrots are actual children they have intelligence on par with three-year-olds tests have shown (1:11:25) Kev: that like they they are terrifying intelligent and cool and that’s part of why I love it and (1:11:31) Kev: they’ll live forever too like what over 100 years have you you know things go well um yeah no I get (1:11:38) Kev: it that is actually adopting a child you’re 100 correct but that’s yeah um I still want one they’re (1:11:41) Codey: It’s crazy. (1:11:47) Kev: so beautiful I in back in savannah there was this flea market and one of them was like a pet stall (1:11:54) Kev: or whatever and they had to. (1:11:55) Kev: Okay. All right. All right. I’m done. I think we’re done. That’s the news. That’s (1:12:04) Codey: That’s yeah, that’s the news. That’s it. It was a big episode y’all. (1:12:08) Kev: the news. The agony. We stretched it out. We did it. Yeah. There you go. Yeah. That was (1:12:14) Codey: I mean, we didn’t have to stretch it out that much. I just had to talk about what it’s like to have a power outage. (1:12:21) Kev: the least stretched out part like we got into the skibitty and the (1:12:25) Kev: the Australia. Yeah, that was genuine life events. And, and (1:12:26) Codey: You’re right, you’re right, you’re right. (1:12:34) Kev: you kept it short, actually. We spent way more time talking about (1:12:36) Codey: Yeah, and his underwear, no, I did not, no, I didn’t. (1:12:39) Kev: Robert Erwin and his underwear. No, no, that one was actually (1:12:46) Kev: short to find me at Cooper Prez on the busk, Twitter, whatever on (1:12:47) Codey: Okay, well, Kev, where can people find you? (1:12:55) Kev: the Amcoop. No one’s gonna take that name. It’s a dumb name. I (1:12:58) Kev: made it 13 years old. If it’s there, it’s me. No one’s gonna (1:13:01) Kev: steal it. Find me over at Rainbow Road Radio, Mario podcast (1:13:07) Kev: I do with a friend Alex for a little behind where we have an (1:13:10) Kev: episode in the barrel, which recorded and publish it. But (1:13:14) Kev: we’re getting there. Mario. No, no, I need to get Okay, you know (1:13:16) Codey: Did you ever rerecord the episode that you lost? (1:13:22) Kev: inside or baseball all right here’s your here’s your special (1:13:26) Kev: there was a segment the one that kills me the segment that (1:13:28) Kev: kills me there were these DK um these uh sneakers these DK (1:13:33) Kev: Donkey Kong themed sneakers that were really bangers and I (1:13:37) Kev: did a little review we went to sneaker talk um I have to find (1:13:41) Kev: them but uh um not really but we were talking about that I (1:13:43) Codey: - You’re a sneaker person. (1:13:47) Kev: appreciated some cuz I mean lived in the 90s I saw the birth (1:13:49) Kev: of the Jordan so you know but um but um they were (1:13:55) Kev: they’re just a really nice design and they had like a kind (1:13:58) Kev: of a faux fur kind of sweet look to them you know I’ll try (1:14:02) Kev: to send you a picture um I’ll tell you here’s your your (1:14:06) Kev: daily uh slack patreon bonus for everyone I’ll open tag and uh (1:14:13) Kev: Cody here but anyways yeah that’s rainbow road radio uh (1:14:15) Kev: there’ll be an episode out soon what about you Cody we’ll be (1:14:18) Codey: I am on Instagram @hikingbeagle, B-E-E-Gle, I am on Blue Sky at my name, which is Cody (1:14:28) Codey: Mathis because I doxxed myself, and you can also find me on the Slack, which you can access (1:14:36) Codey: from the Patreon, patreon.com/thspod, donate a little money our way, and then you can get (1:14:46) Codey: access and talk to us on the Slack. (1:14:48) Codey: And see the cute photos I’m looking through my, my photos right now to figure out what (1:14:53) Codey: I’m going to post from this episode. (1:14:55) Codey: I think it’s going to be an animal, uh, and what I’m knitting. (1:14:59) Codey: So if I take in a photo of baby squirrels, I don’t think I have the ones with three tails. (1:15:00) Kev: Did you share the baby squirrels here? (1:15:02) Kev: You should share the baby squirrels here. (1:15:09) Codey: I don’t know. (1:15:10) Codey: Okay. (1:15:11) Codey: I’m holding three baby squirrels and their tails are all like limp at the same area. (1:15:16) Codey: So I will put that as well. (1:15:18) Codey: Yeah, that is where you can find me. (1:15:22) Codey: You can find the podcast at THSPOD on Tumblr and Blue Sky. (1:15:27) Codey: You can find Al at the Scottbot on Mastodon.Scott and Blue Sky. (1:15:31) Codey: So if you were grumpy that I talked about blackouts, let Al know, but you can probably (1:15:37) Codey: let him know at the feedback form actually, which is on harvestseason.club. (1:15:42) Codey: There you will also get links to everything we talked about, the show notes, transcripts, (1:15:43) Kev: » Yeah. Go to the website, (1:15:46) Codey: etc. (1:15:49) Kev: go to the feedback form or whatever. (1:15:52) Kev: It’s just one of those you type and submit, (1:15:54) Kev: just type the word skibbity and call it a day, (1:15:56) Kev: submit and boom. There you go. (1:15:56) Codey: No, don’t don’t do that (1:15:59) Codey: So, yeah, that’s the podcast thanks Kevin for hosting (1:16:05) Kev: Thanks, Cody, for actually coming on (1:16:08) Kev: despite the power and all the chaos. (1:16:12) Codey: and having to get up in six hours. (1:16:13) Kev: Oh my gosh, I forgot. (1:16:15) Kev: Okay, we’re done. I forgot about that. (1:16:17) Kev: I would know we’re dragged in. (1:16:18) Kev: Okay. Well, goodbye, everyone. (1:16:19) Codey: Until next time, have a good harvest! (1:16:21) Kev: Have a good harvest, everyone. Bye-bye. (1:16:23) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (1:16:33) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (1:16:36) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (1:16:41) Theme Tune: Feel free to visit our website, harvestseason.club for show notes and links to things we discussed (1:16:47) Theme Tune: in this episode. (1:16:58) Kev: I laugh I laugh but in pain I have to endure these children on the regular (1:17:05) Codey: Oh my God, the sneakers are not, they do not spark joy. (1:17:06) Kev: really oh I love they’re they’re talking on color thing I think yeah this okay I get (1:17:17) Codey: The suede part of it though. (1:17:19) Codey: Oh, I’m gonna put a picture of an undead millipede. (1:17:26) Codey: My dog, and then I gotta find that squirrel photo. (1:17:30) Kev: I love millipedes. Well, I love roly polies which are just like small millipedes. I played with those a ton as a kid. I mean (1:17:35) Codey: Mm-hmm, we have those in the same tank, yeah. (1:17:39) Kev: Yeah, I mean, okay you play with bugs now as an adult but as a kid like I I (1:17:46) Kev: Played a bunch with roly polies and ladybugs that pick them up and you know, walk them around my hand or whatever (1:17:52) Codey: We have some of those two, we have, we have zebra isopods. (1:17:52) Kev: My mom was wild (1:17:54) Kev: she would oh (1:17:55) Codey: So how the heck did you get a dragonfly? (1:17:56) Kev: That’s cool. My mom was wild. She’d grab dragonflies and butter bumblebee (1:18:00) Kev: and tie strings around them and actually fly there. I don’t know. I don’t know how she did it but she says she did it. (1:18:06) Codey: That is wild. (1:18:08) Kev: Look at that middle appearing. (1:18:10) Codey: Yeah. (1:18:11) Codey: So, uh, the story of the undead millipede, um, someone was going to an outreach event (1:18:18) Codey: and they said they were looking for the millipedes and they found one dead. (1:18:22) Codey: And we have two. And so they were like, we couldn’t find the other one. She probably escaped (1:18:27) Codey: because she escapes all the time. Um, her name is Amtrak. And the other one is caboose. (1:18:29) Kev: Mm-hmm. (1:18:33) Codey: Um, so caboose passed and then Amtrak, um, I went and looked for her in her substrate and I found (1:18:41) Codey: her, but she seemed very dead, like very limp, very nonresponsive. And so I was like, Oh, okay. (1:18:47) Codey: And so I set her on a log, her log on top. (1:18:51) Kev: » Yeah. Yeah. Okay. Yeah. Look, I’ve owned fish, and sometimes you get that too. Like, (1:18:52) Codey: Cause I was like, I don’t know what we’re going to do with her. (1:18:53) Codey: Whatever. (1:18:54) Codey: And I just kind of left her there. (1:18:55) Codey: And then today I went back to check on them again and she’s fine. (1:19:01) Codey: It’s like, girl, you were limp. (1:19:04) Codey: You were like, what the heck? (1:19:08) Codey: So yeah, but she was not dead. (1:19:11) Codey: So she’s on dead. (1:19:15) Kev: I haven’t seen the fish in a few days. I think you died. And then, like, the next day, oh, (1:19:17) Codey: Yeah. (1:19:20) Kev: back okay you’re on (1:19:20) Codey: No, you’re back. (1:19:21) Kev: dead oh my goodness mm-hmm of course they are that’s (1:19:22) Codey: We have, I mean, we have death fainting beetles, so they literally play dead. (1:19:26) Codey: And we have in their enclosure, we have a little sled that we had in there for (1:19:30) Codey: Christmas and we just leave it in there now. (1:19:32) Codey: So anytime we think that one is dead, you put them on the sled and then you (1:19:36) Codey: check the next day and they’re always gone. (1:19:39) Codey: They’ve never, they don’t die. (1:19:41) Codey: So.
    --------  
    1:19:42
  • Bug Personalities
    Codey and Aislinn talk about Bugaboo Pocket Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:13: What Have We Been Up To 00:11:26: Game Updates 00:38:43: Bugaboo Pocket Links Doloc Town Early Access Disney Dreamlight Valley “Wonderland Whimsy” Update# Roots of Pacha “1.3” Update Ova Magica “0.9” Update Go-Go Town Online Co-op Sneak Peek Stardew Valley Concert New Dates Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:29) Aislinn: Hello, farmers, and welcome to another episode of The Harvest Season. (0:00:33) Aislinn: My name is Aislinn. (0:00:34) Codey: And my name is Cody. (0:00:36) Aislinn: And we are here to talk about cottagecore games. (0:00:39) Codey: Oh, oh, oh, oh, oh, oh, oh, oh, yeah, I’ve been doing the wolf (0:00:39) Aislinn: Woo-hoo! (0:00:42) Aislinn: We got some extra in there. (0:00:46) Codey: one. The wolfish. Oh, oh, oh, I don’t know why. Oh, you know, (0:00:47) Aislinn: Ooh! (0:00:50) Aislinn: All I can offer is just the woo. (0:00:52) Aislinn: I can give a little meow. (0:00:55) Codey: well, you’re the you’re the coup, aren’t you? The (0:00:58) Aislinn: That’s true. I am the coup. (0:00:59) Aislinn: I’m just I’m in I’m in cat my brain is only cats with these (0:01:03) Aislinn: two kittens. The two kitties. I did I did talk about them. I (0:01:04) Codey: kittens. Have you talked about them? Okay, good. (0:01:11) Aislinn: think I mentioned I think yeah, at the time when I record last (0:01:17) Aislinn: recorded with Kevin in for wonder stop. It was pre Yeah, I (0:01:18) Codey: Mm hm. (0:01:23) Aislinn: was pre kittens. We were in the process of like getting them. (0:01:24) Codey: Mm hm. (0:01:26) Codey: Mm hm. (0:01:27) Aislinn: And now we have them. (0:01:29) Aislinn: So if y’all hear any craziness in the background, that’s them having the zoomies because they’re (0:01:34) Aislinn: five months old and don’t know how to relax sometimes. (0:01:43) Aislinn: But today we are talking about Bugaboo Pocket. (0:01:47) Aislinn: It is not to go into it too much, but it is essentially like a bug collecting. (0:01:48) Codey: Woo. (0:01:59) Aislinn: And caring type of game. (0:02:02) Codey: Mm-hmm, mm-hmm. (0:02:03) Aislinn: It reminds me of Tamagotchi, but bugs. (0:02:08) Aislinn: And we won’t go too much into it, but that’s the general gist of it. (0:02:12) Aislinn: But otherwise, what have you been up to? (0:02:16) Codey: I am still doing a PhD and I’m so close. I did get the approval from my committee that I should be (0:02:22) Aislinn: so close. (0:02:29) Codey: good to defend in the fall as long as I continue to follow my timeline. I’m so close to being a (0:02:31) Aislinn: Yes. Oh my gosh. Oh (0:02:37) Codey: doctor. So weird. (0:02:38) Aislinn: My god, you’re already a doctor in my heart, honestly (0:02:43) Aislinn: I’m out of time and effort and energy and everything you put in you’re you’re already there. It’s just you just need the technicalities of (0:02:50) Codey: that like paper that says that I am. Yeah, basically. So I’m (0:02:52) Aislinn: Exactly (0:02:57) Codey: doing a lot of specimens. But, which is really fun. It’s (0:03:01) Codey: basically like just pouring out vials of dead bugs, we call it (0:03:04) Aislinn: Oh! (0:03:04) Codey: bugs, bug soup. So pouring out bug soup, and then going through (0:03:10) Codey: and identifying it. And I found something super rare the other (0:03:13) Codey: day, and I lost my mind. So there’s this entire order of (0:03:18) Codey: in Sarcs called Strepsipterin. (0:03:20) Codey: It’s actually called Strepsipterin, which is the one that’s in this area. (0:03:25) Codey: And it’s also called Strepsipterin, which is actually called Strepsipterin. (0:03:28) Codey: And it’s this one, which is this one called Strepsipterin, which is this one called Strepsipterin. (0:03:32) Codey: And it’s also called Strepsipterin, which is this one called Strepsipterin, which is this (0:03:36) Codey: one called Strepsipterin, which is this one called Strepsipterin, which is this one called (0:03:38) Aislinn: Oh. (0:03:38) Codey: Strepsipterin, which is this one called Strepsipterin, which is this one called Strepsipterin, (0:03:41) Codey: which is this one called Strepsipterin, which is this one called Strepsipterin, which is (0:03:41) Aislinn: Oh. (0:03:45) Codey: this one called Strepsipterin, which is this one called Strepsipterin, which is this one (0:03:48) Codey: and then like mates with (0:03:50) Codey: her while she’s in the wasp and then she has babies. (0:03:54) Codey: And it’s just, so the female never has wings, but the males (0:03:57) Codey: have wings and they have like, I believe really short flight (0:04:00) Codey: periods. And I caught three males. So like just in the (0:04:03) Aislinn: Oh! (0:04:05) Codey: middle of my bug soup, I was just like, Holy crap, it’s a (0:04:08) Codey: strep septarin. And then I was like, Oh my God, there’s more. (0:04:12) Codey: So it was really cool because the whole, like one of the (0:04:15) Codey: points of my study is to see if there’s one of the three traps (0:04:19) Codey: that I’m testing if one is. (0:04:20) Codey: Better than the other, and these are only caught in that one type of trap. (0:04:21) Aislinn: Oh, so you’re making progress. (0:04:24) Codey: So that’s like, yeah. (0:04:28) Codey: So it’s like, okay, we’ll look at this cool thing that was never, ever caught (0:04:32) Codey: in the other traps, but is all has been caught in, um, this new trap thing. (0:04:37) Codey: So that was cool. (0:04:39) Codey: But other than that, I’ve been playing, I’m still playing Fortnite with my roommate. (0:04:43) Codey: Um, just like something to, we like play a game or two at a time to just like. (0:04:50) Codey: Chill. (0:04:51) Codey: Um, and then I started playing breath of the wild. (0:04:57) Codey: I have never finished it. (0:04:59) Codey: Um, and I barely got into the game, to be honest, like the last times that I’ve (0:05:04) Codey: played it, so I’m playing it now and I’m playing it kind of with Jeff, um, (0:05:10) Codey: because he lives with me now. (0:05:12) Aislinn: Wow! (laughs) (0:05:12) Codey: And so like I play it while we’re both in the same room. (0:05:16) Codey: He’s usually playing like factorial or something. (0:05:20) Codey: We like watch it and play it together. (0:05:22) Codey: So it’s, it’s nice. (0:05:24) Codey: And hopefully having like a second person who’s interested in the story will (0:05:27) Codey: like help me to actually finish it. (0:05:31) Aislinn: I think I have that same exact relationship with Breath of the Wild like I started it and to be (0:05:36) Aislinn: fair I don’t have it anymore because it was part of I think I’ve I feel like I’ve told the story (0:05:38) Codey: Mm-hmm. (0:05:41) Aislinn: like a bunch of times so you may or may not have heard it the listeners probably haven’t heard it (0:05:45) Aislinn: but long story short my switch got stolen years ago along with a bunch of games Breath of the Wild (0:05:50) Aislinn: being one of them so I currently don’t own it anymore the idea of buying it I’m just like do (0:05:57) Aislinn: I really need to because I never really got into it in the first place. (0:06:01) Aislinn: For some reason, but like I am interested in it as a whole entire overview. (0:06:07) Aislinn: I just never fully got into it, but I think maybe if Chris and I like sat down (0:06:13) Aislinn: on the couch and try to like play it together, that might encourage me more. (0:06:14) Codey: Yeah, that’s so that’s what I’m doing with Jeff is kind of just like dedicating that time to just sitting down and playing it together and it’s really nice. (0:06:26) Codey: And so, doing that and then the last thing that I’ll mention is that oblivion remastered came out and I am a huge Elder Scrolls fan, but I resisted the temptation, because I need to finish Zelda first I think I need to just like stick with one thing. (0:06:44) Aislinn: I can’t believe the way they dropped it, it was just like a shadow drop, right? (0:06:44) Codey: So I looked at oblivion and I was like, you’ll be here wait for me wait for me. (0:06:54) Codey: It was Yeah, like, I remember like Jeff was like, Oh, babe, they’re really there. They just announced this thing and then like two days later, one of my best friends who I actually played the original oblivion with back when we were in high school, or middle (0:07:12) Codey: maybe even he was like, Oh yeah, I’m playing this. (0:07:14) Codey: And I was bringing up so many memories. (0:07:17) Codey: And I was like, Oh my gosh. (0:07:18) Codey: So yeah, it was like just a straight up shadow drop. (0:07:22) Codey: Um, and it’s fun to see all the memes people are, are saying. (0:07:26) Codey: So, but I am going to wait. (0:07:28) Aislinn: Yeah, that’s, you know, that’s a fair point. (0:07:30) Codey: I’ve played it before I can, it can wait for me. (0:07:34) Aislinn: Breath of the Wild is a new game, new experience, but it’s like, I don’t know, watching the (0:07:40) Aislinn: trailer for Oblivion, I’ve never played anything in that world. (0:07:42) Codey: - Ooh. (0:07:45) Aislinn: But like looking at the trailer and seeing how excited Chris was, because Chris is also (0:07:47) Codey: - Yeah. (0:07:48) Aislinn: a huge Elder Scrolls fan. (0:07:52) Aislinn: He was so badly wanted to drop everything to play it, but he’s like, we have things (0:07:56) Aislinn: we have to do. (0:07:57) Codey: Yeah, exactly. Yeah, I mean, the other thing is that like, it’s on game pass. So if folks if they (0:07:58) Aislinn: But it looks amazing, so like, I don’t know how you resist the temptation because I would be tempted to play something that I know I’m going to really really enjoy. (0:08:16) Codey: don’t know, it’s on game pass. And so that was like the biggest temptation is my friend told me (0:08:22) Codey: that it was out. And I was like, Yeah, but I can’t afford that. I can’t even afford $20 game (0:08:26) Codey: little one is 60. (0:08:28) Codey: And then I got on my Xbox and I saw that it was on game pass and I was like, oh, oh, no, oh, no, no. (0:08:34) Aislinn: Yeah. I think when I was streaming earlier this week, he’s like, “Sara, I ended up starting to download it while you just started streaming.” (0:08:44) Aislinn: He’s like, “Did you notice any drops?” I was like, “Oh, no, but okay.” (0:08:44) Codey: I can’t remember if I downloaded it or not. (0:08:49) Aislinn: So he’s all set up ready to go. (0:08:55) Codey: I downloaded Ori and the Blind Forest because I was about to start playing that, too. (0:09:02) Codey: I was playing that on my Switch and then we switched to Jeff’s Switch and Jeff’s Xbox. (0:09:09) Codey: I was playing it on my Xbox and now we’re on Jeff’s Xbox. (0:09:13) Codey: So I was like, Oh, I need to download that again. (0:09:14) Codey: Um, but that I was like, but I need to focus and I, if I’m going to focus on a game right (0:09:21) Codey: now, I want it to be Zelda. (0:09:22) Codey: So all of this to say, uh, mostly Zelda. (0:09:28) Aislinn: I so I will admit that I have been so so so so I think I already said this on the (0:09:29) Codey: What about you? (0:09:30) Codey: What have you been up to? (0:09:31) Codey: What do you mean? (0:09:39) Aislinn: wanders top episode actually no I was in a different I was less busy pre it’s (0:09:45) Aislinn: like pre and post wanders top is a is like a milestone in my mo in my life at (0:09:50) Aislinn: the moment for some reason like pre wanders top I was busy but once I finished (0:09:54) Aislinn: wanders up something? Actually, you know what, what happened was the cats. (0:09:58) Aislinn: The cats came into the picture, and in addition to working, taking care of what feels like (0:10:05) Aislinn: five toddlers simultaneously, even though it’s just two kittens, and wedding, actively (0:10:08) Codey: Yeah. (0:10:13) Aislinn: wedding planning. It’s been like very, very busy. But with that said, with the time that (0:10:19) Aislinn: I do have, I’ve been trying to play as much bugaboo pocket as possible, which I’ve unlocked (0:10:24) Codey: Sweet. (0:10:26) Aislinn: or b- (0:10:28) Aislinn: I made good progress in the story I think, but um I’ve also been playing whenever I can (0:10:28) Codey: Okay. (0:10:30) Codey: Okay. (0:10:40) Aislinn: Persona 3 reload still. I’m a little bit more than halfway through the game and I finally finally (0:10:48) Aislinn: finally finally picked up Fields of Mistria and I want to dedicate my entire life to that game (0:10:51) Codey: Mm hmm. Yeah. (0:10:56) Aislinn: but I’m like, I- (0:10:58) Aislinn: I have to resist, I have to resist ‘cause I’m like, I do like, same with like Oblivion remastered just coming out, I’m like, I want to finish Persona first, but I’m already really really enjoying Fields of Mistria, which is like, it’s been good, everyone has been saying it’s good, and like, yeah, no, it’s good, so, um, that’s primarily what I’ve been doing. (0:11:20) Codey: hmm okay awesome well we will talk more about bugaboo pocket but first there’s news (0:11:23) Aislinn: Yes. (0:11:28) Aislinn: Yeah. (0:11:30) Aislinn: So I actually kind of want to talk a little bit about this (0:11:32) Aislinn: first one. (0:11:34) Aislinn: I don’t know how to pronounce it. (0:11:36) Aislinn: Dolok town, Dolok town. (0:11:37) Codey: that’s that I thought dolok I think that’s right (0:11:40) Aislinn: Either way in my quest for finding something to give me (0:11:46) Aislinn: more energy today because today I’ve just been very low energy (0:11:50) Aislinn: for some reason. (0:11:50) Aislinn: I think because it’s like my first proper day off and I just (0:11:52) Aislinn: don’t know how to function and not be like I don’t know how to (0:11:56) Aislinn: not be busy right now. (0:11:58) Aislinn: It’s just like a blob. (0:11:58) Aislinn: But in my quest to try and like give myself some energy, I (0:12:02) Aislinn: actually downloaded the demo because looking at it for this (0:12:06) Codey: OK. (0:12:06) Aislinn: podcast already caught my interest very quickly. (0:12:10) Aislinn: And it’s really cool so far. (0:12:12) Aislinn: But early access is coming soon. (0:12:16) Aislinn: There’s just a demo. (0:12:18) Aislinn: So if you didn’t know, there is a demo, the demo. (0:12:20) Aislinn: I didn’t play much of the demo, but the demo already is like (0:12:22) Aislinn: pretty cool. (0:12:24) Aislinn: Um, but it is a (0:12:28) Aislinn: farming sim in a way, but it’s a side scroller, which feels (0:12:33) Codey: Mm-hmm. (0:12:34) Aislinn: very different from what I’m used to at least, it’s someone (0:12:37) Aislinn: that is very selective about farming games. And there’s, (0:12:42) Aislinn: yeah, there’s crafting, there’s cooking, fishing, farming, of (0:12:47) Aislinn: course. And it looked like there was also like some actual like (0:12:51) Aislinn: platform like platforming that is happening in some capacity. (0:12:56) Aislinn: so it really caught my interest. (0:12:58) Aislinn: I don’t know if you know much about the game as well. (0:13:02) Codey: I, I just looked at the what was on there so the quote that they had for the early access (0:13:11) Codey: is immerse yourself in a rich farming experience with harvesting building crafting cooking (0:13:15) Codey: fishing and more brave extreme weather and make it yours, no idea what that means explore (0:13:22) Aislinn: I don’t know what that means either. (0:13:23) Codey: the vast wasteland and uncover the secrets beneath discover the the charm of Dolok town (0:13:29) Codey: in the story of its people, a customizable drone. (0:13:32) Codey: a companion designed to safeguard you and the wilderness. I’m assuming that means that there is one. (0:13:46) Aislinn: Yeah, I think that’s why I am definitely partial towards anime-esque. (0:13:54) Aislinn: When you’re actually in the game, it’s less more so, it’s definitely more leaning on the (0:13:57) Codey: - Yeah. (0:13:59) Aislinn: pixel aesthetic, but like the art for the game, yeah, has that anime aesthetic. (0:14:04) Aislinn: But it’s nice, like I could definitely see where they’re trying to go with it charm-wise (0:14:10) Aislinn: for the game. (0:14:11) Codey: Mm-hmm this guy (0:14:12) Aislinn: And like right off the gate, there’s already some very interesting dialogue just in the (0:14:16) Aislinn: background. (0:14:18) Aislinn: So it seems like, or it says also over the past few months, the team has been working (0:14:23) Aislinn: hard to refine the game and get it ready for its initial release. (0:14:27) Aislinn: And we’re thrilled to see that it’s only two weeks away. (0:14:30) Codey: Woo! So yeah, that’s the big news, is that the Early Access is coming on May 8th. (0:14:31) Aislinn: So yay! (0:14:36) Aislinn: And also, just because I thought this was really cool, if you join the Discord, you (0:14:40) Codey: Mm-hmm, oh, like a downloadable version? (0:14:41) Aislinn: get the OST on launch, which normally you have to pay for that on Steam. (0:14:46) Aislinn: So, I don’t know exactly, because I don’t talk about how exactly what that process is, (0:14:53) Aislinn: but yeah, you can get the OST for free, it seems like, if you just join the Discord. (0:14:59) Codey: Wow, have you how’s the music? (0:15:01) Aislinn: So that’s pretty cool. (0:15:03) Aislinn: So far, I already really like it. (0:15:04) Codey: Okay (0:15:06) Aislinn: It fits the aesthetic of the game really well. (0:15:08) Codey: Nice (0:15:10) Codey: Yeah, cool and the that early access is gonna have 20 hours of gameplay which is nuts for an early access (0:15:16) Aislinn: Yeah, that’s that’s really good. (0:15:18) Codey: And that that’s only like part of the story (0:15:22) Codey: crazy (0:15:23) Codey: So cool. Well, we will continue to check in with you about Dolan (0:15:29) Codey: You downloaded the demo (0:15:33) Codey: I am the Disney Dreamlight Valley correspondent and here that is (0:15:37) Aislinn: Yes. (0:15:40) Codey: the next (0:15:43) Codey: Sorry, I just was getting a phone call and it cut off my recording so al I’m sorry, there’s two recordings (0:15:51) Codey: Disney Disney Dreamlight Valley has a new update. So they have the Wonderland whimsy update which adds an Alice in Wonderland realm (0:15:59) Codey: Alice and the Cheshire cat as characters (0:16:02) Aislinn: I for some reason I thought there were already characters, but I am I still have yet to play this game (0:16:02) Codey: so (0:16:07) Aislinn: I think like you told me like when we first recorded way back when to play Disney Dreamlight Valley, and I still have not (0:16:07) Codey: Mm-hmm (0:16:12) Codey: Mm-hmm (0:16:15) Codey: Yeah, it’s a lot it’s a lot and there is a poll like I feel the pull to it since (0:16:16) Aislinn: This is a backlog (0:16:22) Codey: Again switched to Jeff’s Xbox. He has a Xbox series s so it’s like a really better one (0:16:29) Codey: And it does not when I played it (0:16:32) Codey: Disney Dreamlight Valley does not have lag on his the way that it did on my Xbox one (0:16:39) Codey: So I I feel the pull for sure (0:16:42) Codey: I don’t know. I’ll have to look at the (0:16:46) Codey: Because usually with these patches they also have like a small (0:16:53) Codey: Gosh, what are they called? (0:16:56) Codey: I’m trying to oh my gosh. Sorry. I was just (0:16:59) Codey: looking at this. Oh, uh, oh, uh, does not include seasonal star path. Oh, that’s something else. (0:17:05) Codey: I’m wondering if they have a star path. Oh yeah, the regard garden of whimsy star path. So the star (0:17:10) Codey: paths are like usually those are time limited. Um, and you can get some really neat items. So maybe (0:17:15) Codey: I’ll jump on this game here, uh, like to later today and see if there’s any good items, um, (0:17:21) Codey: for the star path and see if I’m really like tempted to get anything. Um, (0:17:29) Codey: I don’t know. Did you ever see like the old Alice game? That was like super creepy. (0:17:36) Aislinn: I have like the vague, for whatever reason the way that you phrased it just gave me like the vaguest recollection of it. (0:17:42) Codey: Um hmm. Yeah. So whenever I think of Alice in Wonderland, the Cheshire Cat, I think of (0:17:44) Aislinn: Let me see if I look at- Oh, yes. Yes. Yes. Yes. (0:17:51) Codey: that one because the round little cuddly Cheshire Cat that’s in, or I think of the one in the (0:17:57) Codey: Johnny Depp films, because when I think of like, when I see this Cheshire Cat, like the (0:18:01) Codey: original Alice in Wonderland Cheshire Cat, I’m like, this looks goofy versus like the (0:18:07) Codey: original horror Alice games, uh, and kind of also the one. (0:18:12) Codey: In the live action is like creepy. Um, and I prefer the Cheshire Cat being creepy. So, uh, (0:18:21) Codey: yeah, so I will look at, look at it and see if there’s anything cool in the star path. Um, (0:18:27) Codey: later today. The other thing, the thing I was laughing about is, uh, (0:18:31) Codey: uncrafting. So there’s now an, there’s now an uncrafting station, which I love it. Uh, so you can (0:18:34) Aislinn: on crafting. (0:18:42) Codey: uncraft non-quest crafted items and recycle the materials. Yeah. There are times like when the (0:18:47) Aislinn: Oh, that’s so good. (0:18:51) Codey: characters like at the end of the quest. So I’m assuming I’m hoping it means like if they are no (0:18:56) Codey: longer needed in the quest, because they’ll be like, Oh, build me this beautiful gondola, (0:19:03) Codey: like saying that I can, then we can get married under or something. And then you build this huge (0:19:09) Codey: thing and then after the the action of it they’re like (0:19:12) Codey: okay here is the here have this and I’m like I don’t want this like I don’t (0:19:20) Codey: actually want this yeah so yeah so you can now do that which is hilarious they (0:19:21) Aislinn: Give me my materials back. (0:19:32) Codey: also have upgradable chests which is amazing so instead of having if you have (0:19:39) Codey: small chest and then you don’t you want to get a large chest you (0:19:42) Codey: have to like build the large chest and then set it next to the small chest and (0:19:47) Codey: then like scooch everything over and it’s just pain in the butt now you can (0:19:50) Codey: just like upgrade the smaller chests instead which is awesome there’s more (0:19:57) Codey: alignment in the sub grid you can make your house bigger just like some basic (0:20:03) Codey: things and then other changes and bug fixes so I’m excited looks cool (0:20:10) Aislinn: I just, the idea, I don’t know why the idea of being able to uncraft something has never (0:20:17) Aislinn: crossed my mind, but now that that idea has been implanted into my brain, now I’m like (0:20:23) Aislinn: why do more games not have this, because this is really cool and I really like that and (0:20:28) Aislinn: that would be very nice. (0:20:29) Codey: Yeah (0:20:30) Codey: To be able to like I mean there are some games that can do that (0:20:34) Codey: I know that I want to say minecraft has one where like a table that you can go take your stuff to and then it’ll (0:20:39) Codey: Like give you the components or something (0:20:41) Aislinn: very cool indeed and I guess with that said do you have anything else that you (0:20:42) Codey: Yeah, it’s not super common so cool (0:20:48) Codey: Yeah (0:20:51) Codey: Mm-hmm (0:20:52) Aislinn: want to touch on with disney dreamlight valley (0:20:54) Codey: No, I was gonna move on let’s move on (0:20:56) Aislinn: okay I guess I so I do you know anything about the roots of pacha (0:21:00) Codey: I played roots of Pacha (0:21:02) Aislinn: - Okay. (laughs) (0:21:03) Codey: Or Pacha. I think I say Pacha (0:21:06) Codey: It is a super cool like it’s basically caveman stardew or prehistoric stardew (0:21:12) Codey: I think is what we used to say so they have a 1.3 update that is out now and it adds two new regions (0:21:18) Codey: so those regions are the (0:21:20) Codey: Mograni mountains and (0:21:23) Codey: the (0:21:25) Codey: to do scroll scroll scroll yaku on islands (0:21:29) Codey: um so I think it just like adds on to what is already in the game like (0:21:34) Codey: different areas that you can just now go to that you previously couldn’t go to (0:21:39) Codey: each area has a decent amount of new characters um but overall there’s 21 new characters uh and two (0:21:48) Codey: of them are romanceable and I just always want to shout out that one of the characters who’s (0:21:54) Codey: romanceable, the mountain guy is older. So he’s got like (0:21:59) Codey: white hair, like gray hair. And I am just as I get into my (0:22:03) Codey: elder years, I am just always so happy. You see that that (0:22:12) Codey: they’re, they’re letting us old people. Old people mean love (0:22:15) Aislinn: No, I agree, I do, I, like, I saw that note and I was like, “That’s really, really awesome.” (0:22:18) Codey: too. Yeah, so that was cool. There’s also new animals. They’ve (0:22:28) Codey: We’ve got like a prehistory. (0:22:29) Codey: For a giraffe thing, they’ve got something that was a precursor to the modern sheep. (0:22:37) Codey: They got a dodo bird because of course, like why wasn’t that in the game already? (0:22:42) Aislinn: Mm-hmm. (0:22:45) Codey: And then they also added modern animals. (0:22:47) Codey: So I don’t, I can’t remember if it’s like something that you can, like one of the ideas (0:22:52) Codey: that you can add on that someone like thinks of like modernizing the animals or whatever, (0:22:57) Codey: but you end up (0:22:59) Codey: like with what you would think are the modern animals from it which is really cool. (0:23:04) Aislinn: Oh, so they’re not like actually modern animals, they’re just what could be modern animals, (0:23:10) Codey: So it’s I think you basically like take the animal from before or the animal that’s in the (0:23:10) Aislinn: like reimagined? (0:23:18) Codey: game already and I think you just like do some weird genetic stuff with it or something like (0:23:23) Codey: that and then it’s suddenly the the modern version. So yeah. (0:23:29) Codey: That is cool. There’s new clothing, decoration, seeds. They also added modern seeds. So I think (0:23:37) Codey: similarly you can update the ones that you have to be like the legit modern seeds instead (0:23:43) Codey: of working with like prehistoric versions. One of the mini games is a music game. So for people (0:23:51) Codey: like Al who I know likes those like rhythm games, there’s one of those where you use the up and down (0:23:56) Aislinn: Yeah, I was looking at that too. It’s cool. I like that. I also like a good rhythm game (0:23:58) Codey: arrows kind of like (0:23:59) Codey: I mean, it looks like basically guitar here, but (0:24:02) Codey: using, yeah, I was a little, I was, I was interested. (0:24:11) Aislinn: or music game. So like my I will revisit on a regular basis Project Diva, which is the (0:24:17) Aislinn: Vocaloid music game. So like, I’m all over rhythm games. So any any inclusion of that (0:24:23) Aislinn: I am so on it. (0:24:25) Codey: Um, and then the final thing was that there is now bug catching with an asterisk. (0:24:32) Aislinn: Whoa. Oh. (0:24:35) Codey: So it’s not, it’s not like what you’d think it’s that there’s like a couple new places (0:24:42) Codey: that you can go to. (0:24:43) Codey: And then you basically like play an instrument and it like calls the bugs to you. (0:24:49) Codey: And then you can catch them from there. (0:24:51) Codey: It’s just, it’s not, it’s not what you’d expect. (0:24:55) Codey: Which I like that they’re doing new things. (0:24:57) Codey: They also have, they had a new way to like tame animals and a new way to fish and all of that. (0:25:02) Codey: Super love the way that they’ve been doing, innovating in that regard. (0:25:07) Codey: But, you know, I want to be able to just go catch bugs the way that I, the way that I do. (0:25:12) Aislinn: Yeah. (0:25:16) Codey: On my hike today, there were a couple of people that came up because I was like flipping logs (0:25:20) Codey: and they were like, what are you doing? What you looking for? And I was like, I mean, (0:25:22) Aislinn: Ah ha. (0:25:25) Codey: anything. I just want to see cool, cool bugs or salamanders or something. (0:25:28) Aislinn: Just anything. (0:25:30) Aislinn: Mm-hmm. (0:25:33) Codey: It’s a little early for that. But yeah, that’s basically, I just want to be able to like find (0:25:36) Codey: cool bugs. And that’s, that’s that update. So that update is out now. If you already own the game, (0:25:36) Aislinn: Mm-hmm. (0:25:38) Aislinn: Well. (0:25:44) Codey: then you just get it. And if you do not own the game, maybe having a little bit more story and (0:25:51) Codey: bug catching and the rhythm game, uh, push you, uh, (0:25:55) Codey: to do it. Maybe that’s something that’s of interest. (0:25:58) Aislinn: Yeah, that all sounds good to me. Will I play it? I don’t know. Again, only so many farming (0:26:06) Aislinn: games I can do. But I like the romanceable older person. That is like one thing that’s (0:26:08) Codey: - Yeah, I. (0:26:14) Aislinn: like a game changer for me. I do like that a lot. (0:26:16) Codey: Yeah, I have it on Windows. (0:26:20) Codey: So if we end up moving my desktop up to my office, (0:26:24) Codey: which is like a blessing and a curse (0:26:27) Codey: because I want this to remain my work office, (0:26:28) Aislinn: Mm-hmm. (0:26:30) Aislinn: Yeah. (0:26:31) Codey: but also like I am not playing my desktop downstairs. (0:26:34) Aislinn: Yeah? [laughs] (0:26:34) Codey: But yeah, I might, I might bring that up and load this game back up and see, see how that (0:26:44) Codey: older guy is. I like his personality or not. (0:26:45) Aislinn: yeah hopefully he’s got good personality I guess with that well not really with (0:26:55) Aislinn: that said it’s not really very good transition but another game that I (0:27:00) Aislinn: unfortunately don’t know much about over magica do you are you familiar oh (0:27:03) Codey: Okay. (0:27:08) Codey: Yeah, yeah, so OvaMagica is the like farming adventure, (0:27:08) Aislinn: perfect wonderful (0:27:15) Codey: whatever creature collector game where all of the creatures (0:27:16) Aislinn: Mmhmm. (0:27:17) Codey: are like these little round boys. (0:27:19) Aislinn: Yeah! (0:27:20) Codey: And so there’s like, and they just kind of like blob (0:27:23) Codey: around behind you, just super cute. (0:27:26) Codey: They have released the 0.9 update that adds some new areas, (0:27:31) Codey: new friendship events with the characters. (0:27:35) Codey: And there’s also a new thing, I can’t remember what it’s (0:27:38) Codey: called, like Ovotron or something, but it’s something (0:27:40) Codey: that allows you to X-ray into a egg before it hatches (0:27:46) Codey: to be able to see what is in the egg, which is super nice. (0:27:51) Codey: Like say that you’re trying to breed for something, (0:27:55) Codey: you’d be able to see kind of like. (0:27:56) Codey: Like expect what is in that egg. (0:27:59) Codey: Um, which is cool. (0:28:03) Codey: And so that zero of one ninth update is out now. (0:28:07) Codey: Um, and the, they also said in this that the 1.0 is coming this year. (0:28:12) Aislinn: Hmm. Oh no. Yeah. I feel like I’ve been seeing it like even though I don’t know much about (0:28:13) Codey: I cannot remember how many years that has been a promise. (0:28:20) Codey: But I feel like it’s been some, it could have just been one. (0:28:23) Codey: They could have just been yet last year. (0:28:24) Codey: I don’t know, but I feel like this is a game we’ve been talking (0:28:26) Codey: for a hot minute, so. (0:28:31) Aislinn: it, I feel like I’ve somehow been like stumbling across it like pretty regularly. Um, so hopefully, (0:28:34) Codey: - Mm-hmm. (0:28:38) Aislinn: - Hopefully, hopefully. (0:28:39) Codey: No, Ms. Chloe. (0:28:41) Codey: Yeah. (0:28:42) Aislinn: - Hopefully, it’s coming, 1.0, this year. (0:28:45) Aislinn: I mean, there’s a lot of this year left, (0:28:47) Aislinn: so fingers crossed, and it looks like it’s mostly, (0:28:50) Aislinn: if not already, just about fully fleshed out game-wise, so. (0:28:54) Codey: Yeah, they don’t have too too much to add to it. So we’ll see where it where it goes (0:29:02) Aislinn: can I just say I love the cow blob in the in like the main photo (0:29:04) Codey: Yeah (0:29:07) Codey: They’re (0:29:08) Codey: They’re all cute. I love the cow blob. I love the fox blob. The bee blob is cute. Like they I have not seen a blob (0:29:13) Aislinn: oh (0:29:16) Codey: I didn’t love so (0:29:18) Aislinn: I like the turtle one too they’re all so cute (0:29:19) Codey: Yeah, they’re they’re all very cute (0:29:23) Aislinn: and shout out to motion sickness settings because that’s a that’s a (0:29:26) Aislinn: that’s a big one for me for a lot of games so anything with that that’s nice (0:29:28) Codey: - Mm-hmm, mm-hmm, well, are we three for three? (0:29:34) Codey: Have you heard of a game called GoGo Town? (0:29:36) Aislinn: I know of, literally I only know of Gogotown because of this podcast. (0:29:42) Codey: Okay, cool, we’ll take it away. (0:29:46) Aislinn: A lot of my new game knowledge comes from this podcast, I will not lie. (0:29:55) Aislinn: But it looks like that online co-op is coming soon for Gogotown (0:30:04) Aislinn: and looking at the video earlier that they took. (0:30:06) Aislinn: It looks pretty good. It says that they still have some bugs, but they are working on it, and it’s coming very soon. (0:30:15) Aislinn: And also they do make a note that there will be no split screen for online co-op, just as a general note. (0:30:24) Aislinn: There isn’t much more of an update with that, but they did give a sneak peek. It looks cool. (0:30:35) Codey: I don’t know if we’d seen a video of it before, so that was nice to see. (0:30:36) Aislinn: Yeah. (0:30:40) Codey: And I know people are always interested in like whether or not the co-op is split screen. (0:30:44) Codey: So though I feel like this split screen is so 2000s. (0:30:51) Codey: So I feel like it’s just not like Jeff was Jeff and I were talking about possibly playing Halo. (0:31:00) Codey: And I was like, we’d have to split screen. (0:31:02) Aislinn: yeah it’s so it is so old now that you like just reminding me the halo i’m just like oh yeah that (0:31:08) Aislinn: is like an old thing (0:31:09) Codey: Yeah, like I don’t want to do that ugh (0:31:13) Codey: gross, so (0:31:15) Codey: Yeah (0:31:17) Codey: They’re not gonna have that which is a good thing. But also if you only have one copy of the game that (0:31:22) Aislinn: Yeah, but I guess like general speaking, most people have their own version of the game in some (0:31:27) Aislinn: capacity. So it’s nice that you don’t have to worry about split screen and everyone has their own (0:31:32) Aislinn: screen and you can still do cool. But I think that’s not really all we got on Go Go Town that (0:31:32) Codey: Mm-hmm. Yup, yup, yup. (0:31:39) Aislinn: that blurb from Steam isn’t doesn’t have too much beyond that. So I guess with that said, (0:31:46) Aislinn: we move into Story of Seasons Grand Bazaar. And Cody and I before (0:31:52) Aislinn: we even started recording, we’re both just like, do you know what’s going on? And I’m like, no, (0:31:57) Aislinn: do you know what’s going on? We’re both just like, not really. So I will read whatever I can, (0:32:04) Codey: uh-huh (0:32:04) Aislinn: and then take that as you will. But it looks like 100 crops. So if you really want to be (0:32:08) Codey: Yeah, I (0:32:13) Aislinn: farming? Oh boy, you have a lot of options. (0:32:16) Codey: Yeah, so this next bit like Al wrote it out and I, I think I read this like 10 times, and there’s something about these words that I just like my brain just, they just bounce off my brain, I have a smooth brain when it comes to these words, I don’t understand why. (0:32:37) Codey: And they’re not even hard words. So it just says, this is from Al, it has some stamina system that works differently than normal. (0:32:46) Codey: But was in the original game, you can do more if you jump when doing an action, which is weird, but it costs more stamina, one per usage, six per jump usage, but you’ll get three actions. (0:33:03) Codey: So you’re using up more stamina to save time, but you can still upgrade the tools as well. (0:33:11) Aislinn: See, like, I’m picking up what he’s putting down, Al, but to be fair, I’ve never played (0:33:16) Codey: Yeah, Chloe. (0:33:21) Aislinn: Story of Seasons before, so that is probably a big limiting factor for me. (0:33:27) Aislinn: But if you’ve played Story of Seasons before, this might be appealing to you. (0:33:32) Aislinn: And from my knowledge about farming games in general, being able to use, even if it (0:33:40) Aislinn: sacrifices more salmon. (0:33:41) Aislinn: I just want to say that I’m going to be jumping, like, in farming, like, what am I doing? Am I, like, planting and jumping? Like, I don’t know. Am I jumping across my farm to water all of my 100 crops that I have? (0:33:44) Codey: Okay, but like the logic of it, well, and like if you, so you jump, and it’s more stamina because (0:34:04) Codey: you’re jumping, and that’s like, that’s very intensive, right? But what, but when you jump, (0:34:08) Aislinn: I guess, I mean, that’s what it looks like too, in the screenshot that I’m looking at (0:34:10) Codey: you’re just able to be more efficient. (0:34:14) Codey: Yeah. (0:34:18) Aislinn: on the website. (0:34:20) Aislinn: There’s just a character that’s like doing like a skip type of jump type of motion. (0:34:25) Aislinn: So are you like, I think it’s you’re skipping as you’re farming and you’re getting more (0:34:29) Aislinn: done, but you’re wearing yourself out because you’re skipping. (0:34:32) Aislinn: I mean, skipping is more work, like more body intensive than walking. (0:34:36) Codey: Yeah. You’re right, you’re right. I don’t know. I, that’s how I felt when I read it. (0:34:36) Aislinn: So, you know, it– (0:34:38) Aislinn: this is such a silly conversation. (0:34:46) Codey: I was like, I, and then this website is like fogu.com and I, this website, I was very, (0:34:53) Codey: I was confused. And I, it is not Al. It is not, it is probably just me. I don’t know (0:34:57) Aislinn: No, yeah, well me too, because I’m also… (0:35:03) Codey: of like my ADHD or whatever. (0:35:06) Codey: It was just like, nope, but it was wild. (0:35:11) Codey: So that’s that, uh, I’m sure story of seasons. (0:35:14) Codey: People are probably like, Oh, sick. (0:35:16) Aislinn: But I have no idea, yes, options. (0:35:16) Codey: Like that’s going to be so awesome. (0:35:20) Codey: I’m like, I’m happy for you guys. (0:35:22) Codey: A hundred crops. (0:35:23) Codey: I understand that. (0:35:25) Codey: Uh, he also wrote more than any other story of season game. (0:35:28) Codey: So more crop number go bur. (0:35:34) Aislinn: And it looks like it comes out in, this is probably almost definitely announced at some (0:35:40) Aislinn: point, but looking at the website, it’s coming out August 27th in the states, in North America. (0:35:46) Aislinn: Um, it is, no, it’s already, it’s there, it’s all coming out at the same time. (0:35:46) Codey: I think it’s already out in Japan (0:35:54) Codey: Oh. (0:35:54) Aislinn: So August 27th slash August 28 in Japan, cause of, you know, time zone things and whatnot. (0:35:59) Codey: Okay, cool. (0:36:01) Aislinn: But yeah, we, we’ve, we, we tried our best. (0:36:05) Aislinn: So I, I apologize to all the Storia season fans, it’s the best you’re going to get, but (0:36:05) Codey: Sorry, Al. (0:36:12) Aislinn: I can talk about Stardew Valley. (0:36:14) Codey: Heck yeah, we can. (0:36:16) Aislinn: I tried to get tickets for the Toronto one, and it was just a miserable failure, so I’m happy that they added more dates. (0:36:20) Codey: Okay. (0:36:27) Codey: Yay. (0:36:32) Aislinn: We have not followed up on if we can get tickets for any of the other Toronto ones, or even just somewhere else in Canada, I guess, need be, or in the States or something. (0:36:40) Codey: Mm-hmm. (0:36:44) Aislinn: but I (0:36:46) Aislinn: Am happy that they added more dates because trying to get tickets for those has been a wreck (0:36:50) Codey: Yeah, and they added a bunch of dates. So like when I looked at the at the dates like the tour dates just in general (0:36:58) Codey: There are many (0:37:01) Codey: and then all the green ones on the (0:37:05) Codey: The poster are like the new ones, but there’s just they they better like (0:37:12) Codey: Playing that music because my goodness (0:37:15) Aislinn: it’s a lot I i imagine is it all one is it all one what’s the orchestra I was like what’s the (0:37:16) Codey: They are gonna be playing it (0:37:20) Codey: I (0:37:23) Codey: Orchestra, I’m I’m assuming like I don’t think that I wouldn’t think that there’d be like an orchestra at each location (0:37:30) Codey: That’s like I would think that it’s like the one (0:37:34) Codey: Orchestra, that’s just kind of like moving around (0:37:36) Aislinn: Right, I’m just like this is (0:37:37) Codey: Which is probably super cool for people to travel like able to go places, but also this is a lot (0:37:41) Aislinn: Yeah (0:37:45) Aislinn: It is a lot like just looking at the dates in general (0:37:48) Aislinn: It’s like a lot of these dates are like back to back or like same day because of matinee (0:37:52) Codey: Mhmm. But then they’ll be followed by like, they’ll be followed by like, uh, like a, like (0:38:00) Codey: a week off or something. So it’s, it’s, it’s cool, but lots. Yeah. Yeah. So if you have (0:38:02) Aislinn: Yeah. (0:38:05) Aislinn: It’s not like they’re being overworked to an extent, but yeah. (0:38:09) Codey: been wanting tickets and it has been sold out in your area, uh, definitely look, there (0:38:14) Codey: are new dates in US, Canada, and Asia. Um, so new dates, new shows. (0:38:23) Codey: That were already in the some areas, whole new areas too. Um, so yeah, take a look. (0:38:25) Aislinn: Mhm. Yeah. Very, very cool. It’s awesome that they were able to (0:38:33) Aislinn: pull this off. Yeah, I guess that is all the news that we have, (0:38:39) Aislinn: right? Yeah. Woo hoo. So I guess with that said, we can move (0:38:40) Codey: A-woo! (0:38:47) Aislinn: into Bugaboo Pockets, which I am so excited to talk about. (0:38:50) Codey: Yeah (0:38:53) Codey: Yeah, so let’s first talk about what how we played it and how far we are (0:39:00) Codey: so I played it on Mac and I was only able to get the demo and (0:39:07) Codey: So I played what’s on the demo, which is not a lot. I’ll get into that later (0:39:13) Codey: So I don’t have a time. I have like literally like a half an hour (0:39:20) Codey: When payday hits I might be pulling the trigger for this one for sure (0:39:26) Aislinn: - Well, I guess we can get your take after you hear my takes. (0:39:32) Codey: - Mm-hmm, so what have you played? (0:39:33) Aislinn: Since I did buy the game, (0:39:36) Aislinn: I have played it on PC primarily, (0:39:42) Aislinn: which is why I’ve kind of barely played it (0:39:44) Aislinn: because I haven’t really been home so much too much (0:39:46) Aislinn: because of work, (0:39:47) Aislinn: but I did try to play it on my Steam Deck (0:39:50) Aislinn: and it’s technically Steam Deck compatible, (0:39:54) Aislinn: But… eww. (0:39:58) Aislinn: I don’t think… I don’t like it on a Steam Deck because it’s… you could tell it’s a game that’s made for like a mouse. (0:40:10) Aislinn: So like, I’m just running my finger along the Steam Deck screen pretty much, or like along the trackpad. (0:40:16) Aislinn: And I just… if I hooked up a mouse, that’d probably be better. (0:40:20) Aislinn: But like, if you’re playing it just Steam Deck only, nothing else connected to it or anything. (0:40:26) Aislinn: I didn’t like it personally, but on PC it’s great. (0:40:32) Aislinn: And I have… so there are seven bugs total that you could unlock, and I have unlocked four? (0:40:42) Codey: Nice. (0:40:42) Aislinn: Let me double check. Let me go back. (0:40:44) Aislinn: I have the game open in front of me just because of this reason. (0:40:47) Codey: Yeah. (0:40:48) Aislinn: But yeah, so I have the full thing. So I have one, two… no, one, two… (0:40:52) Codey: The full game, yeah. (0:40:56) Aislinn: three, four. Yeah, I have four. Four out of the seven bugs. (0:41:00) Codey: Okay. Cool. Um, so yeah, it’s basically like, to me, it feels (0:41:08) Codey: like bug Tamagotchi. Um, but yeah, but with like a plus, like (0:41:10) Aislinn: Mm hmm. I agree. I agree. Even the UI. (0:41:15) Codey: there’s some extra. So what they say on switch is quote, a (0:41:19) Codey: relaxing semi idle pet game starring bugs from land, air and (0:41:24) Codey: sea players play as a research scientist living in a cabin with (0:41:28) Codey: It’s just your bugs and a pen pal. (0:41:30) Codey: It’s not released yet, I don’t think, based on the website, but it is in the cards. (0:41:54) Aislinn: I don’t know, I really hope that they like make this more, you know, controller friendly. (0:42:04) Codey: - Yeah, well, maybe when they make it controller friendly (0:42:07) Codey: for that, they’ll have some ideas of how to make it (0:42:10) Codey: more controller friendly for the Steam Deck too. (0:42:14) Aislinn: - Yeah, we’ll see, we’ll definitely see. (0:42:19) Codey: So it’s just $20 for the base game, (0:42:21) Codey: or there is a bundle on Steam right now (0:42:24) Codey: called the Celebrate Bugs Bundle. (0:42:27) Codey: And that bundle has webbed, which we have not talked about, (0:42:32) Codey: but it’s basically, it seems like it’s a platform (0:42:35) Codey: and you’re a jumping spider, which is super cute. (0:42:39) Codey: So there’s that, there’s Apico, there’s Buggin’s, (0:42:42) Codey: oh my God, sorry, there’s Buggin’s Seek (0:42:44) Codey: and this game Bugaboo Pocket, and they’re all for $38.22, (0:42:49) Codey: which is a steal given the fact that I think this game (0:42:53) Codey: and Apico are $40 on their own. (0:42:58) Aislinn: Yeah. And I think webbed has been, I realized webbed has been on my wishlist for a hot minute (0:42:59) Codey: So it is like a really good price. (0:43:09) Aislinn: because it looks so incredibly adorable. And then I’ve played AP, APico. Is that how it’s (0:43:14) Codey: Mm hmm. Yeah, so it’s a pico. Yeah. (0:43:14) Aislinn: actually pronounced? Because I’ve been saying APico and I’m like, I never thought that was (0:43:18) Aislinn: right. But I’ve played APico and there’s so much to do in that game. (0:43:28) Aislinn: The price of Bugaboo Pocket, yeah, for that bundle is really good. (0:43:34) Codey: Yeah, um, so yeah, I also really just want to shout out that their (0:43:39) Codey: developer and publisher, it’s the same, same group are called Elytra games. (0:43:45) Codey: Love it. (0:43:45) Codey: 10 out of 10, um, Elytra for people who don’t know are so Elytra are on (0:43:50) Aislinn: I was gonna be like me, I don’t get it. (0:43:55) Codey: Beatles instead of having four wings. (0:43:58) Codey: The front pair of wings have been like, are like kind of replaced by this (0:44:03) Codey: modified. (0:44:04) Codey: I think it’s a really important shell thing. If you imagine a ladybug, and it has those two pieces of shell, and then those kind of move to the side, and then there’s wings underneath of it, those things are called elytra. (0:44:19) Codey: Yeah, so it’s a bug thing. (0:44:19) Aislinn: Oh, that’s so cool to know the name of that all sick. Oh my god. Okay, so (0:44:26) Codey: There are, there’s also elytra in Minecraft, there are basically just, it’s like a (0:44:34) Codey: thing on your back that you wear that gives you the ability to like, not do powered flight, but you can like fall more gracefully. (0:44:45) Codey: Like you basically can glide. So, really loved that. (0:44:47) Aislinn: Yeah. (0:44:48) Aislinn: Oh, that’s so cool. (0:44:49) Aislinn: So more bug games moving forward from Elytra, hopefully. (0:44:55) Codey: I would hope so, yeah. Give me a call if you guys want some free, but it seems like they already know what they’re talking about so (0:45:04) Codey: they probably don’t need a consultant or whatever, but they do hit me up. I will, I will do it for free. (0:45:08) Aislinn: But hey, you know if they do you know who to call (0:45:16) Aislinn: You got a doctor on deck (0:45:20) Codey: So they say that it’s great for people who don’t love bugs yet, or for validating people who already do. (0:45:29) Codey: - What category were you in, Ace? (0:45:32) Aislinn: I love bugs, so I’m having a great time with this game. (0:45:36) Aislinn: I don’t know if I can agree with the great for people who don’t love bugs. (0:45:39) Aislinn: I know there are some options within the game to like, so you can at least like reveal the (0:45:43) Aislinn: species before it hatches or anything so you know what you’re getting into. (0:45:46) Codey: Mm hmm. I mean, I thought so there the species that you first start out with, or at least in (0:45:47) Aislinn: But like, I think it’s really cute. (0:45:49) Aislinn: But I don’t know for certain if like, you don’t like, for example, worms? (0:46:00) Codey: the demo was the rubber ducky ice pod. And I think that that’s great. Like, it’s super cute. (0:46:06) Codey: And they look like rubber duckies when they’re adults, and it’s just so cute. So I thought that (0:46:12) Codey: might be something that would be good for people who might not super be (0:46:16) Codey: into bugs. (0:46:18) Aislinn: I think just because one of the species like does start off basically looking like kind (0:46:22) Aislinn: of like a wax worm and I know for some people that freaks them out so I don’t know how people (0:46:25) Codey: - Yeah, that’s fair. (0:46:28) Aislinn: feel about that so like take that as you will but like if you are okay with at least looking (0:46:33) Aislinn: at bugs I think this game is still cute like they do a really good job of making the bugs (0:46:37) Aislinn: like extra cute so if you like are okay with bugs and you like bugs great game if you hate (0:46:43) Aislinn: bugs? I’m not sure. Hard to say. (0:46:44) Codey: Okay. (0:46:46) Codey: Um, and then I just love the story. (0:46:48) Aislinn: But I do agree with you with the isopods. (0:46:54) Codey: So if they say you play as a research scientist helping a forest recover after a devastating (0:46:59) Codey: fire, discover her story through cut scenes, diagram entries and items, complete your bug (0:47:03) Codey: compendium to unlock secrets and prizes. (0:47:06) Codey: So I screamed when I started playing and it’s basically like in the perspective of this (0:47:14) Codey: research entomologist, um, I think her name is Sylvia. (0:47:20) Codey: Um, cause she says like, when I was hired as an entomologist by the forestry solution, (0:47:24) Codey: which, which is like a company, the forestry solution, I was just like, this is my dream (0:47:30) Codey: job. (0:47:30) Aislinn: Awwww! [laughs] (0:47:31) Codey: Like I, I literally want to be a forest entomologist working on conservation and habitat restoration. (0:47:38) Codey: So this is like, like, oh my gosh. Uh, and then some other things that just popped out. (0:47:44) Codey: Right away. (0:47:46) Codey: Um, basically you’re breeding the insects to repopulate the area that was ruined by (0:47:51) Codey: the fire. (0:47:52) Codey: Um, and your friend is like dropping you off at this like remote cabin. (0:47:56) Codey: And he’s like, are you sure you want to stay here out here all alone? (0:47:59) Codey: And she’s like, yeah, also there’s no rent. (0:48:03) Codey: And I was like, bro. (0:48:08) Aislinn: Yeah, you know what, I got to stay out here all along, all alone with my bugs and no rent. (0:48:14) Codey: with no red excuse. This is not even a question my god. Oh, and (0:48:16) Aislinn: Yeah. (0:48:22) Codey: then the final thing was, he’s like trying to talk to her. And (0:48:26) Codey: then it just says, Sylvia is was too awkward to say anything. And (0:48:31) Codey: I was like, did they just make me like, are they following me? (0:48:36) Codey: Are they? So yeah, that was just like my from the demo. I was, I (0:48:41) Codey: was, I was really enjoying it. So that’s (0:48:43) Aislinn: Okay, so I will say, obviously, the journey of living out on your own and everything from (0:48:44) Codey: my stuff. (0:48:56) Aislinn: the perspective of Sylvia is developed as you continue to allot things in the game. (0:49:02) Aislinn: And the relationship with you and the person that like dropped you off and everything, (0:49:08) Aislinn: They… yeah, their name is EZ and… (0:49:09) Codey: Their name is EZ (0:49:13) Aislinn: that is indeed further developed too because you can… you get like letters from EZ or actually so (0:49:17) Codey: Mm-hmm. (0:49:22) Codey: Mm-hmm. (0:49:24) Aislinn: you get letters back and forth. So you see the letters in the communication between your character (0:49:29) Aislinn: Sylvia and EZ and their relationship is continuing to develop and there is some emotion behind some (0:49:37) Aislinn: of that and it’s honestly… it’s pretty good! (0:49:38) Codey: Mm-hmm (0:49:44) Aislinn: I’m not gonna lie! It’s very… it’s very simple but it’s like simply good. I think that might be… (0:49:51) Aislinn: if not… no, that is one of my… I was like I can’t say that’s my favorite part of the game. (0:49:55) Aislinn: It’s literally a bug game. I’m not… my favorite part of the game is not going to be the people (0:49:59) Aislinn: but in a way it is like the… the character development and the interactions with the (0:50:06) Aislinn: other person or a friend, EZ, in the game as you continue to do like your own research here. (0:50:13) Aislinn: And rather recovery and everything of Beetleback Ridge continues. I do like that human interaction (0:50:22) Aislinn: aspect continuing to develop so I think that’s really cool. As for… I’m trying to think like (0:50:31) Aislinn: where I want to go with this. I mean that’s pretty much it with that without giving any (0:50:36) Codey: the story, yeah. (0:50:36) Aislinn: loyalers per se because I obviously don’t want to spoil anything especially because you’re most (0:50:40) Aislinn: most likely going to get this game at some points. (0:50:43) Aislinn: So I’m like, I want you and of course the listeners as well to be able to experience (0:50:48) Aislinn: that. (0:50:49) Aislinn: So know that the story hits in ways that I was not expecting. (0:50:54) Codey: Mmmmmm. (0:51:00) Aislinn: I will say this and this, I will say one line that I just read recently in the game that (0:51:06) Aislinn: was really good was, and it’s not a spoiler because it’s not going to make any sense, (0:51:13) Aislinn: I think you will really resonate with as well as even if they stop me, they can’t stop my (0:51:18) Aislinn: new friends and I’m like in, in friends in regards to the bugs. (0:51:19) Codey: Aww… (0:51:23) Codey: Mm-hmm. (0:51:24) Aislinn: So I’m like, oh, so I’m really enjoying that aspect, but I guess so, so far, like I see (0:51:27) Codey: Yeah… (0:51:30) Codey: That’s awesome. (0:51:36) Aislinn: you have in the, the notes and everything, you have it like broken down in different sections. (0:51:41) Codey: Yeah, so I kind of was just thinking of the mechanics of the game and what you do in the (0:51:47) Codey: game after we talk about the music or the graphics, which the graphics are pretty simple. It’s a (0:51:55) Codey: Tamagotchi-esque game. I didn’t have my music on, so I can’t really speak to that. (0:51:56) Aislinn: - Mm-hmm, yeah. (0:52:06) Aislinn: I will just jump in really quickly because it’s very quick the soundtrack of the game is very minimal. I think I played it with the soundtrack for like a day, or like one or two game sessions and then I’ve just had my own music on since then and just the game sound effects because it’s very (0:52:11) Codey: Mm-hmm. (0:52:12) Codey: Mm-hmm. (0:52:13) Codey: Mm-hmm. (0:52:14) Codey: Mm-hmm. (0:52:22) Aislinn: It’s very repetitive, it’s very limited from what I’ve seen. (0:52:24) Codey: mm-hmm okay um yeah and then other than that I just put these out uh I put some notes (0:52:33) Codey: but we don’t have to go in any particular order and I figure uh since you’ve played more I will (0:52:39) Aislinn: Sure. So I guess with that said, I can talk about the, in regards to the full game, the (0:52:50) Aislinn: place that you kind of start at, if I remember correctly, which you can also speak on as well (0:52:55) Aislinn: with the demos, you kind of start with Beetleback Ridge, because that is the place where you (0:52:58) Codey: Mm-hmm, Mm-hmm (0:53:01) Aislinn: basically get like your quests. And the quests are cute. They all have like different tasks (0:53:09) Aislinn: and the mechanics of the game as you continue throughout the game, do kind of build on top (0:53:14) Aislinn: of each other and do require you to interact with multiple different aspects of the game, (0:53:21) Aislinn: which I think is nice, but it doesn’t like, well, actually, currently I’m stuck on this (0:53:26) Aislinn: one thing that I think is going to be more involved than I would personally like it to (0:53:31) Aislinn: be. But for the most part, the game doesn’t like force you to do anything, any specific (0:53:37) Aislinn: way beyond just the quest. (0:53:40) Aislinn: So there is like nice flexibility with that for both the isopods, which you start out with in the in the demo, but also with all the other books. (0:53:46) Codey: Mm-hmm. Mm-hmm. (0:53:52) Aislinn: How do you feel about the because then then you transition over into the terrarium section of the game? If I remember correctly, how do you feel about the terrarium? (0:54:00) Codey: Mm-hmm. (0:54:01) Codey: Yeah. (0:54:05) Codey: I mean, I thought they were really cute. (0:54:07) Codey: And so you can have– (0:54:08) Codey: is this true of the full game, too, (0:54:10) Codey: that you can have three going at a time? (0:54:13) Codey: Yeah. (0:54:14) Codey: So I only– I mean, the demo only lets you have the one. (0:54:17) Codey: Makes total sense. (0:54:19) Codey: And they just kind of already put an ice pod in it. (0:54:22) Codey: They put a rubber ducky ice pod in there. (0:54:25) Codey: And if folks don’t know, rubber ducky ice pods (0:54:27) Codey: are just a species of isopod, or roly poe. (0:54:30) Codey: And then as you play the game, you can get the currency is frass, which is poop. (0:54:55) Codey: Um, and then as you play the game, you can get the currency is frass, which is poop. Uh, (0:54:57) Aislinn: I mean, it’s, it’s, yeah, let’s see now how to continue. (0:55:00) Codey: um, so you can get silver or gold frass and you can use that to buy, um, different things. (0:55:13) Codey: There’s different decorations, different, like a bed, um, something to put on the floor. (0:55:18) Codey: You can also get hats, um, and also food. So you can give them just a basic food that’s (0:55:27) Codey: It’s free, but it’s not a ton. (0:55:30) Codey: Or you can give them like bigger pieces of food and they’re happy. (0:55:35) Codey: So, whenever you first get your arthropod, because ice pods aren’t insects, whenever (0:55:45) Codey: you first get your first arthropod, it has a personality, but it’s like malleable based (0:55:52) Aislinn: Yes Mm-hmm (0:55:56) Codey: on what you do with it, I think, and based on it. (0:55:59) Aislinn: Mm-hmm (0:56:00) Codey: And it’s tarot, um, so you basically like get to reroll the tarot card, whatever you (0:56:09) Codey: get one, you like flip a tarot card over or whatever. (0:56:12) Codey: And it has some of those traits, I guess. (0:56:14) Aislinn: Yeah, I personally am still trying to understand the tarot card, but yeah. (0:56:18) Codey: Yeah. (0:56:20) Codey: So they just have like, I started and he had the fool was his tarot card. (0:56:27) Codey: My sweet boy. (0:56:28) Codey: I named him Darnell. (0:56:30) Codey: Um, so, and then there’s like different things you can do with them in the (0:56:36) Codey: terrarium, so you can look at the log that tells you kind of how they’re (0:56:41) Codey: feeling, if they’re hungry, um, if they’re scared, it also has notes. (0:56:47) Codey: So if you’re interacting with them, um, and they don’t like something happens, (0:56:54) Codey: you can look at the log. (0:56:55) Codey: So I remember trying to pet them when they were really young, when he was (0:56:56) Aislinn: - Mm-hmm. (0:56:59) Codey: was really young. (0:56:59) Aislinn: Mm-hmm. (0:57:00) Codey: And it like had a symbol and then I went into the log and it was like Darnell is too wee to touch. (0:57:06) Aislinn: or it’s like you can’t pet the I think for the isopods it’s the back you can (0:57:08) Codey: Too tiny. (0:57:16) Aislinn: only pet the head (0:57:17) Codey: Yeah, they don’t want their butt touched. (0:57:21) Codey: So yeah, I mean they just have like their references. (0:57:25) Codey: And so it’ll tell you that in the journal, um, along (0:57:30) Codey: with their mood and their tarot. (0:57:33) Codey: And then the other things are the, um, the games. (0:57:39) Codey: So the with Darnell, they had three games. (0:57:43) Codey: One was called, was like basically Plinko. (0:57:46) Codey: They call it stop, drop and roll. (0:57:48) Codey: Where like, I don’t know if y’all have ever played Plinko or seen Plinko from (0:57:52) Codey: the prices, right, where there’s just like you, you put a coin down, um, into (0:58:00) Codey: it has a bunch of pegs, and then the pegs like kind of make it go certain ways. (0:58:05) Codey: And then at the bottom you can get prizes. (0:58:09) Codey: So you can get like some extra gold for us or something like that to be able to buy stuff. (0:58:15) Codey: Um, so there’s that game. (0:58:16) Codey: There’s another game, um, called forest forager, where you drop stones to create (0:58:21) Codey: a path for them to walk across and then a rolling game where you try and avoid obstacles. (0:58:26) Codey: So I was thinking about it. (0:58:28) Codey: those games don’t really relate. (0:58:30) Codey: To possibly other insects, uh, other arthropods that would be in this game. (0:58:35) Codey: Are the, the games are, are the games different for each species? (0:58:38) Aislinn: So I was actually going to build off of that. Yes, they are, they are different mini games. (0:58:45) Aislinn: I unfortunately don’t have anything in my bug bin at the moment, so I can’t like go in and see (0:58:50) Aislinn: the games again and whatnot. But there are mostly different games for every single bug, (0:58:59) Aislinn: except there is just a little bit of overlap for from what I’ve seen. This is I’m on my fourth bug (0:59:06) Aislinn: and I’ve seen one game repeat so far. (0:59:08) Aislinn: But it’s just slightly different aesthetics for that specific bug, (0:59:08) Codey: Mm hmm. Mm hmm. (0:59:12) Aislinn: but otherwise there are multiple different minigames that are more or less stressful. (0:59:19) Codey: Mm hmm. Well, and it was so each game has like different levels and it was it was pretty fun. (0:59:24) Codey: And then like when you get something, it’ll it’s said stuff like Darnell is getting confident (0:59:30) Codey: because you’re winning or Darnell knows that you tried. (0:59:32) Aislinn: Mm-hmm. (0:59:35) Aislinn: Yeah, that one’s so cute. It’s like you tried your best and I’m like, thank you. (0:59:36) Codey: It’s just like, oh my gosh. (0:59:40) Codey: Thank you. (0:59:42) Codey: Yeah. (0:59:42) Codey: So. (0:59:43) Aislinn: I really did. (0:59:44) Codey: So that, um, depending on if you’re successful or not. (0:59:48) Codey: And I guess the Plinko game is like luck of the draw. (0:59:52) Codey: So perhaps don’t do that one. (0:59:54) Codey: If you’re trying to make a really confident bug. (0:59:56) Codey: The other two are the other two games of the isopods were, um, (1:00:00) Codey: more skill-based, like trying to get the timing right for things. (1:00:04) Codey: things. So maybe stick with those if you. (1:00:08) Codey: If you want to have a confident. (1:00:11) Aislinn: and they’re different each bug that you get they have different skills I guess that you could say (1:00:17) Aislinn: that you have to apply for each game um there’s one game in particular that I cannot remember the (1:00:22) Aislinn: name of but it is associated with the third bug i’m checking in on the the bugs just to be sure (1:00:32) Codey: Mm-hmm. (1:00:32) Aislinn: with third bug yeah that is color based but if you are colorblind for example (1:00:41) Aislinn: there is also a aspect of the game that allows you to still be able to play the game with no issues (1:00:48) Codey: Nice (1:00:48) Aislinn: so the accessibility with this game is also really good in that sense um just as a just as a general (1:00:51) Codey: Nice (1:00:55) Aislinn: note but yeah each game each bug generally has different games all different different types of (1:01:03) Aislinn: games you can kind of pick and choose if you want something more or less stressful depending on the (1:01:09) Aislinn: bug. I think so far from what I’ve played. (1:01:11) Aislinn: My favorite games have come from the third bug. (1:01:17) Aislinn: But the second bug, I’ll just say there’s the, you know, like (1:01:22) Aislinn: the three cups and you like put something under the cup and (1:01:24) Codey: Oh, yeah. Yeah. (1:01:25) Aislinn: then it is one of those games and that just hurts my eyes so (1:01:29) Aislinn: much. So just tough it out for the first because it’s only for (1:01:33) Aislinn: the first stage of that bug, tough it out for the first stage (1:01:35) Aislinn: and then you could play the other games that are better. (1:01:38) Aislinn: In my opinion, I don’t, I just, that, that one- (1:01:41) Aislinn: just hurts my eyes so much, like I finished those and I’m like blinking so much because my eyes are just like dry. (1:01:48) Codey: yeah okay well that’s neat uh each bug also has three life stages so that’s I can I think (1:01:54) Codey: what you were referring to of like wait until they’re they like level up basically they grow up (1:02:00) Codey: um do the different arthropods have different um time periods of their like how long it takes (1:02:09) Codey: for them to grow because I will say darnell uh like it was only a half an hour before he was (1:02:15) Codey: He was gone to the big… (1:02:18) Codey: …and then you can do something with his body afterwards, which was really cool. But like, do they… do other ones have longer lifespans? (1:02:24) Aislinn: Yeah, I know. (1:02:29) Aislinn: Mm-hmm. (1:02:35) Aislinn: They, yes, it still depends, (1:02:38) Aislinn: ‘cause there are sometimes notes that come up (1:02:41) Aislinn: to be like, “Your bug is aging faster than normal,” (1:02:44) Aislinn: and I’m like, “Uh-oh.” (1:02:46) Codey: - Mm-hmm. (1:02:47) Aislinn: So it’s kind of luck of the draw with that as well. (1:02:49) Codey: - Okay, sweet. (1:02:50) Aislinn: Um, even within like the specific so like the depending each bug will age at different rates, not only within the species, but also within the actual like that specific bug as well can sometimes differ. (1:03:00) Codey: - Mm-hmm. (1:03:06) Aislinn: And you can kind of just what’s nice about this game too is that because I was trying to actively or I was actively playing it today. (1:03:13) Aislinn: Um, and I do find that this is a good game to like passively play for sure. So I definitely, I definitely recommend it. (1:03:14) Codey: Mm-hmm (1:03:20) Aislinn: Playing it that way just as a general sense because you will probably burn yourself out pretty quickly if you actively play it. (1:03:29) Aislinn: But I wanted to also talk about the like the include the little that you were talking about where you can spend their poo to go buy things. (1:03:39) Aislinn: Um, and I will say there’s actually also little things that you can read in regards to the stock, aka the furniture and the hats that you get. (1:03:50) Aislinn: There’s this little tidbits of information that you could read about each item to learn more about again your character Sylvia, which is really nice. (1:03:58) Aislinn: And I don’t know if they introduced this in the demo, but specific bugs like specific things. (1:04:04) Codey: Oh, okay. (1:04:04) Aislinn: And you can kind of see the aesthetic that they’re going for for each bug and it’s really cute. (1:04:10) Aislinn: It’s really, really silly and adorable. (1:04:12) Codey: That’s really cute. Yeah, I didn’t really, I didn’t get a lot of different things. I think (1:04:17) Codey: I had a couple different hats available to me from like a game, or from like, I bought some stuff. (1:04:25) Codey: So I, I put an acorn on his hat on his head. But I didn’t, I didn’t see like anything about whether (1:04:34) Codey: I enjoyed it. Okay. (1:04:34) Aislinn: Yeah, that’s that would all be in there in their notes when you’re in the terrarium section, but then you can also read about them (1:04:41) Aislinn: Or in regards to like your own character at the computer (1:04:45) Codey: - Okay. (1:04:47) Aislinn: Otherwise though I actually I did want to ask you as well (1:04:51) Aislinn: Unless I think we covered most about mostly with the terrarium pretty much (1:04:56) Aislinn: It’s like you get the bug bin you put the bug egg in there the bug hatches you take care of it (1:05:02) Aislinn: You play many games with it. (1:05:06) Aislinn: You can read about the bug, you can name the bug, you can, depending on what you do, with the minigames feeding it and everything that all adjust their personality, you have the tarot cards, and that pretty much encapsulates the terrarium section. (1:05:20) Codey: Yeah, I would say also that they have personality like there’s like a lot of different personality things and they’re on like a sliding scale so they can go from like grumpy to happy and just as you interact with them and based on their Tarot like they might they’ll settle on something. (1:05:40) Codey: And then the quests in the main part of the game are for like like one of them’s like raise a cheerful bug and so you want to try and make sure you’re here. (1:05:48) Aislinn: Yep. And then you figured that out. (1:05:50) Codey: You’re getting the right personality trait. (1:05:53) Aislinn: There are little hints that are dropped as well as you continue throughout the game (1:05:57) Aislinn: to help you with that process. (1:05:59) Aislinn: But the one that I am currently stuck on, I have to Google and I like actively have a (1:06:04) Aislinn: tap open because I’m just like, I have no idea what to do. (1:06:06) Codey: Aww, that’s fair. (1:06:08) Aislinn: So I’m currently a little bit stuck at the moment. (1:06:09) Aislinn: But like most of the all the hints thus far up until this fourth bug have been very (1:06:16) Aislinn: clear. (1:06:18) Aislinn: But with that said, the thing that I wanted to ask you about was the specimen section. (1:06:23) Codey: Mm hmm. Mm hmm. Mm hmm. Move on to the great law, the great log in the sky. (1:06:27) Aislinn: So did you, when your little Darnell moved on, you could say, what did you do? (1:06:42) Aislinn: Because I know there are, and I don’t think this is particularly a spoiler because you’ll (1:06:46) Codey: Yeah. Yeah. (1:06:47) Aislinn: You’ll see this option pretty much right away. (1:06:48) Aislinn: So you can make them a specimen, aka pin them, or you can put them in the another type of bug soup, I guess. (1:07:00) Aislinn: Or you can put them in the garden and give them a burial. (1:07:05) Codey: Oh wait, you can bug soup them? (1:07:08) Aislinn: As far as I know from what I’ve unlocked, only the isopod. (1:07:14) Codey: Okay, then I love that. Yes, I can. Okay, so yes, I love that. Okay. So basically when Darnell passed, there was the two options was like bury it and then it said or pin it. And I was like, you don’t pin isopods you don’t do that. So I was like, Okay, well, I’m going to bury him then. (1:07:15) Aislinn: I don’t know why. (1:07:18) Aislinn: You can answer that? (1:07:20) Aislinn: Okay, great. (1:07:22) Aislinn: I don’t understand the logistics of this, so that’s why I want to get your take on them. (1:07:42) Codey: And then you bury him and (1:07:45) Codey: so you bury them in the garden and then the garden grew a little bit. And then they also (1:07:52) Codey: talked about parthenogenesis and blah, blah, blah. And so then they were released into the (1:07:58) Codey: wild somehow by me burying him. Or maybe I had more of them or Darnell left me, (1:08:07) Codey: I guess if they’re parthenogenic, Darnell was female. But parthenogenesis is basically when (1:08:12) Codey: when a female organism doesn’t need a male. (1:08:14) Codey: to fertilize her own eggs. (1:08:16) Codey: So she just does it by herself. (1:08:18) Codey: Um, and so if the, if the isopod is like that or whatever character, whatever (1:08:25) Codey: creature is like that, then they don’t even have to mate. (1:08:28) Codey: They just do it themselves. (1:08:29) Codey: And then, so I think that happened and then he had, she had eggs (1:08:34) Codey: and then you release those too. (1:08:36) Codey: But so for the majority of arthropods, you actually don’t want to pin them. (1:08:45) Codey: So if it is something that is super soft bodied, uh, like an isopod, you (1:08:51) Codey: keep them in ethanol, um, which is bug soup, bug soup. (1:08:54) Aislinn: Okay. Well, I’ll tell you right now, my specimen thing, because I pinned two of them because (1:08:57) Codey: So that’s great. (1:09:02) Aislinn: I came very attached to the first two bugs that I have. Pretty right off the bat. And (1:09:05) Codey: Okay. (1:09:07) Aislinn: I was like, well, because they didn’t give the bug soup. I’m just going to call it the (1:09:11) Aislinn: bug soup option. They didn’t give me the bug soup option right away for some reason. I (1:09:12) Codey: Yeah. (1:09:14) Codey: Okay. (1:09:18) Aislinn: don’t know why. I may have missed the detail, but that detail I don’t know why. (1:09:18) Codey: Okay. (1:09:22) Codey: Okay. (1:09:24) Aislinn: So I pinned the first two and then, no, they did give me the option, but I didn’t know (1:09:29) Aislinn: what the jar was because it was just there. And I was like, the jar looks menacing. What (1:09:31) Codey: Mm-hmm (1:09:33) Aislinn: if it’s a garbage instead of it? I was like, I don’t want to throw it out. I got scared. (1:09:35) Codey: Okay, yeah (1:09:37) Aislinn: So and then I was like, well, I have to click on it and see. So then I clicked on it and (1:09:42) Aislinn: I was like, Oh, you can put them in the soup. So yeah, that is an option. But again, I, (1:09:49) Aislinn: it has not been an option for anything else. I will tell you. (1:09:55) Aislinn: Generally speaking, to again, not give like spoilers to the rest of the bugs in this game, (1:09:57) Codey: Mm-hmm. (1:10:00) Codey: Yeah. (1:10:02) Aislinn: that there is at least one beetle and also a mantis. Which I don’t know if those can be (1:10:04) Codey: Mm-hmm. (1:10:08) Codey: Mm-hmm. (1:10:13) Aislinn: bug soupified, you could say. (1:10:15) Codey: Um (1:10:17) Codey: So mantis beetles you will pin through usually the right elytra (1:10:23) Codey: Mantids you will pin through the thorax (1:10:27) Codey: and then bees and (1:10:30) Codey: Wasps and flies you pin through the thorax (1:10:34) Codey: Mods and butterflies you pin through the thorax (1:10:38) Codey: If there’s a spider that is ethanol if there is like a hemipteran or like something that’s young (1:10:45) Codey: You’ll put it in ethanol (1:10:48) Codey: Also, just like really really small stuff I usually just keep those in ethanol (1:10:52) Aislinn: Okay. Well, I will say, I think in regards to the technicalities of how these bugs are (1:10:57) Aislinn: pinned, I’m going to guess that it’s not all technically correct looking at this, just (1:11:01) Codey: Okay. Thank you. (1:11:02) Aislinn: as a warning. I’m just like, from what my, my knowledge is basically through you of bugs, (1:11:08) Aislinn: I’m like, that’s definitely not pinned in the right, the right elytra. That’s straight (1:11:11) Codey: The right spot. (1:11:14) Codey: Mm-hmm. (1:11:16) Aislinn: down the middle. So take that as you will. But okay, cool. Good to know. (1:11:22) Aislinn: So that’s, that’s cool. I don’t, I don’t know what bugs there are asked pretty much (1:11:28) Aislinn: what I said. I don’t think, I don’t think these, I think I have a beetle and I have (1:11:33) Aislinn: something else. I don’t know what it is, but you will find out and whatnot. And you can (1:11:39) Codey: Well, I, because you said that, uh, there’s an, like, ethanol version, I have started (1:11:40) Aislinn: update me on what I’m looking at. (1:11:49) Codey: a new rubber ducky isopod. (1:11:52) Codey: So we will see, um, yeah, yeah. (1:11:59) Aislinn: We’ll see if that option is there for you (1:12:02) Aislinn: But that’s pretty much it or actually one more thing to add on with the specimen section as well (1:12:07) Aislinn: just to further break that down is (1:12:10) Aislinn: You can also there’s a cute little (1:12:13) Aislinn: On the right side of the the device. I guess there’s a little photo button (1:12:19) Aislinn: You can store the photos that you take of your little bug guys (1:12:23) Aislinn: when they are (1:12:25) Aislinn: up in their (1:12:28) Aislinn: Wonderful log in the sky (1:12:29) Aislinn: And you can see like what traits they had you can see you can type up like a little (1:12:36) Codey: epitaph (1:12:38) Aislinn: Yes, I didn’t I was like I see the word I don’t know how to pronounce it (1:12:42) Codey: Yeah, they said that in the so it’s I have mine in the garden and there’s an epitaph with him (1:12:49) Codey: with Darnell and (1:12:51) Codey: so (1:12:53) Codey: And his epitaph, let me look at it (1:12:57) Codey: Back out garden Darnell was a lazy eater and a beefy bug (1:13:04) Aislinn: I have, for one of mine, Poki was a high roller and loved to hermit. (1:13:08) Codey: Aww, bogey. (1:13:11) Aislinn: So they have little, and they also auto generate names, which I actually really like a lot of the (1:13:16) Aislinn: auto generated names that they’ve been giving, so I’ve just been leaving it. And they auto generate (1:13:20) Aislinn: those epitaphs as well, which have been really fun to just see what it like just gives. (1:13:24) Codey: But you can also change them too, which is cool. (1:13:27) Aislinn: You have the option depending on what your play style is, which is nice. (1:13:31) Aislinn: I love this one for Crispin didn’t expect (1:13:34) Aislinn: much and love to hermit as a mood I’ve been I’ve been pinning I’ve been doing (1:13:38) Codey: So, have you only been pinning them then? (1:13:47) Aislinn: the bug soup and I’ve been doing the garden as well so I’ve been doing like (1:13:50) Codey: Okay, you’re up. (1:13:50) Aislinn: all of it collectively I pretty much my workflow you could say is I pin the (1:13:56) Aislinn: first bug that I like meet when I’ve like meet that like new species I pin (1:14:04) Aislinn: the first one and then I’ve been putting like the rest of them like in the garden (1:14:07) Aislinn: essentially I don’t know why that just has become my workflow for some reason (1:14:08) Codey: Yeah, I mean, that’s kind of like, I do that with my like, my specimens, for example, the (1:14:20) Codey: first time I encounter something, I make sure that I do it really, really well. And then (1:14:27) Codey: after that, I might just leave them in ethanol for like, to store them, because when they’re (1:14:33) Codey: just in ethanol it’s less likely that they’re going to get like damaged so for (1:14:39) Codey: But I think it’s also like something that we did we do with like Animal Crossing where you do the museum and then and you put your first one in the museum. I saw a joke the other day about like you put the first one in the museum and it was about your first born child like the first one goes to blathers. (1:15:00) Aislinn: Yeah, literally that’s basically what happens. (1:15:05) Aislinn: The first one goes to blathers, the first one gets pinned. (1:15:09) Codey: Mm hmm. Sorry, bud. (1:15:13) Aislinn: I wanted to ask you two about the pinning process and how, I guess you could say accurate (1:15:19) Aislinn: that is as well, but the thing is it already started off kind of rough because of the isopod (1:15:25) Aislinn: being the first one to be pinned. (1:15:27) Aislinn: So that will happen to be a great question at a later. (1:15:31) Aislinn: But it looks pretty good from what I’ve seen. (1:15:34) Codey: Yeah, so what is it, like, do you just hit a button and it pins it, or do you get to choose where the pin goes? (1:15:42) Aislinn: So you get to choose where all the pin goes. So you can move the limbs, you can move the wings, (1:15:47) Aislinn: you can extend and like put all like, yeah, you can move all of that stuff, which I’ve seen before (1:15:47) Codey: Ohhh. (1:15:53) Aislinn: in like museums and stuff. So I’m like, I’m thinking that it’s pretty good in regards to (1:15:59) Aislinn: accuracy with the, like what you actually do. It’s pretty, it’s pretty cool, though. I will, (1:16:02) Codey: Mm-hmm. (1:16:05) Aislinn: I think that aspect, like that little detail of the game, regardless, regardless if it’s accurate (1:16:11) Aislinn: or not is a (1:16:12) Aislinn: cool little thing to if you that that caters to the if you are a bug type a bug person (1:16:20) Codey: you’re a bug type pokemon um yeah I i do really like that I um I don’t usually position a lot of (1:16:29) Codey: my bugs like limbs and stuff i’m going through so many insects I do not have the time but if ever (1:16:32) Aislinn: Mm-hmm. (1:16:36) Codey: there’s something that’s like really cool there’s and there’s certain standards like I always make (1:16:41) Codey: sure that things aren’t crumpled uh that everything’s like always facing the right direction (1:16:47) Codey: and it’s on the pin correctly and all of that. (1:16:50) Codey: Like the rest of it, I cannot be bothered, um, to do all of that stuff. (1:16:52) Aislinn: You know what, that’s fair, but you’re also, again, like you said, cycling through many, (1:16:56) Codey: It’s just not, yeah. (1:17:02) Aislinn: many, many specimens, and this is not the case in this game as much as much at least. (1:17:04) Codey: So many. (1:17:11) Codey: I will say, okay, one thing I’m looking through the computer. (1:17:15) Codey: And so there’s the dire, there’s notes that’s your diary. (1:17:20) Codey: The letters you get, there are facts for the different insects. (1:17:23) Codey: There’s the stock, which is the stuff. (1:17:25) Codey: And then the goals, the seventh page of the diary says being a lab breed. (1:17:31) Codey: My bug was able to lay parthenogenic eggs, parthenogenetic eggs. (1:17:36) Codey: I’ll release them outside to see what happens. (1:17:38) Codey: I have nothing to lose. (1:17:40) Codey: Here’s a PSA. (1:17:41) Codey: If you have a lab bread, insect, anything, a lab, bread, anything, do not (1:17:48) Codey: release it into the wild. (1:17:50) Codey: Do not do that. (1:17:54) Codey: That is bad juju. (1:17:56) Aislinn: Yeah, you know what? That’s fair. It’s like releasing a animal race in captivity. (1:18:02) Codey: Yeah, yeah, it’s like releasing like your you release. Oh, yeah, he’s too small. Like releasing a red eared slider turtle into the wilderness. It’s not good. It’s going to disrupt the system. (1:18:02) Aislinn: That’s not the smartest thing to do. (1:18:16) Aislinn: Yeah. Now I’m reading through diary entries to be like, what else can I ask in regards (1:18:22) Aislinn: to the technicalities? Because I just love seeing what in this game is technically accurate. (1:18:35) Aislinn: Now I know, don’t pin isopods. Put them in soup. (1:18:38) Codey: Mm-hmm. Put them in, they belong in soup. I will say Petunia is growing a lot, oops, (1:18:47) Codey: sorry, a lot slower. I accidentally touched her and she rolled into a ball. (1:18:50) Aislinn: Oh, classic pill bug. (1:18:55) Codey: Oh, classic. I think I’m gonna buy this item for her. Oh, it’s a bed. Oh, she’s back there. (1:19:02) Codey: I played a lot of games. (1:19:04) Aislinn: The games are fun! Again, the terrarium, with the terrarium and with the minigames, as you (1:19:12) Aislinn: unlock more of the bugs and everything, they’re fun, they’re cute. But with the computer, (1:19:20) Aislinn: I do actually also want to mention, which I think, I don’t remember if we already mentioned (1:19:26) Aislinn: it, what was also really cool is that, like you said, there are facts about the bugs themselves. (1:19:32) Codey: Mm-hmm, yep, it’s just an orifice. It’s it’s something that they can get put the put the water in. (1:19:32) Aislinn: So, fun fact, pill bugs can– (1:19:34) Aislinn: drink water with their buttholes. (1:19:36) Aislinn: I didn’t know that, but now I know that. (1:19:48) Aislinn: Just didn’t know that at all. (1:19:52) Aislinn: But the fact that they give that information (1:19:55) Aislinn: is cool for all the bugs that you’ve raised. (1:19:58) Aislinn: They give three facts about each one, (1:20:00) Aislinn: so you can learn a little bit, a little more about each one. (1:20:04) Aislinn: But then also, they give general facts. (1:20:08) Aislinn: So, for example, the first fun fact, I call it a fun fact that they give is petroleum fly larvae live in crude oil. (1:20:14) Codey: Mm-hmm. (1:20:17) Aislinn: So they have a bunch of facts. I would assume that they are true. I would hope that they are true. (1:20:24) Codey: Yeah, I mean, I would assume all the facts that I’ve seen so far have been accurate. (1:20:29) Codey: So I feel like they’ve done their due diligence. (1:20:32) Aislinn: awesome because I also didn’t know bees can tell time and now I know (1:20:33) Codey: Yeah, yep. (1:20:40) Aislinn: so I think that’s a really cool thing again if you are the type of person that likes bugs I do think (1:20:45) Aislinn: that’s like like the game developers have said validating because I’m learning all these new (1:20:51) Aislinn: things about bugs I’m like this is so cool I love learning new things about these bug guys because (1:20:55) Aislinn: there’s just so many bugs out there and I don’t know how I’m gonna obtain all this information (1:21:00) Aislinn: besides just you. (1:21:03) Codey: I’m always here for my friends (1:21:05) Codey: to just answer bug questions. (1:21:07) Codey: Oh no, Petunia fell. (1:21:08) Aislinn: Oh (1:21:09) Codey: I was playing the game and she fell. (1:21:12) Aislinn: Oh (1:21:14) Codey: I’m gonna get her a log, have a log. (1:21:18) Aislinn: But you should you should do like a fun factor of the day but bug fact of the day (1:21:20) Codey: So yeah, they, (1:21:25) Aislinn: Or like every like (1:21:26) Codey: you should’ve asked this, (1:21:28) Codey: should’ve asked this at the beginning. (1:21:31) Aislinn: I (1:21:32) Aislinn: Mean doesn’t have to be right now. You definitely do not just saying just in general like you should have like in the slack like every (1:21:35) Codey: Okay, I’ll think about it. (1:21:38) Codey: Oh, Friday Fun Facts. (1:21:39) Aislinn: Fun facts fun fact Friday’s about bugs (1:21:42) Codey: I mean, you could, yeah, you can tag me (1:21:45) Codey: and be like, Cody, give us our Fun Facts. (1:21:47) Codey: I’ll be like, oh, okay. (1:21:49) Aislinn: That’s my that’s my Friday itinerary, oh, yeah, they can get mites too in this game (1:21:52) Codey: Oh no, he has mites. (1:21:57) Codey: Cure a sick, mite, smiter, love that. (1:22:00) Aislinn: There’s a bunch of little little details that they have in this game and again as you like continue on there’s more and more little (1:22:07) Aislinn: Things that they (1:22:10) Aislinn: That make it just a little bit more interactive, but you’re still you’re so you’re still playing the demo currently (1:22:16) Codey: Yeah (1:22:17) Aislinn: So you can still do that on the demo. That’s nice. You’re just limited to one bug (1:22:20) Codey: Yeah, you just can only do one bug I don’t know if they like are gonna kick me out at some point (1:22:22) Aislinn: Interesting okay cool (1:22:29) Codey: Why are you upset? (1:22:32) Aislinn: I hope not (1:22:34) Codey: She keeps getting grumpy, but I don’t know I don’t know any of the other like (1:22:39) Codey: functionality things I only know the first two of cheery and hearty cheer so it’s gloomy or cheerful (1:22:46) Codey: Unsickly or hearty and I that’s the only that’s all I know (1:22:50) Aislinn: Yeah, you will… You will unlock more at a later point. (1:22:58) Codey: Yeah. Yeah, I will definitely say how they have the, I guess like the final summary is this, (1:22:59) Aislinn: I’m really trying to like, be careful with my words to not spoil it because I want you to also eventually experience the magic of unlocking all these little things as you continue throughout the game. (1:23:18) Codey: basically what they wrote in their thing is that there’s a compelling storyline. There’s seven (1:23:23) Codey: different bug species, each with three distinct lifestyle stages. Oh, and three adult color (1:23:27) Codey: variants. (1:23:28) Aislinn: Yes, I’ve gotten two out of three for one of them which I’m excited about how do I unlock them? (1:23:28) Codey: I don’t know, but it’s happened. Yeah, three mini games per bug, 50 plus real bug facts, 10 plus different personality traits, 20 plus tarot cards, gorgeous handcrafted art. Yeah, I’d say it’s really nice. (1:23:33) Aislinn: I have not you figured that out yet (1:23:54) Aislinn: Yeah, no, it is really really like aesthetically this game is very very cute and (1:23:58) Aislinn: Very like you can tell that the they’re going for a specific vision with the art style of this game (1:24:03) Codey: Mm hmm. Mm hmm. And they’re, I mean, they’re, they’re nailing it, I think. (1:24:06) Aislinn: But yeah, did you? (1:24:09) Aislinn: Yeah, I most definitely definitely this is I guess long story short. This is definitely a (1:24:17) Aislinn: digital pet game game (1:24:19) Aislinn: like Tamagotchi, but indeed with modern depth and strategy because (1:24:24) Aislinn: there is strategy to unlock different personalities. I’m (1:24:28) Aislinn: sure the strategy to unlock the different color variants. So you (1:24:34) Aislinn: do have to you do have to be strategic and it’s much more (1:24:38) Aislinn: interactive than a Tamagotchi. Like I I love Tamagotchi (1:24:41) Aislinn: growing up, but I definitely got bored of it because there’s (1:24:43) Aislinn: only so much you can do with it. The mini games are only so (1:24:46) Aislinn: involved and while the mini games are still simple in this (1:24:51) Aislinn: game they’re involved enough to have like a (1:24:54) Aislinn: Gameplay loop and they do contribute to the life cycle of your bug as well, which is cool (1:25:02) Aislinn: So it’s not like the minigame is there and then you could play it and that’s it (1:25:05) Aislinn: It actually like also like means things so everything is is (1:25:08) Codey: Mm-hmm. (1:25:09) Aislinn: Intertwined in a way that I wasn’t expecting. It’s not just just collecting like there’s more to it (1:25:15) Aislinn: And you get to know your little bug friends, and then they eventually (1:25:19) Aislinn: Pass and you get to memorialize them and learn about that process (1:25:24) Aislinn: too and it’s really really cute and cool but I yeah I will say that I do and (1:25:27) Codey: - Yeah, I think that’s a good summary. (1:25:34) Aislinn: I don’t I don’t want to end on a negative note but I will say for the (1:25:40) Aislinn: price of $20 I am hesitant to say it’s currently worth it at $20 I would (1:25:46) Codey: Mm hmm. (1:25:48) Aislinn: probably wait till it goes on sale or get it in that wonderful bundle that you (1:25:53) Aislinn: mentioned earlier? (1:25:54) Aislinn: just because I feel like seven bugs yes there are three variants and different personalities (1:26:01) Aislinn: but seven bugs doesn’t feel like too much um the story is good though I will say like I think the (1:26:09) Aislinn: story is so far like very interesting to me and i’m not sure about the mini games just yet but (1:26:17) Aislinn: I do it has already been i’m only four bugs and there’s already been one mini game that has (1:26:23) Aislinn: It’s overlapped. (1:26:24) Aislinn: So I wish I could do more besides just read about my specimens or just read about like (1:26:33) Aislinn: the garden. (1:26:34) Aislinn: Like I wish I could do something in those. (1:26:35) Codey: I mean, I think that’s the idea is for it to be idle. (1:26:37) Aislinn: True. (1:26:38) Aislinn: Yeah, it is definitely like an idle game, but I, I, I just wish, I don’t know what it (1:26:43) Aislinn: would be, but I wish there was just a little bit more interaction because sometimes, like (1:26:49) Aislinn: if you want to play this game actively, you’re going to have to just kind of stare at the (1:26:53) Aislinn: screen for a little bit. (1:26:54) Codey: Mm hmm. Mm hmm. (1:26:54) Aislinn: It’s great for throwing on a YouTube video in the background, or I was actually playing the demo of what’s it called again, the lockdown, as I was watching my bug in the terrarium. (1:27:04) Codey: The dog walk down. (1:27:10) Aislinn: So it’s good in that sense, but if you want to play it actively, there is not too much to do, which is fine, but that is something to consider, depending on the type of gamer that you are. (1:27:24) Aislinn: I wish I could customize my, like, I wish I could have a, like, terrarium with multiple, maybe this unlocks at a later point, but I wish I could have like a terrarium where I could put multiple bugs and see like all the bugs in. (1:27:35) Codey: Mm-hmm. (1:27:37) Aislinn: I know that could be an issue of certain bugs interacting with each other might be an issue, like one bug might eat the other bug because, you know, but I wish I could have just a little bit more customization slash more, just a little bit more with the terrarium. (1:27:40) Codey: Mm-hmm. (1:27:54) Aislinn: To be able to like learn more about the environment that that bug lives in, IRL, because the environment for some of the bugs overlap as well. (1:28:07) Aislinn: So it’s the same background. So I would like to just be able to have a little bit more distinction with that, but like, it’s not necessary by any means. I just, I think the biggest thing for me is that for $20, I wish there were more bugs. (1:28:18) Codey: Mm hmm. Yeah. (1:28:22) Aislinn: Cause it’s a bug game, yes. (1:28:24) Aislinn: I guess there’s like a cool character story with the human and everything but at the end of the day it is the focus is on bugs so I wish there was just a little bit more with that but I’m sure I don’t know for certain I haven’t heard anything but I assume there will be updates at some point. (1:28:38) Codey: I mean it’s ripe for it like for them to just give an update like drop like shadow drop them or (1:28:46) Codey: I mean or announce it um I definitely would probably not want there to be an added price to it (1:28:54) Aislinn: -Yeah. -Mm-hmm. (1:28:54) Codey: um but I I think it’s well worth playing I mean I’m sitting here just playing forest forager over (1:29:01) Codey: and over and over again um to just trying to (1:29:02) Aislinn: It’s a great game for exactly what you’re doing right now, recording a podcast and just (1:29:08) Aislinn: having something to do with your hands. (1:29:09) Codey: yep cause knitting knitting got boring um yeah so um but I mean I could see like if you have (1:29:11) Aislinn: It’s really, really, really good for that. (1:29:20) Codey: something else going on maybe not super fun to uh like if you have something that’s more active (1:29:29) Codey: like you it wouldn’t be good to have this on at the same time probably (1:29:29) Aislinn: Yeah (1:29:33) Aislinn: Yeah, it’s you can’t I was definitely like if I were playing like for example (1:29:39) Aislinn: Honestly, I was playing like for example fields of mistria. I would not be able to play (1:29:44) Aislinn: this game simultaneously, but if I (1:29:48) Aislinn: Playing like the look town where it wasn’t like time (1:29:51) Aislinn: Anything like time limited playing a game wise I could not play both games at once (1:29:55) Aislinn: But like again watching like a YouTube video or listening to a podcast (1:29:58) Codey: - Mm-hmm, yeah. (1:29:59) Aislinn: Something like that. This is a good game to complement that well, so depends on the type of gamer that you are (1:30:05) Aislinn: I think I’m generally more of an active gamer, but I do like this game for when I don’t feel like actively gaming (1:30:11) Codey: Mm-hmm. Yeah, it’s very cute. (1:30:15) Aislinn: I’m just a little I’m just a little bit hesitant on the price just because of the I wish there were more bugs (1:30:21) Aislinn: That’s pretty much it (1:30:22) Aislinn: But hey, hopefully there’s an update in the future for that. That would be really really awesome (1:30:27) Codey: Mm hmm. Cool. I think that about right. Oh, it almost wraps it up. I have one question. (1:30:29) Aislinn: You (1:30:33) Aislinn: Yes, what is the bathroom (1:30:34) Codey: What is the bathroom? So like, when you’re on when you’re in your place, there’s a part (1:30:41) Codey: of your space that is a so that has a bunch of question marks, but there’s a toilet there. (1:30:46) Aislinn: what oh the bottom left corner ah okay so that is what’s called the scatalog that’s um (1:30:51) Codey: Yes. (1:31:02) Codey: Okay, I’m here for it. (1:31:04) Aislinn: and that is where you can buy different I totally forgot to talk about this section (1:31:09) Aislinn: that is where you can buy the different walls the different floor the different beds the hats (1:31:14) Aislinn: and you can also buy different (1:31:16) Aislinn: shells aka the casing and like the backdrop of the the game so like the (1:31:22) Codey: Oh, okay. Mm-hmm. Yeah, okay. Okay. (1:31:24) Aislinn: case of like the pocket game I guess we’ll call it you can change that you (1:31:28) Aislinn: could buy different different ones see it’s in the settings the UI theme you (1:31:33) Aislinn: can change the UI theme and then also in there there is finally a capsule section (1:31:40) Aislinn: so there’s a gotcha aspect of the game too which I just did a gotcha just for (1:31:47) Aislinn: and I won a bug fact so I got cicadas have one of the longest lifespans in the (1:31:53) Aislinn: insect kingdom that’s the that’s the bug fact but I just won and you could win (1:31:59) Aislinn: like different hats you could win different you could basically win (1:32:02) Aislinn: different home and hat things you can also win bug facts as well so that’s (1:32:04) Codey: okay sweet okay because so it’s basically like where your bathroom is so (1:32:08) Aislinn: what the the bathroom is (1:32:12) Codey: it’s funny that it’s called the scat-a-log because like do you I’m (1:32:15) Codey: assuming you like buy that stuff with the frass but it’s not but it’s where (1:32:18) Aislinn: - Yes, exactly, bye. (1:32:22) Codey: your toilet is (1:32:25) Codey: so is it maybe it’s like you’re going you go to the bathroom and you’re like (1:32:31) Codey: on the toilet and you’re just on your phone ordering this stuff. (1:32:34) Aislinn: Um, I guess you could say so cuz like the the items that you get, for example, like (1:32:41) Codey: Oh, I got it for free. (1:32:42) Aislinn: the the acorn hat, let me pull it back up the acorn hat, acorn cap rather says for the (1:32:52) Aislinn: description of it almost stepped on during one of my long walks, it survived and is now (1:32:56) Codey: Okay, yep. Okay. And you’re like, Oh, yeah, that you’re like (1:32:57) Aislinn: a fun cosplay accessory. So they’re like your items. So it’s like, I don’t know, you’re (1:33:02) Aislinn: you’re like sitting on the toilet and you discover. (1:33:04) Aislinn: I don’t know. (1:33:07) Codey: reminiscing on the toilet. Fair. And you’re and yeah, other (1:33:08) Aislinn: Yeah. (1:33:10) Aislinn: Something like that. (1:33:12) Aislinn: With uh, with bug poo in one hand. (1:33:18) Aislinn: Your poo coming out the other. (1:33:19) Codey: things happening. Oh, no. (1:33:22) Aislinn: Something like that, I don’t know. (1:33:26) Codey: Okay. Cool. I think that pretty much covers it. (1:33:26) Aislinn: The logistics of that I didn’t question, but now that you bring it up now I’m questioning. (1:33:36) Aislinn: Yeah. (1:33:38) Aislinn: That does, uh, I think that’s everything that I’ve got. (1:33:42) Aislinn: Good game overall. (1:33:42) Codey: Cool. Well, where can people find you? (1:33:46) Aislinn: They can find me, um, I guess primarily on Twitch at A’s Trainer, A-I-S Trainer. (1:33:57) Aislinn: Um, but I’m also on BlueSky, I’m on Instagram. (1:34:02) Aislinn: I’m I don’t know why I’m (1:34:04) Aislinn: still on threads but I’m still on threads I still have yet to deactivate (1:34:06) Codey: Okay. (1:34:09) Aislinn: my Twitter but we’re working on it and I haven’t recorded in a hot minute cuz (1:34:10) Codey: Okay. (1:34:14) Aislinn: Chris and I have been just so busy but we also have our own podcast which I’ve (1:34:18) Aislinn: mentioned before Muen’ku where we just talk about anything and everything and (1:34:24) Aislinn: sneak peek which I’ve mentioned a couple times before is that the next episode (1:34:29) Aislinn: that we are looking to record is an episode about… (1:34:35) Aislinn: quote-unquote, “being too kind.” (1:34:36) Codey: Okay (1:34:37) Aislinn: So that’s a topic that we want to discuss, but yeah, what about you? (1:34:42) Codey: You can find me at blue sky where it’s just my name at Cody Mathis (1:34:46) Codey: You can find me on Instagram at hiking beagle be eagle (1:34:51) Codey: you can also find me on the slack, which is (1:34:55) Codey: Something that you can get if you follow the podcast on patreon patreon.com slash THS pod support the show and (1:35:04) Codey: Get access to that slack (1:35:07) Codey: you can also go to the website harvest season club and (1:35:12) Codey: Give us feedback give us some questions. Maybe tell us some different games to play (1:35:21) Codey: Yeah (1:35:22) Aislinn: Say hi to our friend Al in the Slack. (1:35:26) Codey: Yeah, yeah say hi to the rest of us (1:35:31) Codey: Who aren’t on this podcast? (1:35:35) Codey: - Yeah. (1:35:35) Aislinn: And y’all can also find Al at the Scottbot on Mastodon dot Scott or Blue Sky as well, (1:35:36) Codey: - Mm-hmm. (1:35:42) Aislinn: just to shout him out as well because he edits all these and I want to make sure (1:35:45) Aislinn: he gets a proper recognition too, but I think you covered the rest of it. (1:35:46) Codey: This is, as I joke often, but this is his podcast. (1:35:53) Aislinn: Yes, and we were just all living in his, in his world. (1:35:56) Codey: We are just guests in it. (1:35:58) Aislinn: We’re, Al is the, the, what’s the, what’s the phrase? It’s like the phrase, (1:36:03) Aislinn: it’s like something, something, and we are all living in it. Does that make any sense? (1:36:09) Codey: It’s just his world and we’re all living in it, yeah, basically. (1:36:12) Aislinn: That, you know, that’s the phrase. I’m terrible at catchphrases like that or whatever, (1:36:15) Aislinn: whatever. I don’t even know what the word’s called, but yeah, that. (1:36:19) Codey: Just quote memes? (1:36:20) Codey: I don’t know. (1:36:21) Aislinn: I don’t know, either. (1:36:22) Aislinn: I’m also terrible at idioms. (1:36:23) Codey: I don’t, I wouldn’t say it’s an idiom (1:36:25) Codey: ‘cause idioms you normally like learn something from. (1:36:32) Codey: That’s fine. (1:36:35) Codey: They’re weird and they get like merged over time. (1:36:40) Aislinn: Me too. (1:36:42) Codey: So cool, well, thank you guys for joining me (1:36:46) Codey: slash me joining you on this. (1:36:50) Codey: It was really fun. (1:36:50) Codey: And this, I couldn’t think of anyone else. (1:36:53) Codey: Like I, well, I could think of other people (1:36:55) Codey: who could do this podcast with me. (1:36:58) Codey: But when I saw the game, I was like, (1:37:00) Codey: I know that A’s is someone that I would like (1:37:02) Codey: to do this episode with. (1:37:02) Aislinn: Yes. I can’t think of anyone else. No offense on their hosts, but I can’t think of anyone else to record with for this game exactly. (1:37:04) Codey: So, well, it’s a bug, it’s a bug game, let’s be honest. (1:37:18) Codey: I’m here for it. (1:37:18) Aislinn: But it’s always nice chatting with you, so it was nice to record this nonetheless. Bugs are no bugs. (1:37:19) Codey: Mhmm. (1:37:20) Codey: Cool. (1:37:21) Codey: Thanks, A’s and thanks, listeners. (1:37:30) Codey: And until next time, have a good harvest. (1:37:32) Aislinn: Have a good harvest! (1:37:34) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (1:37:45) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (1:37:49) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (1:37:53) Theme Tune: Feel free to visit our website harvestseason.club for show notes and links to things we discussed (1:37:59) Theme Tune: in this episode. (1:38:08) Codey: But first there’s news, but also I need to, I can’t tell if you can hear this dog or not, but I need to let a, I need to let a dog in this room, give me a second. (1:38:14) Aislinn: I can. No problem. (1:38:20) Codey: Cuz Chloe, come on Miss Chloe, you can come hang out with me. (1:38:26) Codey: Okay, I am currently dog sitting two dogs in my home. (1:38:28) Aislinn: Wow. (1:38:31) Codey: But one of them just plays with Stella the whole time, but Chloe is a Yorkie and she was upset that she was not in the same room as me. (1:38:34) Aislinn: Oh. (1:38:38) Aislinn: Yeah, there’s so many good dog Snapchats recently from you. So much good content with that. (1:38:38) Codey: Yeah, yeah, there’s some good hiking ones today. (1:38:47) Codey: Oh, I should send you the car one too, but that’s I didn’t record that on Snapchat, but I will. (1:38:52) Aislinn: Will I will take I will take anything and everything (1:38:56) Codey: They are very cute. (1:38:59) Codey: Yeah, so let’s move on Chloe. Well, let’s move on to news
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    1:39:03
  • 220 Bugs
    Codey talks to Al about Bug and Seek Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:00: What Have We Been Up To 00:06:21: Game News 00:27:44: Bug And Seek 01:05:05: Outro Links Len’s Island 1.0 Release To Pixelia Release Of Life and Land 1.0 Release Palia on PS5 and Xbox Palia Elderwood Expansion Everafter Falls 2.0 Update Lou’s Lagoon Kickstarter Autonomica Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of The Harvest Season. My name is Al, (0:00:36) Codey: my name is Cody that’s a new thing I’m just gonna keep doing that forever now (0:00:38) Al: and we’re here today to talk about Cottagecore games. (0:00:49) Al: I’m gonna start not referencing it, and then maybe it’ll stop. I don’t know, we’ll see. (0:00:52) Codey: no it’s on my mind every time ah and it matches I have a new tattoo that has (0:00:55) Al: You’re like a dog with a bone. (0:01:00) Al: Yes. (0:01:02) Codey: six wolves. So it’s classic. Yep. (0:01:06) Codey: Bug game, bug game. Mm hmm. Yep. (0:01:07) Al: All right, Coneys here, because we’re going to talk about Bug and Seek. (0:01:13) Al: The first of multiple bug games, undecided as to how many. We have two currently scheduled. (0:01:20) Codey: Well, and then we decided that a third, a third one that is scheduled tentatively is bug adjacent. (0:01:21) Al: We’ll see. (0:01:30) Codey: So two. Yeah, stay tuned. (0:01:32) Al: Yeah, sure. Maybe. We’ll see. We’re going to talk about Bug and Seek. Oh, well, I say (0:01:36) Codey: Yeah. Yeah, you didn’t. Yeah, you didn’t play it. (0:01:42) Al: we. Cody’s going to talk about Bug and Seek. I’ve not played the game. Although for a rare (0:01:48) Codey: Wow. (0:01:49) Al: occasion, I also don’t own it. So yay me. I managed to not buy a game. So before that, (0:01:58) Al: We’ve got a bunch of news. (0:01:59) Al: It’s been a busy week, lots of news. (0:02:02) Al: But first of all, Cody, what have you been up to? (0:02:04) Codey: I have been playing bug and seek clearly, um, but I know, um, but I also am still playing (0:02:13) Codey: Fortnite. So my new roommate, um, asked if I had Fortnite on my Xbox and I was like, (0:02:19) Codey: Nope, we can get it. And then we just play it pretty regularly. Now I play probably like (0:02:24) Codey: four or five games a day, but it’s, it’s like fast because it loads in fast. And then I just (0:02:29) Codey: die a couple of times and then I’m like, okay, I’m done. So it’s probably only like 40 minutes of (0:02:30) Al: It’s fast because you’re bad at it, that’s what you just said. (0:02:32) Codey: of Fortnite a day. (0:02:35) Codey: Uh, sometimes sometimes I get up to like, I’ve only gotten one Vic Roy, which for the kids is a victory royal, um, where you win, but I am frequently in the top 10. (0:02:53) Codey: So, I think I just get really nervous when I’m in the top 10, so I’m playing that. Uh, and then I also had a big meeting with my advisors where I basically met with them and was like, hey. (0:03:04) Codey: Here’s what I have so far. Here’s what I still have to do. May I please graduate in the fall? And they said, yes. So I am on track to graduate. (0:03:16) Codey: So I’m also working on a lot of specimens and going to be hiring a tech here soon. Very exciting. (0:03:22) Al: Cool. (0:03:23) Codey: What about you? What have you been up to? (0:03:26) Al: What have I been up to? (0:03:27) Al: I have been playing around with my new recording app on my desktop. (0:03:32) Al: No, that’s what I was doing right now when I was definitely listening to you. (0:03:34) Codey: Oh wow. (0:03:37) Al: I have been playing Tiny Garden. (0:03:41) Codey: Okay. (0:03:42) Codey: This is the Polly pocket game. (0:03:42) Al: This is this is the Polly Pocket farming game. (0:03:45) Codey: Okay. (0:03:45) Al: Yeah, so I have been I have been playing that. (0:03:49) Al: And maybe I’ll talk about that in the future. (0:03:52) Al: This is a game. (0:03:55) Al: I always find the balance hard because it’s like, do I do I talk about the game (0:04:00) Al: just now or do I wait until because obviously I’m doing an episode on this. (0:04:03) Al: Right. I’ve played a game. (0:04:04) Codey: Right. Right. Yeah. (0:04:04) Al: I’m doing an episode on it. It’s free content. (0:04:08) Al: So, yeah, I don’t I I think it’s interesting. (0:04:10) Codey: No, it’s a game. (0:04:12) Codey: Okay. (0:04:13) Al: I will have things to say about it. (0:04:14) Codey: Oh. (0:04:15) Al: That is probably a good way to put it. (0:04:17) Al: I will have things to say about it. (0:04:21) Al: I’ve also kind of been. (0:04:22) Al: playing more cassette beasts but I’m still struggling to get into it so I (0:04:29) Al: don’t know I’ve kind of taken a break and gone to Tiny Garden and maybe I’ll (0:04:33) Al: maybe I’ll go back maybe I won’t I don’t know there’s just there’s something I (0:04:37) Al: don’t I really struggle with the like the UX of it I struggle to care about it (0:04:40) Codey: Mm-hmm (0:04:44) Codey: Yep (0:04:44) Al: and I struggle to yeah it’s just that it’s really not grabbing me it’s really (0:04:49) Codey: Yeah, I (0:04:50) Codey: Mean, I’m right there with you when I tried to play it on Xbox for a bit (0:04:54) Codey: I may be played for like an hour and I was just like yeah, I don’t I don’t have to do this (0:05:00) Codey: And it just doesn’t it doesn’t do it for me. So I put it down and then (0:05:08) Codey: Um, I don’t think I’m in a big bag. (0:05:10) Codey: Um, unfortunately, though I do, I do have an update. (0:05:12) Al: Yeah, yeah (0:05:15) Codey: Uh, I don’t know if you’re done yet. (0:05:17) Al: Yeah, yeah (0:05:18) Codey: Okay. (0:05:18) Codey: Uh, I have an update on, cause I always complained about Disney (0:05:22) Codey: Dreamlight Valley’s lag time and how it takes forever to load. (0:05:26) Codey: And, um, so my partner moved in recently and he has a Xbox series X. (0:05:33) Codey: So he has, I was playing on an Xbox one, which is ancient at this point. (0:05:38) Codey: Um, and that’s why it was lagging. (0:05:40) Codey: The update is it loads way faster on the Series X, um, and doesn’t have as, as many as much like issues it seems. (0:05:50) Codey: But I also, I played it, I logged on. (0:05:52) Codey: I was like, Oh wow, this is a lot faster. (0:05:54) Codey: And then I was like, and I’m bored. (0:05:55) Codey: So, um, but yeah, I mean, so if you update your stuff and you, um, are thinking about like wondering if that would be worth it, I think it is to take a, take a crack at that game. (0:06:10) Codey: If you haven’t played it for a while, I think my issue is I played it like a month ago, maybe. (0:06:13) Codey: So it’s still, there’s still not enough new to grab me. (0:06:19) Codey: So, yeah. (0:06:20) Al: Fair enough. All right well let’s talk about some news. First up we have Lens Island have (0:06:27) Al: finally announced their 1.0 is releasing on the 19th of June. (0:06:33) Codey: whoo, super excited about this. (0:06:37) Al: This game Cody has been in early access since November 2021. (0:06:38) Codey: Mm hmm. Mm hmm. Mm hmm. (0:06:42) Codey: And I’ve had it and I played it and I really enjoyed it. (0:06:45) Codey: But I was like, you know what? (0:06:47) Codey: I’m going to wait to dedicate all of my time to this game for when it’s in 1.0. (0:06:51) Codey: So I am about ready to slam some more time into this game, (0:06:57) Codey: especially because it was it is something I can play on my Mac. (0:07:00) Codey: So, rest in pepperonis. (0:07:00) Al: That’s good. (0:07:03) Al: That’s good. (0:07:03) Codey: I am productivity. (0:07:06) Al: I also own it because I have a problem with Kickstarter. (0:07:12) Al: I haven’t played it because I’m sure I’ve told this story before, but I enjoy telling (0:07:16) Al: it. (0:07:16) Codey: OK. (0:07:17) Al: It didn’t have any controller support when I first launched it on my Steam deck and I (0:07:18) Codey: Yep. (0:07:20) Al: was like, hmm, no, I’m not going to do that. (0:07:24) Codey: I like the– (0:07:24) Al: There are some games I will play like a game that I’ll be talking about in the future. (0:07:30) Al: It does make it less fun to play and with a game like Lens Island, I feel like it would (0:07:37) Al: be just murder to try and play that game without controller support on a Steam deck. (0:07:41) Codey: Yeah, I could see that for sure (0:07:45) Al: I hope to play this when it comes out, when did I say June, 19th of June? (0:07:51) Codey: Yep (0:07:52) Al: That’s a bad time for it to come out because that is two weeks after the Switch 2 comes (0:07:55) Codey: Yeah, ooh won’t want (0:07:58) Al: out. (0:08:00) Al: The question is, will I be over Mario Kart World by then or not? (0:08:06) Codey: Mm hmm. (0:08:07) Al: We’ll see. (0:08:08) Al: It is before Donkey Kong Bonanza, so that’s good, but Bonanza, yeah, Bonanza. (0:08:13) Codey: Yeah, is it really been banana banana, but oh my gosh, okay, that’s cute. (0:08:19) Al: Have you not paid attention to any of that? (0:08:21) Codey: Um, you know, I did. (0:08:24) Codey: Uh, I just care so little that it just back vacated my brain matter pretty fast. (0:08:25) Al: Yeah, fair. (0:08:31) Codey: So I only just started playing my own switch again because of bugging. (0:08:36) Codey: And seek, but then also, um, now that my partner lives here, we want to try (0:08:41) Codey: and beat the Zelda games because we both have the issue of ADHD slash just (0:08:48) Codey: like disinterest after playing a game for a certain amount of time. (0:08:51) Al: Mm hmm. Mm hmm. Interesting. Maybe, maybe. (0:08:51) Codey: But if it is an activity that we are doing together, perhaps we can make it through. (0:08:59) Codey: So we will see if that, if that is the success, that is the blueprint we’ll find out. (0:09:05) Al: That’s very interesting. Well, we look forward to hearing about that in the future. (0:09:10) Al: Next, we have 2Pixellia have announced that they’re releasing on the first of May. (0:09:14) Codey: Okay. That’s all I have for that. (0:09:17) Al: Alrighty. (0:09:19) Al: This is this is the the life sim, (0:09:24) Al: which like includes crime. (0:09:28) Codey: Yeah, it had a lot of, I remember the trailers and stuff like having so many, (0:09:32) Codey: it’s so detailed in the different things that you can do in the game, (0:09:34) Al: Yeah. (0:09:36) Codey: which is great. Love that for people who aren’t me. (0:09:39) Al: Yeah, that is my I think that’s my worry is that it ends up being too much. (0:09:44) Al: I did kickstart this one, so I will have this when it launches. (0:09:49) Al: As I say, I have an issue, but (0:09:51) Codey: But maybe maybe it’s not an issue. Maybe maybe we find out. Yeah (0:09:54) Al: I don’t know. We’ll see. (0:09:55) Al: We’ll see. We’ll see. (0:09:57) Al: Because I guess the thing about the thing about Stardew is that I like how it has (0:10:02) Al: options but I also like how it doesn’t have options. (0:10:04) Al: And that’s so contradictory, but you understand what I mean there, right? (0:10:10) Al: Like, yeah, you can focus on farming or you can focus on ranching or you can (0:10:13) Al: focus on mining or you can focus on… (0:10:16) Al: That’s it. (0:10:19) Al: Well, there’s other things like focusing on relationships and stuff like that. (0:10:22) Al: But realistically, if you don’t really know what to do, you farm. (0:10:25) Codey: I think that’s where my issue would be as well. (0:10:26) Al: Whereas here it’s like, what do you do if you don’t know what to do? (0:10:29) Al: And I don’t know. (0:10:30) Al: I worry I’m going to end up in decision. (0:10:34) Al: We’ll find out, not for Cody, Cody’s not even going to try it, big assumption there. (0:10:46) Codey: No, I will listen to the podcast episode though and be like, oh, that’s very interesting I (0:10:52) Al: May is busy, no, no, I meant big assumption that there’s going to be a podcast episode (0:10:52) Codey: Listen I listen to most episodes. Oh (0:10:57) Al: on it, no promises, I promise nothing. (0:10:58) Codey: Yeah, yeah for sure (0:11:02) Al: And Cody can’t promise this one. (0:11:04) Al: Because they are not playing the game. (0:11:06) Al: You don’t get to promise when you’re not playing. (0:11:06) Codey: - Nope, you’re right. (0:11:09) Al: Next, we have of life and land who have announced that their 1.0 is (0:11:13) Al: releasing on the 8th, 16th of May. (0:11:16) Codey: Okay, yep. This is the game that I want to play, but it’s Windows only, which makes (0:11:22) Al: Yes. Sad. (0:11:24) Codey: me sad. Though now that I have… do I want? No. Redacted. I do not want to put my desktop (0:11:34) Codey: in my office where I work all the time because then it will become a multi-use space and (0:11:39) Codey: I don’t want that. Nope. Still didn’t get the Steam Deck. (0:11:41) Al: Still not still not got the steam deck then. (0:11:46) Codey: And I don’t think I will because I’ve made it clear that I have other things I need to (0:11:50) Codey: pay off before I get a Steam Deck. I just didn’t know. I didn’t know at the time if my (0:11:59) Codey: partner was going to get a Steam Deck because he seemed like he was also interested in it. (0:12:02) Codey: But yeah. No Steam Deck yet. Yep. And he just sent me a photo of more wood. (0:12:04) Al: Instead he spent that money on wood. (0:12:10) Al: More wood! I look forward to finding out if that wood ever turns into a table or (0:12:15) Al: whether it just ends up living in a pile. (0:12:18) Codey: No, I think it’s going to be a table. He’s also thinking about because he just got some really (0:12:23) Codey: nice walnut and cherry, which is really pretty spendy wood. And he was talking about going and (0:12:29) Codey: buying pine from Home Depot and making a mock up of the table so that he could practice. (0:12:34) Al: Because yeah, because this this definitely doesn’t sound like a hyper focus that will be gone in two weeks (0:12:40) Al: Definitely not (0:12:41) Codey: Yeah, this is his special flavor of ADHD. (0:12:48) Codey: Um, well, it, yeah, I’m not gonna, no, you’re just, you are setting reasonable expectations (0:12:52) Al: Look, I’m not saying it’s going to go wrong. (0:12:53) Al: I’m not saying that. (0:12:54) Al: I’m just saying I wouldn’t be surprised if it didn’t. (0:13:00) Codey: and I appreciate it, but he’s, he’s spent a lot of money. So (0:13:04) Al: Palia have announced two things. (0:13:09) Al: They have announced that they’re releasing on the PS5 and the Xbox Series X and S, (0:13:16) Al: and they’re announcing that they’re at the same time, on the same day, the 13th of May, (0:13:22) Al: announcing an expansion called Elderwood. (0:13:26) Codey: And it looks awesome. I really like the colors of that the new expansion has. It’s very like (0:13:33) Codey: mystical, wood elf-y, like purple, purples and pinks. Very enjoyable. And just like the different (0:13:44) Codey: materials and like decor and stuff that are in that one looks good too. Seems like it’s a good (0:13:50) Codey: time to jump back in to Palia. And if I remember correctly, this is free to play, right? (0:13:55) Al: Yeah, it is. (0:13:56) Codey: Yeah. So maybe I will put it on because it is. It was fun. And Johnny and I had a whale of a time (0:13:59) Al: It’s a good looking game. (0:14:00) Al: It looks really nice. (0:14:06) Codey: shooting deer. So in hunting together, there’s also a pretty fun bug hunting mechanic. (0:14:14) Codey: So there’s a lot that can be done for sure. I’m trying to mentally decide. Yeah, I’m trying to (0:14:21) Codey: decide if I I guess it’s not a question of am I going to play this? It’s a question of am I going (0:14:26) Codey: continue playing it on my switch or do I just want to scrub and like make a whole new? (0:14:33) Codey: Oh, that’s another thing I could investigate. It could, it might. I’ll have to look at that. (0:14:39) Al: Yes. (0:14:40) Al: It looks like it does have cross-save. (0:14:42) Codey: But now I have to remember my password. That’s not likely. (0:14:47) Al: Just make sure. (0:14:48) Al: Yeah. (0:14:49) Al: Well, I mean, that’s a problem. (0:14:50) Codey: That is a me problem. Well, and it’s because I was using the same. (0:14:53) Al: You don’t have a password manager. (0:14:54) Codey: I do, but it’s like. (0:14:56) Codey: On other things, and I might not have done it on that. (0:15:02) Al: Okay, that’s definitely a you problem then. (0:15:03) Codey: I might not have. (0:15:05) Codey: Yeah, exactly. (0:15:07) Al: Oh dear. (0:15:08) Codey: Yep. (0:15:09) Codey: This is why I used to use the same password for everything so that I would (0:15:12) Codey: never forget, but then I was told that that’s a bad thing to do. (0:15:16) Codey: So I stopped doing that. (0:15:19) Al: I don’t know what to say. (0:15:23) Al: All right. (0:15:25) Al: Yes, that’s the 13th of me. (0:15:26) Codey: Mm hmm. (0:15:28) Al: Maybe you should play on your Xbox. (0:15:30) Codey: I think that’s what I’m thinking of is just, just restarting a whole new (0:15:33) Codey: thing on my Xbox, if it’s not fast, if it’s, if it’s, if it takes more than (0:15:38) Codey: five minutes to figure out my, my login, I’m probably just going to (0:15:42) Codey: create a whole new thing. (0:15:43) Codey: I wasn’t super far into it and it’s honestly been so far since I’ve (0:15:48) Codey: played it that I could, I could use a refresher. (0:15:50) Al: That is a fair point. Sometimes jumping into an existing save can be a problem. (0:15:56) Codey: Yes, when I don’t remember and I need all the tool tips again. (0:15:59) Al: Yes. Next, we have Ever After Falls have announced their 2.0 release. (0:16:04) Al: It is out now. It includes new items, new quests, new decorations, and a bunch of quality of life. (0:16:12) Codey: And I think the coolest new item is a fishbowl, and it specifically says small fishbowl that (0:16:19) Codey: displays a single fish. No matter the marital status of the fish. (0:16:22) Al: A single fish, no matter the size, obviously. (0:16:29) Al: Oh, I didn’t even think about that. Does it mean one individual fish, or does it mean… (0:16:35) Codey: A non-married fish. What if the fish is, what if you put a married fish into the fishbowl? (0:16:40) Al: They get as a divorce (0:16:40) Codey: Does that en- know? (0:16:42) Codey: An- annulment, nullify, divorced, annul, marriage annulled, rip. (0:16:50) Al: You can also do a Shroom terrarium, produces Shroom. (0:16:53) Codey: Mm-hmm. (0:16:55) Codey: I think that was cool. (0:16:56) Codey: Like I know people who have those like life, um, vivariums. (0:17:02) Codey: So it’s, it doesn’t, they don’t have like anything in it except for plants. (0:17:06) Codey: And it just is growing plants and it seems nice. (0:17:12) Codey: I don’t have any of those though, that I would for- (0:17:13) Al: It seems like a small update for 2- (0:17:17) Codey: Yeah, I agreed. (0:17:18) Codey: Um, that’s why the thing that I pulled out was just that there’s a fishbowl. (0:17:22) Al: I mean, I mean, do what you want. (0:17:26) Codey: Everything else was- (0:17:28) Al: Do what you want with your updates with that. (0:17:31) Al: I’m not angry at that one like I am with some version numbers. (0:17:36) Al: I just feel like, you know, if we look at the the 1.2 version update, (0:17:44) Al: it feels kind of similar sized and then it’s a jump to 2.0. (0:17:46) Codey: Yeah, what’s the logic behind this being a full number? (0:17:48) Al: like what’s different here is very small. (0:17:52) Al: Just expectation-wise, I think that people would expect more for that. (0:17:58) Codey: I don’t know. (0:18:05) Al: Next we have two kickstarters have launched. (0:18:08) Al: The first is Lou’s Lagoon. (0:18:11) Al: This has hit its goal of 10,000 euros with 28 days to go, so I think they’re fine. (0:18:21) Al: This is the game where (0:18:23) Al: I think it’s a delivery game. (0:18:26) Al: You’ve got a seaplane that you use for delivery. (0:18:26) Codey: Mm-hmm. (0:18:31) Al: It looks like it could be fun. (0:18:35) Al: I’m not champing at the bit to kickstart it to be like, (0:18:39) Al: “I must play this game.” (0:18:40) Al: When it comes out, maybe I’ll be interested in it. (0:18:44) Codey: And they haven’t showed, so they’re stretch goals that they have, it’s like they show you the next stretch goal, but then they don’t show you the one after that. (0:18:54) Codey: It’s like a big old mystery. So they basically have, well, it looks like it looks like something’s there, but it is, it is vague enough, I agree. (0:18:56) Al: - Mm-hmm. That just means they haven’t decided. (0:19:02) Al: Yes. Yes, it does. (0:19:07) Codey: But yeah, the first stretch goal is, the first goal was 10,000 euros and the next one’s 50. (0:19:14) Codey: And that adds photo mode, which I’m assuming photo mode just means you can take photos. (0:19:22) Al: Yeah, yeah, it’ll be one of those like, oh, you can take selfies and put stickers on it. (0:19:25) Codey: Yeah, it would be nice to be able to see the other stretch goals, because if it was just this stretch goal, I personally wouldn’t, that wouldn’t inspire me to help them get further in the, in their goals. (0:19:40) Al: Yeah, I’m never convinced that stretch goals actually do much like I don’t I don’t do you (0:19:41) Codey: As though the dog… (0:19:47) Al: ever look at a kickstart and go I don’t think I’m going to kickstart it and then you look (0:19:50) Al: at the stretch goals and go no I’m definitely going to back it now like I think the only (0:19:54) Codey: Well– well, what if one of the next one’s is platforms? (0:19:54) Al: one really that changes people’s mind is platforms. (0:19:59) Al: Well sure yeah yeah yeah that’s what that’s fair but I also don’t think you should do (0:20:04) Codey: And I just can’t– you can’t see it. (0:20:06) Codey: You can’t– oh, true. (0:20:08) Al: stretch goals as a platform, as a stretch goal. (0:20:10) Al: I think that is something that can get people to back it, but I also think that that is going (0:20:16) Al: to bite you. You know, it’s going to be a problem. I think that you should not promise these things, (0:20:18) Codey: Mm hmm. That’s fair. (0:20:21) Al: but that is just what I’ve seen from so many Kickstarters, is that is where problems come, (0:20:27) Al: is when you promise a platform as a stretch goal. You’ve never tried it. I think I can’t remember (0:20:34) Al: who it was. There was some some Kickstarter I was looking at this week where they said that they (0:20:38) Al: weren’t promising switch to because (0:20:40) Al: they didn’t have a dev kit and they couldn’t promise that. (0:20:42) Al: And I’m like, that’s the right way to do these things. (0:20:44) Codey: Mm-hmm (0:20:44) Al: If you’ve never used it before, don’t promise it. (0:20:47) Al: And hopefully it’ll come at some point. (0:20:49) Al: You can say later on, you can switch to this platform. (0:20:53) Al: If you want, you can switch your key to that one. (0:20:54) Al: That’d be fine. (0:20:55) Al: Like that works quite well. (0:20:57) Al: Although the problem with switching from Steam to Switch is that Nintendo charge (0:21:02) Al: for keys, whereas Steam, you can just create as many keys as you want. (0:21:07) Al: It’s like something like $7 per key that Nintendo charge (0:21:10) Al: for people. So it’s actually more expensive for them to sell you Switch with a key than (0:21:18) Al: the other way, than with Steam. Whereas if they just buy it, sell it through the store, (0:21:21) Al: it’s I believe the same percentage cut. Fun fact. (0:21:29) Codey: some insider baseballs. (0:21:34) Al: uh yeah so yeah I think as part of my trying to kick start fewer games I don’t think i’m going to (0:21:39) Al: kick start this one um maybe i’ll play it when it comes out we’ll see I cannot (0:21:42) Codey: Can you hear the dogs squeaking? (0:21:46) Codey: Okay, good. You’ll hear it if you end up using the recording. You will. Let me go yell a dog really quick before we do the last one. (0:21:56) Codey: Okay. (0:21:59) Al: And finally, we have Autonomica, which is the game that was farm folks that was then taken over (0:22:08) Al: by a different team when the original team couldn’t fulfill the game. And then they decided to make a (0:22:13) Al: different game and had the same name on it. And then they changed the name and now they’ve (0:22:17) Al: launched another Kickstarter for this game because the team that took over the project never got like (0:22:23) Al: they’ve said they didn’t get any of the money from the original Kickstarter. However, one good thing (0:22:29) Al: I’ve said that anyone who backed the original Kickstarter will get a key for the new game. So (0:22:33) Al: they’re honoring that even though they didn’t get that money, which is good, which is nice. (0:22:39) Al: Anyway, that’s that game. I think some people who backed the original game aren’t happy because (0:22:42) Al: it’s a very different game now. If you look at like the videos of farm folks and it’s very much (0:22:44) Codey: Mm-hmm. (0:22:49) Al: cozy cam farming life sim, whereas this is like very in your face automated automation game. (0:22:57) Al: Also, there are ghosts that you have. (0:22:59) Al: go and fight. So it feels very different, but you can’t get them, you can’t hold them (0:23:07) Al: to the promises of a different team, right? Like that’s not how these things work. So I think it’s (0:23:13) Al: interesting that they ever decided to publicly be like we are taking over this project and rather (0:23:20) Al: they’d just be like here’s our new game, but maybe there’s an advantage to that in terms of you get (0:23:27) Al: the the name credit from the (0:23:29) Al: previous game that people had backed. I don’t know. Anyway, (0:23:32) Al: it’s out now it has hit its goal. It had a huge goal. They (0:23:36) Codey: Yeah. (0:23:36) Al: had $170,000 goal and they have absolutely smashed that they’re (0:23:41) Codey: Yep. (0:23:42) Codey: And they show their stretch goals or they they show you can at least tell what the next next step is. (0:23:50) Codey: So at three hundred thousand, which they’re going to hit probably in maybe half hour, depending on how fast this goes. (0:23:56) Al: Yes, they might be before we finish recording because they’re 297,000 just now. (0:24:01) Codey: Yeah. (0:24:02) Codey: Yeah. (0:24:04) Codey: is aquaponic farming. (0:24:06) Codey: just super cool and the next thing you can’t really see i’m assuming it’s going to say (0:24:09) Codey: construction drones but it does say drones and it’s it’s like cton drones um I mean and then if (0:24:11) Al: It does look like that, yeah (0:24:19) Codey: you keep looking it it looks very that would make sense because it looks very factorial to me (0:24:24) Al: Oh, yeah, yeah, yeah. Look, I mean, it’s like somebody went, I’ll like automation and farming (0:24:32) Al: games. Let’s add all of the possible automation into this farming game. And I also just like (0:24:35) Codey: Mm-hmm. (0:24:36) Al: one of the things I love about this is like the characters have ragdoll physics. So if (0:24:39) Codey: Mm-hmm. (0:24:40) Al: you’ve run in, run into, you know, one of your lines that you’ve set up, you fall over (0:24:45) Al: and it just I like, I like how ridiculous it is. And also how I want to create this massive (0:24:51) Al: farming empire. (0:24:54) Al: It’s taking that sort of thing to the, you know, one of the most weird end states you (0:25:04) Al: could logical end points here, right? (0:25:07) Al: Because you’ve got the cosy end of the farming genre, and then you’ve got whatever this is. (0:25:14) Codey: Yeah, this game looks amazing. (0:25:18) Codey: I’m still scrolling through their game highlights and stuff. (0:25:22) Codey: And it’s all– (0:25:23) Codey: this is an intense game. (0:25:25) Codey: There’s a lot going on here. (0:25:26) Al: Look at how big you can build the buildings. (0:25:29) Codey: Yeah, they basically have Avril Lavigne in here as someone. (0:25:32) Al: I don’t get it. (0:25:33) Codey: You don’t know Avril Lavigne? (0:25:35) Al: No, I know Avril Lavigne. I don’t get the reference. (0:25:38) Codey: There’s relationships and NPCs. (0:25:41) Codey: Everyone has a blah, blah, blah. (0:25:43) Codey: one of the NPCs is named. (0:25:44) Codey: Avril, and she’s definitely a punk woman. (0:25:49) Al: Oh, I see. OK, yeah, I guess so. I mean, she doesn’t really look like Avril Lavigne though. (0:25:54) Codey: But she is a punk woman named Avril. (0:25:58) Codey: That’s all that is needed. (0:25:58) Al: Yeah, OK, sure. I’m not saying she’s not inspired by that, (0:26:01) Al: but I wouldn’t look at that and go, “That’s Avril Lavigne,” if she wasn’t called Avril. (0:26:02) Codey: Ooh. (0:26:06) Codey: Oh, but there’s, if you scroll down a little bit more, there’s a long haired, (0:26:10) Codey: tattooed guitarist guy that is going to. (0:26:14) Codey: Be who I try and date 100%. (0:26:17) Codey: Okay. (0:26:18) Codey: I’m going to stop this. (0:26:19) Codey: I am going to play this game when it comes out, but I am not in the place to back it. (0:26:24) Codey: Al, have you backed it? (0:26:25) Al: Well, as you know, I am trying to reduce the number of games that I back on Kickstarter, (0:26:31) Al: and I announced this on the harvest season slack that I was going to be doing this. (0:26:37) Al: I was going to stop backing farming games, and then this came out two days later, and yeah. (0:26:39) Codey: Yeah, yep. Yeah, you backed it. Okay, but this like, this game is specifically like this isn’t you this game is for you. It’s like if it’s like if I promised that and then a bug game came out. I’m like, well, dang it, you know. (0:26:46) Al: Look, OK, right. I’m gonna… (0:26:51) Al: Exactly, exactly. (0:26:56) Al: Exactly. (0:26:59) Al: Come on, we just gotta, you know, give me some slack. (0:27:04) Codey: Yep, I’m, I’m right there with you, dude. Like I, I get it. I understand. (0:27:10) Codey: Well, I, I look forward to playing it. Yeah, I look forward to playing it with you. (0:27:10) Al: Uh, yeah, I’m excited for this game. (0:27:15) Al: Looks like they’re planning for this to come out next year, October 2020. (0:27:20) Codey: Love that because I will have money at that point or we won’t have an economy anymore and the world will be in shambles (0:27:28) Codey: so (0:27:28) Al: Yeah, oh, that’s the news. (0:27:29) Codey: Either I will be able to afford this game or no one will be playing this game (0:27:37) Codey: Yay the world (0:27:42) Codey: Oh (0:27:45) Al: We are now going to talk about bug and seek, which is the first of our bug series of indeterminate (0:27:53) Al: length. (0:27:54) Al: It’s probably two, two is probably the length. (0:27:57) Al: So I have not played. (0:27:59) Al: So Corey, tell me about bug and C. (0:28:02) Codey: bug and seek. So this game we I like found it in an Instagram post and I was like wait why haven’t (0:28:08) Codey: we be talking about this game? Wait this game’s already out. Why haven’t we been talking about (0:28:11) Codey: this game? Um so please it was fine um so it is $15 on Steam um it is available as for both Mac (0:28:12) Al: Yes, I remember that because you were like, here’s a game and you’re like, it’s already (0:28:15) Al: out. (0:28:16) Al: And I’m like, wow, sorry for not knowing all of the games. (0:28:28) Codey: and windows. I am playing it on Switch so (0:28:32) Codey: it’s definitely at least on Switch. I know that’s also a mobile option. There are two DLCs. One is (0:28:37) Codey: isopods, which like think of like roly polies or pill bugs, sow bugs. What do you call these things? (0:28:46) Al: Oh, yes. We call them, um, uh, what are they, a Woodlice. That’s what we call them. (0:28:52) Codey: Oh, Woodlouse, yeah. (0:28:53) Codey: Well, that is technically what they are, so. (0:28:56) Al: Oh, is that their, that their, well, obviously their official name is probably something in Latin, (0:29:01) Al: but I guess that would be their most official English term. Interesting. (0:29:02) Codey: Right, but the category is like, (0:29:05) Codey: Woodlouse is basically their thing, yeah. (0:29:08) Codey: But everyone, and then isopods is just because they are (0:29:11) Codey: in the class isopoda, I don’t know. (0:29:15) Codey: They’re in a group of organisms that is, (0:29:17) Codey: the group is collectively known as isopoda. (0:29:22) Codey: So yeah, depending on where you’re from, (0:29:23) Codey: there are all kinds of different names. (0:29:25) Codey: So there was one that added a whole new thing, (0:29:27) Codey: like a whole bunch of those, which is awesome (0:29:29) Codey: because they are fast becoming some of, (0:29:32) Codey: some really big pets options here. (0:29:36) Codey: ‘Cause you can, there are different species (0:29:38) Codey: that have different colors. (0:29:41) Codey: So there’s like zebra isopods, (0:29:42) Codey: which are a little black and white striped. (0:29:46) Codey: There’s rubber ducky isopods, (0:29:47) Codey: which are all like this darker color, (0:29:50) Codey: but then just the front part of their. (0:29:52) Codey: Exoskeleton has this almost like a orange color, so it’s like a bill. (0:29:59) Codey: Yeah, so that’s makes sense that they had that and then weevils there’s a weevils DLC and that makes sense because weevils are some of our not some of they are the most diverse animal on the entire planet so. (0:30:12) Al: And that’s not the Pokemon Weaver. (0:30:15) Codey: Not the Pokemon we vial these are I call them snoot beetles so. (0:30:23) Codey: So they are Beatles in the family curcullion today and they have super long rostra or rostrums. (0:30:34) Codey: Which is just their their snout basically they’re like an anteater but a bug they just got this really long snoot. (0:30:43) Codey: And they usually have their antenna either at the end of the snoot or like buried in their snoot there’s like a little concavity that they kind of like tuck it into it’s really cute. (0:30:52) Codey: And they come in all kinds of sizes all kinds of cute colors so makes sense that they would be in this game as a DLC. (0:31:01) Codey: I bought this on I bought the bundle that included the DLC and the main game on my switch because I wanted to be able to play in bed and then the first quality of life update has been pushed to mobile and PC but has not yet been pushed on switch and it adds just some basic quality of life stuff. (0:31:19) Codey: that would be beneficial to have and I am excited. (0:31:22) Codey: For them to put it on switch whenever, whenever I’m assuming it’s (0:31:25) Codey: Nintendo’s fault because Nintendo was very particular about these things. (0:31:29) Codey: Um, yeah, so the story of this game is quote in bug and seek. (0:31:35) Codey: You’ve just bought an abandoned insectarium or bug zoo in bug Berg. (0:31:42) Codey: Once the lifeblood of the town and its economy, someone stole all of (0:31:46) Codey: the bugs in the dead of night. (0:31:48) Codey: Now it’s up to you to catch and sell bugs that make jokes. (0:31:52) Codey: Fulfill requests from the local shops and reestablish the (0:31:56) Codey: insectarium as a town icon. (0:31:58) Codey: Become a master bug hunter as you level up your bug catching skills and relax. (0:32:03) Codey: There are no wrong choices, no energy levels to worry about and plenty of (0:32:07) Codey: time to complete the quests and the jobs. (0:32:09) Al: I have a question. I don’t think you will. “How does someone steal all the bugs?” (0:32:10) Codey: I have an answer. (0:32:17) Codey: So I do have an answer. (0:32:19) Al: Oh no! (0:32:19) Codey: Um, so it’s basically like (0:32:22) Codey: so this is a live insect zoo base. It’s not like a dead museum. Um, so someone just coming, (0:32:30) Codey: imagine if someone broke into a zoo and stole all of the animals. It’s kind of very similar, (0:32:34) Codey: but it’s a lot easier because they’re so small. Um, it’s easier to grab them and steal them. Um, (0:32:41) Codey: so yeah, someone did that. I think they also stole a bunch of the tanks as well. Um, I mean, (0:32:48) Codey: So I run an insect zoo in real life for my university. (0:32:52) Codey: And I think it would probably take one person with a dolly, maybe 15 minutes to steal the mall. (0:33:00) Al: Right, OK, yeah, sure, but like stealing, OK, fine, stealing them for OK, so it’s just (0:33:05) Al: stealing them from a zoo. (0:33:07) Al: I understand. (0:33:08) Al: I thought it was stealing all of the bugs from the whole town and I’m like, that doesn’t (0:33:08) Codey: Yeah. (0:33:11) Al: feel like it’s possible. (0:33:12) Codey: Oh, no, it’s from the museum or the insect zoo. Yeah. (0:33:13) Al: OK, that makes that makes more sense. (0:33:18) Codey: And this, this kind of stuff actually happens not even just with (0:33:22) Codey: living in sex but also with specimens there in I want to say Philadelphia, Pennsylvania, there was a huge heist that someone stole a bunch of specimens and it was like up to 50, no way more than $50,000, it was a lot of money, a lot of monies worth of specimens, and they’ve never found them. (0:33:43) Codey: So, this is something that can happen, especially if you have like really old stuff, collectors will want to buy it. (0:33:52) Codey: of the case here, like they say that the previous, uh, insectarium owner had a lot of really rare (0:33:59) Codey: things there. Um, and so maybe the person wanted to make money off of selling them. Uh, I mean, (0:34:07) Codey: in my, in our insect zoo that we have, we have tarantulas and a couple of them are like 13 years (0:34:13) Codey: old and they’re pretty, they’re pretty big. And they, I mean, they live to be 30, so she’s still (0:34:17) Codey: got a lot of life in her. Um, but to buy one that size after having it, (0:34:23) Codey: growing and stuff is probably like 500 bucks. Yeah. So. (0:34:26) Al: ethical questions as to whether or not you should be able to own living things, but that’s a whole (0:34:36) Codey: - Yeah. (0:34:37) Al: different debate. We are not a morality podcast. We have opinions on morals. Trans rights matter, (0:34:39) Codey: - Correct. (0:34:43) Codey: - We do, but we do not debate them. (0:34:45) Al: and I’m very annoyed about the situation in the UK just now, but you know. (0:34:52) Codey: Yeah, I don’t think I can point to a single place and be happy about its (0:34:56) Codey: situation, maybe New Zealand, but I, that’s also just because I’m probably (0:34:56) Al: Yeah, they have some issues currently with that. Well, they’ve had issues for a long time (0:35:00) Codey: ignorant of what might be happening there. (0:35:09) Al: with indigenous people and, you know. Sorry, a little bit of a detour there. So yes, (0:35:12) Codey: - Yeah, yep. (0:35:18) Codey: Nope. (0:35:20) Al: we have opinions about things, but we’re not a morality podcast in and of itself. (0:35:23) Codey: But as I am an entomologist, (0:35:26) Codey: I have opinions on the realism of bugs in games. (0:35:30) Al: Tell me, tell me how realistic is this creature collector based on bugs? (0:35:36) Codey: I love it it’s so good there have been so when you initially when you’re coming up to catch a (0:35:41) Codey: bug you like shake a tree or whatever and then a little bug outline like flies around and the (0:35:47) Codey: outlines are spectacular it’s not like oh there’s an outline for a butterfly and it’s going to be (0:35:53) Codey: the same generic outline for a butterfly no matter what um like think of like animal crossing or (0:35:57) Codey: whatever where it’s just kind of a shadow and you don’t it has like different sizes but other than (0:36:04) Codey: that you don’t really know what’s going on no each (0:36:06) Codey: of these bugs has their own outline. (0:36:09) Codey: Um, and before I even catch something I can, as an entomologist, (0:36:14) Codey: I can tell what it is pretty much. (0:36:16) Codey: Um, so for example, the first time I caught it to banded, which they don’t say (0:36:21) Codey: that they say house fly or sorry, horse fly, cause it is a horse fly. (0:36:24) Codey: I was like, oh my gosh, this is definitely a to banded. (0:36:27) Codey: Um, and then I caught it and yeah, it’s a horse fly. (0:36:30) Codey: Um, so the outlines are great. (0:36:32) Codey: the graphics are great, the (0:36:36) Codey: little quips that the bugs have, like they all have their (0:36:39) Codey: own little like jokes and then little blurbs under them once (0:36:43) Codey: you start filling out the journal, I don’t think it has a (0:36:47) Codey: real like a specific name, but there’s like a journal that you (0:36:49) Codey: start filling out those it’s all true, factual knowledge. And (0:36:57) Codey: I’m, I’m in love with it. The the little blurbs have made me (0:37:00) Codey: cackle and I actually have six that I wrote down that were my (0:37:03) Codey: favorite out of 220 bugs. (0:37:06) Codey: Okay, there there are but here are the six here my top six (0:37:10) Codey: little blurbs. So far, I haven’t caught everything. The blue (0:37:14) Codey: banded B said, I’m blue and from Australia, but no one gave me a (0:37:21) Codey: cartoon. (0:37:22) Al: Australia. I’m not sure who that’s meant to be referencing. (0:37:27) Codey: Bluey. (0:37:28) Al: Oh, blue. Oh my word, I’m just… Oh, goodness. (0:37:34) Codey: So it’s a blue-banded piece, I blew in for my- (0:37:34) Al: Yeah, yeah, yeah, yeah, yeah, yeah, yeah. I was like, I can’t think of anything that has (0:37:36) Codey: Australia. I just- I giggled. But bluey. Black garden ants. So (0:37:40) Al: a cartoon that’s blue and it’s from Australia. I can only think of Sonic and he’s not Australian. (0:37:45) Al: Yeah, blue, of course. Classic. (0:37:51) Codey: this is not as pop culture reference. This is- this is just (0:37:54) Codey: real. The black garden ant says I have my own pet, an aphid. And (0:38:00) Codey: it’s because they farm aphids. And it’s so cool that they (0:38:04) Codey: I’m not included though. (0:38:06) Codey: Basically these ants will like farm aphids and they’ll protect them and they’ll feed them (0:38:11) Codey: like little bits of food that they want and then the aphid will like spit out little honeydew (0:38:17) Codey: just like this sugary snack out of it’s not like it’s out of its back so like the top of its back (0:38:19) Al: Mm-hmm. (0:38:25) Codey: there’s just these little things it like secretes this stuff and then the it’s like sweat yeah and (0:38:28) Al: Oh no, like sweat. (0:38:32) Codey: And then the ants drink it, and they love it. (0:38:34) Codey: And so they just keep– (0:38:34) Al: Oh, I don’t like that. (0:38:36) Codey: This is cute that the Black Garden Ant’s little blurb is about its relationship with an aphid. (0:38:42) Codey: The blueberry bee says, “Eat a blueberry, thank a bee,” which is true. (0:38:46) Codey: If you have eaten a blueberry, you have a bee to thank for. (0:38:50) Codey: They are, thank for it. (0:38:52) Codey: They are the pollinators. (0:38:55) Codey: The brown Argus, which is a butterfly, said, “Be a good chap and fetch my ant butler for me.” (0:39:03) Codey: And this made me laugh because they… (0:39:06) Codey: So this is a butterfly, but as a caterpillar, they secrete something that makes the ants want to take them into their nest and then take care of them. (0:39:18) Codey: And then they basically live in the ant colony and just make the ants do their bidding and then they grow. (0:39:27) Codey: And it’s just, it’s hilarious that butterflies do this. (0:39:32) Codey: Carpenter Ant, call me a termite and I’ll blow this place down. (0:39:36) Codey: This is so aggressive because it’s not a termite, it’s a Carpenter Ant, but people call them termites all the time. (0:39:44) Codey: And then the last one, have you seen Breaking Bad now? (0:39:48) Al: I have not, but I’m aware of it and some, I would understand some reference. (0:39:52) Codey: Some of the references. (0:39:54) Codey: Okay, so this is the tarantula hawk wasp and the blurb is I am the wasp who knocks. (0:40:02) Codey: And I’m sure I’m sure people who have watched Breaking Bad are laughing (0:40:02) Al: Yeah, I don’t get that (0:40:06) Al: Probably I’m sure they are (0:40:06) Codey: their ass off right now. So the Tarantula Hawk wasp is the (0:40:12) Codey: state insect of New Mexico. New Mexico is where Breaking Bad was (0:40:18) Codey: wrong. And in one of the episodes, because about this (0:40:23) Codey: chemistry teacher who becomes a meth dealer. And he just becomes (0:40:28) Codey: this like he goes from being a pretty much the dad for Malcolm (0:40:31) Codey: in the middle because that’s who that it was the same actor, just (0:40:34) Codey: like an irregular dad. (0:40:36) Codey: to becoming this, like, hardened drug overlord guy. (0:40:40) Codey: And at one point, someone close to him finds out that this is, (0:40:44) Codey: and they’re just so worried that someone’s going to come knocking in the night and come and kill them. (0:40:51) Codey: And he’s just like, “No one’s going to come. I am the one that go places and make people scared. I am the one who knocks.” (0:41:01) Codey: And it’s just like, whoa, this moment when like someone close to him who (0:41:06) Codey: has continued to see him as this, like dad down the street guy, uh, finds (0:41:11) Codey: out how horrifying he is. (0:41:13) Codey: Um, so yeah, tarantula hospital, Hawk wasp. (0:41:16) Codey: I am the wasp who knocks. (0:41:18) Codey: It’s also a scary wasp. (0:41:20) Codey: They will not, um, really go for people, but they literally (0:41:26) Codey: kill and eat tarantulas. (0:41:29) Codey: So yeah, they are pretty scary. (0:41:30) Al: Oh, OK. Hence the name. (0:41:33) Codey: So the bug realism and the little blurbs, 10 out of 10. (0:41:36) Codey: Um, I’m still enjoying them. (0:41:37) Codey: Every time I read a new one, uh, I love that they are either attached to the (0:41:44) Codey: biology of the animal or its name, or they add it to like pop culture or something. (0:41:49) Codey: Like it’s not just a random thing that they say. (0:41:53) Codey: I remember some of the animal crossing ones, me being like, ha, that (0:41:57) Codey: doesn’t make any sense at all, but not the case here. (0:42:00) Al: That’s high praise. (0:42:01) Codey: So 10 out of 10. (0:42:04) Codey: Bye, praise. (0:42:07) Codey: The graphics and the music of this game are pretty simple but they’re good. (0:42:12) Codey: I turned the music off because I always do but I did play it with it on for a while. (0:42:18) Codey: You don’t really need the sound for anything like accessibility wise. (0:42:22) Codey: It’s pretty much just pleasant music in the background. (0:42:26) Codey: And the graphics, I mean it’s the kind of Stardew-esque animation. (0:42:32) Al: Yeah, pretty standard kind of pixel arty, I mean it looks nice from screenshots obviously (0:42:37) Codey: Yeah, it feels the same. (0:42:41) Al: I’ve not played it, how does that feel when you’re playing it? It’s I guess it’s lower (0:42:47) Al: fidelity than Stardew, I think it’s much more kind of I guess snes maybe level sort of graphics. (0:42:53) Codey: Yeah, yeah, which I mean, when it’s too cluttered, I don’t always like that. (0:43:00) Codey: So I really like how simplistic these things are. (0:43:05) Codey: But I mean, things change over the time period. (0:43:09) Codey: So like, you start in summer, but then in the fall, a bunch of the leaves are suddenly (0:43:15) Codey: on the ground. (0:43:16) Codey: So there’s leaf piles for you to rummage through. (0:43:19) Codey: I just hit winter so I haven’t figured out if there’s anything else but to leave (0:43:23) Codey: piles are still there there are still insects in the winter. There’s also like different areas (0:43:28) Codey: that I’ll talk about later like the desert for example is still going to have things so (0:43:35) Codey: things will change like as the time goes on physically in the game but I mean they just (0:43:43) Codey: highlight what needs to be highlighted which is the the bugs so I’m here for it. (0:43:46) Al: Yeah it’s interesting because I guess that’s the the quite dramatic thing is you notice (0:43:53) Al: like everything is pretty low fidelity except the images of the insects and they’re still very (0:44:00) Al: clearly pixel art right like you can see the individual pixels but they are much more detailed (0:44:05) Al: than anything else you can see on this game other than I guess the text and a few of the buttons and (0:44:07) Codey: Yep (0:44:12) Al: and stuff like that. But like the people, the houses, the trees, the bushes, the leaf (0:44:16) Al: tools, they’re all very low fidelity, which is nice, but they’re very detailed bug images. (0:44:24) Codey: Mm-hmm. Yup. And I appreciate that. (0:44:30) Codey: Um, so the mechanics of the game, it’s a pretty simple gameplay loop. It’s all right. (0:44:34) Codey: I feel like there could be a little bit more complexity to it, but I am not. (0:44:40) Codey: Uh, I can’t honestly point out how it could be more difficult, um, or how it could be different. (0:44:46) Codey: I think the biggest thing is you pretty much just fall into this catch bugs, cell bugs, um, loop. (0:44:54) Codey: It doesn’t really change much. Um, I think it might be nice to have like, maybe some traps you could set and you could place them in different areas. (0:45:06) Codey: Maybe that would change some things, um, and keep it a little, a little different. But for the most part, I just am doing a circuit every day. (0:45:16) Codey: Um, and changing it up because sometimes there are things, um, in different spots. So I’ll get to that. So catch bugs is the first part. (0:45:26) Codey: There’s 220 insects that are based on real insects, which is great. Um, they range from common to legendary and they’re found in, um, the areas and the seasons where they would be in the real world. (0:45:38) Codey: So, um, if it’s something that is attracted to man-made structures, it will be in the like picnic tables and the trash cans and whatever. (0:45:46) Codey: If it is, um, something that would be with flowers, it will be on flowers, you know, that kind of thing instead of just finding them. (0:45:56) Codey: Um, you can find them in trees, flowers, grass, logs, under rocks, on man-made objects. There’s also a cave. Um, and you can look under there, but they’re never just kind of like in the overworld. They’re always like, you always have to. (0:46:08) Al: Hmm, they’re not like flying around like you would see in Animal Crossing. (0:46:12) Codey: Yeah, no, you, you have to encounter an object and like interact with the object, um, to be able to see them. And each object, you can interact with them. (0:46:26) Codey: Um, and so, you know, if you are trying to find something that, you know, comes out at night and is in trees, maybe wait to touch your trees all the nighttime. (0:46:38) Codey: Um, yeah, but that’s pretty simple. I mean, you just walk around and you can, you have two net well, two buttons that correspond to nets. (0:46:48) Codey: It’s like right bumper makes you swipe your net to net to the right and left bumper is swipes your net to the. (0:46:56) Codey: So there’s no up or down, it’s just left and right. Um, (0:46:56) Al: Mm hmm. Okay. So is it quite easy, then, if you if you press the one in the right direction, you’ve got (0:47:04) Codey: yeah, there isn’t, they don’t get diff more difficult to catch. It’s just that as you increase your expertise and become a master bug catcher, you are just able to encounter more rare things, but they are always the same speed. (0:47:24) Codey: The same whatever, um, which I also kind of like, honestly. (0:47:29) Al: It’s good to know having to like chase after something like you do an animal crossing or the annoying thing where you’re like you don’t quite hit it in the right angle and therefore you miss it sort of. (0:47:34) Codey: Yeah, no. (0:47:40) Codey: Yeah, no, none of that. It’s always in the left, right? Like, um, orientation and you just have to make sure. And even then, if you like swipe, but then you move a little bit. (0:47:50) Codey: If you’ve like, if you swipe and you see that you missed you, sometimes you have a little bit of time. (0:47:54) Codey: to like move down a smidge for it to catch the thing after you’ve swept the net. (0:48:04) Codey: So yeah, it’s pretty, pretty simple. I really like it. Um, makes it very less stressful. (0:48:11) Codey: Um, so with all of these bugs, you can, um, sell them to the, there’s two stores and you can take them to the stores and just sell them. (0:48:22) Codey: or you can complete catch quests for the (0:48:24) Codey: stores. So they might have something that’s like catch (0:48:28) Codey: eight bugs that go to meadows during the day. So it’s things (0:48:33) Codey: that are going to be caught on the grass and the flowers during (0:48:39) Codey: the day or catch five unique insects that can be found under (0:48:43) Codey: rocks. And so you just as you go and play the game, you can do (0:48:49) Codey: these things and it just helps you to not have to like run (0:48:52) Codey: back to the store every five seconds. (0:48:55) Codey: Cause you can bring these quests with you and just complete them while you’re (0:48:59) Codey: out and about. So then if I suddenly have a full inventory, I’m like, Oh, (0:49:02) Codey: do I have any quests I can, um, tick off and, and give these complete that quest. (0:49:08) Codey: And then suddenly these are out of my inventory and I’m, you know, (0:49:10) Codey: 150 monies richer, sweet. (0:49:12) Al: Hmm, makes sense. (0:49:14) Codey: Um, you can also, so you have the insectarium when you first get it, (0:49:18) Codey: it is pretty run down. I think there’s only one tank in there. Um, (0:49:23) Codey: So you build it up, you build more tanks. (0:49:24) Codey: more bugs in. You can go to the city hall and improve it. So like, make it a little (0:49:31) Codey: bit bigger, add a room. And it is your classic. It starts out as 2,500 monies, and then you (0:49:37) Codey: go to 5,000, then you go to 10,000. So it just kind of goes up. But yeah. (0:49:42) Al: Pretty standard sort of progression, I guess. Do you have to… Like, if you’ve only got (0:49:47) Al: one tank, does that mean, like, do you have to put specific insects in with other specific (0:49:54) Al: insects? And so then you’d have to get more tanks before you could do something that is… (0:50:01) Al: Like you said, there was, like, for example, the tarantula wasp. Like, you couldn’t put (0:50:03) Codey: Um, I think you can, I think you can. (0:50:07) Al: that in the same one as a tarantula, for example. Do they have that? Right, okay. (0:50:12) Al: It just doesn’t care about that. (0:50:14) Codey: I don’t think it cares about that. (0:50:15) Codey: So there’s, um, that each tank has a size. (0:50:19) Codey: So there’s a one insect tank and a two insect tank and a three and a four. (0:50:23) Codey: And I think it goes all the way up to eight. (0:50:25) Codey: Um, and so, and so you just have to buy the appropriate size. (0:50:31) Codey: Um, and then. (0:50:33) Codey: And you don’t change much of the tank itself. (0:50:36) Codey: Um, like you can’t place things differently or, or, or anything like that. (0:50:40) Codey: You don’t clean them out. (0:50:41) Codey: You just place it and then put the bug in it. (0:50:45) Codey: Um, there are different themed ones. (0:50:48) Codey: So think of again, Animal Crossing has like the regal theme and then the modern (0:50:52) Codey: theme, like they have, I’ve seen the. (0:50:56) Codey: Classic one, the, there is a modern one. (0:51:00) Codey: Uh, so there’s that means that there’s like a modern. (0:51:04) Codey: A bookshelf as a decor item, and then each size of modern modern tanks, um, they’ve got like a, uh, rug that you can put down. (0:51:15) Codey: So just different ways that you can style your insectarium. (0:51:18) Codey: And I think the more that you decorate it and put more insects in it, the more money you get. (0:51:24) Codey: Because every Saturday, um, you are open for business, quote unquote, but you don’t have to do anything. (0:51:30) Codey: just go to it and then it’s like this is how many people (0:51:33) Codey: showed up today. This is everyone’s favorite bug today (0:51:36) Codey: and then you get money for it and so everyone’s favorite bug (0:51:38) Al: Everyone’s favorite. (0:51:42) Codey: for a couple weeks in a row was Bob the carpenter be and now (0:51:49) Codey: it’s Katie the Katie did. I stopped naming them after that (0:51:55) Codey: so but I did for a while have a isopod named Alexa Pro cuz he (0:52:00) Codey: you as a pill bug. (0:52:01) Al: Thank you. (0:52:01) Codey: So I named him after. (0:52:04) Codey: My antidepressant pill. (0:52:06) Codey: Um, yeah, so I just bought the most recent small room. (0:52:12) Codey: I can buy a small room off of it, but I just need to honestly add more. (0:52:16) Codey: There’s later on in the game, you can talk to some of the locals. (0:52:18) Codey: And I met a local who’s like, uh, Oh, you’re the new insectarium person. (0:52:24) Codey: Like I can’t respect you until you have at least 30 insects and you’re insectarium. (0:52:32) Codey: So I… (0:52:33) Al: - Obviously. (0:52:33) Codey: …have to build that up to be able to earn his trust, I guess. (0:52:40) Codey: Yeah, and then you can explore, I’ve already mentioned there’s meadows, deserts, forests, beach, the caves, wetlands. (0:52:49) Codey: There’s a couple people in each one. It is frustrating that they don’t show up on the map all the time. (0:52:59) Codey: So you talk with the locals and you can perform missions for them. (0:53:03) Codey: But in the, like the first area that you start out, when you look at the map, it shows like the little floating heads of the people on the map, the two people that are in that area that aren’t like in a building. (0:53:19) Codey: But then it never shows anyone else in any other buildings. (0:53:22) Codey: And I’m assuming that’s something that probably got improved in the quality of life thing, but if not, I might just like reach out to them. (0:53:27) Codey: They have a discord, so I just be like, hey, because I forget all the time. (0:53:33) Codey: And so I don’t be like, Oh, complete a quest for this person. (0:53:36) Codey: And I’m like, sweet, I don’t remember who this, where the person is. (0:53:40) Codey: I don’t remember if they’re in a building or if they’re on the beach or, uh, um, but once you perform, so the missions that they ask you to perform are things like there’s this one lady who’s a gardener. (0:53:56) Codey: Um, and she has a lot of Colorado potato beetles infesting her garden. (0:54:03) Codey: And so she’s just like, I want you to bring me three Colorado potato beetles to show me that you’re like destroying the infestation in my yard. (0:54:14) Codey: Um, yeah. (0:54:15) Al: That’s what we all ask, like, if I’ve got all hornet’s nests and I want rid of it, (0:54:20) Al: I say, bring me some hornet’s and I go get them away from me. (0:54:24) Codey: Well, so she’s saying bring them to me, I think is like a proof that you’ve captured a bunch of them. (0:54:29) Al: Yeah, I just I feel like the way you can (0:54:31) Al: prove that you’ve gotten rid of them is the fact that they’re not there anymore. (0:54:34) Al: Like, if they’re causing you a problem, (0:54:36) Codey: Mm hmm. Mm hmm. (0:54:36) Al: then you’ll notice when they’re no longer causing you a problem. (0:54:39) Al: Right. Surely. (0:54:43) Codey: Yeah, but you need to like for insects. (0:54:46) Codey: It’s hard because what another one might just move in to that vacuum, you know? (0:54:50) Al: Well, deal with it. (0:54:52) Codey: I don’t know. You’re right. (0:54:55) Codey: Later on in the game, I saw in a little clip that she’s asking you (0:54:59) Codey: for you to bring for ladybugs because she has an aphid problem, (0:55:04) Codey: which I love because I did this. (0:55:06) Codey: I would literally, they’d be like, I have an aphid problem, go get these and come back and I’ll bake you a pie. (0:55:12) Codey: And I was like, dope. (0:55:13) Codey: And so I brought like 20 lady blip, like went and like picked 20 ladybugs off of the field across the street and brought them to her. (0:55:22) Codey: And she was like, sweet, I’ll have a pie for you. (0:55:27) Codey: Oh yeah. (0:55:27) Codey: So ladybugs are predacious and they eat aphids. (0:55:32) Codey: So they are actually incredibly beneficial to have in your garden. (0:55:36) Codey: Wasps are also incredibly beneficial to have in your garden. (0:55:39) Codey: It’s just really stressful when they build their nest in a place where you’re going to upset them. (0:55:44) Al: I’d take ladybirds. Fun fact, we call them ladybirds, not ladybugs, fun fact. I would (0:55:45) Codey: Slash, they’re going to upset you. (0:55:48) Codey: Yeah. (0:55:51) Al: much prefer ladybirds then. (0:55:53) Codey: Yeah, so, but they do different things like wasps usually take caterpillars of different pest species. (0:56:03) Codey: So it’s just, they’re all part of it. (0:56:06) Codey: The ecosystem, um, yeah, one of the gear. (0:56:10) Codey: So you also, when you perform a mission, they might give you money. (0:56:13) Codey: They might give you a gear. (0:56:15) Codey: So one of the guys gave me like a red hat and it literally said, um, it’s a red (0:56:20) Codey: hat for catching that improves your ability to catch wasps, which is awesome (0:56:25) Codey: because they, so wasps see red wasps and bees, sorry, don’t see red. (0:56:32) Codey: so it makes you kind of stand out less. (0:56:36) Codey: they can’t see red. not going to help you with hummingbirds though. (0:56:38) Al: Interesting. (0:56:42) Codey: so the last two like main mechanics. it first is to solve the mystery. so they call it the great (0:56:51) Codey: bug heist and this occurred a year ago where someone came and stole all the bugs and they (0:56:58) Codey: also broke the building a bunch. so you’re rebuilding the the insectarium now that you’ve (0:57:04) Codey: bought it but you’re also (0:57:06) Codey: trying to figure out which of the six suspects are the true culprit. Like who did steal these (0:57:11) Codey: things? And so you have, it is a murder mystery. Well, except for we don’t know where the bugs went. (0:57:12) Al: It’s a murder mystery. (0:57:18) Codey: Um, so you like the main suspects you have are like the mayor. There’s a guy who had an issue (0:57:28) Codey: with the old insectarium person. And so he and he’s like a hooligan. So he might have done it. (0:57:34) Codey: There’s the old insect. (0:57:36) Codey: There’s this guy named Carl, who lives in the desert, who is an exotic insect trader. (0:57:47) Codey: So he might have been going for your bugs to sell them. (0:57:53) Codey: But each person, there’s like three clues for each person and you go around and you (0:57:58) Codey: ask people questions and over time, some people remember, it’s like, Oh, wait, I remember (0:58:03) Codey: this like obscure thing. (0:58:06) Codey: Or some people are like, I don’t trust you enough. (0:58:09) Codey: You need to have 30 bugs in your insectarium. (0:58:13) Codey: Or you can get a clue from someone (0:58:14) Codey: and then go confront the other person, (0:58:16) Codey: and then they will give you a clue for someone else. (0:58:20) Codey: So yeah, I am still in the middle of the mystery. (0:58:27) Codey: But am I the asshole? (0:58:31) Codey: Determination at this point is everyone sucks here. (0:58:34) Al: Yeah, I feel like I always find it funny when these sort of mystery things have so many (0:58:40) Al: suspects and I’m like, how is this just, how are we just surrounded by people who want (0:58:46) Al: to murder this person? Right? Like just absolutely fascinating. How do you, how are there six (0:58:50) Al: people that have a motive for stealing bugs? Like I cannot imagine having a motive for (0:58:54) Codey: Yep. Yep. Just stop it. The other thing that I really wanted to mention was the (0:58:56) Al: stealing bugs. It’s just a bizarre situation. Stop stealing bugs. Yeah, just don’t do it. (0:59:07) Codey: Entomological Institute of Insect Education. So it’s kind of like a school, (0:59:13) Codey: kind of like a museum, and it’s basically a building that it has four types. (0:59:24) Codey: Tanks for these 10 different categories of insects, and actually not even insects, (0:59:31) Codey: arthropods, because spiders are in there, of different arthropods, that you deposit one of (0:59:39) Codey: each rarity. So there’s common, uncommon, rare, and legendary. And so you basically go and you’re (0:59:45) Codey: like, “Hey, here’s an uncommon moth.” And then that tank is filled. And then you come back later (0:59:51) Codey: and be like, here’s a rare one, here’s a whatever. (0:59:54) Codey: And once you’ve completed the entire group, (0:59:57) Codey: then you get a statue of that critter, (1:00:03) Codey: which I think is really cool. (1:00:04) Al: Okay, so there are ten ten statues of one for each type. (1:00:06) Codey: Yeah, so there’s ant, bee, wasp, butterfly, moth, ladybug, (1:00:12) Codey: beetle, dragonfly, mantis, and spider. (1:00:15) Codey: They did not add one for isopods or weevils. (1:00:19) Codey: And there are things that don’t fit into these categories, (1:00:21) Codey: Like there’s grasshoppers, there’s leaf insects. (1:00:24) Codey: I caught a snake fly the other day, which was, I was really excited. (1:00:27) Codey: I haven’t even seen those in the real world, but yeah. (1:00:33) Al: But as with all categorization of things, you either end up too generic or you end up with (1:00:41) Al: too many categories. Because if you’re going to be very specific, you’re just going to have too (1:00:48) Al: many. And you can’t do that, right? Like you wouldn’t want a thing of like every single (1:00:52) Al: possible one, because that would end up being quite a lot. (1:00:56) Codey: Well, I’m wondering how big I can make the insectarium because I wonder if it’s possible to put everything in the insectarium and that’s why they don’t have it that you have to deposit one of everything into the EIIE because that would be annoying to do that twice for yourself and for the school. (1:01:26) Al: Yeah, fair enough. (1:01:27) Codey: So to be determined I’m still playing I’m in I’m in winter so we will find out. (1:01:35) Codey: Yeah, the only other thing that I had to say was the improvements and that was that I wish that the people showed up on the map and then also I found out during their quality of life update post that they are making a tabletop version. (1:01:48) Al: Oh, oh no. (1:01:49) Codey: And I am so ready to spend money on that. (1:01:54) Codey: So we’ll see I’m gonna (1:01:56) Codey: be paying attention to that because I think this game is ripe for a tabletop version. (1:02:05) Al: So I can see why, I mean, I’m not going to lie, I’m not going to play the game because (1:02:10) Codey: Yep, yep. (1:02:11) Al: there are too many games. (1:02:12) Al: But I can see, you know, as someone who enjoys collectibles in general, I can see how that (1:02:17) Al: would be fun. (1:02:18) Al: And as someone who, you know, bugs is your thing, I can see how that would be a fun collectible (1:02:24) Al: to do. (1:02:25) Al: And it seems like it’s pretty realistic in terms of the bugs, obviously, like, not actually (1:02:29) Al: realistic in terms of anything else. (1:02:30) Codey: Yeah, it happens! It’s a thing! Hey, and every time I have an outreach event, people always (1:02:33) Al: stealing bugs from an insectarium, you know. (1:02:35) Al: Um. (1:02:43) Codey: joke about, like, I have a child hold our tarantula, and I have kids, every single time (1:02:48) Al: Please don’t spill my spider, but, yeah, I can see how this would be a fun game for you. (1:02:49) Codey: kids are like, “Oh, what if she just went home with me?” And I’m always like, “Hahaha, (1:02:54) Codey: no!” We have heard to do this and educate people about bugs and insects and spiders (1:03:00) Codey: and say that, “Hey, look, they’re not actually that scary!” And overcome your fear. Yeah, (1:03:07) Codey: don’t steal our spiders. We love her. (1:03:17) Al: it seems. (1:03:18) Al: Like it’s kind of the graphics are a kind of standard fun graphics that people like (1:03:23) Al: to use. (1:03:24) Al: And we know people like to collect things. (1:03:27) Al: So yeah, I can see, I can see how that would be an enjoyable game for you. (1:03:30) Codey: It reminds me a lot of Alba where it’s kind of a shorter thing. (1:03:38) Codey: Like I will probably beat this game in the next week. (1:03:42) Codey: Um, so it’s a smaller thing. (1:03:44) Codey: There’s a story associated with it. (1:03:46) Codey: You’re, it’s a collection based thing, but it’s still fulfilling. (1:03:53) Codey: Short, but still fulfilling. (1:03:55) Codey: Definitely worth the $17 for the bundle. (1:03:58) Al: Mm hmm. I like how you say it’s short, but there’s 220 bugs to get. (1:03:59) Codey: So. (1:04:00) Codey: Well, I guess short, comparatively, like you’re not going to finish it in an afternoon, (1:04:04) Al: That doesn’t seem short to me. (1:04:07) Codey: right? (1:04:08) Codey: Especially because things are like, um, season based. (1:04:14) Codey: And so you have to get through all of the seasons you, I mean, you can literally just (1:04:19) Codey: sit there and just say, take me to the next day, take me to the next day. (1:04:22) Codey: But I know that I haven’t caught everything. (1:04:25) Codey: And in the journal, it shows you where, where to catch things and when to catch things. (1:04:30) Codey: Um, or at least like, it doesn’t tell you what it is though. (1:04:34) Codey: It’ll just say, here’s an entry. (1:04:37) Codey: And this thing is usually in the desert at night under rocks. (1:04:40) Codey: So maybe go to the desert at night and flip it and flip them and try and find whatever (1:04:45) Codey: this mystery thing is. (1:04:47) Codey: Um, I don’t think that you would, I don’t think you’d ever get it like in the first (1:04:51) Codey: season, but it’s definitely, it’s, I don’t think it’s something like Stardew where I’m (1:04:54) Codey: going to be playing this in perpetuity, you know? (1:04:56) Al: Yes, yeah, yeah, yeah, yeah, which is good because not every game can be that. (1:05:01) Codey: I prefer games that are not that. (1:05:02) Al: All right, well, thank you so much for coming and talking to us about this game. I’ll post (1:05:09) Codey: I am on instagram @hikingbeagle and on blue sky at Cody Mathis, which is just my name. (1:05:11) Al: a link in the show notes if someone is like, I must play this game now. Cody, where can (1:05:16) Al: people find you on the internet? (1:05:31) Codey: C-O-D-E-Y. (1:05:32) Codey: Yep, that’s where I’m at. (1:05:35) Codey: And on the Slack, but we’ll talk about that in a second. (1:05:38) Al: You can find me on mastodon.scot and on blue sky at thescotbot. (1:05:45) Al: You can find a podcast on tumblr and on blue sky at thspod. (1:05:51) Al: You can send us feedback from our website harvestseason.club, where you can also find (1:05:56) Al: links to everything to do with the podcast, including a link to our Patreon. (1:06:01) Al: And as Cody has mentioned, the Patreon gives you access to our Slack, where we have fun (1:06:08) Al: conversations about things you get advanced notice of when I’m failing to not kickstart (1:06:13) Al: games. (1:06:16) Al: You also get access to our bonus podcast episodes. (1:06:19) Al: We just released one of me and Kevin talking about the Switch 2 and how excited we are (1:06:24) Al: and how much of a pair of suckers we are. (1:06:28) Codey: And soon, we’ll have Eurovision. (1:06:31) Al: We will, yes, we need to organize those episodes because that’s a month away. (1:06:33) Codey: Yep. (1:06:35) Al: That is four weeks away today. (1:06:35) Codey: Yep. (1:06:37) Codey: Yep. (1:06:38) Al: It’s happening so we need to do our usual two episodes for that. (1:06:44) Al: Yeah, I think that’s everything. (1:06:46) Al: Thank you, Cody, again for joining me. (1:06:47) Codey: Thank you for having me. (1:06:49) Al: Thank you listeners for listening and until next time, have a good harvest. (1:06:52) Codey: Have a good harvest. (1:06:54) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (1:07:04) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (1:07:08) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (1:07:12) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (1:07:18) Theme Tune: in this episode. (1:07:28) Codey: bow bow bow bow bow bow bow bow. Done. Rename. No. Rename. No. Teeth. There we go.
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    1:07:40
  • Little Frog-Like Friends
    Al and Kevin talk about the updates to Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:49: What Have We Been Up To 00:14:16: Game News 00:32:36: New Games 00:42:00: Mika Updates 01:01:52: Outro Links Loose Leaf Development Stopped Tiny Garden Roadmap Tiny Garden Supporters DLC Outbound Alpha Out Now Dinkum 1.0 Release Date Monsterpatch Switch Stretch Goal Arclands Character Creator Dave The Diver “Ichiban’s Holiday” DLC Peggy’s Farm on Steam Peggy’s Farm on Kickstarter Neverway on Steam Cottonville on Steam Cottonville on Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al, and we are here today to talk about Cottagecore games, and maybe the switch (0:00:36) Kev: and my name is Kevin. (0:00:42) Al: to… (0:00:44) Kev: Whoo! (0:00:47) Kev: All Cottagecore games will be switched to exclusives (0:00:50) Al: Uh, we are going to talk this episode about Mika and the Witch’s Mountain, the updates, (0:00:50) Kev: now forever. (0:00:51) Kev: That’s what the direct told me. (0:01:04) Kev: Again! (0:01:04) Al: because there have been three updates since we talked about it last, although two of those (0:01:10) Al: updates we’re probably not going to talk about because there’s not much in them. (0:01:13) Al: There’s like one mini game, too many games, and some quality of life improvements. (0:01:14) Kev: Well, I did the churro races. I will talk about it. (0:01:20) Al: You can talk about the churro races. (0:01:22) Al: I did not do the churro races. (0:01:24) Al: I did the dungeons in the third update. (0:01:26) Kev: There you go. (0:01:28) Al: So that’s what we’ve got. (0:01:29) Al: So we’re going to talk about that. (0:01:30) Kev: Okay. (0:01:31) Al: Before that, we have a lot of news because a lot has happened recently. (0:01:34) Kev: Did you hear that? (0:01:35) Al: And that’s even after all the news that you covered in the last episode, Kevin, (0:01:38) Kev: Yeah. (0:01:39) Al: about the Switch 2 games. (0:01:42) Al: Just all the news. (0:01:43) Al: It’s busy, busy time, and we’re not even in June yet. (0:01:44) Kev: It is a beefy one. Yeah. (0:01:48) Kev: All right. Let’s, well, let’s not get into it. Yeah, let’s get into that. (0:01:48) Al: So, yeah. (0:01:50) Al: But first of all, Kevin, what have you been up to? (0:01:54) Kev: Okay. Obviously Mika, we’ll get to that. Marvel Snap, I play. It’s the what if season. (0:02:00) Kev: What if, what if there weren’t a lot of players and there’s a lot of bots because there’s a lot of bots right now. (0:02:06) Kev: Marvel Snaps is still a good place. I like it. Or I like it. Maybe not a good place. (0:02:14) Kev: I like it. (0:02:16) Kev: They’re, they’re trying to make some changes because it is no, it is still a treadmill that you can’t get off, but they’re trying to make some changes to make it a little easier. (0:02:26) Kev: They’re going to start. (0:02:26) Al: Or you can get off. The problem is if you get off, you’re unlikely to get back on again. (0:02:30) Kev: Yeah, then, then there’s that. (0:02:32) Kev: But, you know, we get the, I say the what if season, like the actual show, what if they’re trying to focus on that. We get the strange Supreme, the bad one, they get the infinity Ultron. (0:02:44) Kev: Captain Carter is the season pass card because of course she is. So yeah, fun stuff. But, but yeah, that’s, it’s, it’s Marvel Snap. It is what it is. (0:02:54) Kev: Other than that, the other Marvel game I play, Marvel Rivals, we welcome to the Hellfire Gala. (0:03:02) Kev: The new season just started just yesterday as a recording. We got Emma Frost as the never ending arms race to make Hodges. (0:03:14) Kev: She’s fun to play, though. She is a tank, actually, and she comes with two modes. There is her standard psychic attacking mode where she attacks people with her brain and then she can create a little shield and whatnot, or as Emma Frost does, she can switch into her diamond mode where she goes completely melee and will actually pick up people slam them on the ground. (0:03:40) Kev: slam them on the ground she will kick them into the wall (0:03:44) Kev: that she gets reduced damage and so on um it’s a lot of fun marble rivals very fun we got we got (0:03:50) Kev: venom twerk and we’re in a good place I saw that I thought it was a mod and then the game was like (0:03:51) Al: Yeah, I I don’t know what to say (0:03:58) Kev: oh that’s not a mod oh good times what about you al what’s been up with you (0:04:05) Al: mostly Mika. I was obviously playing the dungeons, and we’ll talk about whether I enjoyed that or not. Spoiler alert, I did. (0:04:13) Al: But I also have tried cassette beasts again. (0:04:18) Kev: Ah, ah, that’s a good one. (0:04:21) Kev: I need to get, I’m intending to fire it up again this week (0:04:26) Kev: ‘cause we just got an update. (0:04:27) Kev: So there’s more things for me to do and that’s exciting. (0:04:27) Al: Yeah. I am struggling, Kevin. (0:04:33) Kev: Ah, no, but where’s the struggle? (0:04:35) Kev: Where’s the pain points? (0:04:36) Al: I, OK, so I’ve just finished the tutorial, so I’m hoping that I now get there, right? (0:04:43) Al: Because the tutorial is reasonable, it took me like an hour and a half to get through the tutorial. (0:04:46) Kev: Trying to remember what is the tutorial, like, or what do you consider the tutorial? (0:04:48) Al: So you like go off, you go off to like look at a path that’s been destroyed. And when you get there, (0:04:53) Kev: Uh-huh. (0:04:54) Al: there’s like a building and then when you get into the building there’s an archangel. (0:04:57) Al: And you have to fight the archangel. (0:04:58) Kev: Ah, okay. (0:04:59) Al: So you like, you go along a path and you have some battles and you get blah blah blah blah. (0:04:59) Kev: Okay. (0:05:02) Kev: Sure. (0:05:03) Kev: Sure, sure. (0:05:04) Al: And then you get back to the town and you discuss what just happened and then it’s like, (0:05:07) Al: oh, tutorial’s done. (0:05:09) Al: You’re like, okay, wow, goodness, that was a long tutorial. (0:05:12) Al: But like many tutorials, I feel like it kind of interrupts gameplay a lot to tell you things (0:05:18) Al: and to do certain things and I don’t find that particularly fun. (0:05:24) Al: So I’m hoping that things go a bit smoother from here. (0:05:27) Kev: Okay, um, it’s been a while since I’ve played the tutorial so I can’t speak to that but I (0:05:34) Kev: Hope I hope you you sink into it because after the tutorial it’s it’s kind they just really let you loose (0:05:43) Kev: Right, like it’s a I mean, obviously you’ve heard us talk about it. It’s it’s one big it’s it’s all one map really (0:05:50) Kev: so you can get out there and kind of explore there’ll be hindrances and and you know stuff you have to (0:05:57) Kev: progress but (0:05:59) Kev: But it will ramp up quickly the amount of stuff you can do (0:06:02) Al: Yeah, there’s I mean, there’s there’s a few things I think I don’t know whether it’s just (0:06:08) Al: because of how like different they are to Pokemon battles, but I’m also feeling a little (0:06:13) Al: bit weird about the battles. (0:06:15) Al: Like I feel weirdly restricted in them. (0:06:19) Al: Like I feel my level is too low and it’s like after I’ve done one wild battle, like not (0:06:26) Al: even another trainer battle, I feel like at that point I need to be able to rest. (0:06:28) Kev: » Yeah. (0:06:33) Al: It costs materials to rest when you’re not like in the town and that feels a little bit (0:06:39) Al: weird. (0:06:40) Al: Like it feels like it’s trying to be a survival game, but I don’t think I want it to be a (0:06:43) Al: survival game, right? (0:06:46) Al: Like I don’t, I don’t know, there’s just lots of little things that are a bit frustrating (0:06:52) Al: to me. (0:06:53) Al: And I don’t know whether that’s because they’re just different and I’m not used to how this (0:06:56) Al: is thinking about this type of game or whether it’s just that I don’t enjoy that. (0:07:02) Al: We’ll see. (0:07:04) Al: I’m not giving up on it yet, but we’ll see. (0:07:05) Kev: okay I I will offer this piece of advice the game is it it’s enough say (0:07:13) Kev: honestly more defensive or you have to play a lot more defensively than you do (0:07:15) Al: Mm-hmm, mhmm, it’s huge. (0:07:18) Kev: in in Pokemon the the damage is a lot bigger yeah though though the walls that (0:07:25) Kev: you know a lot of the monsters can generate walls or whatever you’re gonna (0:07:30) Kev: want to use those because they can take two to three hits for like a (0:07:35) Kev: quarter of your health and in this game that is a good bargain yeah yeah (0:07:36) Al: And I think part of the problem is that we all know that I’m not the biggest battling (0:07:44) Al: fan in Pokémon, like I like collecting, and I worry that maybe this is just too battle (0:07:49) Al: focused for me. (0:07:50) Kev: it might be because it is it’s not as brain did I would say as Pokemon like (0:07:57) Kev: you know after 20 years in a week we know the deal in Pokemon it requires a (0:08:03) Kev: a little more attention. (0:08:06) Kev: So, I can understand what you’re saying there. (0:08:14) Al: I also, I’m going to, I’m going to, Johnny’s going to be so sad when he hears this, I also (0:08:19) Al: think that there’s a lot, you know, there’s a lot of kind of puzzles and stuff to progress (0:08:26) Al: on the map, right? Like you have to find like a switch that will do a thing that lets you (0:08:28) Kev: Right. (0:08:30) Al: progress to another bit. And I don’t know, I’m not, I think, I think the thing is that (0:08:35) Al: what I’m looking for in a Creature Collector is collecting creatures, and this game feels (0:08:42) Al: like an X-ray. (0:08:44) Al: An exploration game with survival and battles that also you happen to collect creatures in, you know. (0:08:54) Kev: Think the emphasis is a little stronger than that on creature collecting (0:09:00) Kev: But I do agree that there is a lot of emphasis on the exploration and the puzzle solving and all that (0:09:08) Kev: Right, so if you know, that’s not your bag then yeah that that’s gonna be difficult (0:09:09) Al: Yeah, we’ll see. I mean, well, it’s not that I don’t like puzzles, right? (0:09:13) Al: Like, I love puzzles in some games. (0:09:15) Al: I just don’t know if I want it in this game. (0:09:17) Kev: Uh-huh, yeah (0:09:17) Al: That’s the thing. (0:09:18) Al: Like, I don’t know if that’s what I’m looking for here, but we’ll see. (0:09:22) Al: I’m going to I’m going to push forward for a little bit longer. (0:09:24) Al: I think now that I’m out of the tutorial, I need to give it more time after that. (0:09:28) Kev: All right, well. (0:09:28) Al: But I will just we’ll see the last thing that I don’t like about it. (0:09:34) Al: And this is definitely something I don’t like. (0:09:35) Al: I don’t like the menus. The menus are terrible. (0:09:38) Al: them (0:09:38) Kev: I have to look at the menus, it’s been a while. (0:09:39) Al: I just I feel like I feel like it’s really hard to explain why I don’t like these menus (0:09:46) Al: but there’s just something about them that feels they feel incomplete they feel it’s not that (0:09:52) Al: they’re buggy but I just feel like i’m confused at what i’m looking at if that makes sense like (0:09:58) Al: everything kind of blends together and there’s a bunch of words and a bunch of stuff and i’m never (0:10:04) Al: quite sure what’s a button and i’m never quite sure where i’m meant to be doing things and i (0:10:10) Al: have no connection to any of the creatures yet and so that doesn’t help me so I look and i’ve got (0:10:15) Al: like here’s a list of creatures I don’t care about them you know like it’s (0:10:19) Kev: Yeah, you know that one’s (0:10:24) Kev: That’s gonna be tough because I I do think they do not (0:10:31) Kev: They don’t emphasize that connection with the creatures like like they do it they feel very much more (0:10:38) Kev: either I mean there’s some designs I like or whatever right, but (0:10:42) Kev: There’s no feeling of the partner Pokemon right of the the other starter. Yeah (0:10:45) Al: Yeah. Yeah. And I think that’s in a design of how it is, right? Because you’re not actually (0:10:50) Al: collecting creatures. You’re collecting designs of creatures, essentially, right? Like, because (0:10:56) Al: of the way that you’re catching, you’re like recording them, you’re essentially creating (0:11:00) Al: an echo of what this creature is, and then you transform into that. Like, you physically (0:11:02) Kev: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. That’s very true. (0:11:06) Al: can’t create a connection with this creature because it doesn’t exist. And it’s definitely (0:11:15) Al: the designs of the creatures are fun. I like a lot of them, you know, they’re cute, they’re (0:11:18) Kev: - Sure, sure. (0:11:20) Al: fun ideas and they have, you know, like they’re, I think what I like about it is that they tie (0:11:26) Al: their moves into the theme a lot as well. Like the dude who is a traffic cone has a (0:11:35) Al: move that uses traffic cones, right? Like that sort of idea. I think that’s fun. And (0:11:36) Kev: Yeah, yeah, yeah. (0:11:40) Al: I think it’s really good. And a lot of effort has gone into those designs, into the thought (0:11:44) Al: of what these should be. (0:11:45) Al: Be feel like as well as look like, I just really don’t like the UI. (0:11:48) Kev: Yeah. I honestly cannot speak to that because it’s been so long. I don’t remember, but you know, (0:11:50) Al: I really don’t like the UI. (0:11:59) Kev: you know, that might be fair. (0:12:02) Al: and I just yeah and that and combined with like why when I sit down why when I sit down at a fire (0:12:08) Al: to rest the fire exists is there I don’t get to rest and heal my part heal heal up until I also (0:12:18) Al: use some more wood like the fire’s already there why do I need to use up more wood and it’s so much (0:12:19) Kev: Ha ha ha ha! (0:12:24) Al: wood you have to use up and I suspect it’s one of these things where you get more and more and (0:12:28) Al: you know 10 hours into the game you probably have far too (0:12:32) Al: much and it doesn’t matter. But like I’m really early in the game and I’m weak and I’m not super (0:12:36) Kev: Yeah, yeah no (0:12:37) Al: strong and I’m not experienced at how this game works and I have to pay 10 wood to rest to heal (0:12:42) Kev: Yeah, yeah, no I I don’t um (0:12:43) Al: up. That’s just bizarre. Why do I have to pay to heal? What is this America? (0:12:51) Kev: I do recall that that early on the game is pretty brutal (0:12:55) Kev: Um, there is a lot of going back and healing there’s uh, there’s a building or two not just in town (0:13:01) Kev: There’s a separate building. I’ll have to look it up (0:13:04) Kev: where you can go to rest. (0:13:06) Kev: That’s close to the early area, but that is a valid complaint. (0:13:12) Kev: It is pretty challenging early on compared to, say, Pokémon. (0:13:16) Kev: You’re not dealing with level 2 Pidgeys and Rattatas or whatever. (0:13:18) Al: Yeah, yeah, so we’ll see we’ll see how it continues. (0:13:20) Kev: They’re throwing you into full-on fights. (0:13:23) Kev: Yeah. (0:13:25) Kev: Alright. (0:13:26) Al: I’m definitely going to give it some more time, but I’m not enamored by it yet. (0:13:27) Kev: Well, I’ll be. (0:13:33) Al: Sorry, Kevin. (0:13:34) Al: Sorry, Johnny. (0:13:36) Kev: You just have to hear the good tracks, just you wait. (0:13:37) Al: Oh, do I have to turn on the sound goodness, of course. (0:13:43) Kev: You don’t… (0:13:44) Kev: Yes! (0:13:45) Kev: You have to turn on the sound. (0:13:46) Al: Kevin, I don’t play games with the sound on. (0:13:48) Al: I know, I know I get that, but like, that’s not going to make it or break it for me. (0:13:49) Kev: This one you do. (0:13:50) Kev: It’s literally called cassette beat. (0:13:57) Al: I’m not going to go, oh, I don’t like how the game plays. (0:14:00) Al: I don’t like how the menus look. (0:14:01) Al: I don’t like the battles, but the music is great, so I’m going to put in 50 hours into (0:14:06) Al: this game. (0:14:07) Al: That’s not going to happen. (0:14:07) Kev: Oh, maybe, maybe. (laughs) (0:14:09) Al: Come on. (0:14:10) Al: The gameplay has to stand by itself. (0:14:13) Al: Anyway, that’s what I’ve been up to. (0:14:16) Al: Shall we talk about some news? (0:14:19) Kev: I guess. (0:14:19) Al: So we’ll start off with the sad news. (0:14:24) Al: Loose Leaf. (0:14:25) Kev: This is wild. (0:14:26) Al: This is interesting. I have many thoughts about this, but let’s just talk about this initially. So Loose Leaf, a T-Witch simulator. This is a Kitfox game. They have said that it’s now indefinitely on hold. (0:14:39) Al: They have said, “After years of trying, we haven’t solved the important problems with its design. We don’t see a great way to continue right now that would make a good game anytime soon.” (0:14:48) Al: So we will not be moving forward. (0:14:51) Al: And I have thoughts because that is good that they’ve decided, “Oh, this isn’t a good game. Therefore, we’re not going to finish this game and release it and sell a bad game.” That’s good. (0:15:04) Al: But what I will say is, why are you deciding this after you’ve announced that this game exists? (0:15:12) Al: That feels like a… Like, if you weren’t sure, when you announced this game, if you weren’t sure that you… (0:15:18) Al: …had a game that might be good, why did you announce it in the first place and go, “Hey, here’s a game that we’re making. Oh, never mind. It’s not a good game.” (0:15:32) Al: That’s a weird… Like, it feels like the initial development of, like, “Can we make a good game or not?” Like, you start with that. You start with, “Is this going to be a fun, core game?” (0:15:43) Al: And you go, “Yes, it is. Okay, great. Let’s announce it.” Not, “Let’s announce this game and then…” (0:15:48) Al: …decide if it is a game or not. Like, that’s such a weird way to make that decision. (0:15:54) Kev: Yeah, like, yeah, and, and, uh, like, I don’t, uh, what are the, uh, what are the problems (0:16:09) Kev: that they couldn’t solve, right? (0:16:11) Kev: Like, I want to know. (0:16:12) Al: Yeah, I’m very interested in that. I don’t know because it’s hard, like, it’s probably (0:16:18) Al: very like specific stuff. So it’s hard to know without being detailed in the game. But (0:16:26) Kev: Yeah (0:16:28) Al: yeah, weird, weird decision. Like the gate when they announced the game in the first (0:16:31) Kev: When do they announce this do we know (0:16:37) Kev: Yeah, let’s see I’m kind of scrolling down (0:16:43) Kev: Introducing December 7th of 23 (0:16:46) Al: Yeah, so a bit over a year ago. (0:16:50) Kev: Yeah, um, huh, I just I don’t know (0:16:56) Kev: It’s and you don’t see this happen very often. That’s what makes this interesting right like (0:17:02) Kev: This was it was this wasn’t crowdfunded was I hope not (0:17:07) Kev: But and they’re saying indefinitely on hold which is again a weird way (0:17:14) Kev: It just feels odd, you know what okay because big triple-a companies do they do this all the time right projects get put on hold (0:17:21) Al: Absolutely, yeah, they just do it privately. (0:17:21) Kev: canceled, right (0:17:23) Kev: Yeah, they just do it privately right but (0:17:26) Kev: It’s a small team. I mean, that’s what seven people (0:17:30) Kev: Like that, you know that that’s a bit. That’s kind of everything if you’re not doing a game (0:17:34) Al: Yeah, but no, I think Indies do this as well, we just like, because you don’t know whether (0:17:41) Al: a game is going to work until you have a base of it. And the thing is that you build out (0:17:47) Al: your proof of concept game, and you go, is this fun enough? And then you go, yes, it (0:17:53) Al: is. OK, we’re going to continue and we’re going to build the game. We’re going to make (0:17:56) Al: it look good. We’re going to make it run well. We’re going to add in all this story and all (0:18:00) Al: the characters and blah blah blah blah but (0:18:04) Al: in this case they did that after that I just yeah I don’t understand what happened here (0:18:11) Kev: - Yeah, and I mean, we won’t, yeah. (0:18:11) Al: this because you don’t see this with indies either like you don’t see people announcing (0:18:15) Al: games that they then decide aren’t fun right like and the thing is that there are so many (0:18:22) Al: games I think that people make that aren’t fun why is this the one that doesn’t get made (0:18:26) Kev: Yeah. Yeah, that’s the challenge, right? Like we’re not going to know the whole story. It would be nice to know if they broke it down, right? Like if they went into a video and said, here’s this thing that we can’t get to work, or we just didn’t like it, couldn’t agree. But it’s kind of a question mark. But I mean, overall, though, as weird as it feels, I commend them instead of dragging this along for whatever, you know, not 15 years in development. (0:18:50) Al: Yeah, yeah, that’s fair. (0:18:57) Al: Yeah, that’s totally fair. (0:18:58) Kev: So, but there you go. (0:19:01) Al: On a more positive note, we have Tiny Garden, which came out (0:19:05) Al: last week, have announced their roadmap. First of all, they (0:19:10) Al: already have supporters DLC pack, which gives you some skins (0:19:18) Al: and stick. (0:19:20) Al: It’s just a little bit extra if you want to give them a little bit extra and get some (0:19:30) Kev: That’s, that’s just affordable. (0:19:40) Kev: Yeah, very, uh, it’s a cute game, I’ll say that, like, you know, little Polly Pocket (0:19:46) Al: more skins. (0:19:47) Al: you go. That’s what you can do. (0:19:54) Kev: garden house decorating, oh, that’s very cute. (0:19:59) Al: Yes, I’m excited to play it, but they’ve also announced there’s another update coming (0:20:03) Al: soon in the summer, I think they’re saying, because it’s called the summer breeze content (0:20:07) Kev: - Yeah. (0:20:10) Kev: Yeah, which I’m good for that. (0:20:13) Kev: I’m already working on the next thing. (0:20:15) Al: Yeah. Yeah, yeah, yeah. Outbound, as expected, Kevin, (0:20:21) Al: their announcement for Outbound was the date for their alpha release. (0:20:24) Kev: Docker. (laughs) (0:20:26) Al: The most the least exciting thing in the world, (0:20:29) Al: because I’m not playing an alpha of your game. Sorry. (0:20:33) Kev: Yeah, we all know how I feel. I mean early access alpha’s all it’s all like I’m not I’m not I’m no offense (0:20:39) Kev: Like it’s important good for you. I hope people do play but I can’t bring myself. I got I got stuff to do (0:20:48) Al: Anyway, that’s out on the 14th, which is in the past as you’re listening to this (0:20:51) Al: episode, so. (0:20:52) Kev: But, that is a concrete step towards a game, and that’s always good, and outbounds a fun little concept, so I appreciate that. (0:20:54) Al: It is, absolutely. (0:21:01) Kev: Have your whole camp on your vehicle. (0:21:03) Al: I just love, yeah, they’ve got one of the images of a ridiculous build, and I just love (0:21:11) Al: the idea of just making this stupid house on top of this camper van. This is so stupid, (0:21:14) Kev: Yeah, yeah, it’s great I love it (0:21:18) Al: I love it so much. Without that, I would not be interested in this game, but when they (0:21:23) Kev: Yeah (0:21:23) Al: add that in, I’m like, yes, I am so in for this. (0:21:26) Kev: Oh man, so, you know, we’re cheering you on outbound just not playing your alpha. Sorry (0:21:34) Al: I’m not playing your alpha, name of the episode. (0:21:42) Al: Speaking of early access, Dinkum have announced that their 1.0 is coming out, (0:21:48) Al: so they were in early access for two years, I think. (0:21:51) Kev: Yeah. (0:21:52) Al: Oh, nearly two years and eight months. (0:21:55) Kev: Oh, that’s, that’s a beefy one, but they’re here! They’re making it, that’s great. (0:21:57) Al: It is, yeah, 23rd of April, their 1.0 will release, and this is the (0:22:05) Al: Australian Outback farming game. (0:22:08) Kev: Yeah, it’s mine minecraft, but you’re australia basically I say minecraft (0:22:13) Al: Yeah. Yeah. (0:22:14) Kev: You know it’s it’s a lot of different survival (0:22:17) Kev: Type gates a lot of things um I (0:22:20) Kev: Like the australia concept because we see kangaroos we see (0:22:25) Kev: Emus we see a shark (0:22:28) Kev: That you’re fighting with (0:22:31) Kev: axes and pickaxes and a glowing mushroom gator (0:22:35) Kev: So the australia idea is cool. I don’t know how (0:22:38) Kev: I feel the character designs they’re little I don’t know if it’s not my cup of tea but overall like I think it’s a cool idea I am tempted. (0:22:48) Al: Yeah, it’s on my maybe list, like if I didn’t have anything else that I was wanting to play, (0:22:53) Al: I would be totally up for playing this, but I’m not sure what I’m going to not play in (0:22:57) Al: order to play this instead, that’s my problem. (0:22:59) Kev: Yeah, that’s fair. (0:23:02) Al: Next we have Monster Patch, they’ve hit their switch, stretch goal, so it’s coming to switch. (0:23:08) Kev: Yeah, on the opposite end of the spectrum, this guy’s succeeding too hard. (0:23:08) Al: Oh my, yes. (0:23:18) Al: He’s also hit the next one as well, which is for fossils. (0:23:22) Al: So there’s going to be a fossil system. (0:23:24) Kev: Yeah. Oh my gosh, where are we out 20 fossils? (0:23:27) Al: We’re nearly at 250,000, and what’s the next one then, because there’s a 250,000 one is (0:23:33) Al: the treasure system. (0:23:34) Kev: Okay, I (0:23:36) Al: And then the one after that is the game corner. (0:23:38) Kev: The gay. Oh, yeah now we’re talking (0:23:43) Kev: But I will say I hope this you know the one other (0:23:48) Kev: Asterisk is I hope and all this doesn’t bloat development where it takes like five years (0:23:53) Al: There is that there is that that is always a worry there was something else I was looking at (0:23:59) Al: What was it? Oh, it was the new chibi game where they were talking about (0:24:03) Al: The extra stuff that they’ve unlocked and like this means that this that they will take extra time and I’m like just I don’t (0:24:10) Al: Add your extra stuff like either just do it or (0:24:15) Al: Add it in as future updates right like let me play the game like cuz I don’t care about fossils in your game in (0:24:19) Kev: - Yeah. (0:24:23) Kev: I don’t either. (0:24:23) Al: Mustard patch. I would rather get the game earlier than not have fossils personally (0:24:27) Kev: Yeah, yeah. (0:24:29) Kev: You know what, they should, (0:24:32) Kev: Kickstarter games should do this, right? (0:24:34) Kev: You know, all of them have their, you know, (0:24:36) Kev: little ladder of stretch goals or whatever, right? (0:24:41) Kev: Next to them, put the plus X number of months (0:24:44) Al: But the thing is, right, they want people to buy because they get more money that way, (0:24:44) Kev: years of development time. (0:24:50) Al: right? (0:24:50) Kev: Yeah. (0:24:51) Al: Like that’s more more guaranteed people buying the game because in the upfront, right? (0:24:52) Kev: Yeah. (0:24:53) Kev: Yeah. (0:24:54) Kev: Yeah. (0:24:55) Al: Like that is what they want. (0:24:56) Al: So they’re never going to do that. (0:24:57) Kev: Yeah, no. (0:24:58) Kev: Or, or, okay, more realistically. (0:25:02) Kev: Make a, like… (0:25:04) Kev: Right now, Sean Young should look this, let’s say, okay. (0:25:08) Kev: Battle Tower is gonna be the base game, Fossil System will be an update later, and label that. (0:25:14) Kev: I think that would be nice, to say, okay, this is what I want for the base game. (0:25:14) Al: » Yeah, that would be, yeah. (0:25:18) Kev: This will come (0:25:19) Kev: after, because I want this game to come out. (0:25:21) Kev: That would be nice. (0:25:24) Al: So yeah, who knows when Monster Badge is actually going to come out, but I’m looking forward to it when it does. (0:25:34) Al: Next we have ArtClans, which is an upcoming game. They’ve announced that they’ve released their character creator app. (0:25:42) Al: So you can go and create a character for the game beforehand. I think this is a fun little thing. (0:25:49) Kev: It is, um, one, uh, yeah, that, that, that is a fun little, not, not even demo, but just a way to (0:25:55) Kev: interact and get the name out there. That’s a fun little thing. Um, what, what is the game? (0:26:02) Kev: That’s what you remember. Let’s see. Hold on. You’re wizards. You’re, you’re a wizard. Um, (0:26:07) Kev: but, uh, that is fun. You know, little, little website games you can play to hype up for the game. (0:26:13) Al: Oh, they have bald as an option. (0:26:15) Al: I love it when they have bald as an option. (0:26:15) Kev: Oh, now we’re talking. (0:26:18) Al: Give me give me your bald. (0:26:19) Kev: Let’s see. Um, that’s good stuff. Oh, man. (0:26:24) Al: Sorry, I’m making my character now. (0:26:28) Al: Let’s get rid of the get rid of the facial hair. (0:26:30) Al: I don’t want earrings. (0:26:31) Al: Thank you. I’ll take some glasses. (0:26:33) Al: There we go. I’ve got me my character. (0:26:34) Kev: There you go, we have Allen Arkland, yay, Allen. (0:26:36) Al: Love it. (0:26:41) Al: Nice. Our owl lands. (0:26:43) Al: Continue. Oh, there’s more stuff to do. You can do backgrounds. Different backgrounds. (0:26:48) Kev: Oh yeah, I make the- do the whole thing. (0:26:50) Al: Export. There we go. I’ll send this to you, Kevin, and then I’ll put it in the show now. (0:26:54) Kev: Oh, I can’t- oh, well now I gotta make my own too. (0:26:58) Kev: Oh, this will be- we can post these on the Slack. (0:27:00) Kev: This is your bonus content for you Patreon people. (0:27:02) Al: Excellent! We love it. (0:27:05) Kev: There we go, okay, I’ve downloaded. (0:27:09) Kev: There we go, we’re now in Arkland. (0:27:11) Kev: See? Look how good this marketing is. (0:27:13) Kev: We’re doing it live on the show. laughs (0:27:15) Al: I like the designs of this as well. It’s a fun little thing and I feel like I could get something (0:27:18) Kev: Yeah, it’s fun. (0:27:21) Al: pretty close to what I actually- (0:27:24) Kev: Yeah, oh, that’s- yeah, yours is good, I like yours. (0:27:27) Kev: Alright, here we go, I’m doing the thread spoilers for this week. laughs (0:27:30) Kev: Live. Um… (0:27:32) Al: all right do I need to post it in the thread as well okay yeah cool that makes makes sense (0:27:34) Kev: That’s what I’m doing. (0:27:38) Kev: Look at you, I see that Arklords has me infinitely more interested in this little game because I created my character. laughs (0:27:45) Al: absolutely and it’s much better than telling you to go and play an alpha (0:27:49) Kev: Yeah, it really is. laughs (0:27:53) Al: there we go I posted mine in the spoilers thread as well (0:27:54) Kev: Yeah, I’m doing it right now too. (0:27:58) Al: this is what you get if you’re in the slack oh nice I like (0:28:00) Kev: Yeah, there we go, look at us. Yeah, I like- I like yours, I like the red eyebrows, that’s good. (0:28:05) Kev: Yeah, these are good, these are really good. I like that. (0:28:08) Kev: You can’t tell though the little full finger sprite apart, but the character portraits pretty good. (0:28:14) Al: Yes, that is going to be a problem with this game, because I think, yeah, there wasn’t (0:28:18) Kev: Gotta get the hat to see how it’s bald, it’s the only way you can do it. (0:28:23) Al: an option to not wear a hat. (0:28:24) Kev: I’m sure in the full game there will be, ‘cause… (0:28:28) Kev: Otherwise, well, I don’t know, maybe not, whatever, but that’s fun. Look at that, live on the episode, making our characters for Arklands. (0:28:36) Al: Fun times. Right, moving on. What we got next? Dave the Diver. Ichiban’s holiday DLC is out now. (0:28:38) Kev: Good for you, Arklands. What do we have in these? Oh, no. (0:28:46) Al: The reason we’re talking about this again is because, oh boy, so all the previous DLCs, (0:28:48) Kev: The feel-bad story of the year. (0:28:54) Al: I think, have been limited time. So this one is also limited time, but it is a paid DLC as well. (0:29:01) Al: So you can’t just go, oh fine, I’ll just add it to my inventory and play it later, (0:29:06) Al: with the previous DLCs. It costs money, which I’m not against. It’s costing money, right? Like, (0:29:10) Kev: - Okay. (0:29:12) Kev: - Yeah. (0:29:12) Al: it’s a bit annoying that there have been so many DLCs that are free and now it’s a paid one, but (0:29:18) Al: you know what? Fine. It’s stuff. I’m happy to pay for stuff. But why do I have to buy it in the next (0:29:24) Kev: Am I still gonna get this it’s very likely but I’m not happy (0:29:29) Al: Yeah, not happy about it. Of course, I’m gonna buy it (0:29:31) Kev: Yeah, it’s (0:29:34) Kev: I’m I’m I feel more upset about this price than the switch (0:29:40) Kev: Because the limited time scarcity Mario (0:29:44) Kev: Nintendo’s gonna come destroy your copy of Mario 3d all-stars feeling. It’s not great. It’s not a great feeling (0:29:50) Al: - Yeah, yeah. (0:29:51) Kev: But here we are what can be done (0:29:53) Al: Have you looked at trying to buy (0:29:54) Al: a physical copy of that now on eBay? (0:29:55) Kev: You (0:29:57) Al: They’re so expensive. (0:29:57) Kev: I’m not I bet they are shocker. Good. That’s what happens when you create this dumb artificial scarcity BS (0:30:07) Kev: But and it kills me because the GLC looks fantastic (0:30:14) Kev: like they you know, they’re putting all the minigames and all the effort the (0:30:21) Kev: Strolling the you know, like oh man (0:30:25) Kev: It kills me kills me (0:30:27) Kev: But here we are. I don’t like I wonder if that’s a (0:30:32) Kev: No, because they said they’ve done limited time before which I don’t get to begin with but here we are (0:30:37) Kev: How much is the deals? I didn’t even see the price (0:30:40) Al: It is six pounds, so probably $10. (0:30:45) Kev: still not happy. It’s probably worth that price. It is a lot of content. It looks more (0:30:50) Al: Yeah, I’m not saying it’s not worth the price. (0:30:51) Kev: substantial than the other ones. Yeah. Probably. Yeah. Yeah, that was not a lot. (0:30:54) Al: I think it probably is worth the price for what you get, and I think they probably should (0:30:59) Al: have charged for the other DLCs as well. (0:31:03) Al: I would say the Godzilla one, make it two quid, right? (0:31:07) Al: It’s not worth 10 quid, but I think it’s important, blah, blah, blah, blah, for people to say (0:31:13) Al: that these things are worth something. (0:31:15) Al: It’s the same Nintendo argument, right? (0:31:17) Al: The limited time is the problem. (0:31:20) Al: If you can’t play this game, then you’ve got to pay for it now. (0:31:23) Kev: now (0:31:26) Al: And that is not good. (0:31:27) Kev: now now now (0:31:28) Al: That’s bad. (0:31:29) Kev: now though (0:31:31) Al: Bizarre. (0:31:32) Kev: money (0:31:32) Al: Bizarre decision. (0:31:33) Kev: ceo wants money now (0:31:35) Al: And I don’t even think it’s like, obviously, I think the Mario 3D All-Stars (0:31:40) Al: was stupid as well, but it’s not even the same as that because I can still go and (0:31:41) Kev: yes (0:31:44) Al: buy a physical copy of the game if I want. (0:31:46) Al: And even if I can’t… (0:31:50) Al: Those are just ports. They’re just games that you could play on something else if (0:31:54) Al: you wanted to, right? Like, I’m not saying that’s good. I still think it’s bad, but it (0:31:58) Al: doesn’t even… This seems worse than that, because this is content that you couldn’t (0:32:04) Al: get in any other way. You can’t buy it secondhand, and you couldn’t be at it for another previous (0:32:09) Al: thing. This is… If you don’t buy it in the next six months, you can never get this. Ever. (0:32:16) Kev: I’m gonna make a fortune when I sell all my switches loaded with Dave the Diver with the Ichiban DLC. (0:32:21) Al: Oh dear. Anyway, so that’s that. That’s out now. I’m gonna play at some point, but yeah I’m gonna (0:32:25) Kev: Just you watch. To the moon, baby! (0:32:34) Al: grump about it. Right, we also have some new games. First up we have Peggy’s Farm, which describes (0:32:42) Al: itself as “combine the crowsy crafting of a farming sim with the satisfying physics of a pachinko (0:32:49) Al: game. (0:32:50) Kev: Pachinko game. Yeah. Oh (0:32:51) Al: I don’t know what a pachinko game is. (0:32:54) Kev: Okay, so it’s a pachinko game is (0:32:58) Kev: How should I put this? (0:33:00) Kev: Okay, it’s like pinball but without the flippers (0:33:02) Kev: So you just shoot your initial like one ball and it kind of bounces around and hits things (0:33:04) Al: Oh, it’s that thing with all the nails in, and the balls go down, and where they land (0:33:09) Kev: Yes (0:33:11) Kev: Yes that exactly (0:33:12) Al: is where they land. I understand. What a weird combination of things. Why are you doing this? (0:33:13) Kev: That’s the correct. That’s pachinko (0:33:16) Kev: Right popular in Japan for gambling (0:33:20) Kev: You (0:33:21) Al: Why is this a thing? (0:33:22) Al: This is a weird game. (0:33:25) Kev: Are you not enthralled by the concept of combining a cozy stardew like with pachinko (0:33:33) Al: No (0:33:34) Kev: It’s what we’ve needed (0:33:38) Al: Look maybe someone’s excited about this, but I (0:33:40) Kev: I know Konami’s thrilled. They said they love pachinko (0:33:44) Al: Am I I don’t understand why (0:33:49) Al: Is a bizarre game it feels like it feels like those like marriage games (0:33:50) Kev: It is very very weird (0:33:54) Al: it’s like (0:33:56) Al: the the the cunt the (0:33:58) Al: The it’s just different images depending on which version of this marriage game you do right you (0:34:03) Al: So many different ways and it’s like it’s not really it’s not a (0:34:08) Al: Farming game right? It’s a pachinko game that happens to have images that are based on farming (0:34:14) Kev: Yeah, well, I mean no thought is the thing because when you hit the the the pull the crops when you launch the ball (0:34:22) Kev: It actually causes them to grow or whatever. It’s very weird (0:34:26) Al: Yeah, I don’t… I’m all right, thanks. I’m gonna pass. It sounds like something that (0:34:29) Kev: I don’t know either. Yeah, not for us, but (0:34:38) Al: would be an interesting idea, but I don’t know why I would ever actually want to play it as a game. (0:34:43) Al: You know, it’s like you’re sitting in a brainstorming session and you’re like, “Oh, (0:34:46) Al: right, what else can we do farming games with?” “Oh, how about pajinco?” And you go, (0:34:51) Al: “That sounds fun!” And then you start making the game and you go, “Actually, that’s not fun.” (0:34:57) Al: It was just a fun idea. (0:35:03) Al: Like Loose Leaf, a T-Witch simulator. (0:35:03) Kev: This… I was about to say, this is what loops leave. They couldn’t nail down the pajinko macales. [Laughter] (0:35:12) Kev: Ah, yeah. Ah, yeah. Oh, good time. (0:35:20) Al: “Clear out space and collect materials with your pinball cannon. (0:35:23) Al: Watering your plants. (0:35:24) Al: Use your cannon for that. Taking care of animals. (0:35:27) Al: Your cannon does that too. (0:35:29) Al: Your fluffy friends love to bounce around that cannonball.” (0:35:32) Kev: Oh, they love it. (0:35:34) Al: No, anyway, the Kickstarter is coming soon. (0:35:40) Kev: Best of luck. I would be- I will be intrigued to see if this, you know, makes it. That- that’ll be- (0:35:41) Al: Good luck, yeah. (0:35:47) Kev: It’s- it’s interesting. I will say that. (0:35:50) Al: And, well, it’s interesting for about two minutes and then it’s no longer interesting. (0:35:57) Al: On the other hand, we have Neverway. (0:36:00) Kev: Oh yeah, oh now this this one. Yeah, okay. Oh, yeah (0:36:03) Al: This one, yeah, here we go, here we go. (0:36:06) Al: “After quitting her dead end job, Fiona starts over on a farm and becomes (0:36:10) Al: the immortal herald of a dead God. Make friends fight through horrors and pay (0:36:18) Al: your debt in this night bearish life soon. (0:36:20) Al: I’m guessing you’re like going to try and bring the God back to (0:36:21) Kev: Okay, well, okay before anything well, I have one question just a fundamental conceptual question (0:36:27) Kev: Why do if the God is dead? Why does he need a herald? (0:36:32) Kev: Even the dead ones (0:36:36) Kev: Okay, is that it sure okay. Yeah, that makes sense. All right. Okay that that was okay now go ahead (0:36:42) Al: So, pixel art is made by the pixel artist from Celeste. (0:36:48) Kev: you okay oh oh oh shoot have we should oh okay I actually just need two messages to kelly then (0:36:54) Al: I think this is super fun. I love the idea of it. It looks great. I’ve always liked the (0:37:04) Al: idea of a kind of horror style farming game, but none of them have ever really, I guess (0:37:08) Kev: Yep. Hit that balance. (0:37:11) Al: other than Cult of the Lamb, I guess, none of them have really grabbed me in any way. (0:37:15) Kev: Yeah, but yeah, sure. (0:37:18) Al: But yeah, even Cult of the Lamb, it was still cutesy horror, right? Like it wasn’t really (0:37:21) Kev: Yeah. And it was. (0:37:22) Al: horror. And this few. (0:37:24) Al: More horror and I’m excited to see what happens because the other one that was that rogue light one, and I can’t remember what it was pumpkin panic. That’s what it was. And that was just terrifying and I never want to play that thing again. (0:37:32) Kev: Yeah (0:37:38) Al: This feels like something I could actually play properly and it’s an RPG as well. That sounds fun addition to it. Like, I think this looks great. And I think people overall look really excited for it. (0:37:45) Kev: yeah (0:37:51) Kev: I don’t blame them because this feels (0:37:54) Kev: it I would call this a stardew like but (0:37:56) Al: Mm-hmm. (0:37:57) Kev: you know the the horror is it’s a very thick layer of horror and and very (0:38:03) Kev: well-implemented it’s not just staple on like uh… (0:38:06) Kev: this is top the bottom scary stardew uh… and it looks it looks great looks (0:38:12) Kev: fantastic uh… (0:38:15) Kev: you have your crops your farming your you’re even decorating your place (0:38:20) Kev: and you’re talking to people in relationships and all that good stuff (0:38:23) Kev: but there’s there’s a lot of or there’s scary things in this trailer (0:38:28) Kev: uh… (0:38:29) Kev: yeah this looks fantastic we don’t have any t (0:38:32) Kev: each is on anything house (0:38:34) Kev: uh… (0:38:36) Kev: but uh… (0:38:37) Kev: uh… you can lie to people yeah (0:38:40) Kev: uh… (0:38:42) Kev: uh… (0:38:43) Kev: Yeah, or date, yep, so it is dating relationship. (0:38:45) Kev: Um, yeah, I cannot, uh, I can’t wait for this one. It just looks great. (0:38:51) Kev: Um, yeah, oh gosh, yeah, oh, this is mature, mature. Wow. (0:38:56) Kev: Okay, yeah, we did get, not good for work or violence and mature content. (0:39:04) Kev: I can’t wait, this is great. Um, this is one of the most exciting games in a while. (0:39:10) Al: All right, next we have Cottonville, which feels like the complete opposite of Neverway. (0:39:17) Al: Create farm and style in Cottonville, a cosy dress-it-up game with farming and sim mechanics. (0:39:25) Al: This is so sweet, it’s giving me cavities. (0:39:30) Kev: It’s, it’s, it’s very Facebook game, dress up, internet, cutesy. (0:39:38) Kev: It’s a lot of things. (0:39:40) Kev: Um, like, I’m sure this is great for some people. (0:39:45) Kev: There’s a market I’m sure, but okay. (0:39:48) Kev: I have one huge complaint. (0:39:50) Kev: The characters are always standing facing you. (0:39:53) Kev: It’s unnerving. (0:39:54) Kev: I don’t like it. (0:39:54) Al: their eyes move in the direction you’re moving very slightly. (0:39:55) Kev: I don’t like it. (0:39:58) Kev: Yeah. (0:40:02) Al: Yeah, it’s cute. (0:40:05) Al: I don’t know if it’s for me, but I don’t know for certain that it’s not for me. (0:40:10) Kev: Mm-hmm (0:40:10) Al: I could see myself trying it. (0:40:12) Kev: It’s I don’t think it’s for me like I know I don’t the dress-up thing doesn’t have my appeal (0:40:19) Kev: But I’m sure it’s for someone (0:40:23) Kev: But but yeah, that’s cotton milk, it’s okay. It’s going on the Kickstarter. I think (0:40:28) Al: Yes. The Kickstarter, I think, is live already, if that’s what I said. (0:40:32) Kev: All right, there you go (0:40:34) Al: Yeah, Kickstarter is live now. (0:40:35) Kev: Best of luck (0:40:36) Al: It is not doing well, but we’ll see how things go. (0:40:42) Kev: Well, that’s because the harvest season had yet to report on it. We’re gonna change the game for them (0:40:42) Al: It’s. (0:40:48) Al: It’s a thousand euros of its ten thousand euro goal, so. (0:40:53) Kev: Influencers (0:40:54) Al: It’s gonna, it might get there, it’s going to take a while. (0:40:58) Al: got a bunch of stretch goals, that’s optimistic. (0:41:01) Kev: Oh yeah it is, oh yeah that’s off, ooh, best, oh. (0:41:07) Al: Never put up your stretch goals until you’ve hit your target, because it’s embarrassing. (0:41:12) Al: It’s really embarrassing if you have stretch goals and you never hit your target, right? (0:41:14) Kev: Oh, yeah. (0:41:15) Al: Come on, come on. (0:41:16) Kev: Yeah, unless you’re Sean Young, I guess. (0:41:19) Al: I don’t think you put up the stretch goals until they hit the target, (0:41:22) Kev: Did he? Oh. (0:41:22) Al: but it’s just that it only took five minutes, you know? (0:41:29) Al: I do think, however, I feel like it will probably get made even with the Kickstarter (0:41:35) Al: doesn’t, because the Kickstarter is so low that it feels like something, (0:41:38) Kev: Mm-hmm a test thing. Yeah, maybe (0:41:39) Al: like they don’t actually need the money, and it’s more like a marketing thing. (0:41:45) Al: Who knows? We’ll see, we’ll see. (0:41:49) Al: And that’s all the news. (0:41:52) Kev: Whoo, we did it! We defeated the news, finally. No new games ever again. (0:41:58) Al: All right, we’re going to talk about Mika and the Witches Mountain and the updates. (0:41:59) Kev: Free. Free at last. (0:42:05) Al: So just a quick summary of what this game is, if you haven’t listened to our previous (0:42:08) Al: episode, it will be linked in the show notes. Go listen to that, because we’re going to, (0:42:13) Al: we’re not going to, I mean, okay, we’re still going to talk about how much we love this (0:42:15) Al: game, right? Because I don’t know about you, Kevin, but like I’ve, I’ve still, I still (0:42:16) Kev: Yeah, I love the game. I finished the game, finally! (0:42:20) Al: love it. I still love this game. But a quick summary of it, just in case you refuse to (0:42:27) Al: listen to that episode. (0:42:28) Al: It is a witch broom riding package delivery game with Wind Waker graphics. (0:42:34) Kev: very niche, but very good, we promise you. (0:42:40) Al: It is very fun. (0:42:41) Al: We talk loads about how much we love the core game in the first episode on it, but (0:42:47) Al: we don’t want to do that here because it will just, we’ll just, we’ll just spend (0:42:51) Al: hours talking about how good it is. (0:42:53) Al: We’re not going to do that. (0:42:54) Kev: Yeah, assume it is good. It’s it’s good. It’s still Wind Waker and Kiki delivery service and good things (0:43:02) Al: So I’m going to talk quickly about the three updates and what they include in them. (0:43:08) Al: And then we can talk about what we’ve actually done and what we think about that. (0:43:12) Al: And if it’s changed our view on the game at all. (0:43:14) Al: So the first update is the churros and cats update. (0:43:18) Al: So this adds the churro express minigame, (0:43:20) Al: which Kevin, I believe you’ve played. Do you want to talk about that just now? (0:43:20) Kev: Yeah, I did (0:43:23) Kev: Yeah, okay. So it’s it’s so right. The game is heavy about the the broom riding, right? Well now (0:43:31) Kev: Logical step. Okay now do it fast. Here’s your racetracks go they give you like seven courses, I believe (0:43:37) Kev: And you can complete them all but they give you a time goal, you know (0:43:40) Kev: I try if you hit the time goals, then you can get different rewards. You could get a special outfit a (0:43:46) Kev: separate charm I (0:43:50) Kev: Took me maybe an hour to clear them all (0:43:54) Kev: the first (0:43:55) Kev: Four or five are not terribly hard. They’re easy. I won pretty much one shot them (0:44:01) Kev: Some of the later ones get a little more challenging took me a few do overs to get them (0:44:06) Kev: overall, I enjoyed it (0:44:09) Kev: the (0:44:10) Kev: Because so it’s like an air a lot of them are air based tracks, right because you’re on a broom, of course (0:44:15) Kev: They have these like churro rings giant churro rings that you fly through to (0:44:20) Kev: Get speed boosts and and and reset the timer or whatever the the churro aesthetic is cute. I like it’s funny (0:44:27) Kev: I like churros a lot (0:44:28) Al: Yeah, it’s cute. (0:44:29) Kev: but (0:44:30) Kev: But yeah overall like no complaints. I enjoyed it. It was a very natural like yeah, of course (0:44:37) Kev: They’re gonna do that and it worked (0:44:40) Kev: Yeah, the outfit you get for it is completing. It’s cute too. So there you go that there’s my thoughts (0:44:44) Al: So I have one complaint and it’s not specifically about the turo race, but it’s about the updates (0:44:47) Kev: Okay (0:44:50) Kev: You (0:44:51) Al: in general. This just feels like the time to talk about it. There’s no indication as to how to do (0:44:58) Al: this in game. If you open the game and you had completed the game before any of the updates, (0:44:59) Kev: Oh, okay (0:45:07) Al: as I had I done, you open it up and it’s like, “Oh, hey!” and you’re like, “Hey, what am I?” (0:45:14) Al: “What am I doing here?” “What have I got to do?” “You tell me this stuff?” “What is it?” (0:45:20) Kev: Mm-hmm. (0:45:22) Al: And it goes, “What do you mean?” “What do you mean? What do I mean? Where’s the stuff?” (0:45:28) Al: I find that most games when you have an update or a DLC that adds new stuff, (0:45:33) Al: you open up the game and it pops up and says, “Here are things you can do now!” (0:45:36) Kev: yep here’s oh here’s it yep (0:45:36) Al: And you’re like, “Great! I’ll go do those!” And there was one thing it told you about, (0:45:41) Al: which was about the the pet’s companions, I think. (0:45:44) Al: I think it mentioned that, and that was it. (0:45:47) Al: There was no information about anything else in any of these three updates. (0:45:50) Al: And so I had to Google to figure out how to do any of this. (0:45:54) Kev: Yeah, so okay. I had I don’t think I touched Mika since the last episode maybe like once or twice, but certainly not since the updates (0:46:03) Kev: When I I am my game and updated I loaded in no messages or anything you’re right no indication (0:46:12) Kev: So I played around I completed the story a great ending by the way, I love the very cute (0:46:17) Kev: And I was I wasn’t sure I don’t remember (0:46:20) Kev: I didn’t look up what the updates were I was just playing around because it’s one to experience it (0:46:24) Kev: I don’t know what I experienced. There were updates. I saw the churros things like okay (0:46:28) Kev: This feels like an update and sure enough it was (0:46:30) Kev: But let’s let’s get really into it because I’ll just I’ll just cut to the chase here (0:46:36) Kev: I was excited for the dungeons because when you complete the dungeons you get the the fake (0:46:41) Kev: The green Mika you’re actually supposed to be linked Wind Waker outfit, right? (0:46:45) Kev: Um, and it lets you I think control the broom better or something like that (0:46:48) Al: Yeah, you can infinitely go up instead of just the one boost. (0:46:50) Kev: Yeah (0:46:52) Kev: Which is great fantastic, right? (0:46:54) Kev: So I was very excited for that (0:46:56) Kev: I could not find the dungeons. I played several days this week. I’m looking for the engines (0:47:02) Kev: I’d be in the game is like, where are you dungeons? (0:47:06) Kev: and then so I look online finally and (0:47:10) Kev: Well, it looks like I’m playing on the switch (0:47:13) Kev: I mean there are my specific save file or I’m guessing it’s just my specific save file is glitched (0:47:19) Kev: I could not access the dungeons the doors just did not open for me (0:47:25) Kev: And it was extra frustrating because again, there’s no indication that there are new dungeons or where to go or whatever (0:47:30) Kev: I happen to do the things (0:47:33) Kev: and (0:47:35) Kev: And they didn’t open for me (0:47:37) Kev: But just no no notifications or anything (0:47:40) Kev: So it’s just very frustrating because I didn’t know where what I was doing if I was doing it wrong and and I didn’t get (0:47:45) Kev: To play the dungeons at all. So that’s a very (0:47:48) Al: Yeah, yeah, and I think so I got into the dungeons and they worked well for me. (0:47:54) Al: But interestingly, mine seems to be bugged in a different way in that I can’t get the (0:47:58) Al: the Green Witch outfit despite having done the three dungeons and I’ve got the (0:48:02) Al: achievement, what you’re meant to do next is a specific thing. (0:48:06) Al: And when I do and it just doesn’t it doesn’t happen. (0:48:10) Kev: Oh, yeah (0:48:10) Al: And the problem is, because this game isn’t popular enough, (0:48:13) Al: there aren’t enough people talking about it and therefore you can’t tell if this is (0:48:15) Kev: Yup (0:48:19) Al: that you’re just doing something wrong or if it’s a bug because there’s not enough (0:48:19) Kev: You just yeah (0:48:22) Al: people saying this is exactly what you do because we’ve figured it out, you know. (0:48:25) Kev: Yeah, yeah, yeah (0:48:27) Al: So it’s a little bit of a problem. (0:48:29) Kev: It’s and that’s (0:48:31) Al: I suspect both of these issues would not be an issue if you started a new save now. (0:48:35) Kev: That would be my guess as well (0:48:36) Al: But I’m not sure I really want to go through the whole game again just to do that. (0:48:40) Kev: Likewise likewise (0:48:43) Al: I’d like if they did a new game plus, that would be fun, right? (0:48:46) Kev: Yeah (0:48:47) Al: Like I’ve done the dungeons, give me a new game plus. (0:48:48) Al: Would I get the green witch outfit from the start? (0:48:51) Kev: Yeah (0:48:51) Al: I’d do that. I’d do the story again if I could have the green witch outfit. (0:48:55) Kev: Yeah (0:48:56) Al: But yeah, I don’t. (0:48:57) Kev: Oh (0:48:58) Kev: Yeah, this is oh, it’s frustrating like yeah cuz (0:48:59) Al: Awkward. (0:49:04) Kev: Should be games often have a level of jank to them, right? (0:49:08) Kev: I think let’s be cool (0:49:08) Al: Mm-hmm. Yep (0:49:10) Kev: And it’s a shame because this one is so enjoyable (0:49:15) Kev: But this this jank is really frustrating at this point where I can’t access the dungeons. You’re not getting the green witch outfit like oh (0:49:23) Kev: That’s frustrating (0:49:26) Kev: And sexual frustrating because again the game is good the parts I can play are fantastic. I love this little game (0:49:32) Kev: Yeah (0:49:32) Al: Yeah, I think this is the thing. I think the thing is that chibi games are, they’re not your standard (0:49:38) Al: 2D indie games, right? A lot of indie games are 2D because they’re easier to do. They are 3D games (0:49:43) Kev: Yeah. (0:49:44) Al: and so with 3D games becomes a lot more complexity and they don’t obviously have the size of teams (0:49:52) Al: and the amount of money that big game development companies have to have like huge QA teams that (0:49:58) Al: that can figure out all these bugs and fix them all, and, like, oh, here’s, like… (0:50:02) Al: 20 different save states that you could be in when you do the update, and on these three (0:50:06) Kev: Yeah, yeah, yeah (0:50:07) Al: ones it didn’t work, right? It’s hard to do that, and so you’re right, there is a little (0:50:12) Al: bit of jank to them because their games are typically slightly more complicated than most (0:50:16) Al: indie games, but they don’t have the additional team sizes that bigger development teams can (0:50:16) Kev: Yeah. Yeah. And that’s, uh, yup. And, and it’s, and for the more or less the same reason, (0:50:22) Al: have. (0:50:30) Kev: like, are we ever going to get a hot fix that, you know, an update that’s going to fix these (0:50:34) Kev: save state issues? Probably not. Because they, you know, again, they don’t have, they just (0:50:38) Kev: don’t have the resource. I don’t, I don’t fault them for it, but just, uh, um, so it’s unfortunate. (0:50:44) Kev: and that’s all. (0:50:46) Kev: It hurts because I love the game. (0:50:49) Al: Okay, cool. So that update also has some pets based stuff. I didn’t particularly do it. I think (0:50:55) Al: there’s there’s a save the cats minigame. It just seems to be another collecting thing, which (0:51:00) Al: is fun. I would, I would, I would probably have done it if I if this had been there when I’d (0:51:00) Kev: Yeah, I did not do it either. You hear the cats meowing, if you’re in the right area. (0:51:07) Al: start the game. But like, I’m not as much as I enjoy the game. I think maybe I would do it if (0:51:15) Al: if I got the Green Witch outfit, if that hadn’t bugged out, because I feel like that. (0:51:18) Kev: Ah, yeah (0:51:19) Al: Massively changes how you play the game, and I would really want to do that. (0:51:21) Kev: Yeah, absolutely (0:51:23) Al: But I’ve done everything else in the game at this point, other than the DLC stuff. (0:51:26) Al: And so I’m like, do I really want to go on another fetch quest? Not particularly. (0:51:30) Kev: Yeah, just collectibles. Yeah, I don’t blame you right so the other big one is there’s like a hundred little statues (0:51:37) Kev: I don’t was that an update. I don’t know little statues (0:51:40) Al: The statues was not an update, there’s just, there’s like a hundred of them or something. (0:51:42) Kev: Okay, okay, well, you know if I got the green witch outfit that would probably make hunting down the statues because you get other (0:51:48) Kev: outfits and stuff (0:51:50) Al: - Yeah, yes. (0:51:50) Kev: But because of you know the control in the broom going up infinitely huge game changer (0:51:56) Al: Agreed. (0:51:57) Kev: but (0:51:58) Kev: But here we (0:52:00) Kev: Are we don’t have it so it can be done (0:52:02) Al: The next update was the… I didn’t have a name this one, it’s just second free content update, (0:52:07) Al: but I thought it had… Oh, mini friends update. So this one added the mini map, (0:52:12) Al: which you probably were like, “Oh, I didn’t realize it didn’t have a mini map the first time.” (0:52:16) Kev: Yeah, that’s correct. Yeah, it’s a great mini map, yeah. (0:52:17) Al: Because it’s just, it’s a good mini map. I like it, it’s great. It’s good. (0:52:22) Al: I’d forgotten it, I wasn’t there in the first place, because it feels so natural. (0:52:26) Al: And then there was a fishing mini game, which you can fish. In the way and the fishing in this (0:52:32) Al: is actually quite fun in that you don’t have a fishing rod. Part of the game as you go through (0:52:37) Al: the story is you have these glass fish bowls that you use for certain things throughout the story. (0:52:42) Kev: Bolts, yep (0:52:47) Al: And the fishing is you use one of these bowls to fish, to grab the fish out of the water. (0:52:50) Kev: Yep. Yeah, I. Yeah, I agree. Yep. Yeah, I agree. Right. Like the I think the fishing how they implemented it was pretty nice. So you know, it’s nice that they expanded on it, but I didn’t feel the itch to do it where I was in the game, right? I think that’s kind of a common theme, except for me, like the dungeons, I think is the big one that feels like a (0:52:53) Al: it’s fun I did a little bit of it I don’t feel the need (0:52:57) Al: to complete this like the other stuff but it’s it’s fun (0:53:20) Kev: postgame sort of you can’t even an accident until the latter part of the game. These other updates, like they’re small, nice, fun things that, you know, on their own or whatever. But I think starting fresh right now, it’s awesome, right? Like, I think that was one of our biggest complaints from the first episode that there just was not enough to meet. It was missing a little bit, right? It was a little light. And I think altogether, like all these content updates, I think it’s filled it out quite nicely. (0:53:22) Al: Yes. Yes. (0:53:48) Al: I agree, and I think that the dungeons make sense as an update, but I really wish they’d (0:53:58) Al: waited for the other two stuff to be ready. Because I would have much rather played this (0:54:04) Al: game with that stuff there. The dungeons, because it’s an additional skill-based thing (0:54:06) Kev: Ha ha ha ha! (0:54:11) Al: that gets you a little extra thing at the end, I get why that’s an update. But yeah, (0:54:14) Kev: Yeah (0:54:16) Al: The other ones just felt like they just rushed. (0:54:18) Kev: Mm-hmm or (0:54:19) Al: We want to get this game out earlier rather than later. (0:54:22) Kev: Yeah, or it was stuff they had already in the oven just didn’t finish so they just quickly banked it out to finish it (0:54:27) Al: Yeah, who knows? (0:54:29) Kev: Yeah (0:54:30) Al: OK, let’s talk about the dungeons then, or I should say, let me talk about the (0:54:34) Kev: Yeah, tell me about the dunce (0:54:34) Al: dungeons. I love the dungeons. (0:54:38) Al: The dungeons are really fun. (0:54:40) Al: So first of all, obviously, they’re skill based dungeons. (0:54:43) Al: So you have to be good in the broom to get them done. (0:54:46) Al: But thankfully, you don’t need to do them. (0:54:48) Al: Right. So it’s one of those classic things I always like when there’s like here’s (0:54:51) Al: a really hard thing at the end that you don’t need to do. (0:54:53) Al: It’s not part of the main story, (0:54:55) Al: but it’s something you can do if you really want to taste your… (0:54:57) Al: skill and I find that really fun what I thought was really cool is obviously (0:55:02) Al: there’s one that’s… they’re based on three elements right you’ve (0:55:06) Al: got wind water and fire and what I loved is they all had a different way of (0:55:11) Al: getting through the dungeon so obviously it’s all about it’s all about riding on (0:55:17) Al: your broom and if you boil it down to that it’s they’re all basically the same (0:55:21) Al: but they managed to do it in such a way that they all felt very different so the (0:55:27) Al: one is is purely about going super fast and dodging things and just trying to get (0:55:33) Al: to specific places and it’s literally about how can you go can you fly (0:55:39) Al: properly and can you do what you meant to do and that’s really good and that (0:55:42) Al: was fun and it’s just your standard dungeon for for broom riding the water (0:55:49) Al: one was much more puzzle based where you had the these like little frog like (0:55:56) Al: fans are called. (0:55:57) Al: They are kappa, but in the game they’re called little frog-like friends. (0:55:59) Kev: they’re kappa yeah well here’s the thing you you meet a few of them outside the dungeons (0:56:04) Al: I don’t know why. (0:56:08) Al: You do, you do. (0:56:09) Kev: um and and they they do use the word kappa but they still call them from (0:56:14) Al: I think the heart of the mountain calls them kappa, I think at one point, but that’s the (0:56:20) Al: only time they actually use the term. (0:56:22) Al: Everywhere else it’s little frog-like friends. (0:56:27) Al: You have to transport them around the dungeon. (0:56:30) Al: When you put them in a specific place, the water level rises and that allows you to access (0:56:34) Al: different places. (0:56:35) Al: But then you need to get the kappa from there to another place, but now you don’t have… (0:56:41) Al: When you take it off the bowl, the water level goes down again, so it changes the puzzle (0:56:47) Al: of how you’re getting around as you do it. (0:56:48) Kev: That’s really fun (0:56:50) Al: It is. (0:56:51) Al: It’s really fun. (0:56:52) Al: I really enjoyed it and it’s not really short either. (0:56:55) Al: It’s quite long. (0:56:56) Al: Like I was, it maybe took me an hour. (0:56:57) Al: to get through the water dungeon so it feels it’s a proper good length dungeon and it feels very much like a kind of a proper Zelda dungeon type thing. (0:57:08) Kev: Yeah, I was about to say that, right, because, you know, from the very minute one Mika has said we’re, we’re, we’re inspired, meaning we’re trying to copy as much as we can from Wind Waker. (0:57:17) Al: Yeah. The wind one, I think maybe took me 10 or 15 minutes. (0:57:20) Kev: And they did a good job, right? And so, you know, that’s one element they didn’t have dungeons, and so here they did it and did it well. That’s great. (0:57:30) Al: So it’s much shorter, but it’s very much about like, I think if you weren’t, (0:57:36) Al: if you weren’t as good as me at flying the broom, it might take you longer. (0:57:38) Kev: hahaha gillish (0:57:40) Al: But it’s very simple in terms of like, you’re going from A to B four different (0:57:44) Al: times, and if you don’t feel it. (0:57:47) Al: It’s not going to take you a long time, (0:57:48) Al: whereas the water one is about figuring out how do I do this? (0:57:52) Al: How do I get from A to B while also not having? (0:57:52) Kev: uh-huh which is a lot very much zelba (0:57:56) Al: Exactly. It’s exactly that. (0:57:57) Al: It’s exactly that. So that was fun. (0:57:59) Al: And then there’s the fire one, which is you have. (0:58:02) Kev: The combat one finally (0:58:06) Al: So the fire is it gets you higher, right? (0:58:10) Al: So if you if you if something is on fire (0:58:13) Al: and you go on it, it raises you up, right, because hot air, it makes you go up. (0:58:17) Al: The whole point of this one is going up from the bottom to the top. (0:58:20) Al: And each level within that, I think there’s four levels within that. (0:58:24) Al: You have to go and get into a part of the (0:58:29) Al: dungeon that has a puzzle in it there and come out with this flaming orb that will (0:58:34) Al: then set fire to this this level’s cauldron, which will then raise you up to (0:58:40) Al: the next level and they get quite complicated as it goes through. (0:58:44) Al: and the last one is like in almost pitch darkness. (0:58:47) Al: And you’re having to find your way through a maze using just the light from the fire that (0:58:53) Al: you’re holding. So yeah, I think what I love most about it is how different they are. (0:59:01) Al: And yeah, fundamentally, it’s just about flying, but they’re puzzles, and it is. But they all feel (0:59:02) Kev: - Yeah, I mean, that’s the game, so, you know. (0:59:09) Al: so different because of that, the different ways of doing it. It’s not just like, “Oh, (0:59:15) Al: Here’s a dungeon but this time it’s themed around. (0:59:17) Al: I would say (0:59:20) Kev: Mechanics, yeah. (0:59:39) Al: I don’t think for anything else it’s worth starting a new save but if you can’t get into (0:59:43) Al: dungeons and you need to start a new save I would say do it because you enjoyed this (0:59:47) Al: game and I think I think you would love the dungeons I think the dungeons are the best (0:59:48) Kev: do. Wow that’s that’s high praise and you know what I mean Mika is not a (0:59:52) Al: bit of this game they are so fun. (0:59:58) Kev: terribly long or difficult game so that might be worth a replay just to see if (1:00:03) Kev: we can hit those dungeons and experience you know maybe not a hundred percent but (1:00:08) Kev: be able to fly around find some of those statues using the green witch outfit (1:00:14) Al: Yeah, for sure. For sure. So there we go. If you’ve not played (1:00:19) Al: week makeup before, and you were thinking it looks fun, but you (1:00:22) Al: want to wait till it’s finished, it’s finished, there you go, go (1:00:25) Al: play it. It does, it does now feel finished. It didn’t feel (1:00:25) Kev: Yeah, and it feels finished right that’s the important thing (1:00:30) Al: finished before. That was one thing that we kept talking (1:00:31) Kev: Yeah (1:00:33) Al: about. And we could tell there were stuff that was missing. And (1:00:36) Al: it felt like they’d released it early rather than, you know, we (1:00:39) Al: always talk about like, there’s a difference between releasing a (1:00:42) Al: game that’s finished and then adding more stuff to (1:00:44) Kev: Yeah, absolutely, that’s great. I’m so happy, you know, they finished it because Mika, yeah, from the beginning, it was all the good things about it were strong from the start, right? The design, the charm, the personality, the art style, all that. (1:00:45) Al: and releasing a game that’s unfinished and finishing it. (1:01:04) Kev: But I was just missing a little, just a little more meat on the bones and that’s what we got through all these updates and yeah, no complaints anyway. (1:01:14) Kev: Sure, it’s a short, sweet, charming little game that I cannot recommend enough, especially now. (1:01:22) Al: Agreed awesome. Wow. I don’t think there’s much else to say those are the updates. We still love the game (1:01:24) Kev: Alright, yeah, nope. (1:01:29) Al: We love it more now (1:01:30) Al: Go buy this game (1:01:30) Kev: Yep, go buy it, go do a capitalism, buy the game. (1:01:34) Al: Well, we’ll see you in two years for elusive (1:01:38) Kev: Wait, what’s the loser? Is that the next G big? I don’t, I don’t know. Okay. (1:01:40) Al: That’s their next game yeah (1:01:44) Al: That’s the the borrowers game (1:01:46) Kev: Okay, oh yeah, yeah, yeah, yeah, okay. I’m sick, I can’t wait. (1:01:52) Al: All right, well Kevin, thank you for joining me. Where can people find you on the internet? (1:01:54) Kev: Thank you. (1:01:56) Kev: Yeah, thanks for having me on, Al. Find me over at Koopa Prez on Blue Sky if you want, you know, the social medias or whatever, or the artist square if you want to see some of my art. (1:02:12) Kev: Find me, or, more interestingly… (1:02:16) Kev: Find me over at Rainbow Road Radio, a Mario-themed podcast I do with our mutual friend Alex. (1:02:22) Kev: We did, you know, our schedule’s a little up in the air right now, but we did do an episode for the Switch 2 because there was so much Mario stuff to talk about. (1:02:32) Al: Yeah, let’s not pretend like it was talking about the Switch 2, it was just (1:02:35) Al: about Mario Kart. (1:02:36) Kev: It was, look, Nadia came on, she demanded it, and it became the Mario Kart episode. (1:02:42) Al: Yeah, no, I enjoyed it. (1:02:42) Kev: - I said my (laughing) (1:02:44) Al: I’m not saying it was bad, just let’s not pretend it was a Switch 2. (1:02:45) Kev: - Yeah, no, no, no, I’m, I’m, (1:02:47) Al: It was not a Switch 2 episode, it was a Mario Kart World episode. (1:02:48) Kev: that is, is a Mario Kart. (1:02:50) Kev: It’s the Mario, yeah, you’re not wrong. (1:02:53) Al: I enjoyed it because Nadia has spent a lot of time hyper analysing specific (1:02:59) Al: things that I never would have even thought about. (1:03:00) Kev: They (1:03:02) Kev: Yeah, my Nadia likes the Mario Kart and and that’s why she was on (1:03:02) Al: And I enjoyed hearing all of that. (1:03:06) Al: Absolutely. (1:03:10) Al: Yep, absolutely. (1:03:12) Al: It was a good listen. (1:03:13) Kev: Yeah, that was fun so go check that out. Oh, what about you Albert could find you (1:03:17) Al: Here, you can find me here, there we go. (1:03:19) Kev: There you go (1:03:20) Al: You can find the podcast on Tumblr and on Blue Sky at THSPod, you can send us (1:03:25) Al: feedback on our website, harvestseason.club, where you can also find links (1:03:28) Al: to everything, including our Patreon, patreon.com/thspod, where you can (1:03:32) Al: see our podcast, whatever that means going forward. (1:03:34) Kev: Get access to the slack (1:03:38) Al: Yes, go see our pictures, our art clan pictures. (1:03:41) Kev: Yeah, that’s the hot content (1:03:42) Al: Kevin, you need to download a higher quality one, because do the eight times (1:03:45) Kev: Did I not oops? Oh? (1:03:47) Al: one, it’s a bigger image, it looks better. (1:03:48) Kev: Yeah, you’re right. That’s a little one. I’ll do that (1:03:52) Al: And you can also get extra bonus episodes. (1:03:55) Al: We’ll be having one coming out very soon about our thoughts on the Switch 2 in (1:03:58) Kev: About this (1:03:59) Al: general. (1:04:01) Kev: If more than Mario Kart we promise you want to hear talk about the geopolitical realities impacting (1:04:08) Kev: our consumption of (1:04:10) Kev: electronics off or (1:04:12) Kev: Spoilers it’s it’s it’s gonna be okay kind of so maybe maybe (1:04:16) Al: Maybe. I mean, who knows? This episode won’t be coming out for a week, so who knows what’ll happen in a week. (1:04:21) Kev: Yeah (1:04:23) Al: And then next month, we’ll have some Eurovision episodes as well. (1:04:28) Kev: Ah the the tradition (1:04:29) Al: It’s time again for that. (1:04:32) Kev: Sick I can’t wait (1:04:34) Al: All right. That’s everything. Thank you, Kevin, again for joining me. (1:04:37) Kev: Thank you all for having me on and (1:04:39) Al: Thank you, listeners, for listening. (1:04:41) Kev: Thank you all (1:04:41) Al: And until next time, have a good harvest. (1:04:43) Kev: Have a good harvest. Whoo. All right. We did it five hours late (1:04:43) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (1:04:54) Theme Tune: pro farmers Kevin, Stuart and Alisa. (1:04:58) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (1:05:03) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (1:05:09) Theme Tune: in this episode. (1:05:22) Al: I think I need to export it at a lot of time. (1:05:26) Kev: How do I full-screen this? Oh, here’s the full-screen option. (1:05:32) Kev: Oh. (1:05:33) Kev: How’s that ag– Oh, I see the grump now. (1:05:36) Kev: The grump mouth. (1:05:37) Kev: I’m just gonna go with small. (1:05:39) Kev: And sort of some nice bangs. (1:05:41) Kev: What is a dut? (1:05:42) Kev: I didn’t even know that was a hairstyle. (1:05:46) Kev: Ooh, wild. (1:05:48) Kev: Oh, my hair’s not actually that long right now, sadly. (1:05:51) Kev: Locks. (1:05:52) Kev: Oh. (1:05:52) Kev: Uh, not my kind of locks. (1:05:56) Kev: We’re going with wavy. (1:05:58) Kev: That’s always a good one for me. (1:06:00) Kev: Um… (1:06:01) Kev: The “I’m Kevin” arc. (1:06:03) Kev: “Wizlord.” (1:06:07) Kev: I’ll be a– I’ll be an arc lord. (1:06:10) Kev: Okay. (1:06:11) Kev: There we go. (1:06:13) Kev: Uh-oh, man. (1:06:15) Kev: Oh, that is a lot of backgrounds. (1:06:28) Kev: There we go, okay, I’ve downloaded (1:06:32) Kev: There we go. We’re now in Arkland see look how good this marketing is we’re doing it live on the show
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    1:06:39
  • Tearing Up Over Kirby Airriders
    Kev goes through the news of the week Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:31: What Has Kevin Been Up To 00:04:26: Game News 00:31:13: Outro Links Rusty’s Retirement x Vampire Survivor Monsterpatch Kickstarter Rune Factory: Guardians of Azume Delay Artisan Story EA SoS: Grand Bazaar on Switch 2 rpgsite hands on for SoS: Grand Bazaar Oppidum Release Date Chronomon EA Release Date Tales of the Shire Gameplay Video Honeymancer Mac Support Mineko’s Night Market Soundtrack Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another episode of the harvest season. My name is Kevin and with me today is Kevin (0:00:38) Kev: But in Spanish (0:00:40) Kev: No, come on. Come me us. Yes. Yeah (0:00:44) Kev: Hello everyone, it is a solo Kevin episode again. I’m just one of those (0:00:50) Kev: weeks slash weekends where a (0:00:54) Kev: bunch of schedules played a little bit of hot potato and well (0:00:58) Kev: in case of emergency. (0:01:00) Kev: break out the solo kevin episode. (0:01:30) Kev: he was right on in. (0:01:32) Kev: well actually before that (0:01:34) Kev: stuff i’ve been up to (0:01:36) Kev: nothing terribly interesting (0:01:38) Kev: busy work week (0:01:40) Kev: allergies are bad out here (0:01:42) Kev: the pollen has been bad (0:01:44) Kev: but we got ray (0:01:46) Kev: and i’m thankful for that (0:01:48) Kev: but in terms of fun stuff (0:01:52) Kev: playing some marvel rivals (0:01:54) Kev: the new season is coming out in a couple of days (0:01:56) Kev: we’re getting emma frost (0:01:58) Kev: to hold X-Men Hellfire Galath. (0:02:00) Kev: I’m going to go back to the last themed season. (0:02:02) Kev: That’ll be fun. (0:02:04) Kev: And yeah, I’m just racing, scrambling to get the final missions to get the last costumes and unlocks from the current season pass or whatever. (0:02:13) Kev: But so that’s been fun. Nothing terribly new, but still a very solid game. (0:02:20) Kev: Let’s see, Marvel Snap also in my rotation. (0:02:24) Kev: Fun game. A new season just started. (0:02:28) Kev: the cards good (0:02:30) Kev: Actually, I haven’t bought the season new season fast. I can’t talk about Captain Carter (0:02:34) Kev: It’s a what-if themed season for people who are familiar with the Marvel Disney Plus series. What if? (0:02:44) Kev: And so I haven’t played with Captain Carter, but the the other card injuries thus far Goliath he’s been pretty good (0:02:50) Kev: But yeah (0:02:51) Kev: One interesting thing about Marvel snap is that I see a lot more bots right now (0:02:57) Kev: and it’s not just because of a new season although that’s also common. (0:03:01) Kev: It just really feels like the player base has kind of tapered off a bit. (0:03:08) Kev: Which works in my favorites and easier on the ranked ladder. (0:03:13) Kev: But that’s just interesting. (0:03:16) Kev: I get it. It’s a game that demands a lot of your time because it’s just constantly pumping out new things every single week. (0:03:24) Kev: So it’s just a treadmill and it can be exhausting a lot to keep up with. (0:03:30) Kev: But here I am. I kept up with it. I still like it. (0:03:34) Kev: So yeah, that’s good stuff. Marvel Snap. (0:03:39) Kev: Other than that, nothing terribly interesting. I picked up some Minecraft because sometimes I just get niche for the Minecraft movies. (0:03:48) Kev: Is it related to the movie news? Maybe. It’s the subconscious, the name thing, I guess. (0:03:54) Kev: I don’t know, but I don’t know. I just like firing it up starting a farm and little, you know, settlement. (0:04:00) Kev: That’s always fun. (0:04:03) Kev: But yeah, that’s what I’ve been up to, more or less. Nothing terribly interesting. (0:04:09) Kev: Oh, and Mario Odyssey, like Kingdom, that’s working on Rainbow Road radio stuff. (0:04:16) Kev: Let’s keep an eye out for that. It’s a good game and I like water levels, Waterworld, so yay. (0:04:23) Kev: Okay, yeah, but that about sums it up. (0:04:25) Kev: So now let’s actually dive into Cottage Core game news. (0:04:30) Kev: Oh, I don’t know if you guys heard me, that was my cat, my teddy, he’s chilling out back there. (0:04:35) Kev: He probably wants some food. I’ll feed you in a little, buddy. (0:04:40) Kev: But after the news, let’s see here. (0:04:44) Kev: First up, oh, we’re starting with the showstopper, I see. (0:04:49) Kev: “Rusty’s retirement cross vampire survivors.” (0:04:55) Kev: You’ve gotta love an April Fools joke that, oh wait, no, this is real, actually. (0:05:01) Kev: Because it’s so wild and ridiculous, I adore that sort of April Fools joke/news drop. (0:05:08) Kev: That’s how we got Yakuza like a dragon, if I recall correctly. (0:05:14) Kev: But yeah, April 1st, they announced a crossover. (0:05:18) Kev: Specifically, vampire survivors coming into Rusty’s retirement, which is hilarious, really. (0:05:24) Kev: So vampire survivors is the “bullet heaven” game where you’re just… (0:05:30) Kev: power up and power up, and just shooting waves and waves of enemies and whatnot, horror/vampire/Castlevania (0:05:39) Kev: themed, and they’ve done a handful of crossovers, including with actual Castlevania, so no surprise (0:05:46) Kev: from vampire survivors, they’ve done very well. (0:05:50) Kev: But somehow, the guys over there at, what is it, Ponkle, I believe the studio is called? (0:05:57) Kev: They heard of Rusty, and they reached out to… (0:06:01) Kev: Rusty’s retirement, and we have a new skin pack/map, what would call you, of Rusty’s retirement, where the (0:06:13) Kev: titular character… (0:06:15) Kev: What was their name? Po. Oh, there we go. Po, what if they retired? And so now they’re just farming up a storm. (0:06:22) Kev: And (0:06:25) Kev: Yeah, it’s it’s fun. They introduced a new mechanic (0:06:29) Kev: Where you grow (0:06:31) Kev: To keep away bats from stealing your crops, which is fun, right? (0:06:35) Kev: It’s still a relaxed, you know laid-back game, but now you just have this new little flavor (0:06:46) Kev: uh… elements so I i like that that’s very cute (0:06:49) Kev: uh… overall like that the graphics look great (0:06:53) Kev: uh… (0:06:55) Kev: uh… (0:06:56) Kev: the trailer itself is is pretty (0:06:59) Kev: pretty great uh… (0:07:03) Kev: yeah the the skins look great and and (0:07:05) Kev: you know what this one is tempting me to to download it because this is such a (0:07:10) Kev: fun crossover (0:07:11) Kev: uh… well I guess we do it I don’t know (0:07:14) Kev: uh… (0:07:16) Kev: yeah good (0:07:17) Kev: good on you both vampire survivors and rusty’s retirement (0:07:21) Kev: people (0:07:22) Kev: and uh… props to wife (0:07:25) Kev: apologize with uh… morris I believe is the fellas name of the rusty retirement (0:07:29) Kev: dev (0:07:29) Kev: uh… he is a dead now yeah (0:07:32) Kev: congrats (0:07:33) Kev: uh… adorable little kid it’s it’s all there on the the steam post uh… go (0:07:37) Kev: check out the baby pictures they’re very cute (0:07:42) Kev: uh… and uh… there are more (0:07:44) Kev: Crossovers to come, which is exciting. (0:07:47) Kev: Will it I have no idea with the you know, these kind of indie games you never know (0:07:52) Kev: Will be other indie game. So we get (0:07:56) Kev: retirement (0:07:57) Kev: Necro dancer mid proper. Yeah, that’s what is right. Yeah, the Nick grow dancer Nick grow retirement, whatever you want to call it (0:08:05) Kev: Possibly we get shovel knight retired. Maybe (0:08:10) Kev: Will we get David actually David ever feels very likely? (0:08:15) Kev: You know very (0:08:16) Kev: Exciting who knows it feels like anything is possible with this so (0:08:20) Kev: Definitely keeping my eyes (0:08:23) Kev: Peeled my you know looking up for more (0:08:26) Kev: News on these crossovers today all sound very fun (0:08:32) Kev: Okay, so yeah, let’s see here next up we have (0:08:37) Kev: monster patch (0:08:39) Kev: So yeah last time we talked to it. I mean it was already funded with we talked about it (0:08:45) Kev: But (0:08:46) Kev: They have passed the 150,000 USD mark and we they have revealed the Nintendo switch stretch goal (0:08:57) Kev: And so let’s see here that is exciting we they reached a goal for a museum (0:09:04) Kev: That the structure you can unlock and you can donate the monsters (0:09:09) Kev: and read interesting facts (0:09:12) Kev: That is pretty cool (0:09:16) Kev: They’ll probably be a special collection that’s interesting right because you always have the Pokedex in these monster claking games (0:09:22) Kev: But an actual museum dedicated to that that’s fun (0:09:27) Kev: Let’s see here (0:09:29) Kev: But yes, Nintendo switch was at two hundred thousand dollars (0:09:35) Kev: Let’s see where they are currently they’re at 182. They already passed the battle tower (0:09:40) Kev: Stretch goal, so yeah that switch support is very likely (0:09:46) Kev: Yeah, so (0:09:48) Kev: Probably keep an eye out. We’ll have a something’s release. I don’t know (0:09:54) Kev: But I’m if it’s I’m definitely getting if it’s going to switch so keep an eye out I (0:10:00) Kev: certainly am I mean we’ll hear about it because this thing’s just (0:10:04) Kev: Blasting through these stretch goals and and you know the way kickstarters work (0:10:08) Kev: The the the biggest pushes are at the start and at the end so whenever this thing (0:10:13) Kev: Which is the end which is in two weeks, roughly (0:10:16) Kev: I will get another big blast, so I wonder how far we’ll actually go (0:10:22) Kev: Yeah, so good on you monster pets and senior Sean young. I believe it is doing good. Yeah, that’s the guy’s name all right (0:10:30) Kev: Let’s see here next up (0:10:32) Kev: Room Factory Guardians of Azuma the new room factory game with dance the power of dance (0:10:39) Kev: It’s it’s just a new flavor room factory (0:10:42) Kev: They have announced that they are moving the release date from (0:10:46) Kev: May 30th to June 5th. Why? Well because there’s a Switch 2 coming out on June 5th, and that makes a lot of sense. (0:10:53) Kev: That’s only a week and a week, you know, as I’m playing this release of the two versions, or multiple versions. (0:10:59) Kev: The Switch 2 version with the other ones. So yeah, only a week difference. I don’t think anyone’s going to mind to play on their Switch 2 if you’re getting it. (0:11:08) Kev: Okay, let’s see here. Next up… (0:11:16) Kev: Reverse of Delay. It’s an out now, I guess I would call it. Artisan Story. (0:11:24) Kev: So for this game, I don’t know if we’ve talked about it, but you play as an artisan blacksmith type character. (0:11:34) Kev: It’s that sort of 2D HD octopath look. A lot of minigames for crafting different weapons and tools. (0:11:43) Kev: Um… I was… some… (0:11:46) Kev: emphasis on combat it looks like to make use of all the blades and weapons you’re (0:11:51) Kev: making with different combat styles which actually looks pretty fun. I quite (0:11:55) Kev: like the look of this game. It’s got a pixel look that’s a little simplified (0:12:03) Kev: maybe but against the 2D HD thing where they’re out in a 3D space and it looks (0:12:09) Kev: like some of the weapon styles could be even fun maybe a little different from (0:12:12) Kev: your standard cottagecore fare, so that’ll be cool. (0:12:17) Kev: There’s plenty of characters and what not to talk to. (0:12:19) Kev: Is there romance? I don’t know. (0:12:21) Kev: Maybe. (0:12:23) Kev: We’ll see. (0:12:25) Kev: Anyways, the primary news story is that Early Access is out now. (0:12:32) Kev: They are aiming to be in Early Access for a year. (0:12:40) Kev: There’s a whole post on Steam. (0:12:43) Kev: I’ll just read the quick little blurb about explaining why it’s Early Access. (0:12:47) Kev: We’re bringing this vision to life with your help. (0:12:51) Kev: By launching Early Access, we aim to refine gameplay mechanics, (0:12:55) Kev: expand crafting possibilities, and ensure that every aspect of the world (0:12:59) Kev: from farming to monster taming feels truly rewarding. (0:13:02) Kev: Your feedback will shape the future of the game, (0:13:04) Kev: helping us create the best artisan experience possible. (0:13:07) Kev: If you have the idea of crafting farming (0:13:09) Kev: and raising dungeon monsters, join us on this journey. (0:13:11) Kev: Be the first to experience new features. (0:13:13) Kev: Share your thoughts and help us build something truly special. (0:13:17) Kev: So yeah, it is currently just out on Steam. (0:13:20) Kev: It is $20. (0:13:22) Kev: There is a free demo you can download. (0:13:24) Kev: But Early Access is $20. (0:13:26) Kev: They mentioned the price could change, (0:13:28) Kev: especially when the full release comes and whatnot. (0:13:33) Kev: They list the whole slew of features currently available in Early Access. (0:13:42) Kev: Early Access makes a lot of sense for a lot of people. (0:13:45) Kev: or, you know, the– (0:13:46) Kev: developers, I’ve– oh, I forgot to mention, yeah, the monster taming thing. That’s an interesting aspect. (0:13:53) Kev: It looks a little passive, like you take care of your monsters, and they generate materials for you, kind of like (0:14:00) Kev: Moonstone Island, similar to that game, but fun touch nonetheless. (0:14:06) Kev: Am I getting the early access, infinously? No, I’m not an early access guy, but (0:14:13) Kev: It’s a good it is out. That is a good first step, right? (0:14:16) Kev: So hopefully we’ll see if we’ll release within a year like they’re aiming to and (0:14:21) Kev: Yeah, check it out. If you are interested that is artisan story. Oh, oh one more important note (0:14:27) Kev: The blank story naming scheme is yeah. I’m that that’s it. I’m drawing another line in the sand (0:14:33) Kev: There’s a lot of lines around me, but come on. Come on. Let’s put a little more effort into the title at least a (0:14:41) Kev: Subtitle something give give throw me a bone people we can do better than this (0:14:47) Kev: The game looks pretty good (0:14:51) Kev: Okay (0:14:54) Kev: Speaking of things that look pretty good and this one (0:14:57) Kev: Yeah, it’s story of seasons. Let’s talk about Grand Bazaar (0:15:01) Kev: We got the switch to version confirmed during the direct. It’ll be $10 more on switch to (0:15:09) Kev: We they let’s see RPG site net. I was able to get a like preview copy and then post all (0:15:16) Kev: Thing about it (0:15:19) Kev: It looks it has you know, this standard (0:15:25) Kev: Story of seasons fair, you know all your villagers the romance the farming all the good the animals all the good stuff (0:15:34) Kev: It does have some of the earth would say more modern innovations from the series like you can grow plants in all seasons (0:15:42) Kev: Some specifically from pioneers of all of town (0:15:47) Kev: Raise buffalo beekeeping mushrooms and flowers (0:15:51) Kev: And perhaps the most interesting bit is that there is no shipping bin in this game (0:15:58) Kev: Only the weekly bazaar similar to mannequins night market (0:16:04) Kev: Yeah, that is an interesting mechanic is just fun as mannequins I don’t know but (0:16:10) Kev: That’s interesting because you don’t have your daily, you know shipping bin revenue. You gotta wait every week (0:16:17) Kev: But yeah, I mean overall it’s a story of seasons game, right? So (0:16:21) Kev: You know the the the (0:16:24) Kev: Title the pedigree is there and I’m sure it will be a quality game nonetheless (0:16:29) Kev: So, yeah, that’s uh, that’s good stuff (0:16:35) Kev: Let’s see here (0:16:44) Kev: I don’t know, oh I apologize, no I was just looking, there is uh, Fogoo.com also had um, (0:16:52) Kev: thoughts on the game, but you will post the link um, uh, on all sorts, you know, the kind (0:16:58) Kev: of comp of the trailer and had everything. (0:17:01) Kev: Um, but uh, but yeah, there’s also some interviews with the director talking about the game for (0:17:08) Kev: the, again this is a remake um, of Grand Bazaar. (0:17:12) Kev: So it looks pretty good. (0:17:14) Kev: Overall, though, like all the stuff they’re integrating, all the new things. (0:17:18) Kev: OK. (0:17:21) Kev: Let’s see here. (0:17:24) Kev: Next up, we have– oh gosh, I still don’t know how to say this. (0:17:29) Kev: Opidum? (0:17:29) Kev: Opidum? (0:17:31) Kev: Opidum, perhaps, even. (0:17:34) Kev: This is the three– we’ve talked about it before. (0:17:39) Kev: It’s a 3D– I’m just going to say it looks like Breath of the Wild. (0:17:44) Kev: Oh, Minecraft– more Minecraft-y Breath of the Wild, because you’re out there building settlements (0:17:52) Kev: and whatnot. (0:17:53) Kev: Looks combat-heavy. (0:17:54) Kev: The character– the player character kind of looks like Link, at least the one they’re (0:17:59) Kev: using. (0:18:00) Kev: I don’t know if it’s customizable or not. (0:18:03) Kev: But yeah, that– they have– excuse me. (0:18:10) Kev: They are release– release date. (0:18:12) Kev: That’s the big news. (0:18:14) Kev: But that is very close. (0:18:15) Kev: That’s what– at the time you guys are listening, about two weeks, I would say, ish? (0:18:22) Kev: Yeah. (0:18:23) Kev: Oh, there it is, character creation. (0:18:25) Kev: Yep. (0:18:26) Kev: OK. (0:18:27) Kev: You don’t have to be faux-link. (0:18:28) Kev: You can be your own thing. (0:18:29) Kev: Yeah. (0:18:30) Kev: They announced this release date. (0:18:33) Kev: They got a trailer. (0:18:35) Kev: It is co-op. (0:18:36) Kev: You can have up to three friends playing with you. (0:18:39) Kev: Adaptive storytelling. (0:18:40) Kev: That’s an interesting buzzword or cue. (0:18:44) Kev: I think if I were to guess, that’s just like Breath of the Wild, where you can do stories if you want to, you know, do certain temples and learn certain stories. (0:18:53) Kev: Or you can just ignore it. (0:18:55) Kev: But regardless, you can experience yourself April 23rd. (0:19:01) Kev: That is coming very soon. I think I was just on Steam for now. (0:19:06) Kev: But yeah, look forward to that. (0:19:10) Kev: Um, okay, here’s… (0:19:14) Kev: Uh, this is an interesting one because it’s… (0:19:19) Kev: A… (0:19:22) Kev: E-A, um… (0:19:26) Kev: Okay, well, let’s get into it. (0:19:27) Kev: So, Chronomon was going to launch full, you know, full 1.0, (0:19:32) Kev: but they have pivoted to making it to an early access launch. (0:19:36) Kev: Um, this will be on May 8th, 2025, just about a month away. (0:19:41) Kev: Um… (0:19:44) Kev: It is interesting because they do go into the details why they decided to move this. (0:19:48) Kev: Um, they’re pivoting to because they want to show their commitment to working on it more. (0:20:02) Kev: And, of course, as usual, they’ll take feedback and refine things and whatnot. (0:20:12) Kev: They are planning, again, for about a year for early access. (0:20:26) Kev: And, uh, the- the one nice, uh… (0:20:36) Kev: the full main campaign is fully playable you’re right because they they were more (0:20:46) Kev: or less playing a full release so they they’re pretty much the full campaign (0:20:49) Kev: there so that that is nice I will say that right having early access game (0:20:52) Kev: with an actual finish point that’s good and of course a lot of the features of (0:21:00) Kev: this is again this is chronomond it’s a 2d pixel mod (0:21:06) Kev: taming and farming all the bells and whistles of both of those genres it’s (0:21:14) Kev: pretty cute I like the the dungeon design some of them are a little more (0:21:18) Kev: urban your modern looking than just a cave which I think is a little (0:21:22) Kev: refreshing they have a deep suite of RPG elements and customizations for your (0:21:28) Kev: monsters and skills and everything battles are in the overworld which is a (0:21:32) Kev: This is a nice little touch, not a separate Pokemon screen. (0:21:36) Kev: It does look robust, I will say, for an early access. (0:21:40) Kev: Again, that is May 8th when it’s coming out, and yeah, hopefully within a year they’ll have a full 1.0. (0:21:49) Kev: I’ll definitely be interested in seeing what that looks like. (0:21:53) Kev: Okay, let’s see here, next up we have a game that is also an early access. (0:22:05) Kev: honey man through the (0:22:06) Kev: bear witch game (0:22:08) Kev: they have a big update (0:22:10) Kev: announcing mac support (0:22:12) Kev: which is great (0:22:14) Kev: I know a lot of mac people (0:22:16) Kev: I never used a mac I’m not one of them (0:22:18) Kev: but hey now you guys can enjoy the (0:22:26) Kev: But yeah, that’s that’s a big one. But of course that comes the whole slew of (0:22:30) Kev: Additions changes balances, etc. You can check out the link for all that but (0:22:37) Kev: That is good. And that is out. I believe yes (0:22:41) Kev: Then only a week after early access good on them (0:22:47) Kev: Let’s see here. Oh (0:22:50) Kev: Goodness. I can’t believe almost skip to the story tales of the shire. Um, so they released (0:22:56) Kev: a a very in-depth a (0:23:02) Kev: Very in-depth (0:23:05) Kev: Game or look at the game (0:23:08) Kev: How long is this thing? Um (0:23:10) Kev: Ten minutes long which is fairly decent (0:23:13) Kev: Um, it’s it’s not just looking at the game or but talking to the devs and the and whatnot or how their (0:23:20) Kev: inspiration I like him about whatnot (0:23:22) Kev: And I’ll be honest. I think this is a (0:23:26) Kev: very good trailer. It’s probably got me the most excited about the game out of anything I’ve seen. (0:23:34) Kev: I think they put a lot of emphasis on how they keep going back, not just to the source material, (0:23:44) Kev: but actually looking at Tokien’s inspirations, how he wrote The Hobbit, the Middle-earth and what. (0:23:56) Kev: A lot of the trailer discusses the “conflict” because in so many games you need some sort of (0:24:07) Kev: conflict or issue to resolve. And so they go back to one of the main themes from All Middle-earth, (0:24:15) Kev: which is Tokien’s issues with urbanization and modernization. As I mentioned, he bemoaned the (0:24:24) Kev: urbanization of his (0:24:26) Kev: childhood home and what not (0:24:28) Kev: trees and forests he was so fond of becoming modern and urbanized (0:24:34) Kev: and so we were seeing that reflected in this game with certain characters pushing for more modernization (0:24:40) Kev: and other characters standing against it trying to maintain the shire as it is (0:24:48) Kev: and so yeah they go into a lot of detail over that (0:24:54) Kev: uh… it’s it’s it’s fast (0:24:56) Kev: how much they researched on the right they reached out to actual artisans and (0:25:00) Kev: blacksmiths how would things look like and and again not just the the actual (0:25:06) Kev: middle you know middle earthworks but the these stories are inspirations (0:25:14) Kev: behind them I think that’s a that shows a lot of dedication and yeah the the (0:25:20) Kev: actual gameplay in the this trailer looks pretty good I think I think (0:25:26) Kev: it kind of shows off its identity finally because that was I think (0:25:30) Kev: something that was kind of lacking right like was this gonna be some sort of you (0:25:34) Kev: know weird Lord of the Rings skin on Animal Crossing and whatnot right and I (0:25:40) Kev: mean to be sure right like they’re still aiming for the cozy very clearly and (0:25:44) Kev: explicitly there’s the farming and the the fishing and and and crafting and (0:25:49) Kev: all those standard hallmarks you know interacting with the town but you can (0:25:54) Kev: You (0:25:56) Kev: Can Really See how it’s all coming together here all right like they mentioned the the sense of community is important not just as a gameplay mechanic (0:26:03) Kev: But like thematically for the the the Shire the the the setting they’re trying to create here (0:26:11) Kev: So yeah, you’re gonna have relationships with (0:26:15) Kev: Not so romantic relationships, but it’s just like you know friendships and and relationships with characters (0:26:22) Kev: Well, you know, all dead-named characters and whatnot. (0:26:26) Kev: Who influenced the story, um, so yeah, it looks pretty good. (0:26:30) Kev: I’m, uh, I’m actually pretty interested in this now. (0:26:34) Kev: Um, I really suggest you guys check out the, uh, the link and take a look at the (0:26:40) Kev: video, um, because it is, uh, I think it looks quite, this video is quite nice. (0:26:47) Kev: Um, yeah, so that is again, tales of the Shire. (0:26:50) Kev: Um, I don’t think we still have a, um, excuse me, (0:26:56) Kev: a date or anything for it. (0:26:58) Kev: Um, oh, oh, I’m wrong. (0:26:59) Kev: July 29th, uh, release date. (0:27:02) Kev: Um, so the couple of months, uh, all right. (0:27:06) Kev: Uh, looking forward to it. (0:27:07) Kev: Um, that sounds pretty specific. (0:27:10) Kev: So I, and from the, where the video, the game looks like in the videos, I believe (0:27:16) Kev: that date, um, so yeah, let’s keep an eye out for, uh, tales of the Shire. (0:27:22) Kev: Good stuff. (0:27:24) Kev: Um (0:27:26) Kev: and lastly but certainly not leastly we have Maneko’s night market out in the (0:27:32) Kev: news again let us not forget that it was that last year’s game of the year or is (0:27:38) Kev: that the year before I know the year but yes the year before 2023 yes harvest (0:27:44) Kev: season’s game of the year 2023 no one can stop me they’ve released the soundtrack (0:27:54) Kev: It’s 20 bucks. (0:27:56) Kev: It’s on Steam, I think it’s on Spotify in other locations as well. (0:28:00) Kev: Um, that is, I don’t know if we harped on that to cover the game. (0:28:04) Kev: But the game has a banger soundtrack. (0:28:08) Kev: Um, it goes the whole gamut of emotions. (0:28:12) Kev: You have very, like, relaxed, nature-y music. (0:28:16) Kev: You have very joyous, happy music. (0:28:20) Kev: A lot more melancholy or reflectful tunes. (0:28:26) Kev: A lot of, you know, bits and pieces of kind of Japanese-style music kind of influence and whatnot, (0:28:34) Kev: given the setting of the game and whatnot, kind of. (0:28:38) Kev: It fits. (0:28:40) Kev: Um, so yeah, I cannot recommend enough that you check out the soundtrack, right? (0:28:46) Kev: That’s one thing about me, I’m a big soundtrack guy, like, maybe not by the soundtracks, (0:28:50) Kev: but I’ll look up soundtracks online and listen to them and whatnot. (0:28:54) Kev: Because games, quality games have a good time. (0:28:56) Kev: I love good music, y’know? And so, another game I can put into that library rotation, I’m always down for that. (0:29:02) Kev: Um, so yeah, go out there, buy it, support Mineko’s Night Market, Harvest Season 2023, Game of the Year, because it’s a good one. (0:29:10) Kev: laughs I’ve gotta go back and finish it. (0:29:14) Kev: Um, and, y’know, maybe I will. Maybe that’s… I’ve been itching for something, and I feel like that could be it! (0:29:20) Kev: That could be it! (0:29:22) Kev: Um… (0:29:24) Kev: Ugh, okay. (0:29:26) Kev: Um, but, uh, but yeah, that’s, uh, that’s kind of it. (0:29:31) Kev: That’s the news. (0:29:32) Kev: Um, let me be covered a little fast since it’s just me, but, uh, but it was (0:29:36) Kev: still a beefy gamut of stories there. (0:29:40) Kev: Um, I’m, I’ve got to say, like, just looking down this list, it’s a (0:29:45) Kev: healthy diversity of games, right? (0:29:47) Kev: Like, yeah, you know, we’ve been us being at this for so long, right? (0:29:53) Kev: We’ve seen trends come (0:29:56) Kev: and go and what not right so many stardew clones and so on and whatnot but (0:30:00) Kev: I like I look at this this variety here right we got the big names we got you (0:30:05) Kev: know tales of the shire with its IP we’ve got story of seasons and rune (0:30:10) Kev: factory and then we have more indie stuff everything from classic Pokemon (0:30:15) Kev: monster patch the very rusty retirement whatever you want to call that rusty (0:30:21) Kev: or whatever that the genre was. Rusty likes, yeah. (0:30:26) Kev: Right, kind of this background game we’ve got. (0:30:30) Kev: You’ve got Opadum, Full 3D, Breath of the Wild, (0:30:34) Kev: and more traditional 2D, Chronomon, (0:30:36) Kev: and In Between, and the artisan story. (0:30:41) Kev: Yeah, that’s pretty exciting. (0:30:45) Kev: All these new stories, pretty, again, (0:30:47) Kev: kind of like last week, they’re pretty feel good. (0:30:51) Kev: Or was it the week before? (0:30:52) Kev: Regardless what glass study did (0:30:56) Kev: It’s exciting. I think we’re in a good place right now with cottagecore games in world (0:31:02) Kev: Nothing really bumming me out in these new stories (0:31:04) Kev: So that’s that’s awesome, and I could use less bumming out these days. I think we all could (0:31:13) Kev: But yeah that that’ll do it for me for the this again shorter solo episode (0:31:20) Kev: I did try to stretch it out, but yeah, I’m just a one-man show (0:31:26) Kev: Teddy left, so I couldn’t have a meal more, but (0:31:29) Kev: But yeah, I did what I could anyways well. Thanks for listening folks (0:31:37) Kev: Thanks for joining me you know tune in next week for other stuffs (0:31:45) Kev: You can find me at Koopa prez on blue sky at the art of squares don’t see some my artwork. I’m (0:31:54) Kev: Find me over at Rainbow Road. (0:31:56) Kev: Check that out. Listen to the thoughts. Be hyped for the MooMoo cow being very playable in Mario Kart. (0:32:26) Kev: and listen to me tear up Matt Kirby air writers if once you’re done listening to (0:32:31) Kev: all that you can find more harvest season stuff by following Al at the (0:32:35) Kev: Scott bot or Mastodon on Scott and blue sky sorry at the Scott bot on Mastodon (0:32:42) Kev: Scott and on blue sky you know creator the show he’s got stuff he posts things (0:32:48) Kev: cottage core things it’s also on tumblr at THS pod and blue sky at THS (0:32:56) Kev: pod for all the news and to re-tweets social media engagements all that good (0:33:02) Kev: stuff or you can just if you want to simplify everything just go to harvest (0:33:06) Kev: season club per day listen to the era all the episodes we got provide (0:33:11) Kev: feedback give us links or no other way no we provide the links you give us (0:33:16) Kev: feedback yeah yeah do that harvest season dot club or you can head down to (0:33:22) Kev: patreon.com/thspod where you can (0:33:26) Kev: become a patron to this wonderful show (0:33:28) Kev: and join us over at our slack where we (0:33:32) Kev: have deep cuts content stuff posted (0:33:35) Kev: during recordings I didn’t do that right (0:33:38) Kev: now but it’s been a thing it’s been a (0:33:40) Kev: trend or and you also get the bonus of (0:33:46) Kev: the greenhouse episodes the non cottage (0:33:49) Kev: core focused uh guess what there’s gonna (0:33:52) Kev: be one on switch to directly I mean you (0:33:56) Kev: know gallon I covered one on the the (0:33:58) Kev: switch the switch whatever switch to the (0:34:03) Kev: other one the switch one previous that (0:34:06) Kev: but now we got there’s that switch to (0:34:08) Kev: direct was beef you guys there was a lot (0:34:09) Kev: so tune in um listen listen to me cry (0:34:13) Kev: about Kirby air writers because it’s (0:34:15) Kev: it’s all I need in my eye it’s all I (0:34:17) Kev: need and I yeah that’s all I need okay (0:34:24) Kev: that’s enough of my rambling everyone (0:34:27) Kev: bearing with me thank you for joining me (0:34:28) Kev: on this this little episode here thank (0:34:31) Kev: you out for having me on I guess thank (0:34:35) Kev: you me for doing it being my co-host and (0:34:39) Kev: we’ll see you guys next week and until (0:34:42) Kev: then of course have a good artist (0:34:46) Theme Tune: The harvest season is created by Al McKinlay, with support from our patrons, including our (0:34:56) Theme Tune: pro farmers, Kevin, Stuart and Alisa. (0:34:59) Theme Tune: Our art is done by Micah the Brave, and our music is done by Nick Burgess. (0:35:04) Theme Tune: Feel free to visit our website, harvestseason.club, for show notes and links to things we discussed (0:35:10) Theme Tune: in this episode. (0:35:20) Kev: I don’t know three two one clap I guess because it’s only me it says the solar (0:35:28) Kev: recording oh there we go hacking up great way to start this um oh god let’s (0:35:34) Kev: uh let’s just dive on in shall we all right
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    35:39

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