Episode 241: Starting a Comic (with Scott Serkland)
This week, we visit with Scott Serkland (Young and the Dead) and talk about getting clarity on present and future writing priorities (4:00), sound effects for a book (10:40), and the excitement of a new start for a new comic (19:00) before we have a creative round table (34:00), including why comics inspire us, (49:00).
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1:17:16
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1:17:16
Episode 240: Exhibit Hall Energy
This week, we give a recap of Phoenix Fan Fusion (3:00), covering behind the scenes logistics and exhibit hall energy (14:10), and a few stories from the table (28:00), then discuss lettering (39:00), gaining clarity on future projects (42:20), and finding time to thumbnail a story (50:30).
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1:08:11
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1:08:11
Episode 239: Finishing Stories
This week, we talk about finishing scripts (3:00), running story opinions by fellow creators (13:20), hitting the due date on a commission (21:30), choosing a future project (24:45), giving writing notes (34:15), and the magic of comic art (53:00).
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1:15:40
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1:15:40
Episode 238: Project Changes, Project schedules
This week, we talk about bringing a future idea into a present story (3:00), Adding a last-minute page to a comic and finalizing a cover (13:50), remembering your most important audience (23:15), surprise additions to a project (32:20), and thinking through your projects to design a near-term release schedule (38:15).
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1:14:41
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1:14:41
Episode 237: Fixing Story Problems
This week, we talk about problem-solving a cover with a lot of characters (3:30), taking the best pieces of different cover treatments to build covers (19:00), forcing your way through a story problem (35:20), generating ideas for an anthology (42:15), and getting the courage to make a major project "final" (52:00).
Making Comics is a podcast where indie comics creators Scott Lost (Wanderers of Melissanda, The Second Shift) and Keith Foster (Kodoja, Three Protectors) discuss the world of independent comics from both artist and writer perspectives. It centers around one question - what did you do last week? Art, writing, promotion, you name it - it all adds up to the work behind an indie comic.