304 episodios
- This week, we talk about trashing a page layout and starting from scratch (4:30), working hard to finish a comic script on a deadline (16:00), expanding your print repertoire (22:00), and buying books for future story fodder and expanding your breadth (27:20) before this week's main topic: what it takes to be a working comics professional (37:40).
- This week, we celebrate our 300th episode by hanging out with Cory Kerr (Rage of Enlightenment), Jim Lujan (The Unicornians), Scott Serkland (Young and the Dead), and Gary Hodges (D vs M) and recapping this year's creative retreat! We start with pre-retreat work and expectations (5:30), then compare drawing tablets (16:00), and discuss pushing to finish a draft (26:50), synthesizing feedback (38:40), looking at progress a different way (54:00), and much more!
- This week, we talk about writing what you can, but being okay with not having all of the answers for a comic script (3:10), making the time to create (7:30), and getting feedback from readers (13:20) before we dig into our time at San Diego Comic Con, including overall impressions (20:00), reconciling being a fan versus a creator (32:30), and staying level (45:00).
- This week, we talk about getting down to the wire for a pre-con commission (3:50), enjoying the act of exploring scenes at the panel level (14:00), acting as a project manager (24:00), layering mysteries (35:45), and enjoying things you can't possibly make (43:30).
- This week, we talk about working with artists to fine-tune a story and/or concepts (6:30), and working through a new print with a tight deadline (13:30) before we discuss the highlights of a chock-filled email from comic creator Josh Pasquini (20:00), including the benefits of distribution versus crowdfunding (36:20), and flatting colors (47:50).
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Making Comics is a podcast where indie comics creators Scott Lost (Wanderers of Melissanda, The Second Shift) and Keith Foster (Kodoja, Three Protectors) discuss the world of independent comics from both artist and writer perspectives. It centers around one question - what did you do last week? Art, writing, promotion, you name it - it all adds up to the work behind an indie comic.
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Making Comics
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