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Game Dev Unchained

Game Dev Unchained
Game Dev Unchained
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5 de 424
  • 0369: Roundtable News | EA Goes Private and Playstation State of Play Review
    In this episode, we discuss EA going private and potentially some major layoffs before end of Year. Before deep diving in the state of play from the PlayStation conference.Connect with us:• 🖥 ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠⁠⁠⁠• 🎞️ ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠⁠⁠⁠• ✉️ [email protected]• 💰⁠⁠⁠ ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠⁠⁠⁠•📸 ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Special Links:⁠⁠⁠Raymond Graham (@Wadarass) / X⁠
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  • 0368: Small Teams Turn Passion into Project Grail with Malte and Rufino
    https://www.project-grail.com/https://www.linkedin.com/in/iammalte/https://www.linkedin.com/in/ta-roy/Malte and Roy to discuss their journey developing "Project Grail," a retro-inspired first-person shooter. The conversation covers their backgrounds in AAA studios, the influence of classic games like Doom and Wolfenstein, the challenges of balancing side projects with full-time jobs, and the evolving landscape of game development. The guests share insights on teamwork, project management, and the importance of passion and structure in indie game creation, while reflecting on industry trends, technology, and the value of learning from both past and present.Connect with us:• 🖥 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• 🎞️ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ✉️ [email protected]• 💰⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠•📸 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠⁠⁠⁠
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  • 0367: Games Recap | Crunch Deaths, Mass Layoffs, Political Firings, and Global Shifts
    In this solo episode, I address three significant topics in the game development industry: backlash from social media posts following the assassination of conservative activist Charlie Kirk, the tragic death of Microsoft engineer Pratik Pandey linked to crunch culture, and the broader industry shakeout leading to significant job losses. The discussion covers the impacts of public comments by game developers on their careers, the systemic issue of overwork in the tech industry, and the uneven global recovery in the video game sector with a particular focus on job cuts in California versus growth in Europe and Asia.Connect with us:• 🖥 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• 🎞️ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ✉️ [email protected]• 💰⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠•📸 ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠⁠⁠⁠
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    48:04
  • 0367: Games Recap | Crunch Deaths, Mass Layoffs, Political Firings, and Global Shifts
    In this solo episode, I address three significant topics in the game development industry: backlash from social media posts following the assassination of conservative activist Charlie Kirk, the tragic death of Microsoft engineer Pratik Pandey linked to crunch culture, and the broader industry shakeout leading to significant job losses. The discussion covers the impacts of public comments by game developers on their careers, the systemic issue of overwork in the tech industry, and the uneven global recovery in the video game sector with a particular focus on job cuts in California versus growth in Europe and Asia.Connect with us:• 🖥 ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠⁠⁠⁠• 🎞️ ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠⁠⁠⁠• ✉️ [email protected]• 💰⁠⁠⁠ ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠⁠⁠⁠•📸 ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠⁠⁠
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    19:38
  • 0366: Alien: Rogue Incursion | Bridging VR and Flat Screen Experience with Ross DeVito
    Alien: Rogue Incursion - Evolved Edition | Coming Soon to PS5, PS5 Pro, Steam, Xbox, and EpicRoss De Vito | LinkedInIn this episode we have Ross DeVito, a gameplay programmer at Survios, a VR studio. Ross shares his journey from studying mechanical engineering at Cal Poly San Luis Obispo to finding fulfillment in virtual reality game development. He discusses the development of 'Alien: Rogue Incursion,' a VR game that Survios is adapting for flat screen (PC and console) gaming. Ross explains the challenges and techniques involved in transitioning VR mechanics, such as weapon systems and combat AI, to a traditional flat screen format. They talk about the differences in optimization, player control, and immersion between VR and flat screen gaming, as well as the additional features of the PSVR2, like adaptive triggers and head haptics. Ross emphasizes that the evolved edition of the game aims to offer a unique and immersive experience for both VR and flat screen players. Connect with us:• 🖥 ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠⁠⁠⁠• 🎞️ ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠⁠⁠⁠• ✉️ [email protected]• 💰⁠⁠⁠ ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠⁠⁠⁠•📸 ⁠⁠⁠⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠⁠⁠
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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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